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@ -19,6 +19,8 @@ for _,v in ipairs(args) do
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table.insert(burrows, b)
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table.insert(burrows, b)
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end
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end
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local in_siege = false
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function is_in_burrows(pos)
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function is_in_burrows(pos)
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if #burrows == 0 then
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if #burrows == 0 then
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return true
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return true
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@ -75,10 +77,21 @@ function stop_break(unit)
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end
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end
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end
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end
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-- Check siege for thought purpose
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for _,v in ipairs(df.global.ui.invasions.list) do
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if v.flags.siege and v.flags.active then
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in_siege = true
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break
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end
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end
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-- Stop rest
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-- Stop rest
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for _,v in ipairs(df.global.world.units.active) do
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for _,v in ipairs(df.global.world.units.active) do
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local x,y,z = dfhack.units.getPosition(v)
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local x,y,z = dfhack.units.getPosition(v)
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if x and not dfhack.units.isDead(v) and is_in_burrows(xyz2pos(x,y,z)) then
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if x and dfhack.units.isCitizen(v) and is_in_burrows(xyz2pos(x,y,z)) then
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if not in_siege and v.military.squad_index < 0 then
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add_thought(v, df.unit_thought_type.LackProtection)
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end
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wake_unit(v)
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wake_unit(v)
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stop_break(v)
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stop_break(v)
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end
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end
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