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@ -90,7 +90,7 @@ vector('historical_figures',globals,'world','history','figures')
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vector('fake_identities',globals,'world','assumed_identities','all')
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vector('historical_figures_vector',globals,'world','history','figures')
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vector('fake_identities_vector',globals,'world','assumed_identities','all')
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vector('fortress_entity',globals,'ui','main','fortress_entity')
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offset('fortress_entity',globals,'ui','main','fortress_entity')
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vector('historical_entities_vector',globals,'world','entities','all')
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vector('weapons_vector',globals,'world','raws','itemdefs','weapons')
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vector('trap_vector',globals,'world','raws','itemdefs','trapcomps')
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@ -111,8 +111,10 @@ vector('shapes_vector',globals,'world','raws','language','shapes')
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offset('base_materials',globals,'world','raws','mat_table','builtin')
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vector('inorganics_vector',globals,'world','raws','inorganics')
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vector('plants_vector',globals,'world','raws','plants','all')
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vector('material_templates_vector',globals,'world','raws','material_templates')
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offset('world_data',globals,'world','world_data')
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vector('active_sites_vector',df.world_data,'active_site')
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offset('world_site_type',df.world_data,'next_site_id')
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offset('world_site_type',df.world_site,'type')
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header('offsets')
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offset('word_table',df.language_translation,'words')
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@ -153,8 +155,10 @@ offset('caste_phys_att_ranges',df.caste_raw,'attributes','phys_att_range')
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offset('caste_ment_att_ranges',df.caste_raw,'attributes','ment_att_range')
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offset('adult_size',df.caste_raw,'misc','adult_size')
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offset('flags',df.caste_raw,'flags')
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offset('extracts',df.caste_raw,'extracts')
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vector('extracts',df.caste_raw,'extracts','extract_matidx')
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offset('skill_rates',df.caste_raw,'skill_rates')
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offset('caste_att_rates',df.caste_raw,'attributes','phys_att_rates')
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offset('caste_att_caps',df.caste_raw,'attributes','phys_att_cap_perc')
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header('hist_entity_offsets')
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vector('squads',df.historical_entity,'squads')
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@ -237,11 +241,13 @@ offset('current_job',df.unit,'job','current_job')
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offset('physical_attrs',df.unit,'body','physical_attrs')
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vector('body_size',df.unit,'appearance','body_modifiers')
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offset('curse',df.unit,'curse','name')
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offset('curse_add_flags1',df.unit,'curse','add_tags1')
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offset('turn_count',df.unit,'curse','time_on_site')
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vector('souls',df.unit,'status','souls')
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vector('states',df.unit,'status','misc_traits')
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offset('labors',df.unit,'status','labors')
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offset('happiness',df.unit,'status','happiness')
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vector('thoughts',df.unit,'status','recent_events')
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offset('squad_ref_id',df.unit,'hist_figure_id')
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offset('hist_id',df.unit,'hist_figure_id')
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offset('artifact_name',df.unit,'status','artifact_name')
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@ -251,7 +257,7 @@ offset('name',df.unit_soul,'name')
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offset('mental_attrs',df.unit_soul,'mental_attrs')
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vector('skills',df.unit_soul,'skills')
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offset('traits',df.unit_soul,'traits')
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offset('preferences',df.unit_soul,'preferences')
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vector('preferences',df.unit_soul,'preferences')
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header('job_details')
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offset('id',df.job,'job_type')
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@ -295,7 +301,7 @@ size=1
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size=0
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[invalid_flags_1]
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size=9
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size=10
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1\name=a zombie
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1\value=0x00001000
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2\name=a skeleton
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