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@ -353,7 +353,8 @@ This plugin adds an option to the :kbd:`q` menu when `enabled <enable>`.
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command-prompt
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command-prompt
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==============
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==============
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An in-game DFHack terminal, where you can enter other commands.
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An in-game DFHack terminal, where you can enter other commands.
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Best used from a keybinding; by default :kbd:`Ctrl`:kbd:`Shift`:kbd:`P`.
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:dfhack-keybind:`command-prompt`
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Usage: ``command-prompt [entry]``
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Usage: ``command-prompt [entry]``
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@ -372,13 +373,11 @@ Otherwise somewhat similar to `gui/quickcmd`.
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hotkeys
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hotkeys
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=======
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=======
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Opens an in-game screen showing which DFHack keybindings are
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Opens an in-game screen showing which DFHack keybindings are
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active in the current context.
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active in the current context. See also `hotkey-notes`.
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.. image:: images/hotkeys.png
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.. image:: images/hotkeys.png
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Type ``hotkeys`` into the DFHack console to open the screen,
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:dfhack-keybind:`hotkeys`
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or bind the command to a globally active hotkey. The default
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keybinding is :kbd:`Ctrl`:kbd:`F1`. See also `hotkey-notes`.
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.. _rb:
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.. _rb:
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@ -659,12 +658,16 @@ Unit order examples::
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The orderings are defined in ``hack/lua/plugins/sort/*.lua``
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The orderings are defined in ``hack/lua/plugins/sort/*.lua``
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:dfhack-keybind:`sort-units`
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.. _stocks:
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.. _stocks:
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stocks
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stocks
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======
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======
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Replaces the DF stocks screen with an improved version.
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Replaces the DF stocks screen with an improved version.
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:dfhack-keybind:`stocks`
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.. _stocksettings:
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.. _stocksettings:
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.. _stockpiles:
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.. _stockpiles:
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@ -676,6 +679,7 @@ See `gui/stockpiles` for an in-game interface.
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:copystock: Copies the parameters of the currently highlighted stockpile to the custom
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:copystock: Copies the parameters of the currently highlighted stockpile to the custom
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stockpile settings and switches to custom stockpile placement mode, effectively
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stockpile settings and switches to custom stockpile placement mode, effectively
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allowing you to copy/paste stockpiles easily.
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allowing you to copy/paste stockpiles easily.
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:dfhack-keybind:`copystock`
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:savestock: Saves the currently highlighted stockpile's settings to a file in your Dwarf
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:savestock: Saves the currently highlighted stockpile's settings to a file in your Dwarf
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Fortress folder. This file can be used to copy settings between game saves or
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Fortress folder. This file can be used to copy settings between game saves or
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@ -874,7 +878,7 @@ Invoked as::
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job-material <inorganic-token>
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job-material <inorganic-token>
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Intended to be used as a keybinding:
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:dfhack-keybind:`job-material`
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* In :kbd:`q` mode, when a job is highlighted within a workshop or furnace,
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* In :kbd:`q` mode, when a job is highlighted within a workshop or furnace,
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changes the material of the job. Only inorganic materials can be used
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changes the material of the job. Only inorganic materials can be used
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@ -887,6 +891,8 @@ job-duplicate
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In :kbd:`q` mode, when a job is highlighted within a workshop or furnace
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In :kbd:`q` mode, when a job is highlighted within a workshop or furnace
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building, calling ``job-duplicate`` instantly duplicates the job.
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building, calling ``job-duplicate`` instantly duplicates the job.
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:dfhack-keybind:`job-duplicate`
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.. _autogems:
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.. _autogems:
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autogems
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autogems
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@ -1076,6 +1082,8 @@ spotclean
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Works like ``clean map snow mud``, but only for the tile under the cursor. Ideal
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Works like ``clean map snow mud``, but only for the tile under the cursor. Ideal
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if you want to keep that bloody entrance ``clean map`` would clean up.
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if you want to keep that bloody entrance ``clean map`` would clean up.
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:dfhack-keybind:`spotclean`
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.. _autodump:
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.. _autodump:
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autodump
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autodump
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@ -1098,10 +1106,16 @@ Options:
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:destroy-here: As ``destroy``, but only the selected item in the :kbd:`k` list,
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:destroy-here: As ``destroy``, but only the selected item in the :kbd:`k` list,
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or inside a container.
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or inside a container.
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Alias ``autodump-destroy-here``, for keybindings.
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Alias ``autodump-destroy-here``, for keybindings.
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:dfhack-keybind:`autodump-destroy-here`
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:visible: Only process items that are not hidden.
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:visible: Only process items that are not hidden.
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:hidden: Only process hidden items.
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:hidden: Only process hidden items.
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:forbidden: Only process forbidden items (default: only unforbidden).
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:forbidden: Only process forbidden items (default: only unforbidden).
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``autodump-destroy-item`` destroys the selected item, which may be selected
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in the :kbd:`k` list, or inside a container. If called again before the game
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is resumed, cancels destruction of the item.
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:dfhack-keybind:`autodump-destroy-item`
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cleanowned
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cleanowned
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==========
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==========
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@ -1139,6 +1153,8 @@ Options:
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:prefs: Show dwarf preferences summary
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:prefs: Show dwarf preferences summary
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:reload: Reload configuration file (``dfhack-config/dwarfmonitor.json``)
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:reload: Reload configuration file (``dfhack-config/dwarfmonitor.json``)
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:dfhack-keybind:`dwarfmonitor`
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Widget configuration:
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Widget configuration:
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The following types of widgets (defined in :file:`hack/lua/plugins/dwarfmonitor.lua`)
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The following types of widgets (defined in :file:`hack/lua/plugins/dwarfmonitor.lua`)
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@ -1264,6 +1280,8 @@ zone
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====
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====
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Helps a bit with managing activity zones (pens, pastures and pits) and cages.
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Helps a bit with managing activity zones (pens, pastures and pits) and cages.
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:dfhack-keybind:`zone`
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Options:
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Options:
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:set: Set zone or cage under cursor as default for future assigns.
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:set: Set zone or cage under cursor as default for future assigns.
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@ -1738,6 +1756,8 @@ Basic commands:
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to remove designations, for if you accidentally set 50 levels at once.
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to remove designations, for if you accidentally set 50 levels at once.
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:diglx: Also cross z-levels, digging stairs as needed. Alias for ``digl x``.
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:diglx: Also cross z-levels, digging stairs as needed. Alias for ``digl x``.
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:dfhack-keybind:`digv`
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.. _digexp:
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.. _digexp:
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digexp
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digexp
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@ -2209,6 +2229,8 @@ Usage:
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* When viewing unit details, body-swaps into that unit.
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* When viewing unit details, body-swaps into that unit.
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* In the main adventure mode screen, reverts transient swap.
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* In the main adventure mode screen, reverts transient swap.
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:dfhack-keybind:`adv-bodyswap`
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.. _createitem:
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.. _createitem:
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createitem
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createitem
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