|
|
@ -58,6 +58,7 @@ using namespace std;
|
|
|
|
#include "df/entity_position_assignment.h"
|
|
|
|
#include "df/entity_position_assignment.h"
|
|
|
|
#include "df/entity_raw.h"
|
|
|
|
#include "df/entity_raw.h"
|
|
|
|
#include "df/entity_raw_flags.h"
|
|
|
|
#include "df/entity_raw_flags.h"
|
|
|
|
|
|
|
|
#include "df/identity_type.h"
|
|
|
|
#include "df/game_mode.h"
|
|
|
|
#include "df/game_mode.h"
|
|
|
|
#include "df/histfig_entity_link_positionst.h"
|
|
|
|
#include "df/histfig_entity_link_positionst.h"
|
|
|
|
#include "df/historical_entity.h"
|
|
|
|
#include "df/historical_entity.h"
|
|
|
@ -200,13 +201,23 @@ void Units::setNickname(df::unit *unit, std::string nick)
|
|
|
|
|
|
|
|
|
|
|
|
if (auto identity = getFigureIdentity(figure))
|
|
|
|
if (auto identity = getFigureIdentity(figure))
|
|
|
|
{
|
|
|
|
{
|
|
|
|
auto id_hfig = df::historical_figure::find(identity->histfig_id);
|
|
|
|
df::historical_figure *id_hfig = NULL;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
switch (identity->type) {
|
|
|
|
|
|
|
|
case df::identity_type::HidingCurse:
|
|
|
|
|
|
|
|
case df::identity_type::Identity:
|
|
|
|
|
|
|
|
case df::identity_type::FalseIdentity:
|
|
|
|
|
|
|
|
break; // We want the nickname to end up in the identity
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
case df::identity_type::Unk_1: // Guess, but that's how it worked in the past
|
|
|
|
|
|
|
|
case df::identity_type::TrueName:
|
|
|
|
|
|
|
|
case df::identity_type::Unk_4: // Pure guess, as this is a new case, still unseen
|
|
|
|
|
|
|
|
id_hfig = df::historical_figure::find(identity->histfig_id);
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (id_hfig)
|
|
|
|
if (id_hfig)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
// Even DF doesn't do this bit, because it's apparently
|
|
|
|
|
|
|
|
// only used for demons masquerading as gods, so you
|
|
|
|
|
|
|
|
// can't ever change their nickname in-game.
|
|
|
|
|
|
|
|
Translation::setNickname(&id_hfig->name, nick);
|
|
|
|
Translation::setNickname(&id_hfig->name, nick);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
else
|
|
|
@ -247,7 +258,7 @@ bool Units::isHidingCurse(df::unit *unit)
|
|
|
|
if (!unit->job.hunt_target)
|
|
|
|
if (!unit->job.hunt_target)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
auto identity = Units::getIdentity(unit);
|
|
|
|
auto identity = Units::getIdentity(unit);
|
|
|
|
if (identity && identity->unk_4c == 0)
|
|
|
|
if (identity && identity->type == df::identity_type::HidingCurse)
|
|
|
|
return true;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
@ -722,12 +733,11 @@ double Units::getAge(df::unit *unit, bool true_age)
|
|
|
|
double birth_time = unit->birth_year + unit->birth_time/year_ticks;
|
|
|
|
double birth_time = unit->birth_year + unit->birth_time/year_ticks;
|
|
|
|
double cur_time = *cur_year + *cur_year_tick / year_ticks;
|
|
|
|
double cur_time = *cur_year + *cur_year_tick / year_ticks;
|
|
|
|
|
|
|
|
|
|
|
|
if (!true_age && unit->curse_year >= 0)
|
|
|
|
if (!true_age) {
|
|
|
|
{
|
|
|
|
if (auto identity = getIdentity(unit)) {
|
|
|
|
if (auto identity = getIdentity(unit))
|
|
|
|
if (identity->birth_year != -1) {
|
|
|
|
{
|
|
|
|
birth_time = identity->birth_year + identity->birth_second / year_ticks;
|
|
|
|
if (identity->histfig_id < 0)
|
|
|
|
}
|
|
|
|
birth_time = identity->birth_year + identity->birth_second/year_ticks;
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|