Merge remote-tracking branch 'cppcooper/cxxrandom-rel' into develop
commit
862fa08ba6
@ -0,0 +1,311 @@
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/* Plugin for exporting C++11 random number functionality
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*Exports functions for random number generation
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*Functions:
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- seedRNG(seed)
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- rollInt(min, max)
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- rollDouble(min, max)
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- rollNormal(mean, std_deviation)
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- rollBool(chance_for_true)
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- resetIndexRolls(string, array_length) --String identifies the instance of SimpleNumDistribution to reset
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- rollIndex(string, array_length) --String identifies the instance of SimpleNumDistribution to use
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--(Shuffles a vector of indices, Next() increments through then reshuffles when end() is reached)
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Author: Josh Cooper
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Created: Dec. 13 2017
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Updated: Dec. 21 2017
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*/
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#include <random>
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#include <chrono>
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#include <unordered_map>
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#include <vector>
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#include <algorithm>
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#include <cstdint>
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#include <stdio.h>
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#include <stdlib.h>
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#include "Error.h"
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#include "Core.h"
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#include "DataFuncs.h"
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#include <Console.h>
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#include <Export.h>
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#include <PluginManager.h>
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/*
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typedef unsigned short uint16_t;
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typedef unsigned long long uint64_t;
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typedef long long int64_t;
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using uint16_t = unsigned short;
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using uint64_t = unsigned long long;
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using int64_t = long long;*/
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using namespace DFHack;
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DFHACK_PLUGIN("cxxrandom");
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#define PLUGIN_VERSION 2.0
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color_ostream *cout = nullptr;
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//command_result cxxrandom (color_ostream &out, std::vector <std::string> & parameters);
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DFhackCExport command_result plugin_init (color_ostream &out, std::vector <PluginCommand> &commands)
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{
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cout = &out;
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/*
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commands.push_back(PluginCommand(
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"cxxrandom", "C++xx Random Numbers", cxxrandom, false,
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" This plugin cannot be used on the commandline.\n"
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" Import into a lua script to have access to exported RNG functions:\n"
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" local rng = require('plugins.cxxrandom')\n\n"
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" Exported Functions:\n"
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" rng.ResetIndexRolls(string_ref, total_indices)\n"
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" rng.RollIndex(string_ref, total_indices)\n"
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" rng.RollInt(min, max)\n"
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" rng.RollDouble(min, max)\n"
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" rng.RollNormal(mean, std_deviation)\n"
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" rng.RollBool(chance_of_true)\n"
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" rng.BlastDistributions()\n\n"
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));*/
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return CR_OK;
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}
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DFhackCExport command_result plugin_shutdown (color_ostream &out)
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{
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return CR_OK;
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}
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DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_change_event event)
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{
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return CR_OK;
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}
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#pragma region "EnginesKeeper Stuff"
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class EnginesKeeper
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{
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private:
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EnginesKeeper() {}
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std::unordered_map<uint16_t, std::mt19937_64> m_engines;
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uint16_t counter = 0;
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public:
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static EnginesKeeper& Instance()
