CR-LF mess
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Here's how you build dfhack!
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----------------------------
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First, there is one dependency, regardless of the OS you use:
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cmake - it's the build system
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Building on Linux:
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--------------------
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* To run in the output folder (without installing):
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building the library is simple. Enter the build folder, run the tools. Like this:
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cd build
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cmake .. -DCMAKE_BUILD_TYPE:string=Release
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make
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This will build the library and its tools and place them in /output.
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You can also use a cmake-friendly IDE like KDevelop 4 or the cmake GUI program.
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* To be installed into the system or packaged
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cd build
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cmake -DCMAKE_BUILD_TYPE:string=Release -DCMAKE_INSTALL_PREFIX=/usr -DMEMXML_DATA_PATH:path=/usr/share/dfhack ..
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make
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make install
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With this dfhack installs:
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library to $CMAKE_INSTALL_PREFIX/lib
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executables to $CMAKE_INSTALL_PREFIX/bin
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The Memory.xml file to /usr/share/dfhack
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See the section on the shared memory hook library (SHM).
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Building on Windows:
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--------------------
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You need cmake. Get the win32 installer version from the official site: http://www.cmake.org/cmake/resources/software.html
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It has the usual installer wizard thing.
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* Using mingw:
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You also need a compiler. I build dfhack using mingw. You can get it from the mingw site:
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Get the automated installer, it will download newest version of mingw and set things up nicely.
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You'll have to add C:\MinGW\ to your PATH variable.
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- Building:
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open up cmd and navigate to the dfhack\build folder, run cmake and the mingw version of make:
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cd build
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cmake .. -G"MinGW Makefiles" -DCMAKE_BUILD_TYPE:string=Release
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mingw32-make
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* Using MSVC
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open up cmd and navigate to the dfhack\build folder, run cmake:
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cd build
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cmake ..
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This will generate MSVC solution and project files. Note that: you are working in the /build folder.
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Files added to projects will end up there! (and that's wrong). Any changes to the build system should
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be done by changing cmake configs and running cmake on them!
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* Using some other compiler:
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I'm afraid you are on your own. dfhack wasn't tested with any other compiler.
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Try using a different cmake generator that's intended for your tools.
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Building the shared memory hook library (SHM)
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---------------------------------------------
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Unlike the rest of DFHack, The SHM needs special treatment when it comes to compilation.
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Because it shares the memory space with DF itself, it has to be built with the same tools as DF
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and use the same C and C++/STL libraries.
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For DF 40d15 - 40d17 on Windows, use MSVC 2008. You can get the Express edition for free from Microsoft.
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Windows dependencies can be determined by a tool like depends.exe (google it). Both the fake SDL.dll
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and DF have to use the same version of the C runtime (MSVCRT).
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The SHM can't be debugged, because debug builds in MSVC use a different CRT!
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Linux dependencies can be determined by setting the LD_DEBUG variable and running ./df:
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export LD_DEBUG=versions
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./df
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Example of (a part of a) relevant output from a working SHM installation:
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24472: checking for version `GLIBC_2.0' in file /opt/lib32/lib/libpthread.so.0 [0] required by file ./dwarfort.exe [0]
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24472: checking for version `GCC_3.0' in file ./libs/libgcc_s.so.1 [0] required by file ./dwarfort.exe [0]
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24472: checking for version `GLIBC_2.0' in file ./libs/libgcc_s.so.1 [0] required by file ./dwarfort.exe [0]
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24472: checking for version `GLIBC_2.1' in file /opt/lib32/lib/libm.so.6 [0] required by file ./dwarfort.exe [0]
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24472: checking for version `GLIBC_2.0' in file /opt/lib32/lib/libm.so.6 [0] required by file ./dwarfort.exe [0]
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24472: checking for version `GLIBC_2.1.3' in file /opt/lib32/lib/libc.so.6 [0] required by file ./dwarfort.exe [0]
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24472: checking for version `GLIBC_2.3.4' in file /opt/lib32/lib/libc.so.6 [0] required by file ./dwarfort.exe [0]
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24472: checking for version `GLIBC_2.4' in file /opt/lib32/lib/libc.so.6 [0] required by file ./dwarfort.exe [0]
