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@ -1485,15 +1485,12 @@ map_data_1b60_offset 0x1B9c
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Castes
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Castes
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======
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======
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<Offset name="caste_bodypart_vector">0x51C</Offset>
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<Offset name="caste_attributes">0x654</Offset>
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<Offset name="caste_color_modifiers">0xACC</Offset>
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Color Mods
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==========
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<Offset name="color_modifier_part">0x70</Offset>
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<Offset name="color_modifier_part">0x70</Offset>
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<Offset name="color_modifier_startdate">0x64</Offset>
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<Offset name="color_modifier_startdate">0x64</Offset>
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<Offset name="color_modifier_enddate">0x68</Offset>
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<Offset name="color_modifier_enddate">0x68</Offset>
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<Offset name="caste_bodypart_vector">0x51C</Offset>
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<Offset name="caste_color_modifiers">0xACC</Offset>
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<Offset name="caste_attributes">0x654</Offset>
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Body Parts
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Body Parts
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==========
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==========
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@ -1684,8 +1681,6 @@ map_data_1b60_offset 0x1B9c
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-->
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-->
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</Entry>
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</Entry>
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<Entry version="v0.31.09" os="windows" id="0.31.09" base="0.31.08" rebase="0xD028" > rebase="0xD030"
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<Entry version="v0.31.09" os="windows" id="0.31.09" base="0.31.08" rebase="0xD028" > rebase="0xD030"
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<!-- TODO: fix creature offsets -->
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<!-- TODO: small offsets added all over the place, investigate -->
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<String name="md5">1a85839ab03df082974dc5629d3fbc26</String>
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<String name="md5">1a85839ab03df082974dc5629d3fbc26</String>
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<HexValue name="pe_timestamp">0x4C3897C0</HexValue>
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<HexValue name="pe_timestamp">0x4C3897C0</HexValue>
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<Address name="cursor_xyz">0xaff2d8</Address>
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<Address name="cursor_xyz">0xaff2d8</Address>
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@ -1707,9 +1702,17 @@ map_data_1b60_offset 0x1B9c
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<Offset name="creature_happiness">0x87c</Offset>
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<Offset name="creature_happiness">0x87c</Offset>
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</Entry>
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</Entry>
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<Entry version="v0.31.10" os="windows" id="0.31.10" base="0.31.09">
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<Entry version="v0.31.10" os="windows" id="0.31.10" base="0.31.09">
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<String name="md5">349d1ad6eda7b6c5e87f8e4726a0999a</String>
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<String name="md5">552cfa417fd131204ebfee66aefc4adb</String>
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<HexValue name="pe_timestamp">0x4C398089</HexValue>
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<HexValue name="pe_timestamp">0x4C398089</HexValue>
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</Entry>
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</Entry>
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<Entry version="v0.31.11" os="windows" id="0.31.11" base="0.31.10" rebase="0x7018">
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<String name="md5">552cfa417fd131204ebfee66aefc4adb</String>
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<HexValue name="pe_timestamp">0x4C496D93</HexValue>
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<Address name="cursor_xyz">0xB062D8</Address>
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<Address name="window_x">0xe81114</Address> VERIFIED
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<Address name="window_y">0xeAF1E8</Address> VERIFIED
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<Address name="window_z">0xeAF1C4</Address> VERIFIED
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</Entry>
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.-"""-.
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.-"""-.
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' \
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' \
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@ -1780,38 +1783,48 @@ map_data_1b60_offset 0x1B9c
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Creature offsets
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Creature offsets
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================
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================
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<Offset name="creature_name">0x0</Offset> VERIFIED
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<Offset name="creature_name">0x0</Offset>
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<Offset name="creature_custom_profession">0x3c</Offset> CHMOD
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<Offset name="creature_custom_profession">0x6c</Offset>
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<Offset name="creature_profession">0x40</Offset> CHMOD
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<Offset name="creature_profession">0x3c</Offset> *
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<Offset name="creature_race">0x44</Offset> CHMOD
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<Offset name="creature_race">0x44</Offset> *
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<Offset name="creature_position">0x90</Offset> BAD!!
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<Offset name="creature_position">0x90</Offset>
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<Offset name="creature_flags1">0x8C</Offset> CHMOD
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<Offset name="creature_flags1">0x8C</Offset> *
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<Offset name="creature_flags2">0x90</Offset> CHMOD
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<Offset name="creature_flags2">0x90</Offset> *
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<Offset name="creature_caste">0xA4</Offset> VERIFY
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<Offset name="creature_caste">0x110</Offset>
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<Offset name="creature_sex">0xA6</Offset> CHMOD
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<Offset name="creature_sex">0xA6</Offset> *
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<Offset name="creature_id">0xA8</Offset> CHMOD
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<Offset name="creature_id">0x114</Offset>
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<Offset name="creature_civ">0xB4</Offset> VERIFY!
