Comment out all adventure mode stuff. The game doesn't support it anymore anyway, and it will sureley change when it does.

develop
Rose 2022-12-26 16:57:19 -08:00
parent 275e893288
commit 947863750e
1 changed files with 245 additions and 245 deletions

@ -39,279 +39,279 @@ void SetCoord(df::coord in, RemoteFortressReader::Coord *out)
command_result MoveCommand(DFHack::color_ostream &stream, const MoveCommandParams *in) command_result MoveCommand(DFHack::color_ostream &stream, const MoveCommandParams *in)
{ {
auto viewScreen = getCurViewscreen(); //auto viewScreen = getCurViewscreen();
if (!in->has_direction()) //if (!in->has_direction())
return CR_WRONG_USAGE; // return CR_WRONG_USAGE;
if (!df::global::ui_advmode->menu == ui_advmode_menu::Default) //if (!df::global::ui_advmode->menu == ui_advmode_menu::Default)
return CR_OK; // return CR_OK;
auto dir = in->direction(); //auto dir = in->direction();
switch (dir.x()) //switch (dir.x())
{ //{
case -1: //case -1:
switch (dir.y()) // switch (dir.y())
{ // {
case -1: // case -1:
switch (dir.z()) // switch (dir.z())
{ // {
case -1: // case -1:
viewScreen->feed_key(interface_key::A_MOVE_NW_DOWN); // viewScreen->feed_key(interface_key::A_MOVE_NW_DOWN);
break; // break;
case 0: // case 0:
viewScreen->feed_key(interface_key::A_MOVE_NW); // viewScreen->feed_key(interface_key::A_MOVE_NW);
break; // break;
case 1: // case 1:
viewScreen->feed_key(interface_key::A_MOVE_NW_UP); // viewScreen->feed_key(interface_key::A_MOVE_NW_UP);
break; // break;
} // }
break; // break;
case 0: // case 0:
switch (dir.z()) // switch (dir.z())
{ // {
case -1: // case -1:
viewScreen->feed_key(interface_key::A_MOVE_W_DOWN); // viewScreen->feed_key(interface_key::A_MOVE_W_DOWN);
break; // break;
case 0: // case 0:
viewScreen->feed_key(interface_key::A_MOVE_W); // viewScreen->feed_key(interface_key::A_MOVE_W);
break; // break;
case 1: // case 1:
viewScreen->feed_key(interface_key::A_MOVE_W_UP); // viewScreen->feed_key(interface_key::A_MOVE_W_UP);
break; // break;
} // }
break; // break;
case 1: // case 1:
switch (dir.z()) // switch (dir.z())
{ // {
case -1: // case -1:
viewScreen->feed_key(interface_key::A_MOVE_SW_DOWN); // viewScreen->feed_key(interface_key::A_MOVE_SW_DOWN);
break; // break;
case 0: // case 0:
viewScreen->feed_key(interface_key::A_MOVE_SW); // viewScreen->feed_key(interface_key::A_MOVE_SW);
break; // break;
case 1: // case 1:
viewScreen->feed_key(interface_key::A_MOVE_SW_UP); // viewScreen->feed_key(interface_key::A_MOVE_SW_UP);
break; // break;
} // }
break; // break;
} // }
break; // break;
case 0: //case 0:
switch (dir.y()) // switch (dir.y())
{ // {
case -1: // case -1:
switch (dir.z()) // switch (dir.z())
{ // {
case -1: // case -1:
viewScreen->feed_key(interface_key::A_MOVE_N_DOWN); // viewScreen->feed_key(interface_key::A_MOVE_N_DOWN);
break; // break;
case 0: // case 0:
viewScreen->feed_key(interface_key::A_MOVE_N); // viewScreen->feed_key(interface_key::A_MOVE_N);
break; // break;
case 1: // case 1:
viewScreen->feed_key(interface_key::A_MOVE_N_UP); // viewScreen->feed_key(interface_key::A_MOVE_N_UP);
break; // break;
} // }
break; // break;
case 0: // case 0:
switch (dir.z()) // switch (dir.z())
{ // {
case -1: // case -1:
viewScreen->feed_key(interface_key::A_MOVE_DOWN); // viewScreen->feed_key(interface_key::A_MOVE_DOWN);
break; // break;
case 1: // case 1:
viewScreen->feed_key(interface_key::A_MOVE_UP); // viewScreen->feed_key(interface_key::A_MOVE_UP);
break; // break;
} // }
break; // break;
case 1: // case 1:
switch (dir.z()) // switch (dir.z())
{ // {
case -1: // case -1:
viewScreen->feed_key(interface_key::A_MOVE_S_DOWN); // viewScreen->feed_key(interface_key::A_MOVE_S_DOWN);
break; // break;
case 0: // case 0:
viewScreen->feed_key(interface_key::A_MOVE_S); // viewScreen->feed_key(interface_key::A_MOVE_S);
break; // break;
case 1: // case 1:
viewScreen->feed_key(interface_key::A_MOVE_S_UP); // viewScreen->feed_key(interface_key::A_MOVE_S_UP);
break; // break;
} // }
break; // break;