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24472: checking for version `GLIBC_2.0' in file /opt/lib32/lib/libc.so.6 [0] required by file ./dwarfort.exe [0]
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24472: checking for version `GLIBCXX_3.4.9' in file ./libs/libstdc++.so.6 [0] required by file ./dwarfort.exe [0]
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24472: checking for version `CXXABI_1.3' in file ./libs/libstdc++.so.6 [0] required by file ./dwarfort.exe [0]
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24472: checking for version `GLIBCXX_3.4' in file ./libs/libstdc++.so.6 [0] required by file ./dwarfort.exe [0]
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24472: checking for version `CXXABI_1.3' in file ./libs/libstdc++.so.6 [0] required by file ./libs/libdfconnect.so [0]
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24472: checking for version `GLIBCXX_3.4' in file ./libs/libstdc++.so.6 [0] required by file ./libs/libdfconnect.so [0]
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24472: checking for version `GLIBC_2.1.3' in file /opt/lib32/lib/libc.so.6 [0] required by file ./libs/libdfconnect.so [0]
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24472: checking for version `GLIBC_2.2' in file /opt/lib32/lib/libc.so.6 [0] required by file ./libs/libdfconnect.so [0]
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24472: checking for version `GLIBC_2.3.4' in file /opt/lib32/lib/libc.so.6 [0] required by file ./libs/libdfconnect.so [0]
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24472: checking for version `GLIBC_2.0' in file /opt/lib32/lib/libc.so.6 [0] required by file ./libs/libdfconnect.so [0]
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libdfconnect is the SHM. Both are compiled against the same C++ library and share the same CXXABI version.
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Precompiled SHM libraries are provided in binary releases.
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* Checking strings support
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Strings are one of the important C++ types and a great indicator that the SHM works. Tools like Dwarf Therapist depend
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on string support. Reading of strings can be checked by running any of the tools that deal with materials.
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String writing is best tested with a fresh throw-away fort and dfrenamer. Embark, give one dwarf a very long name using dfrenamer
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and save/exit. If DF crashes during the save sequence, your SHM is not compatible with DF and the throw-away fort is lost.
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Build targets
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-------------
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dfhack has a few build targets. If you're only after the library run 'make dfhack'.
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'make' will build everything.
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'make expbench' will build the expbench throughput testing program and the library.
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Build types
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-----------
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cmake allows you to pick a build type by changing this variable: CMAKE_BUILD_TYPE
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cmake .. -DCMAKE_BUILD_TYPE:string=BUILD_TYPE
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Without specifying a build type or 'None', cmake uses the CMAKE_CXX_FLAGS variable for building.
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Valid build types include 'Release' and 'Debug'. There are others, but they aren't really that useful.
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Have fun.
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@ -1,174 +0,0 @@
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Introduction
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------------
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DFHack is a Dwarf Fortress memory access library and a set of basic tools using
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this library. The library is a work in progress, so things might change as more
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tools are written for it.
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It is an attempt to unite the various ways tools access DF memory and allow for
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easier development of new tools.
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Getting DFHack
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----------------
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The project is currently hosted on github:
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http://github.com/peterix/dfhack
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There's an SVN repository at sourceforge, but will only be updated for major releases:
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https://sourceforge.net/projects/dfhack/
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* subversion access:
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svn co https://dfhack.svn.sourceforge.net/svnroot/dfhack/trunk dfhack
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Compatibility
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-------------
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DFHack works on Windows XP, Vista, 7 or any modern Linux distribution.
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Windows 2000 is currently *not supported* due to missing OS functionality.
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If you know how to easily suspend processes, you can fix it :)
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OSX is also not supported due to lack of developers with a Mac.
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Currently supported Dwarf Fortress versions:
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* Windows
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40d
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40d9 - 40d18
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* Linux
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40d9 - 40d18
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Using the library
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-----------------
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The library is compilable under Linux with GCC and under Windows with MinGW32
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and MSVC compilers. It is using the cmake build system. See COMPILE for details.
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DFHack is using the zlib/libpng license. This makes it easy to link to it, use
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it in-source or add your own extensions. Contributing back to the dfhack
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repository is welcome and the right thing to do :)
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At the time of writing there's no API reference or documentation. The code does
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have a lot of comments though.