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<Offset name="creature_civ">0XB4</Offset> *
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<Offset name="creature_pickup_equipment_bit">0X144</Offset> CHMOD
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<Offset name="creature_soulskill_vector">0X1F4</Offset>
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<Offset name="creature_mood">0x18C</Offset> VERIFY!
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<Offset name="creature_pickup_equipment_bit">0X21C</Offset>
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<Offset name="creature_birth_year">0x19C</Offset> VERIFY!
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<Offset name="creature_birth_time">0x1A0</Offset> VERIFY!
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<Offset name="creature_mood">0x18C</Offset> *
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<Offset name="creature_physical">0x464</Offset> BAD!
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<Offset name="creature_birth_year">0x19C</Offset> *
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<Offset name="creature_current_job">0x258</Offset> CHMOD
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<Offset name="creature_birth_time">0x1A0</Offset> *
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<Offset name="creature_mood_skill">0x394</Offset> VERIFY!
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<Offset name="creature_physical">0x464</Offset>
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the skill that will be increased at the end of the mood (or not)
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<Offset name="creature_current_job">0x390</Offset> from chmod
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<Offset name="creature_appearance_vector">0x604</Offset> BAD!
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<Offset name="creature_mood_skill">0x394</Offset> the skill that will be increased at the end of the mood (or not)
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<Offset name="creature_artifact_name">0x6D4</Offset> BAD!
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<Offset name="creature_appearance_vector">0x604</Offset>
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<Offset name="creature_labors">0x51C</Offset> CHMOD
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<Offset name="creature_artifact_name">0x6D4</Offset>
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<Offset name="creature_soul_vector">0x0500</Offset> CHMOD
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<Offset name="creature_labors">0x774</Offset>
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<Offset name="creature_default_soul">0x0758</Offset> BAD!
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<Offset name="creature_soul_vector">0x0740</Offset>
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<Offset name="creature_happiness">0x5AC</Offset> CHMOD
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<Offset name="creature_default_soul">0x0758</Offset>
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<Offset name="creature_happiness">0x834</Offset>
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Souls
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Souls
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=====
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=====
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<Offset name="soul_name">0x0</Offset>
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<Offset name="soul_name">0x0</Offset>
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<Offset name="soul_skills_vector">0x1C4</Offset> CHMOD
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<Offset name="soul_skills_vector">0x1F4</Offset>
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<Offset name="soul_traits">0x1DC</Offset> CHMOD
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<Offset name="soul_traits">0x224</Offset>
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<Offset name="soul_mental">0x88</Offset> BAD!
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<Offset name="soul_mental">0x88</Offset>
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Castes
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======
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<Offset name="color_modifier_part">0x70</Offset>
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<Offset name="color_modifier_startdate">0x64</Offset>
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<Offset name="color_modifier_enddate">0x68</Offset>
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<Offset name="caste_bodypart_vector">0x51C</Offset>
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<Offset name="caste_color_modifiers">0xACC</Offset>
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<Offset name="caste_attributes">0x654</Offset>
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Body Parts
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Body Parts
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==========
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==========
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@ -1849,14 +1862,6 @@ map_data_1b60_offset 0x1B9c
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<Offset name="creature_tile">0x20</Offset> VERIFIED
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<Offset name="creature_tile">0x20</Offset> VERIFIED
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<Offset name="creature_tile_color">0x36</Offset> LOOKS OK
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<Offset name="creature_tile_color">0x36</Offset> LOOKS OK
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Castes
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======
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<Offset name="color_modifier_part">0x70</Offset>
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<Offset name="color_modifier_startdate">0x64</Offset>
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<Offset name="color_modifier_enddate">0x68</Offset>
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<Offset name="caste_bodypart_vector">0x51C</Offset>
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<Offset name="caste_color_modifiers">0xACC</Offset>
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<Offset name="caste_attributes">0x654</Offset>
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<!--
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<!--
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<Offset name="creature_type_caste_vector">0x138</Offset>
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<Offset name="creature_type_caste_vector">0x138</Offset>
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<Offset name="creature_type_extract_vector">0x1A14</Offset>
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<Offset name="creature_type_extract_vector">0x1A14</Offset>
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