New plugin: building-hacks. Allows workshops to block liquids and consume mechanical power, connect to machines.

develop
Warmist 2014-01-01 16:09:41 +02:00
parent 36b09c950d
commit 94b5961372
3 changed files with 238 additions and 0 deletions

@ -163,6 +163,7 @@ if (BUILD_SUPPORTED)
DFHACK_PLUGIN(cleanconst cleanconst.cpp) DFHACK_PLUGIN(cleanconst cleanconst.cpp)
DFHACK_PLUGIN(3dveins 3dveins.cpp) DFHACK_PLUGIN(3dveins 3dveins.cpp)
DFHACK_PLUGIN(strangemood strangemood.cpp) DFHACK_PLUGIN(strangemood strangemood.cpp)
DFHACK_PLUGIN(building-hacks building-hacks.cpp LINK_LIBRARIES lua)
endif() endif()
# this is the skeleton plugin. If you want to make your own, make a copy and then change it # this is the skeleton plugin. If you want to make your own, make a copy and then change it

@ -0,0 +1,234 @@
//most of the code is shamelessly stolen from steam-engine.cpp
#include "Core.h"
#include "Error.h"
#include <Console.h>
#include <Export.h>
#include <PluginManager.h>
#include "LuaTools.h"
#include <VTableInterpose.h>
#include "MiscUtils.h"
#include "df/building_doorst.h"
#include "df/building_workshopst.h"
#include "df/machine.h"
#include "df/machine_tile_set.h"
#include "df/power_info.h"
#include "df/world.h"
#include "df/buildings_other_id.h"
#include "df/coord.h"
#include "df/tile_building_occ.h"
#include <map>
using namespace DFHack;
using namespace df::enums;
using df::global::world;
DFHACK_PLUGIN("building-hacks");
struct workshop_hack_data
{
int32_t myType;
//machine stuff
df::machine_tile_set connections;
df::power_info powerInfo;
//animation
std::vector<std::vector<int> > frames;
bool machine_timing; //with machine timing only 4 frames are possible
};
typedef std::map<int32_t,workshop_hack_data> workshops_data_t;
workshops_data_t hacked_workshops;
struct work_hook : df::building_workshopst{
typedef df::building_workshopst interpose_base;
workshop_hack_data* find_def()
{
if (type == workshop_type::Custom)
{
auto it=hacked_workshops.find(this->getCustomType());
if(it!=hacked_workshops.end())
return &(it->second);
}
return NULL;
}
DEFINE_VMETHOD_INTERPOSE(uint32_t,getImpassableOccupancy,())
{
if(find_def())
return tile_building_occ::Impassable;
return INTERPOSE_NEXT(getImpassableOccupancy)();
}
DEFINE_VMETHOD_INTERPOSE(void, getPowerInfo, (df::power_info *info))
{
if (auto def = find_def())
{
info->produced = def->powerInfo.produced;
info->consumed = def->powerInfo.consumed;
return;
}
INTERPOSE_NEXT(getPowerInfo)(info);
}
DEFINE_VMETHOD_INTERPOSE(df::machine_info*, getMachineInfo, ())
{
if (find_def())
return &machine;
return INTERPOSE_NEXT(getMachineInfo)();
}
DEFINE_VMETHOD_INTERPOSE(bool, isPowerSource, ())
{
workshop_hack_data* def=find_def();
if (def && def->powerInfo.produced>0)
return true;
return INTERPOSE_NEXT(isPowerSource)();
}
DEFINE_VMETHOD_INTERPOSE(void, categorize, (bool free))
{
if (find_def())
{
auto &vec = world->buildings.other[buildings_other_id::ANY_MACHINE];
insert_into_vector(vec, &df::building::id, (df::building*)this);
}
INTERPOSE_NEXT(categorize)(free);
}
DEFINE_VMETHOD_INTERPOSE(void, uncategorize, ())
{
if (find_def())
{
auto &vec = world->buildings.other[buildings_other_id::ANY_MACHINE];
erase_from_vector(vec, &df::building::id, id);
}
INTERPOSE_NEXT(uncategorize)();
}
DEFINE_VMETHOD_INTERPOSE(bool, canConnectToMachine, (df::machine_tile_set *info))