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Using DFHack Tools
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------------------
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The project comes with a special extra library you should add to your DF
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installation. It's used to boost the transfer speed between DF and DFHack, and
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provide data consistency and synchronization. DFHack will work without the
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library, but at suboptimal speeds and the consistency of data written back
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to DF is questionable.
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!!! on Windows this currently only works with DF 40d15 - 40d18 !!!
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On Linux, it works with the whole range of supported DF versions.
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!!! use the pre-compiled library intended for your OS and version of DF !!!
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You can find them in the 'precompiled' folder.
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** Installing on Windows
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- Open your DF folder, locate SDL.dll and rename it to SDLreal.dll (making
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a backup of it is a good idea)
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- Copy the right DFHack SDL.dll into your DF folder.
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- Restart DF if it is running
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** Unistalling on Windows
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- Open your DF folder, locate SDL.dll and delete it
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- Rename SDLreal.dll to SDL.dll
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- Restart DF if it is running
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** Installing on Linux
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- Open your DF folder and the libs folder within it
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- copy DFHack libdfconnect.so to the libs folder
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- copy the df startup script, name it dfhacked
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- open the new dfhacked startup script and add this line:
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export LD_PRELOAD="./libs/libdfconnect.so" # Hack DF!
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just before the line that launches DF
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Here's an example how the file can look after the change:
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#!/bin/sh
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DF_DIR=$(dirname "$0")
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cd "${DF_DIR}"
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export SDL_DISABLE_LOCK_KEYS=1 # Work around for bug in Debian/Ubuntu SDL patch.
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#export SDL_VIDEO_CENTERED=1 # Centre the screen. Messes up resizing.
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ldd dwarfort.exe | grep SDL_image | grep -qv "not found$"
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if [ $? -eq 0 ]; then
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mkdir unused_libs
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mv libs/libSDL* unused_libs/
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fi
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export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:"./libs" # Update library search path.
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export LD_PRELOAD="./libs/libdfconnect.so" # Hack DF!
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./dwarfort.exe $* # Go, go, go! :)
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- Use this new startup script to start DF
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** Uninstalling on Linux
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- Open your DF and DF/libs folders
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- Delete libdfconnect.so and the dfhacked startup script
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- Go back to using the df startup script
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Tools
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-----
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All the DFHack tools are terminal programs. This might seem strange to Windows
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users, but these are meant mostly as examples for developers. Still, they can
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be useful and are cross-platform just like the library itself.
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If the tool writes back to DF's memory, make sure you are using the shared
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memory interface mentioned in the previous section!
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* reveal - plain old reveal tool. It reveals all the map blocks already
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initialized by DF.
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* prospector - scans the map for minerals. by default it only scans only visible
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veins. You can make it show hidden things with '-a' and base rock
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and soil layers with '-b'. These can be combined ('-ab')
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* cleanmap - cleans mud, vomit, snow and all kinds of mess from the map.
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It will clean your irrigated farms too, so consider yourself
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warned.
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* incremental - incremental search utility.
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* bauxite - converts all mechanisms into bauxite mechanisms.
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* itemdesignator - Allows mass-designating items by type and material - dump,
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forbid, melt and set on fire ;)
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* digger - allows designating tiles for digging/cutting/ramp removal
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A list of accepted tile classes:
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1 = WALL
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2 = PILLAR
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3 = FORTIFICATION
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4 = STAIR_UP
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5 = STAIR_DOWN
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6 = STAIR_UPDOWN
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7 = RAMP
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8 = FLOOR
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9 = TREE_DEAD
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10 = TREE_OK
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11 = SAPLING_DEAD
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12 = SAPLING_OK
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13 = SHRUB_DEAD
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14 = SHRUB_OK
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15 = BOULDER
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16 = PEBBLES
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Example : dfdigger -o 100,100,15 -t 9,10 -m 10
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This will start looking for trees at coords 100,100,15 and designate ten of them for cutting.
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Memory offset definitions
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-------------------------
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The file with memory offset definitions used by dfhack can be found in the
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output folder.
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~ EOF ~
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File diff suppressed because it is too large
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Reference in New Issue