Technically drawing works
parent
400c706804
commit
7ff9d73a4c
@ -0,0 +1,452 @@
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#include <bitset>
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#include <cstdint>
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#include <iostream>
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#include <map>
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#include <string>
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#include <vector>
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#include "ColorText.h"
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#include "Debug.h"
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#include "LuaTools.h"
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#include "PluginManager.h"
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#include "df/graphic_viewportst.h"
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#include "df/world.h"
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#include "modules/Persistence.h"
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#include "modules/Screen.h"
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#include "modules/World.h"
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DFHACK_PLUGIN("design");
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DFHACK_PLUGIN_IS_ENABLED(is_enabled);
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using DFHack::color_value;
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REQUIRE_GLOBAL(window_x);
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REQUIRE_GLOBAL(window_y);
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REQUIRE_GLOBAL(world);
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REQUIRE_GLOBAL(plotinfo);
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using namespace DFHack;
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using namespace df::enums;
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enum ConfigValues {
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CONFIG_IS_ENABLED = 0,
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};
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namespace DFHack {
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// // for configuration-related logging
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DBG_DECLARE(design, status, DebugCategory::LDEBUG);
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// for logging during the periodic scan
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DBG_DECLARE(design, cycle, DebugCategory::LDEBUG);
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} // namespace DFHack
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static const std::string CONFIG_KEY = std::string(plugin_name) + "/config";
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static PersistentDataItem config;
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static const int32_t CYCLE_TICKS = 1200;
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static int32_t cycle_timestamp = 0; // world->frame_counter at last cycle
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static command_result do_command(color_ostream &out,
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std::vector<std::string> ¶meters);
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static int32_t do_cycle(color_ostream &out, bool force_designate = false);
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DFhackCExport command_result plugin_init(color_ostream &out,
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std::vector<PluginCommand> &commands) {
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DEBUG(status, out).print("initializing %s\n", plugin_name);
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// provide a configuration interface for the plugin
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commands.push_back(
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PluginCommand(plugin_name, "Designs stuff TBD", do_command));
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return CR_OK;
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}
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static int get_config_val(PersistentDataItem &c, int index) {
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if (!c.isValid()) return -1;
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return c.ival(index);
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}
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static bool get_config_bool(PersistentDataItem &c, int index) {
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return get_config_val(c, index) == 1;
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}
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static void set_config_val(PersistentDataItem &c, int index, int value) {
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if (c.isValid()) c.ival(index) = value;
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}
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static void set_config_bool(PersistentDataItem &c, int index, bool value) {
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set_config_val(c, index, value ? 1 : 0);
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}
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DFhackCExport command_result plugin_enable(color_ostream &out, bool enable) {
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if (!Core::getInstance().isWorldLoaded()) {
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out.printerr("Cannot enable %s without a loaded world.\n", plugin_name);
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return CR_FAILURE;
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}
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if (enable != is_enabled) {
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is_enabled = enable;
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DEBUG(status, out)
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.print("%s from the API; persisting\n",
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is_enabled ? "enabled" : "disabled");
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set_config_bool(config, CONFIG_IS_ENABLED, is_enabled);
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if (enable) do_cycle(out, true);
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} else {
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DEBUG(status, out)
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.print("%s from the API, but already %s; no action\n",
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is_enabled ? "enabled" : "disabled",
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is_enabled ? "enabled" : "disabled");
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}
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return CR_OK;
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}
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DFhackCExport command_result plugin_shutdown(color_ostream &out) {
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DEBUG(status, out).print("shutting down %s\n", plugin_name);
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return CR_OK;
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}
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DFhackCExport command_result plugin_load_data(color_ostream &out) {
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cycle_timestamp = 0;
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config = World::GetPersistentData(CONFIG_KEY);
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if (!config.isValid()) {
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DEBUG(status, out).print("no config found in this save; initializing\n");
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config = World::AddPersistentData(CONFIG_KEY);
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set_config_bool(config, CONFIG_IS_ENABLED, is_enabled);
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}
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// we have to copy our enabled flag into the global plugin variable, but
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// all the other state we can directly read/modify from the persistent
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// data structure.
