Small fixes to documentation and build scripts.

develop
Petr Mrázek 2011-03-18 16:47:55 +01:00
parent d75c940958
commit 7809ed6cd5
10 changed files with 58 additions and 45 deletions

@ -14,8 +14,6 @@ if("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}")
message(FATAL_ERROR "In-source builds are not allowed.") message(FATAL_ERROR "In-source builds are not allowed.")
endif() endif()
set(DEVEL_RELEASE "-dev")
set(CPACK_PACKAGE_VERSION_MAJOR "0") set(CPACK_PACKAGE_VERSION_MAJOR "0")
set(CPACK_PACKAGE_VERSION_MINOR "5") set(CPACK_PACKAGE_VERSION_MINOR "5")
set(CPACK_PACKAGE_VERSION_PATCH "8") set(CPACK_PACKAGE_VERSION_PATCH "8")
@ -76,9 +74,17 @@ IF(${DFHACK_INSTALL} STREQUAL "linux")
ENDIF() ENDIF()
## some options for the user/developer to play with ## some options for the user/developer to play with
OPTION(BUILD_DFHACK_SUPPORTED "Build the supported tools." ON) OPTION(BUILD_DFHACK_LIBRARY "Build the library. Needed for all the tools." ON)
OPTION(BUILD_DFHACK_C_BINDINGS "Build the C portion of the library" ON) OPTION(BUILD_DFHACK_C_BINDINGS "Build the C portion of the library." ON)
OPTION(BUILD_DFHACK_PYTHON_BINDINGS "Build/install the python wrapper." ON)
IF(WIN32)
OPTION(BUILD_DFHACK_DEVEL "Build the developer stuff." OFF)
ENDIF()
IF(UNIX)
OPTION(BUILD_DFHACK_DEVEL "Build the developer stuff." ON)
ENDIF()
OPTION(BUILD_DFHACK_DOXYGEN "Create doxygen documentation for developers" ON) OPTION(BUILD_DFHACK_DOXYGEN "Create doxygen documentation for developers" ON)
OPTION(BUILD_DFHACK_SUPPORTED "Build the supported tools." ON)
OPTION(BUILD_DFHACK_EXAMPLES "Build example tools" OFF) OPTION(BUILD_DFHACK_EXAMPLES "Build example tools" OFF)
OPTION(BUILD_DFHACK_PLAYGROUND "Build tools from the playground folder" OFF) OPTION(BUILD_DFHACK_PLAYGROUND "Build tools from the playground folder" OFF)
@ -86,11 +92,6 @@ include_directories (${CMAKE_SOURCE_DIR}/library/include/)
include_directories (${CMAKE_SOURCE_DIR}/library/shm/) include_directories (${CMAKE_SOURCE_DIR}/library/shm/)
include_directories (${CMAKE_SOURCE_DIR}/library/depends/argstream/) include_directories (${CMAKE_SOURCE_DIR}/library/depends/argstream/)
add_subdirectory (library)
## install the default documentation files
install(FILES Readme.html Compile.html DESTINATION ${DFHACK_USERDOC_DESTINATION})
# macro to save on typing in the tool subdirs # macro to save on typing in the tool subdirs
# builds a tool, links it to the dfhack lib and makes sure the dependency # builds a tool, links it to the dfhack lib and makes sure the dependency
# LOCAL_DEPNAME is built first, in case there is one # LOCAL_DEPNAME is built first, in case there is one
@ -105,19 +106,30 @@ MACRO(DFHACK_TOOL TOOL_NAME TOOL_SOURCES)
RUNTIME DESTINATION ${DFHACK_BINARY_DESTINATION}) RUNTIME DESTINATION ${DFHACK_BINARY_DESTINATION})
ENDMACRO() ENDMACRO()
IF(BUILD_DFHACK_SUPPORTED) IF(BUILD_DFHACK_LIBRARY)
add_subdirectory (tools/supported)
ENDIF()
IF(BUILD_DFHACK_EXAMPLES) add_subdirectory (library)
add_subdirectory (tools/examples)
ENDIF()
IF(BUILD_DFHACK_PLAYGROUND) IF(BUILD_DFHACK_PYTHON_BINDINGS)
add_subdirectory (tools/playground) MESSAGE("TODO: write CMakeLists.txt for the python things.")
ENDIF() ENDIF()
IF(BUILD_DFHACK_SUPPORTED)
add_subdirectory (tools/supported)
ENDIF()
IF(BUILD_DFHACK_EXAMPLES)
add_subdirectory (tools/examples)
ENDIF()
IF(BUILD_DFHACK_PLAYGROUND)
add_subdirectory (tools/playground)
ENDIF()
## install the default documentation files
install(FILES LICENSE Readme.html DESTINATION ${DFHACK_USERDOC_DESTINATION})
endif()
IF(BUILD_DFHACK_DOXYGEN) IF(BUILD_DFHACK_DOXYGEN AND BUILD_DFHACK_DEVEL)
add_subdirectory (doc) add_subdirectory (doc)
ENDIF() ENDIF()