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{
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static EnginesKeeper instance;
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return instance;
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}
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uint16_t NewEngine( uint64_t seed )
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{
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std::mt19937_64 engine( seed != 0 ? seed : std::chrono::system_clock::now().time_since_epoch().count() );
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m_engines[++counter] = engine;
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return counter;
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}
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void DestroyEngine( uint16_t id )
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{
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m_engines.erase( id );
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}
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void NewSeed( uint16_t id, uint64_t seed )
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{
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CHECK_INVALID_ARGUMENT( m_engines.find( id ) != m_engines.end() );
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m_engines[id].seed( seed != 0 ? seed : std::chrono::system_clock::now().time_since_epoch().count() );
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}
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std::mt19937_64& RNG( uint16_t id )
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{
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CHECK_INVALID_ARGUMENT( m_engines.find( id ) != m_engines.end() );
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return m_engines[id];
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}
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};
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#pragma endregion
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#pragma region "EngineKeeper Wrappers"
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uint16_t GenerateEngine( uint64_t seed )
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{
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return EnginesKeeper::Instance().NewEngine( seed );
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}
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void DestroyEngine( uint16_t id )
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{
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EnginesKeeper::Instance().DestroyEngine( id );
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}
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void NewSeed( uint16_t id, uint64_t seed )
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{
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EnginesKeeper::Instance().NewSeed( id, seed );
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}
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#pragma endregion
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#pragma region "std Distribution Rollers"
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int rollInt(uint16_t id, int min, int max)
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{
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std::uniform_int_distribution<int> ND(min, max);
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return ND(EnginesKeeper::Instance().RNG(id));
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}
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double rollDouble(uint16_t id, double min, double max)
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{
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std::uniform_real_distribution<double> ND(min, max);
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return ND(EnginesKeeper::Instance().RNG(id));
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}
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double rollNormal(uint16_t id, double mean, double stddev)
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{
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std::normal_distribution<double> ND(mean, stddev);
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return ND(EnginesKeeper::Instance().RNG(id));
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}
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bool rollBool(uint16_t id, float p)
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{
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std::bernoulli_distribution ND(p);
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return ND(EnginesKeeper::Instance().RNG(id));
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}
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#pragma endregion
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#pragma region "Number Sequence Stuff"
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class NumberSequence
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{
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private:
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unsigned short m_position = 0;
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std::vector<int64_t> m_numbers;
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public:
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NumberSequence(){}
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NumberSequence( int64_t start, int64_t end )
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{
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for( int64_t i = start; i <= end; ++i )
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{
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m_numbers.push_back( i );
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}
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}
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void Add( int64_t num ) { m_numbers.push_back( num ); }
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void Reset() { m_numbers.clear(); }
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int64_t Next()
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{
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if(m_position >= m_numbers.size())
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{
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m_position = 0;
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}
