Linux only plugin: use "die" command to kill game
Since you can't do "Ctrl-Z kill -9 %1" from the console, instead just give the "die" command to terminate the game without saving. Linux only, since _exit() probably doesn't work on Windows. Need to set cmake option BUILD_KILL_GAME to ON to compile this plugin.develop
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// Since you can't do "Ctrl-Z kill -9 %1" from the console, instead just
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// give the "die" command to terminate the game without saving.
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// Linux only, since _exit() probably doesn't work on Windows.
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//
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// Need to set cmake option BUILD_KILL_GAME to ON to compile this
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// plugin.
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#ifndef LINUX_BUILD
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#error "This plugin only compiles on Linux"
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#endif
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#include <dfhack/Core.h>
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#include <dfhack/Export.h>
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#include <dfhack/PluginManager.h>
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#include <vector>
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#include <string>
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using std::vector;
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using std::string;
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using namespace DFHack;
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DFhackCExport command_result df_die (Core * c, vector <string> & parameters);
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DFhackCExport const char * plugin_name ( void )
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{
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return "die";
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}
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DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
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{
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commands.clear();
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commands.push_back(PluginCommand("die",
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"Kill game without saving", df_die));
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return CR_OK;
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}
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DFhackCExport command_result plugin_shutdown ( Core * c )
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{
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return CR_OK;
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}
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DFhackCExport command_result df_die (Core * c, vector <string> & parameters)
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{
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_exit(0);
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return CR_OK;
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}
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