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@ -159,6 +159,7 @@ static unordered_set<int32_t> buildings;
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//construction
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//construction
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static unordered_set<df::construction*> constructions;
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static unordered_set<df::construction*> constructions;
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static bool gameLoaded;
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void DFHack::EventManager::onStateChange(color_ostream& out, state_change_event event) {
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void DFHack::EventManager::onStateChange(color_ostream& out, state_change_event event) {
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static bool doOnce = false;
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static bool doOnce = false;
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@ -184,6 +185,7 @@ void DFHack::EventManager::onStateChange(color_ostream& out, state_change_event
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constructions.clear();
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constructions.clear();
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Buildings::clearBuildings(out);
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Buildings::clearBuildings(out);
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gameLoaded = false;
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} else if ( event == DFHack::SC_MAP_LOADED ) {
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} else if ( event == DFHack::SC_MAP_LOADED ) {
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uint32_t tick = DFHack::World::ReadCurrentYear()*ticksPerYear
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uint32_t tick = DFHack::World::ReadCurrentYear()*ticksPerYear
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+ DFHack::World::ReadCurrentTick();
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+ DFHack::World::ReadCurrentTick();
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@ -198,11 +200,12 @@ void DFHack::EventManager::onStateChange(color_ostream& out, state_change_event
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nextItem = 0;
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nextItem = 0;
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nextBuilding = 0;
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nextBuilding = 0;
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lastTick = 0;
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lastTick = 0;
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gameLoaded = true;
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}
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}
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}
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}
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void DFHack::EventManager::manageEvents(color_ostream& out) {
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void DFHack::EventManager::manageEvents(color_ostream& out) {
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if ( !Core::getInstance().isWorldLoaded() ) {
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if ( !gameLoaded ) {
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return;
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return;
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}
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}
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uint32_t tick = DFHack::World::ReadCurrentYear()*ticksPerYear
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uint32_t tick = DFHack::World::ReadCurrentYear()*ticksPerYear
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@ -478,7 +481,7 @@ static void manageSyndromeEvent(color_ostream& out) {
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df::unit_syndrome* syndrome = unit->syndromes.active[b];
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df::unit_syndrome* syndrome = unit->syndromes.active[b];
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uint32_t startTime = syndrome->year*ticksPerYear + syndrome->year_time;
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uint32_t startTime = syndrome->year*ticksPerYear + syndrome->year_time;
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out.print("start time = %d, time = %d\n", startTime, eventLastTick[EventType::SYNDROME]);
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out.print("start time = %d, time = %d\n", startTime, eventLastTick[EventType::SYNDROME]);
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if ( startTime < eventLastTick[EventType::SYNDROME] )
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if ( startTime <= eventLastTick[EventType::SYNDROME] )
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continue;
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continue;
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SyndromeData data(unit->id, b);
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SyndromeData data(unit->id, b);
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