} // }
break; // break;
case 1: //case 1:
switch (dir.y()) // switch (dir.y())
{ // {
case -1: // case -1:
switch (dir.z()) // switch (dir.z())
{ // {
case -1: // case -1:
viewScreen->feed_key(interface_key::A_MOVE_NE_DOWN); // viewScreen->feed_key(interface_key::A_MOVE_NE_DOWN);
break; // break;
case 0: // case 0:
viewScreen->feed_key(interface_key::A_MOVE_NE); // viewScreen->feed_key(interface_key::A_MOVE_NE);
break; // break;
case 1: // case 1:
viewScreen->feed_key(interface_key::A_MOVE_NE_UP); // viewScreen->feed_key(interface_key::A_MOVE_NE_UP);
break; // break;
} // }
break; // break;
case 0: // case 0:
switch (dir.z()) // switch (dir.z())
{ // {
case -1: // case -1:
viewScreen->feed_key(interface_key::A_MOVE_E_DOWN); // viewScreen->feed_key(interface_key::A_MOVE_E_DOWN);
break; // break;
case 0: // case 0:
viewScreen->feed_key(interface_key::A_MOVE_E); // viewScreen->feed_key(interface_key::A_MOVE_E);
break; // break;
case 1: // case 1:
viewScreen->feed_key(interface_key::A_MOVE_E_UP); // viewScreen->feed_key(interface_key::A_MOVE_E_UP);
break; // break;
} // }
break; // break;
case 1: // case 1:
switch (dir.z()) // switch (dir.z())
{ // {
case -1: // case -1:
viewScreen->feed_key(interface_key::A_MOVE_SE_DOWN); // viewScreen->feed_key(interface_key::A_MOVE_SE_DOWN);
break; // break;
case 0: // case 0:
viewScreen->feed_key(interface_key::A_MOVE_SE); // viewScreen->feed_key(interface_key::A_MOVE_SE);
break; // break;
case 1: // case 1:
viewScreen->feed_key(interface_key::A_MOVE_SE_UP); // viewScreen->feed_key(interface_key::A_MOVE_SE_UP);
break; // break;
} // }
break; // break;
} // }
break; // break;
} //}
return CR_OK; return CR_OK;
} }
command_result JumpCommand(DFHack::color_ostream &stream, const MoveCommandParams *in) command_result JumpCommand(DFHack::color_ostream &stream, const MoveCommandParams *in)
{ {
if (!in->has_direction()) //if (!in->has_direction())
return CR_WRONG_USAGE; // return CR_WRONG_USAGE;
if (!df::global::ui_advmode->menu == ui_advmode_menu::Default) //if (!df::global::ui_advmode->menu == ui_advmode_menu::Default)
return CR_OK; // return CR_OK;
auto dir = in->direction(); //auto dir = in->direction();
keyQueue.push(interface_key::A_JUMP); //keyQueue.push(interface_key::A_JUMP);
int x = dir.x(); //int x = dir.x();
int y = dir.y(); //int y = dir.y();
if (x > 0) //if (x > 0)
{ //{
for (int i = 0; i < x; i++) // for (int i = 0; i < x; i++)
{ // {
keyQueue.push(interface_key::CURSOR_RIGHT); // keyQueue.push(interface_key::CURSOR_RIGHT);
} // }
} //}
if (x < 0) //if (x < 0)
{ //{
for (int i = 0; i > x; i--) // for (int i = 0; i > x; i--)
{ // {
keyQueue.push(interface_key::CURSOR_LEFT); // keyQueue.push(interface_key::CURSOR_LEFT);
} // }
} //}
if (y > 0) //if (y > 0)
{ //{
for (int i = 0; i < y; i++) // for (int i = 0; i < y; i++)
{ // {
keyQueue.push(interface_key::CURSOR_DOWN); // keyQueue.push(interface_key::CURSOR_DOWN);
} // }
} //}
if (y < 0) //if (y < 0)
{ //{
for (int i = 0; i > y; i--) // for (int i = 0; i > y; i--)
{ // {
keyQueue.push(interface_key::CURSOR_UP); // keyQueue.push(interface_key::CURSOR_UP);
} // }
} //}
keyQueue.push(interface_key::SELECT); //keyQueue.push(interface_key::SELECT);
return CR_OK; return CR_OK;
} }
command_result MenuQuery(DFHack::color_ostream &stream, const EmptyMessage *in, MenuContents *out) command_result MenuQuery(DFHack::color_ostream &stream, const EmptyMessage *in, MenuContents *out)
{ {
auto advUi = df::global::ui_advmode; //auto advUi = df::global::ui_advmode;
if (advUi == NULL) //if (advUi == NULL)
return CR_FAILURE; // return CR_FAILURE;
out->set_current_menu((AdvmodeMenu)advUi->menu); //out->set_current_menu((AdvmodeMenu)advUi->menu);
//Fixme: Needs a proper way to control it, but for now, this is the only way to allow Armok Vision to keep going without the user needing to switch to DF. ////Fixme: Needs a proper way to control it, but for now, this is the only way to allow Armok Vision to keep going without the user needing to switch to DF.