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is_enabled = get_config_bool(config, CONFIG_IS_ENABLED);
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DEBUG(status, out)
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.print("loading persisted enabled state: %s\n",
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is_enabled ? "true" : "false");
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return CR_OK;
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}
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DFhackCExport command_result plugin_onstatechange(color_ostream &out,
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state_change_event event) {
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if (event == DFHack::SC_WORLD_UNLOADED) {
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if (is_enabled) {
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DEBUG(status, out).print("world unloaded; disabling %s\n", plugin_name);
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is_enabled = false;
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}
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}
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return CR_OK;
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}
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DFhackCExport command_result plugin_onupdate(color_ostream &out) {
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if (is_enabled && world->frame_counter - cycle_timestamp >= CYCLE_TICKS) {
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int32_t ret = do_cycle(out);
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}
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return CR_OK;
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}
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int selected_tile_texpos = 0;
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const static bool hi =
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Screen::findGraphicsTile("CURSORS", 4, 3, &selected_tile_texpos);
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static command_result do_command(color_ostream &out,
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std::vector<std::string> ¶meters) {
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return CR_OK;
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}
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static int32_t do_cycle(color_ostream &out, bool force_designate) { return 0; }
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// Assuming the existence of a class named Point, similar to the one in Lua
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class Point {
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public:
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int x;
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int y;
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Point(int x, int y) : x(x), y(y) {}
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bool operator==(const Point &other) const {
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return x == other.x && y == other.y;
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}
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};
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// Assuming the existence of a class named Color, similar to the one in Lua
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class Color {
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public:
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// Define your color values here
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};
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// Assuming the existence of a class named Pen, similar to the one in Lua
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class Pen {
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public:
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std::string ch;
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int tile;
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color_value fg;
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// Define your pen properties and methods here
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};
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class Design {
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public:
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std::map<uint32_t, Pen> PENS;
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enum PEN_MASK {
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NORTH = 0,
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SOUTH,
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EAST,
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WEST,
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DRAG_POINT,
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MOUSEOVER,
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INSHAPE,
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EXTRA_POINT,
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NUM_FLAGS
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};
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// Define the function similar to the Lua version
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uint32_t gen_pen_key(bool n, bool s, bool e, bool w, bool is_corner,
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bool is_mouse_over, bool inshape, bool extra_point) {
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std::bitset<NUM_FLAGS> ret;
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ret[NORTH] = n;
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ret[SOUTH] = s;
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ret[EAST] = e;
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ret[WEST] = w;
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ret[DRAG_POINT] = is_corner;
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ret[MOUSEOVER] = is_mouse_over;
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ret[INSHAPE] = inshape;
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ret[EXTRA_POINT] = extra_point;
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return static_cast<uint32_t>(ret.to_ulong());
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}
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Pen Design::get_pen(int x, int y,
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const std::map<int, std::map<int, bool>> &arr);
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// Define the function similar to the Lua version
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};
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Design design;
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// Add other methods and member variables needed for the class
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static int design_getPen(lua_State *L) {
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std::map<int, std::map<int, bool>> arr;
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if (lua_istable(L, -1)) {
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// Iterate over the outer table
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lua_pushnil(L); // First key
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while (lua_next(L, -2) != 0) {
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int x = lua_tointeger(L, -2); // Convert key to an integer
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if (lua_istable(L, -1)) {
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// Iterate over the inner table
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lua_pushnil(L); // First key
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while (lua_next(L, -2) != 0) {
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int y = lua_tointeger(L, -2); // Convert key to an integer
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bool value = lua_toboolean(L, -1);
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if (value) {
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if (arr.count(x) == 0) arr[x] = {};