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return m_numbers[m_position++];
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}
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void Shuffle( uint16_t id )
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{
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std::shuffle( std::begin( m_numbers ), std::end( m_numbers ), EnginesKeeper::Instance().RNG( id ) );
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}
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void Print()
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{
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char buffer1[256] = {0};
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char buffer2[256] = {0};
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for( auto v : m_numbers )
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{
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sprintf( buffer2, "%s%d", buffer1, v );
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sprintf( buffer1, "%s ", buffer2 );
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}
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cout->print( buffer1 );
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}
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};
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class SequenceKeeper
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{
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private:
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|
SequenceKeeper() {}
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std::unordered_map<uint16_t, NumberSequence> m_sequences;
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uint16_t counter = 0;
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public:
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static SequenceKeeper& Instance()
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|
{
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static SequenceKeeper instance;
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return instance;
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|
}
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uint16_t MakeNumSequence( int64_t start, int64_t end )
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{
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m_sequences[++counter] = NumberSequence( start, end );
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return counter;
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|
}
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uint16_t MakeNumSequence()
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|
{
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|
m_sequences[++counter] = NumberSequence();
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return counter;
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|
}
|
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|
void DestroySequence( uint16_t id )
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||||||
|
{
|
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|
m_sequences.erase( id );
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|
}
|
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|
void AddToSequence( uint16_t id, int64_t num )
|
||||||
|
{
|
||||||
|
CHECK_INVALID_ARGUMENT( m_sequences.find( id ) != m_sequences.end() );
|
||||||
|
m_sequences[id].Add( num );
|
||||||
|
}
|
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|
void Shuffle( uint16_t id, uint16_t rng_id )
|
||||||
|
{
|
||||||
|
CHECK_INVALID_ARGUMENT( m_sequences.find( id ) != m_sequences.end() );
|
||||||
|
m_sequences[id].Shuffle( rng_id );
|
||||||
|
}
|
||||||
|
int64_t NextInSequence( uint16_t id )
|
||||||
|
{
|
||||||
|
CHECK_INVALID_ARGUMENT( m_sequences.find( id ) != m_sequences.end() );
|
||||||
|
return m_sequences[id].Next();
|
||||||
|
}
|
||||||
|
void PrintSequence( uint16_t id )
|
||||||
|
{
|
||||||
|
CHECK_INVALID_ARGUMENT( m_sequences.find( id ) != m_sequences.end() );
|
||||||
|
auto seq = m_sequences[id];
|
||||||
|
seq.Print();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
#pragma endregion
|
||||||
|
|
||||||
|
#pragma region "Sequence Wrappers"
|
||||||
|
|
||||||
|
uint16_t MakeNumSequence( int64_t start, int64_t end )
|
||||||
|
{
|
||||||
|
if( start == end )
|
||||||
|
{
|
||||||
|
return SequenceKeeper::Instance().MakeNumSequence();
|
||||||
|
}
|
||||||
|
return SequenceKeeper::Instance().MakeNumSequence( start, end );
|
||||||
|
}
|
||||||
|
|
||||||
|
void DestroyNumSequence( uint16_t id )
|
||||||
|
{
|
||||||
|
SequenceKeeper::Instance().DestroySequence( id );
|
||||||
|
}
|
||||||
|
|
||||||
|
void AddToSequence( uint16_t id, int64_t num )
|
||||||
|
{
|
||||||
|
SequenceKeeper::Instance().AddToSequence( id, num );
|
||||||
|
}
|
||||||
|
|
||||||
|
void ShuffleSequence( uint16_t rngID, uint16_t id )
|
||||||
|
{
|
||||||
|
SequenceKeeper::Instance().Shuffle( id, rngID );
|
||||||
|
}
|
||||||
|
|
||||||
|
int64_t NextInSequence( uint16_t id )
|
||||||
|
{
|
||||||
|
return SequenceKeeper::Instance().NextInSequence( id );
|
||||||
|
}
|
||||||
|
|
||||||
|
void DebugSequence( uint16_t id )
|
||||||
|
{
|
||||||
|
SequenceKeeper::Instance().PrintSequence( id );
|
||||||
|
}
|
||||||
|
|
||||||
|
#pragma endregion
|
||||||
|
|
||||||
|
DFHACK_PLUGIN_LUA_FUNCTIONS {
|
||||||
|
DFHACK_LUA_FUNCTION(GenerateEngine),
|
||||||
|
DFHACK_LUA_FUNCTION(DestroyEngine),
|
||||||
|
DFHACK_LUA_FUNCTION(NewSeed),
|
||||||
|
DFHACK_LUA_FUNCTION(rollInt),
|
||||||
|
DFHACK_LUA_FUNCTION(rollDouble),
|
||||||
|
DFHACK_LUA_FUNCTION(rollNormal),
|
||||||
|
DFHACK_LUA_FUNCTION(rollBool),
|
||||||
|
DFHACK_LUA_FUNCTION(MakeNumSequence),
|
||||||
|
DFHACK_LUA_FUNCTION(DestroyNumSequence),
|
||||||
|
DFHACK_LUA_FUNCTION(AddToSequence),
|
||||||
|
DFHACK_LUA_FUNCTION(ShuffleSequence),
|
||||||
|
DFHACK_LUA_FUNCTION(NextInSequence),
|
||||||
|
DFHACK_LUA_FUNCTION(DebugSequence),
|
||||||
|
DFHACK_LUA_END
|
||||||
|
};
|
||||||
|
|
@ -0,0 +1,214 @@
|
|||||||
|
local _ENV = mkmodule('plugins.cxxrandom')
|
||||||
|
|
||||||
|
function MakeNewEngine(seed)
|
||||||
|
if type(seed) == 'number' then
|
||||||
|
if seed == 0 then
|
||||||
|
print(":WARNING: Seeds equal to 0 are used if no seed is provided. This indicates to cxxrandom.plug.dll that the engine needs to be seeded with the current time.\nRecommendation: use a non-zero value for your seed, or don't provide a seed to use the time since epoch(1969~).")
