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@ -64,6 +64,15 @@ DYLD_INTERPOSE(DFH_SDL_Init,SDL_Init);
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DYLD_INTERPOSE(DFH_SDL_PollEvent,SDL_PollEvent);
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DYLD_INTERPOSE(DFH_SDL_PollEvent,SDL_PollEvent);
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DYLD_INTERPOSE(DFH_SDL_Quit,SDL_Quit);
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DYLD_INTERPOSE(DFH_SDL_Quit,SDL_Quit);
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DYLD_INTERPOSE(DFH_SDL_NumJoysticks,SDL_NumJoysticks);
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DYLD_INTERPOSE(DFH_SDL_NumJoysticks,SDL_NumJoysticks);
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DYLD_INTERPOSE(DFH_SDL_CreateRGBSurface,SDL_CreateRGBSurface);
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DYLD_INTERPOSE(DFH_SDL_CreateRGBSurfaceFrom,SDL_CreateRGBSurfaceFrom);
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DYLD_INTERPOSE(DFH_SDL_UnlockSurface,SDL_UnlockSurface);
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DYLD_INTERPOSE(DFH_SDL_LockSurface,SDL_LockSurface);
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DYLD_INTERPOSE(DFH_SDL_ConvertSurface,SDL_ConvertSurface);
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DYLD_INTERPOSE(DFH_SDL_FreeSurface,SDL_FreeSurface);
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DYLD_INTERPOSE(DFH_SDL_GetMouseState,SDL_GetMouseState);
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DYLD_INTERPOSE(DFH_SDL_GetVideoSurface,SDL_GetVideoSurface);
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DYLD_INTERPOSE(DFH_SDL_UpperBlit,SDL_UpperBlit);
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/*******************************************************************************
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/*******************************************************************************
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* SDL part starts here *
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* SDL part starts here *
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@ -169,3 +178,96 @@ DFhackCExport int DFH_SDL_Init(uint32_t flags)
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int ret = SDL_Init(flags);
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int ret = SDL_Init(flags);
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return ret;
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return ret;
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}
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}
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// New SDL functions starting in r5
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static int (*_SDL_CreateRGBSurface)(uint32_t flags, int width, int height, int depth,
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uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask) = 0;
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DFhackCExport vPtr DFH_SDL_CreateRGBSurface(uint32_t flags, int width, int height, int depth,
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uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask)
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{
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return SDL_CreateRGBSurface(flags, width, height, depth, Rmask, Gmask, Bmask, Amask);
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}
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static vPtr (*_SDL_CreateRGBSurfaceFrom)(vPtr pixels, int width, int height, int depth, int pitch,
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uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask) = 0;
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DFhackCExport vPtr DFH_SDL_CreateRGBSurfaceFrom(vPtr pixels, int width, int height, int depth, int pitch,
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uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask)
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{
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return SDL_CreateRGBSurfaceFrom(pixels, width, height, depth, pitch, Rmask, Gmask, Bmask, Amask);
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}
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static void (*_SDL_FreeSurface)(vPtr surface) = 0;
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DFhackCExport void DFH_SDL_FreeSurface(vPtr surface)
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{
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SDL_FreeSurface(surface);
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}
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static vPtr (*_SDL_ConvertSurface)(vPtr surface, vPtr format, uint32_t flags) = 0;
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DFhackCExport vPtr DFH_SDL_ConvertSurface(vPtr surface, vPtr format, uint32_t flags)
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{
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return SDL_ConvertSurface(surface, format, flags);
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}
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static int (*_SDL_LockSurface)(vPtr surface) = 0;
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DFhackCExport int DFH_SDL_LockSurface(vPtr surface)
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{
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return SDL_LockSurface(surface);
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}
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static void (*_SDL_UnlockSurface)(vPtr surface) = 0;
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DFhackCExport void DFH_SDL_UnlockSurface(vPtr surface)
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{
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SDL_UnlockSurface(surface);
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}
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static uint8_t (*_SDL_GetMouseState)(int *, int *) = 0;
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DFhackCExport uint8_t DFH_SDL_GetMouseState(int *x, int *y)
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{
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return SDL_GetMouseState(x,y);
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}
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static void * (*_SDL_GetVideoSurface)( void ) = 0;
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DFhackCExport void * DFH_SDL_GetVideoSurface(void)
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{
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return SDL_GetVideoSurface();
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}
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static int (*_SDL_UpperBlit)(DFHack::DFSDL_Surface* src, DFHack::DFSDL_Rect* srcrect, DFHack::DFSDL_Surface* dst, DFHack::DFSDL_Rect* dstrect) = 0;
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DFhackCExport int DFH_SDL_UpperBlit(DFHack::DFSDL_Surface* src, DFHack::DFSDL_Rect* srcrect, DFHack::DFSDL_Surface* dst, DFHack::DFSDL_Rect* dstrect)
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{
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if ( dstrect != NULL && dstrect->h != 0 && dstrect->w != 0 )
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{
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DFHack::Core & c = DFHack::Core::getInstance();
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DFHack::Graphic* g = c.getGraphic();
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DFHack::DFTileSurface* ov = g->Call(dstrect->x/dstrect->w, dstrect->y/dstrect->h);
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if ( ov != NULL )
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{
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if ( ov->paintOver )
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{
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SDL_UpperBlit(src, srcrect, dst, dstrect);
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}
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DFHack::DFSDL_Rect* dstrect2 = new DFHack::DFSDL_Rect;
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dstrect2->x = dstrect->x;
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dstrect2->y = dstrect->y;
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dstrect2->w = dstrect->w;
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dstrect2->h = dstrect->h;
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if ( ov->dstResize != NULL )
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{
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DFHack::DFSDL_Rect* r = (DFHack::DFSDL_Rect*)ov->dstResize;
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dstrect2->x += r->x;
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dstrect2->y += r->y;
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dstrect2->w += r->w;
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dstrect2->h += r->h;
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}
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int result = SDL_UpperBlit(ov->surface, ov->rect, dst, dstrect2);
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delete dstrect2;
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return result;
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}
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}
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return SDL_UpperBlit(src, srcrect, dst, dstrect);
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}
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