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arr[x][y] = value;
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}
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lua_pop(L, 1); // Remove value, keep the key for the next iteration
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}
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}
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lua_pop(L, 1); // Remove inner table, keep the key for the next iteration
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}
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}
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for (auto x : arr) {
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for (auto y : x.second) {
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Screen::Pen cur_tile = Screen::readTile(x.first, y.first, true);
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// cur_tile.tile = selected_tile_texpos;
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Pen pen = design.get_pen(x.first, y.first, arr);
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cur_tile.tile = pen.tile;
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Screen::paintTile(cur_tile, x.first - *window_x, y.first - *window_y,
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true);
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}
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}
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return 0;
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}
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enum class CURSORS {
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INSIDE,
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NORTH,
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N_NUB,
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S_NUB,
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W_NUB,
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E_NUB,
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NE,
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NW,
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WEST,
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EAST,
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SW,
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SOUTH,
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SE,
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VERT_NS,
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VERT_EW,
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POINT
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};
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std::map<CURSORS, std::pair<int, int>> CURSORS_MAP = {
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{CURSORS::INSIDE, {1, 2}}, {CURSORS::NORTH, {1, 1}},
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{CURSORS::N_NUB, {3, 2}}, {CURSORS::S_NUB, {4, 2}},
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{CURSORS::W_NUB, {3, 1}}, {CURSORS::E_NUB, {5, 1}},
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{CURSORS::NE, {2, 1}}, {CURSORS::NW, {0, 1}},
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{CURSORS::WEST, {0, 2}}, {CURSORS::EAST, {2, 2}},
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{CURSORS::SW, {0, 3}}, {CURSORS::SOUTH, {1, 3}},
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{CURSORS::SE, {2, 3}}, {CURSORS::VERT_NS, {3, 3}},
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{CURSORS::VERT_EW, {4, 1}}, {CURSORS::POINT, {4, 3}},
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};
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Pen make_pen(const std::pair<int, int> &direction, bool is_corner,
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bool is_mouse_over, bool inshape, bool extra_point) {
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color_value color = COLOR_GREEN;
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int ycursor_mod = 0;
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if (!extra_point) {
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if (is_corner) {
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color = COLOR_CYAN;
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ycursor_mod += 6;
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if (is_mouse_over) {
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color = COLOR_MAGENTA;
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ycursor_mod += 3;
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}
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}
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} else {
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ycursor_mod += 15;
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color = COLOR_LIGHTRED;
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if (is_mouse_over) {
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color = COLOR_RED;
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ycursor_mod += 3;
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}
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}
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Pen pen;
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pen.ch = inshape ? "X" : "o";
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pen.fg = color;
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int selected_tile_texpos = 0;
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Screen::findGraphicsTile("CURSORS", direction.first, direction.second, &selected_tile_texpos);
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pen.tile = selected_tile_texpos;
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// Assuming dfhack.screen.findGraphicsTile is replaced with a custom function
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// findGraphicsTile pen.tile = findGraphicsTile("CURSORS", direction.first,
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// direction.second + ycursor_mod);
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return pen;
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}
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Pen Design::get_pen(int x, int y,
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const std::map<int, std::map<int, bool>> &arr) {
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auto has_point = [&arr](int _x, int _y) {
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return arr.count(_x) != 0 && arr.at(_x).count(_y) != 0 && arr.at(_x).at(_y);
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};
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bool get_point = has_point(x, y);
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// Basic shapes are bounded by rectangles and therefore can have corner drag
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// points even if they're not real points in the shape if (marks.size() >=
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// shape.min_points && shape.basic_shape) {
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// Point shape_top_left, shape_bot_right;
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// shape.get_point_dims(shape_top_left, shape_bot_right);
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// if (x == shape_top_left.x && y == shape_top_left.y &&
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// shape.drag_corners.nw) {
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// drag_point = true;
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// } else if (x == shape_bot_right.x && y == shape_top_left.y &&
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// shape.drag_corners.ne) {
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// drag_point = true;
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// } else if (x == shape_top_left.x && y == shape_bot_right.y &&
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// shape.drag_corners.sw) {
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// drag_point = true;
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// } else if (x == shape_bot_right.x && y == shape_bot_right.y &&
