- `createitem`: in adventure mode it now defaults to the controlled unit as maker.
- `createitem`: in adventure mode it now defaults to the controlled unit as maker.
- `autotrade`: adds "(Un)mark All" options to both panes of trade screen.
- `autotrade`: adds "(Un)mark All" options to both panes of trade screen.
- `mousequery`: several usability improvements; show live overlay (in menu area) of what's on the tile under the mouse cursor.
- `mousequery`: several usability improvements; show live overlay (in menu area) of what's on the tile under the mouse cursor.
- `search`: workshop profile search added.
- `search-plugin`: workshop profile search added.
- `dwarfmonitor`: add screen to summarise preferences of fortress dwarfs.
- `dwarfmonitor`: add screen to summarise preferences of fortress dwarfs.
- `getplants`: add autochop function to automate woodcutting.
- `getplants`: add autochop function to automate woodcutting.
- `stocks`: added more filtering and display options.
- `stocks`: added more filtering and display options.
@ -1510,7 +1510,7 @@ New binary patches
New Plugins
New Plugins
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- `fix-armory`: Together with a couple of binary patches and the `gui/assign-rack` script, this plugin makes weapon racks, armor stands, chests and cabinets in properly designated barracks be used again for storage of squad equipment.
- `fix-armory`: Together with a couple of binary patches and the `gui/assign-rack` script, this plugin makes weapon racks, armor stands, chests and cabinets in properly designated barracks be used again for storage of squad equipment.
- `search`: Adds an incremental search function to the Stocks, Trading, Stockpile and Unit List screens.
- `search-plugin`: Adds an incremental search function to the Stocks, Trading, Stockpile and Unit List screens.
- `automaterial`: Makes building constructions (walls, floors, fortifications, etc) a little bit easier by saving you from having to trawl through long lists of materials each time you place one.
- `automaterial`: Makes building constructions (walls, floors, fortifications, etc) a little bit easier by saving you from having to trawl through long lists of materials each time you place one.
- Dfusion: Reworked to make use of lua modules, now all the scripts can be used from other scripts.
- Dfusion: Reworked to make use of lua modules, now all the scripts can be used from other scripts.
- Eventful: A collection of lua events, that will allow new ways to interact with df world.
- Eventful: A collection of lua events, that will allow new ways to interact with df world.