update changelog

develop
myk002 2021-10-03 07:37:58 -07:00 committed by Myk
parent 089de5f422
commit 8245db8862
1 changed files with 2 additions and 1 deletions

@ -44,7 +44,8 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
- `blueprint`: you can now specify the position where the cursor should be when the blueprint is played back with `quickfort` by passing the ``--playback-start`` parameter - `blueprint`: you can now specify the position where the cursor should be when the blueprint is played back with `quickfort` by passing the ``--playback-start`` parameter
- `blueprint`: generated blueprints now have labels so `quickfort` can address them by name - `blueprint`: generated blueprints now have labels so `quickfort` can address them by name
- `blueprint`: all building types are now supported - `blueprint`: all building types are now supported
- `blueprint`: multi-type and non-rectangular stockpiles are now supported - `blueprint`: multi-type stockpiles are now supported
- `blueprint`: non-rectangular stockpiles and buildings are now supported
- `blueprint`: blueprints are no longer generated for phases that have nothing to do (unless those phases are explicitly enabled on the commandline or gui) - `blueprint`: blueprints are no longer generated for phases that have nothing to do (unless those phases are explicitly enabled on the commandline or gui)
- `dig-now`: no longer leaves behind a designated tile when a tile was designated beneath a tile designated for channeling - `dig-now`: no longer leaves behind a designated tile when a tile was designated beneath a tile designated for channeling
- `quickfort`, `dfhack-examples-guide`: Dreamfort blueprint set improvements based on playtesting and feedback. includes updated profession definitions. - `quickfort`, `dfhack-examples-guide`: Dreamfort blueprint set improvements based on playtesting and feedback. includes updated profession definitions.