Moved shell.py and trees.py to tools/

develop
RusAnon 2010-05-05 15:28:10 +11:00
parent 382c8b4261
commit 8978637786
2 changed files with 45 additions and 0 deletions

@ -0,0 +1,45 @@
#!/usr/bin/python
import sys
import pydfhack
from pydfhack.blocks import Point
DF = pydfhack.API("Memory.xml")
DF.Attach()
pos = DF.position
maps = DF.maps
cursor = pos.get_cursor()
refc = dict(pydfhack=pydfhack, API=pydfhack.API, DF=DF, pos=pos, maps=maps)
msize = maps.get_size()
print msize
locs = dict(pydfhack=pydfhack, API=pydfhack.API, DF=DF, pos=pos, maps=maps, msize=msize, cursor=cursor)
for z in range(msize[2]):
trees = 0
saplings = 0
dead_saplings = 0
for x in range(msize[0]):
for y in range(msize[1]):
p = Point(x, y, z, True)
block = maps.get_block(point=p)
changed = False
if not block.tiles:
break
for tx in range(16):
for ty in range(16):
tile = block.tiles[tx][ty]
if tile.ttype == 24:
trees += 1
elif tile.ttype == 231:
saplings += 1
tile.ttype = 24
changed = True
elif tile.ttype == 392:
dead_saplings += 1
tile.ttype = 24
changed = True
if changed:
block.save()
print "Saved block {0}".format(block)
print "Z-Level {0}: Trees {1}, Saplings {2}, Dead saplings {3}".format(z, trees, saplings, dead_saplings)
DF.Resume()
DF.Detach()