|
||||||
|
end
|
||||||
|
return GenerateEngine(seed)
|
||||||
|
elseif type(seed) == 'nil' then
|
||||||
|
return GenerateEngine(0)
|
||||||
|
else
|
||||||
|
error("Argument `seed` must be a number, or nil.")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--Class: crng
|
||||||
|
-------------
|
||||||
|
crng = {}
|
||||||
|
function crng:new(engineID, destroyEngineOnDestruction, distrib)
|
||||||
|
local o = {}
|
||||||
|
self.__index = self
|
||||||
|
local idtype = type(engineID)
|
||||||
|
local flagtype = type(destroyEngineOnDestruction)
|
||||||
|
|
||||||
|
if idtype == 'number' then
|
||||||
|
o.rngID = engineID
|
||||||
|
elseif idtype == 'nil' then
|
||||||
|
o.rngID = GenerateEngine(0)
|
||||||
|
else
|
||||||
|
error("Invalid argument type (engineID): " .. tostring(engineID))
|
||||||
|
end
|
||||||
|
|
||||||
|
if flagtype ~= 'nil' and flagtype == 'boolean' then
|
||||||
|
o.destroyid = destroyEngineOnDestruction
|
||||||
|
elseif flagtype == 'nil' then
|
||||||
|
o.destroyid = true
|
||||||
|
else
|
||||||
|
error("Invalid arugment type (destroyEngineOnDestruction): " .. tostring(destroyEngineOnDestruction))
|
||||||
|
end
|
||||||
|
|
||||||
|
if type(distrib) ~= 'nil' then
|
||||||
|
if type(distrib) == 'table' and type(distrib.next) == 'function' then
|
||||||
|
o.distrib = distrib
|
||||||
|
o.distrib.rngID = o.rngID
|
||||||
|
else
|
||||||
|
error("Invalid distribution used as an argument. Cannot set this as the number distribution.")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
setmetatable(o,self)
|
||||||
|
return o
|
||||||
|
end
|
||||||
|
--crng destructor - we may need to destroy the engine, the user may be doing it manually though
|
||||||
|
function crng:__gc()
|
||||||
|
if self.destroyid then
|
||||||
|
DestroyEngine(self.rngID)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
function crng:changeSeed(seed)
|
||||||
|
if type(seed) == 'number' then
|
||||||
|
if seed == 0 then
|
||||||
|
print(":WARNING: Seeds equal to 0 are used if no seed is provided. This indicates to cxxrandom.plug.dll that the engine needs to be seeded with the current time.\nRecommendation: use a non-zero value for your seed, or don't provide a seed to use the time since epoch(1969~).")
|
||||||
|
end
|
||||||
|
return NewSeed(self.rngID, seed)
|
||||||
|
elseif type(seed) == 'nil' then
|
||||||
|
return NewSeed(self.rngID, 0)
|
||||||
|
else
|
||||||
|
error("Argument `seed` must be a number, or nil.")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
function crng:setNumDistrib(distrib)
|
||||||
|
if type(distrib) == 'table' and type(distrib.next) == 'function' then
|
||||||
|
self.distrib = distrib
|
||||||
|
self.distrib.rngID = self.rngID
|
||||||
|
else
|
||||||
|
error("Invalid distribution used as an argument. Cannot set this as the number distribution.")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
function crng:next()
|
||||||
|
if type(self.distrib) == 'table' and type(self.distrib.next) == 'function' then
|
||||||
|
return self.distrib:next(self.rngID)
|
||||||
|
else
|
||||||
|
error("crng object does not have a valid number distribution set")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
function crng:shuffle()
|
||||||
|
if type(self.distrib) == 'table' and type(self.distrib.shuffle) == 'function' then
|
||||||
|
self.distrib:shuffle(self.rngID)
|
||||||
|
else
|
||||||
|
print(":WARNING: No self.distrib.shuffle not found.")
|
||||||
|
changeSeed(0)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--Class: normal_distribution
|
||||||
|
----------------------------
|
||||||
|
normal_distribution = {}
|
||||||
|
function normal_distribution:new(avg, stddev)
|
||||||
|
local o = {}
|
||||||
|
self.__index = self
|
||||||
|
if type(avg) ~= 'number' or type(stddev) ~= 'number' then
|
||||||
|
error("Invalid arguments in normal_distribution construction. Average and standard deviation must be numbers.")
|
||||||
|
end
|
||||||
|
o.average = avg
|
||||||
|
o.std_deviation = stddev
|
||||||
|
setmetatable(o,self)
|
||||||
|
return o
|
||||||
|
end
|
||||||
|
function normal_distribution:next(id)
|
||||||
|
return rollNormal(id, self.average, self.std_deviation)
|
||||||
|
end
|
||||||
|
|
||||||
|
--Class: real_distribution
|
||||||
|
----------------------------
|
||||||
|
real_distribution = {}
|
||||||
|
function real_distribution:new(min, max)
|
||||||
|
local o = {}
|
||||||
|
self.__index = self
|
||||||
|
if type(min) ~= 'number' or type(max) ~= 'number' then
|
||||||
|
error("Invalid arguments in real_distribution construction. min and max must be numbers.")
