document all_enabled setting

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myk002 2021-01-28 21:50:43 -08:00
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@ -765,29 +765,32 @@ and displayed with::
The available settings are: The available settings are:
+----------------+---------+---------------------------------------+ +----------------+---------+-----------+---------------------------------------+
| Setting | Default | Description | | Setting | Default | Persisted | Description |
+================+=========+=======================================+ +================+=========+===========+=======================================+
| blocks | true | Allow blocks, boulders, logs, or bars | | all_enabled | false | no | Enable planning mode for all building |
+----------------+---------+ to be matched for generic "building | | | | | types. |
| boulders | true | material" items | +----------------+---------+-----------+---------------------------------------+
+----------------+---------+ | | blocks | true | yes | Allow blocks, boulders, logs, or bars |
| logs | true | | +----------------+---------+ | to be matched for generic "building |
+----------------+---------+ | | boulders | true | | material" items |
| bars | false | | +----------------+---------+ | |
+----------------+---------+---------------------------------------+ | logs | true | | |
| quickfort_mode | false | Enable compatibility mode for the | +----------------+---------+ | |
| | | legacy Python Quickfort (not required | | bars | false | | |
| | | for DFHack quickfort) | +----------------+---------+-----------+---------------------------------------+
+----------------+---------+---------------------------------------+ | quickfort_mode | false | no | Enable compatibility mode for the |
| | | | legacy Python Quickfort (not required |
| | | | for DFHack quickfort) |
+----------------+---------+-----------+---------------------------------------+
For example, to ensure you only use blocks when a "building material" item is required, you For example, to ensure you only use blocks when a "building material" item is required, you
could add this to your ``onMapLoad.init`` file:: could add this to your ``onMapLoad.init`` file::
on-new-fortress buildingplan set boulders false; buildingplan set logs false on-new-fortress buildingplan set boulders false; buildingplan set logs false
You only need to set the settings for new fortresses since your current filter settings Persisted settings (i.e. ``blocks``, ``boulders``, ``logs``, and ``bars``) are saved with
are saved with your game. your game, so you only need to set them to the values you want once.
.. _confirm: .. _confirm: