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@ -79,12 +79,23 @@ using std::string;
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// returns text grid coordinates, even if the game map is scaled differently
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df::coord2d Screen::getMousePos()
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{
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int32_t a, b, r, f;
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if (!enabler || !enabler->renderer->get_mouse_coords(&a, &b, &r, &f)) {
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int32_t pixelx = 0, pixely = 0, tilex = 0, tiley = 0;
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if (!enabler || !enabler->renderer->get_mouse_coords(
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&pixelx, &pixely, &tilex, &tiley)) {
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return df::coord2d(-1, -1);
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}
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std::cerr << "a,b,r,f = " << a << ", " << b << ", " << r << ", " << f << std::endl;
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return df::coord2d(tilex, tiley);
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}
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// returns the screen pixel coordinates
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df::coord2d Screen::getMousePixels()
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{
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int32_t pixelx = 0, pixely = 0, tilex = 0, tiley = 0;
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if (!enabler || !enabler->renderer->get_mouse_coords(
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&pixelx, &pixely, &tilex, &tiley)) {
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return df::coord2d(-1, -1);
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}
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return df::coord2d(pixelx, pixely);
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}
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df::coord2d Screen::getWindowSize()
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