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@ -15,18 +15,15 @@ Usage
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autoclothing
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autoclothing
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autoclothing <material> <item> [quantity]
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autoclothing <material> <item> [quantity]
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autoclothing report
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``material`` can be "cloth", "silk", "yarn", or "leather". The ``item`` can be
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``material`` can be "cloth", "silk", "yarn", or "leather". The ``item`` can be
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anything your civilization can produce, such as "dress" or "mitten".
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anything your civilization can produce, such as "dress" or "mitten".
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When invoked without parameters, it shows a summary of all managed clothing
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When invoked without parameters, it shows a summary of all managed clothing
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orders. When invoked with a material and item, but without a quantity, it shows
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orders, and the overall clothing situation in your fort.
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When invoked with a material and item, but without a quantity, it shows
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the current configuration for that material and item.
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the current configuration for that material and item.
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``report`` gives a list of how many units of each race in your fortress that are
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missing clothing in each available slot, as well as how much spare clothing you
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have per slot, per race.
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Examples
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Examples
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--------
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--------
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@ -35,5 +32,3 @@ Examples
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Sets the desired number of cloth short skirts available per citizen to 10.
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Sets the desired number of cloth short skirts available per citizen to 10.
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``autoclothing cloth dress``
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``autoclothing cloth dress``
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Displays the currently set number of cloth dresses chosen per citizen.
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Displays the currently set number of cloth dresses chosen per citizen.
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``autoclothing report``
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Displays a report of your clothing situation.
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