@ -11,7 +11,6 @@ allow for easier development of new tools.
.. contents:: .. contents::
============== ==============
Getting DFHack Getting DFHack
============== ==============
@ -48,10 +47,6 @@ Windows
0.31.04 - 0.31.21 SDL 0.31.04 - 0.31.21 SDL
You need have the MSVC 2010 redistributable_ package installed! The tools will fail to run otherwise.
.. _redistributable: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=a7b7a05e-6de6-4d3a-a423-37bf0912db84
Linux Linux
===== =====
0.31.05 - 0.31.19 native. 0.31.05 - 0.31.19 native.

@ -382,7 +382,6 @@ fix it :)</p>
</div> </div>
<p>0.31.01 - 0.31.03 legacy</p> <p>0.31.01 - 0.31.03 legacy</p>
<p>0.31.04 - 0.31.21 SDL</p> <p>0.31.04 - 0.31.21 SDL</p>
<p>You need have the MSVC 2010 <a class="reference external" href="http://www.microsoft.com/downloads/en/details.aspx?FamilyID=a7b7a05e-6de6-4d3a-a423-37bf0912db84">redistributable</a> package installed! The tools will fail to run otherwise.</p>
</div> </div>
<div class="section" id="linux"> <div class="section" id="linux">
<h2><a class="toc-backref" href="#id6">Linux</a></h2> <h2><a class="toc-backref" href="#id6">Linux</a></h2>

@ -1,5 +1,6 @@
mkdir MINGW32-debug mkdir MINGW32-debug
cd MINGW32-debug cd MINGW32-debug
cmake ..\.. -G"MinGW Makefiles" -DCMAKE_BUILD_TYPE:string=Debug cmake ..\.. -G"MinGW Makefiles" -DCMAKE_BUILD_TYPE:string=Debug
mingw32-make cmake-gui .
mingw32-make 2> ..\mingw-build-log.txt
pause pause

@ -1,5 +1,7 @@
mkdir MINGW32-release mkdir MINGW32-release
cd MINGW32-release cd MINGW32-release
cmake ..\.. -G"MinGW Makefiles" -DCMAKE_BUILD_TYPE:string=Release cmake ..\.. -G"MinGW Makefiles" -DCMAKE_BUILD_TYPE:string=Release
mingw32-make 2> log.txt
cmake-gui .
mingw32-make 2> ..\mingw-build-log.txt
pause pause

@ -1,4 +1,5 @@
mkdir VC2005 mkdir VC2005
cd VC2005 cd VC2005
echo Pre-generating a build folder
cmake ..\.. -G"Visual Studio 8 2005" cmake ..\.. -G"Visual Studio 8 2005"
pause cmake-gui .

@ -1,4 +1,5 @@
mkdir VC2008 mkdir VC2008
cd VC2008 cd VC2008
echo Pre-generating a build folder
cmake ..\.. -G"Visual Studio 9 2008" cmake ..\.. -G"Visual Studio 9 2008"
pause cmake-gui .