if (advUi->menu == ui_advmode_menu::FallAction) //if (advUi->menu == ui_advmode_menu::FallAction)
{ //{
getCurViewscreen()->feed_key(interface_key::OPTION1); // getCurViewscreen()->feed_key(interface_key::OPTION1);
} //}
switch (advUi->menu) //switch (advUi->menu)
{ //{
case ui_advmode_menu::MoveCarefully: //case ui_advmode_menu::MoveCarefully:
for (size_t i = 0; i < advUi->movements.size(); i++) // for (size_t i = 0; i < advUi->movements.size(); i++)
{ // {
auto movement = advUi->movements[i]; // auto movement = advUi->movements[i];
auto send_movement = out->add_movements(); // auto send_movement = out->add_movements();
SetCoord(movement->source, send_movement->mutable_source()); // SetCoord(movement->source, send_movement->mutable_source());
SetCoord(movement->dest, send_movement->mutable_dest()); // SetCoord(movement->dest, send_movement->mutable_dest());
STRICT_VIRTUAL_CAST_VAR(climbMovement, df::adventure_movement_climbst, movement); // STRICT_VIRTUAL_CAST_VAR(climbMovement, df::adventure_movement_climbst, movement);
if (climbMovement) // if (climbMovement)
{ // {
SetCoord(climbMovement->grab, send_movement->mutable_grab()); // SetCoord(climbMovement->grab, send_movement->mutable_grab());
send_movement->set_movement_type(CarefulMovementType::CLIMB); // send_movement->set_movement_type(CarefulMovementType::CLIMB);
} // }
STRICT_VIRTUAL_CAST_VAR(holdTileMovement, df::adventure_movement_hold_tilest, movement); // STRICT_VIRTUAL_CAST_VAR(holdTileMovement, df::adventure_movement_hold_tilest, movement);
if (holdTileMovement) // if (holdTileMovement)
{ // {
SetCoord(holdTileMovement->grab, send_movement->mutable_grab()); // SetCoord(holdTileMovement->grab, send_movement->mutable_grab());
send_movement->set_movement_type(CarefulMovementType::HOLD_TILE); // send_movement->set_movement_type(CarefulMovementType::HOLD_TILE);
} // }
} // }
default: //default:
break; // break;
} //}
return CR_OK; return CR_OK;
} }
command_result MovementSelectCommand(DFHack::color_ostream &stream, const dfproto::IntMessage *in) command_result MovementSelectCommand(DFHack::color_ostream &stream, const dfproto::IntMessage *in)
{ {
if (!(df::global::ui_advmode->menu == ui_advmode_menu::MoveCarefully)) //if (!(df::global::ui_advmode->menu == ui_advmode_menu::MoveCarefully))
return CR_OK; // return CR_OK;
int choice = in->value(); //int choice = in->value();
int page = choice / 5; //int page = choice / 5;
int select = choice % 5; //int select = choice % 5;
for (int i = 0; i < page; i++) //for (int i = 0; i < page; i++)
{ //{
keyQueue.push(interface_key::SECONDSCROLL_PAGEDOWN); // keyQueue.push(interface_key::SECONDSCROLL_PAGEDOWN);
} //}
keyQueue.push((interface_key::interface_key)(interface_key::OPTION1 + select)); //keyQueue.push((interface_key::interface_key)(interface_key::OPTION1 + select));
return CR_OK; return CR_OK;
} }
command_result MiscMoveCommand(DFHack::color_ostream &stream, const MiscMoveParams *in) command_result MiscMoveCommand(DFHack::color_ostream &stream, const MiscMoveParams *in)
{ {
if (!df::global::ui_advmode->menu == ui_advmode_menu::Default) //if (!df::global::ui_advmode->menu == ui_advmode_menu::Default)
return CR_OK; // return CR_OK;
auto type = in->type(); //auto type = in->type();
switch (type) //switch (type)
{ //{
case AdventureControl::SET_CLIMB: //case AdventureControl::SET_CLIMB:
getCurViewscreen()->feed_key(interface_key::A_HOLD); // getCurViewscreen()->feed_key(interface_key::A_HOLD);
break; // break;
case AdventureControl::SET_STAND: //case AdventureControl::SET_STAND:
getCurViewscreen()->feed_key(interface_key::A_STANCE); // getCurViewscreen()->feed_key(interface_key::A_STANCE);
break; // break;
case AdventureControl::SET_CANCEL: //case AdventureControl::SET_CANCEL:
getCurViewscreen()->feed_key(interface_key::LEAVESCREEN); // getCurViewscreen()->feed_key(interface_key::LEAVESCREEN);
break; // break;
default: //default:
break; // break;
} //}
return CR_OK; return CR_OK;
} }