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@ -991,10 +991,12 @@
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<Offset name="item_subindex_accessor" />
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<Offset name="item_subindex_accessor" />
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<Offset name="item_index_accessor" />
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<Offset name="item_index_accessor" />
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<Offset name="item_quality_accessor" />
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<Offset name="item_quality_accessor" />
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<!--
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<Offset name="item_improvement_vector" />
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<Offset name="item_improvement_vector" />
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<Offset name="item_improvement_subindex" />
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<Offset name="item_improvement_subindex" />
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<Offset name="item_improvement_index" />
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<Offset name="item_improvement_index" />
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<Offset name="item_improvement_quality" />
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<Offset name="item_improvement_quality" />
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-->
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<Offset name="item_wear_accessor" />
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<Offset name="item_wear_accessor" />
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<Offset name="item_ref_vector" description="Contains the owner among other things"/>
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<Offset name="item_ref_vector" description="Contains the owner among other things"/>
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<Offset name="owner_ref_id_field" description="Creature ID offset in general_ref_unit_itemownerst"/>
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<Offset name="owner_ref_id_field" description="Creature ID offset in general_ref_unit_itemownerst"/>
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@ -1381,12 +1383,15 @@
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<Offset name="item_subtype_accessor" value="0x4" />
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<Offset name="item_subtype_accessor" value="0x4" />
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<Offset name="item_subindex_accessor" value="0x8" />
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<Offset name="item_subindex_accessor" value="0x8" />
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<Offset name="item_index_accessor" value="0xC" />
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<Offset name="item_index_accessor" value="0xC" />
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<Offset name="item_type_accessor" value="0x14" /> ... seriously, WHAT?
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<Offset name="item_quality_accessor" value="0x238" />
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<Offset name="item_quality_accessor" value="0x238" />
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<!--
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<Offset name="item_improvement_vector" value="0xA0" />
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<Offset name="item_improvement_vector" value="0xA0" />
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<Offset name="item_improvement_subindex" value="0x4" />
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<Offset name="item_improvement_subindex" value="0x4" />
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<Offset name="item_improvement_index" value="0x8" />
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<Offset name="item_improvement_index" value="0x8" />
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<Offset name="item_improvement_quality" value="0x14" />
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<Offset name="item_improvement_quality" value="0x14" />
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<Offset name="item_type_accessor" value="0x14" /> (in the vtable)
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-->
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</Group>
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</Group>
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<Group name="World">
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<Group name="World">
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<Address name="current_tick" value="0x0e47e08" />
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<Address name="current_tick" value="0x0e47e08" />
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@ -1861,7 +1866,9 @@
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<Offset name="item_subindex_accessor" value="0x8" />
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<Offset name="item_subindex_accessor" value="0x8" />
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<Offset name="item_index_accessor" value="0xC" />
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<Offset name="item_index_accessor" value="0xC" />
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<Offset name="item_quality_accessor" value="0x238" />
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<Offset name="item_quality_accessor" value="0x238" />
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<!--
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<Offset name="item_improvement_vector" value="0x90" />
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<Offset name="item_improvement_vector" value="0x90" />
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-->
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</Group>
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</Group>
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</Offsets>
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</Offsets>
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</Version>
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</Version>
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@ -2173,6 +2180,25 @@
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<Version name="v0.31.25 SDL" os="windows" base="v0.31.24 SDL">
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<Version name="v0.31.25 SDL" os="windows" base="v0.31.24 SDL">
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<PETimeStamp value="0x4D90764F" />
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<PETimeStamp value="0x4D90764F" />
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<MD5 value="6ada05fc94785b53efe6aa5728b3756b" />
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<MD5 value="6ada05fc94785b53efe6aa5728b3756b" />
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<Offsets>
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<Group name="Items" valid="true">
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<Address name="items_vector" value="0x16c4540"/>
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<Offset name="item_ref_vector" value="0x28" />
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<Offset name="owner_ref_id_field" value="0x4" />
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<Offset name="item_wear_accessor" value="0xCC" />
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<Offset name="item_quality_accessor" value="0x25C" />
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</Group>
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</Offsets>
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cmake
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item vector:
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-- those two seem to have identical length
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0x16c4540 -- maybe
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0x16c4550 -- maybe
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0x16c4d20 -- too small/bogus?
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0x16c4660 -- too small again
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0x185c104 -- no.
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</Version>
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</Version>
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.-"""-.
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.-"""-.
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' \
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' \
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