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// shape.drag_corners.se) {
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// drag_point = true;
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// }
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// }
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// for (const auto& mark : marks) {
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// if (mark == Point(x, y)) {
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// drag_point = true;
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// }
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// }
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// if (mirror_point && *mirror_point == Point(x, y)) {
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// drag_point = true;
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// }
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// // Check for an extra point
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// bool extra_point = false;
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// for (const auto& point : extra_points) {
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// if (x == point.x && y == point.y) {
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// extra_point = true;
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// break;
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// }
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// }
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// // Show center point if both marks are set
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// if ((shape.basic_shape && marks.size() == shape.max_points) ||
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// (!shape.basic_shape && !placing_mark.active && !marks.empty())) {
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// int center_x, center_y;
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// shape.get_center(center_x, center_y);
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// if (x == center_x && y == center_y) {
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// extra_point = true;
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// }
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// }
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bool n = false, w = false, e = false, s = false;
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if (get_point) {
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if (y == 0 || !has_point(x, y - 1)) n = true;
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if (x == 0 || !has_point(x - 1, y)) w = true;
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if (!has_point(x + 1, y)) e = true;
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if (!has_point(x, y + 1)) s = true;
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}
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// DEBUG(status).print("jcosker %d %d %d %d\n", n, s, e, w);
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// Get the bit field to use as a key for the PENS map
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uint32_t pen_key = gen_pen_key(n, s, e, w, false, false, get_point, false);
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// DEBUG(status).print("jcosker %zu\n", pen_key);
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if (PENS.find(pen_key) == PENS.end()) {
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std::pair<int, int> cursor{-1, -1};
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// int cursor = -1; // Assuming -1 is an invalid cursor value
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// Determine the cursor to use based on the input parameters
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// The CURSORS enum or equivalent should be defined in your code
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if (get_point && !n && !w && !e && !s)
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cursor = CURSORS_MAP.at(CURSORS::INSIDE);
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else if (get_point && n && w && !e && !s)
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cursor = CURSORS_MAP.at(CURSORS::NW);
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else if (get_point && n && !w && !e && !s)
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cursor = CURSORS_MAP.at(CURSORS::NORTH);
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else if (get_point && n && e && !w && !s)
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cursor = CURSORS_MAP.at(CURSORS::NE);
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else if (get_point && !n && w && !e && !s)
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cursor = CURSORS_MAP.at(CURSORS::WEST);
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else if (get_point && !n && !w && e && !s)
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cursor = CURSORS_MAP.at(CURSORS::EAST);
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else if (get_point && !n && w && !e && s)
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cursor = CURSORS_MAP.at(CURSORS::SW);
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else if (get_point && !n && !w && !e && s)
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cursor = CURSORS_MAP.at(CURSORS::SOUTH);
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else if (get_point && !n && !w && e && s)
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cursor = CURSORS_MAP.at(CURSORS::SE);
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else if (get_point && n && w && e && !s)
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cursor = CURSORS_MAP.at(CURSORS::N_NUB);
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else if (get_point && n && !w && e && s)
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cursor = CURSORS_MAP.at(CURSORS::E_NUB);
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else if (get_point && n && w && !e && s)
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cursor = CURSORS_MAP.at(CURSORS::W_NUB);
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else if (get_point && !n && w && e && s)
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cursor = CURSORS_MAP.at(CURSORS::S_NUB);
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else if (get_point && !n && w && e && !s)
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cursor = CURSORS_MAP.at(CURSORS::VERT_NS);
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else if (get_point && n && !w && !e && s)
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cursor = CURSORS_MAP.at(CURSORS::VERT_EW);
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else if (get_point && n && w && e && s)
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cursor = CURSORS_MAP.at(CURSORS::POINT);
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// else if (drag_point && !get_point) cursor = CURSORS::INSIDE;
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// else if (extra_point) cursor = CURSORS::INSIDE;
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// Create the pen if the cursor is set
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DEBUG(status).print("jcosker %d, %d\n", cursor.first, cursor.second);
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if (cursor.first != -1) {
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PENS[pen_key] = make_pen(cursor, false, false, get_point, false);
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}
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}
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// Return the pen for the caller
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return PENS.at(pen_key);
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}
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DFHACK_PLUGIN_LUA_COMMANDS{DFHACK_LUA_COMMAND(design_getPen), DFHACK_LUA_END};
|
@ -0,0 +1,9 @@
|
||||
local _ENV = mkmodule('plugins.design')
|
||||
|
||||
view2 = {design_window = { name = "hello"}}
|
||||
|
||||
function getPen(hi)
|
||||
design_getPen(hi)
|
||||
end
|
||||
|
||||
return _ENV
|
Loading…
Reference in New Issue