{
if (auto def = find_def())
{
int real_cx = centerx, real_cy = centery;
bool ok = false;
for (size_t i = 0; i < def->connections.tiles.size(); i++)
{
// the original function connects to the center tile
centerx = x1 + def->connections.tiles[i].x;
centery = y1 + def->connections.tiles[i].y;
if (!INTERPOSE_NEXT(canConnectToMachine)(info))
continue;
ok = true;
break;
}
centerx = real_cx; centery = real_cy;
return ok;
}
else
return INTERPOSE_NEXT(canConnectToMachine)(info);
}
DEFINE_VMETHOD_INTERPOSE(bool, isUnpowered, ())
{
if (auto def = find_def())
{
if(machine.machine_id==-1)
return true;
df::machine* target_machine=df::machine::find(machine.machine_id);
if(target_machine && target_machine->flags.bits.active)
return false;
return true;
}
return INTERPOSE_NEXT(isUnpowered)();
}
};
IMPLEMENT_VMETHOD_INTERPOSE(work_hook, getImpassableOccupancy);
IMPLEMENT_VMETHOD_INTERPOSE(work_hook, getPowerInfo);
IMPLEMENT_VMETHOD_INTERPOSE(work_hook, getMachineInfo);
IMPLEMENT_VMETHOD_INTERPOSE(work_hook, isPowerSource);
IMPLEMENT_VMETHOD_INTERPOSE(work_hook, categorize);
IMPLEMENT_VMETHOD_INTERPOSE(work_hook, uncategorize);
IMPLEMENT_VMETHOD_INTERPOSE(work_hook, canConnectToMachine);
IMPLEMENT_VMETHOD_INTERPOSE(work_hook, isUnpowered);
//IMPLEMENT_VMETHOD_INTERPOSE(work_hook, updateAction);
// todo animations...
//IMPLEMENT_VMETHOD_INTERPOSE(workshop_hook, drawBuilding);
void clear_mapping()
{
hacked_workshops.clear();
}
//arguments: custom type, consumed power, produced power, list of connection points.
static int addBuilding(lua_State* L)
{
workshop_hack_data newDefinition;
newDefinition.myType=luaL_checkint(L,1);
newDefinition.powerInfo.consumed=luaL_checkint(L,2);
newDefinition.powerInfo.produced=luaL_checkint(L,3);
luaL_checktype(L,4,LUA_TTABLE);
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
lua_getfield(L,-1,"x");
int x=lua_tonumber(L,-1);
lua_pop(L,1);
lua_getfield(L,-1,"y");
int y=lua_tonumber(L,-1);
lua_pop(L,1);
newDefinition.connections.can_connect.push_back(-1);//TODO add this too...
newDefinition.connections.tiles.push_back(df::coord(x,y,0));
hacked_workshops[newDefinition.myType]=newDefinition;
lua_pop(L,1);
}
lua_pop(L,1);
return 0;
}
DFHACK_PLUGIN_LUA_COMMANDS{
DFHACK_LUA_COMMAND(addBuilding),
DFHACK_LUA_END
};
static void enable_hooks(bool enable)
{
INTERPOSE_HOOK(work_hook,getImpassableOccupancy).apply(enable);
//machine part
INTERPOSE_HOOK(work_hook,getPowerInfo).apply(enable);
INTERPOSE_HOOK(work_hook,getMachineInfo).apply(enable);
INTERPOSE_HOOK(work_hook,isPowerSource).apply(enable);
INTERPOSE_HOOK(work_hook,categorize).apply(enable);
INTERPOSE_HOOK(work_hook,uncategorize).apply(enable);
INTERPOSE_HOOK(work_hook,canConnectToMachine).apply(enable);
INTERPOSE_HOOK(work_hook,isUnpowered).apply(enable);
}
DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_change_event event)
{
switch (event) {
case SC_WORLD_LOADED:
enable_hooks(true);
break;
case SC_WORLD_UNLOADED:
enable_hooks(false);
clear_mapping();
break;
default:
break;
}
return CR_OK;
}
DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <PluginCommand> &commands)
{
enable_hooks(true);
return CR_OK;
}
DFhackCExport command_result plugin_shutdown ( color_ostream &out )
{
plugin_onstatechange(out,SC_WORLD_UNLOADED);
return CR_OK;
}

@ -0,0 +1,3 @@
local _ENV = mkmodule('plugins.building-hacks')
return _ENV