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@ -1219,7 +1219,7 @@ bool Buildings::constructWithFilters(df::building *bld, std::vector<df::job_item
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/* The game picks up explicitly listed items in reverse
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/* The game picks up explicitly listed items in reverse
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* order, but processes filters straight. This reverses
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* order, but processes filters straight. This reverses
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* the order of filters so as to produce the same final
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* the order of filters so as to produce the same final
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* contained_items ordering as the normal plotinfo way. */
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* contained_items ordering as the normal ui way. */
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vector_insert_at(job->job_items, 0, items[i]);
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vector_insert_at(job->job_items, 0, items[i]);
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if (items[i]->item_type == item_type::BOULDER)
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if (items[i]->item_type == item_type::BOULDER)
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