@ -1,4 +1,5 @@
mkdir VC2010 mkdir VC2010
cd VC2010 cd VC2010
echo Pre-generating a build folder
cmake ..\.. -G"Visual Studio 10" cmake ..\.. -G"Visual Studio 10"
pause cmake-gui .

@ -45,6 +45,7 @@ include/dfhack/DFTypes.h
include/dfhack/DFVector.h include/dfhack/DFVector.h
include/dfhack/VersionInfoFactory.h include/dfhack/VersionInfoFactory.h
include/dfhack/VersionInfo.h include/dfhack/VersionInfo.h
include/dfhack/extra/MapExtras.h
include/dfhack/modules/Buildings.h include/dfhack/modules/Buildings.h
include/dfhack/modules/Constructions.h include/dfhack/modules/Constructions.h
include/dfhack/modules/Creatures.h include/dfhack/modules/Creatures.h
@ -202,10 +203,11 @@ install(TARGETS dfhack
RUNTIME DESTINATION ${DFHACK_LIBRARY_DESTINATION}) #linux: lib RUNTIME DESTINATION ${DFHACK_LIBRARY_DESTINATION}) #linux: lib
install(FILES ${CMAKE_SOURCE_DIR}/Memory.xml install(FILES ${CMAKE_SOURCE_DIR}/Memory.xml
DESTINATION ${DFHACK_DATA_DESTINATION}) #linux: share/dfhack DESTINATION ${DFHACK_DATA_DESTINATION}) #linux: share/dfhack
if(WIN32)
if(WIN32 AND BUILD_DFHACK_DEVEL)
install(TARGETS dfhack install(TARGETS dfhack
ARCHIVE DESTINATION ${DFHACK_DEVLIB_DESTINATION}) ARCHIVE DESTINATION ${DFHACK_DEVLIB_DESTINATION})
install(DIRECTORY ${CMAKE_SOURCE_DIR}/library/include/
DESTINATION ${DFHACK_INCLUDES_DESTINATION}
FILES_MATCHING PATTERN "*.h" ) #linux: include
endif() endif()
install(DIRECTORY ${CMAKE_SOURCE_DIR}/library/include/
DESTINATION ${DFHACK_INCLUDES_DESTINATION}
FILES_MATCHING PATTERN "*.h" ) #linux: include

@ -482,13 +482,16 @@ namespace DFHack
I omitted resolving the layer matgloss in this API, because it would I omitted resolving the layer matgloss in this API, because it would
introduce overhead by calling some method for each tile. You have to do it introduce overhead by calling some method for each tile. You have to do it
yourself. First get the stuff from ReadGeology and then for each block get yourself.
the RegionOffsets. For each tile get the real region from RegionOffsets and
cross-reference it with the geology stuff (region -- array of vectors, depth -- First get the stuff from ReadGeology and then for each block get the RegionOffsets.
vector). I'm thinking about turning that Geology stuff into a For each tile get the real region from RegionOffsets and cross-reference it with
two-dimensional array with static size. the geology stuff (region -- array of vectors, depth -- vector).
I'm thinking about turning that Geology stuff into a two-dimensional array
with static size.
this is the algorithm for applying matgloss: this is the algorithm for applying matgloss:
@code
void DfMap::applyGeoMatgloss(Block * b) void DfMap::applyGeoMatgloss(Block * b)
{ {
// load layer matgloss // load layer matgloss
@ -503,6 +506,7 @@ namespace DFHack
} }
} }
} }
@endcode
*/ */
bool ReadGeology( std::vector < std::vector <uint16_t> >& assign ); bool ReadGeology( std::vector < std::vector <uint16_t> >& assign );
std::vector <t_feature> global_features; std::vector <t_feature> global_features;
@ -515,12 +519,7 @@ namespace DFHack
/* /*
* BLOCK DATA * BLOCK DATA
*/ */
/*
/// allocate and read pointers to map blocks
bool InitMap();
/// destroy the mapblock cache
bool DestroyMap();
*/
/// get size of the map in tiles /// get size of the map in tiles
void getSize(uint32_t& x, uint32_t& y, uint32_t& z); void getSize(uint32_t& x, uint32_t& y, uint32_t& z);