|
||||||
|
end
|
||||||
|
o.min = min
|
||||||
|
o.max = max
|
||||||
|
setmetatable(o,self)
|
||||||
|
return o
|
||||||
|
end
|
||||||
|
function real_distribution:next(id)
|
||||||
|
return rollDouble(id, self.min, self.max)
|
||||||
|
end
|
||||||
|
|
||||||
|
--Class: int_distribution
|
||||||
|
----------------------------
|
||||||
|
int_distribution = {}
|
||||||
|
function int_distribution:new(min, max)
|
||||||
|
local o = {}
|
||||||
|
self.__index = self
|
||||||
|
if type(min) ~= 'number' or type(max) ~= 'number' then
|
||||||
|
error("Invalid arguments in int_distribution construction. min and max must be numbers.")
|
||||||
|
end
|
||||||
|
o.min = min
|
||||||
|
o.max = max
|
||||||
|
setmetatable(o,self)
|
||||||
|
return o
|
||||||
|
end
|
||||||
|
function int_distribution:next(id)
|
||||||
|
return rollInt(id, self.min, self.max)
|
||||||
|
end
|
||||||
|
|
||||||
|
--Class: bool_distribution
|
||||||
|
----------------------------
|
||||||
|
bool_distribution = {}
|
||||||
|
function bool_distribution:new(chance)
|
||||||
|
local o = {}
|
||||||
|
self.__index = self
|
||||||
|
if type(min) ~= 'number' or type(max) ~= 'number' then
|
||||||
|
error("Invalid arguments in bool_distribution construction. min and max must be numbers.")
|
||||||
|
end
|
||||||
|
o.p = chance
|
||||||
|
setmetatable(o,self)
|
||||||
|
return o
|
||||||
|
end
|
||||||
|
function bool_distribution:next(id)
|
||||||
|
return rollBool(id, self.p)
|
||||||
|
end
|
||||||
|
|
||||||
|
--Class: num_sequence
|
||||||
|
----------------------------
|
||||||
|
num_sequence = {}
|
||||||
|
function num_sequence:new(a,b)
|
||||||
|
local o = {}
|
||||||
|
self.__index = self
|
||||||
|
local btype = type(b)
|
||||||
|
local atype = type(a)
|
||||||
|
if atype == 'number' and btype == 'number' then
|
||||||
|
if a == b then
|
||||||
|
print(":WARNING: You've provided two equal arguments to initialize your sequence with. This is the mechanism used to indicate to cxxrandom.plug.dll that an empty sequence is desired.\nRecommendation: provide no arguments if you wish for an empty sequence.")
|
||||||
|
end
|
||||||
|
o.seqID = MakeNumSequence(a, b)
|
||||||
|
elseif atype == 'table' then
|
||||||
|
o.seqID = MakeNumSequence(0,0)
|
||||||
|
for _,v in pairs(a) do
|
||||||
|
if type(v) ~= 'number' then
|
||||||
|
error("num_sequence can only be initialized using numbers. " .. tostring(v) .. " is not a number.")
|
||||||
|
end
|
||||||
|
AddToSequence(o.seqID, v)
|
||||||
|
end
|
||||||
|
elseif atype == "nil" and btype == "nil" then
|
||||||
|
o.seqID = MakeNumSequence(0,0)
|
||||||
|
else
|
||||||
|
error("Invalid arguments - a: " .. tostring(a) .. " and b: " .. tostring(b))
|
||||||
|
end
|
||||||
|
print("seqID:"..o.seqID)
|
||||||
|
setmetatable(o,self)
|
||||||
|
return o
|
||||||
|
end
|
||||||
|
function num_sequence:__gc()
|
||||||
|
DestroyNumSequence(self.seqID)
|
||||||
|
end
|
||||||
|
function num_sequence:add(x)
|
||||||
|
if type(x) ~= 'number' then
|
||||||
|
error("Cannot add non-number to num_sequence.")
|
||||||
|
end
|
||||||
|
AddToSequence(self.seqID, x)
|
||||||
|
end
|
||||||
|
function num_sequence:next()
|
||||||
|
return NextInSequence(self.seqID)
|
||||||
|
end
|
||||||
|
function num_sequence:shuffle()
|
||||||
|
if self.rngID == 'nil' then
|
||||||
|
error("Add num_sequence object to crng as distribution, before attempting to shuffle.")
|
||||||
|
end
|
||||||
|
ShuffleSequence(self.rngID, self.seqID)
|
||||||
|
end
|
||||||
|
|
||||||
|
return _ENV
|
Loading…
Reference in New Issue