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@ -41,44 +41,92 @@ DFHACK_PLUGIN_IS_ENABLED(enabled);
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REQUIRE_GLOBAL(world);
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REQUIRE_GLOBAL(world);
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REQUIRE_GLOBAL(ui);
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REQUIRE_GLOBAL(ui);
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const char *tagline = "Allow the bookkeeper to queue jobs to keep dwarfs in adequate clothing.";
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const char* tagline = "Allow the bookkeeper to queue jobs to keep dwarfs in adequate clothing.";
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const char *usage = (
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const char* usage = (
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" tailor enable\n"
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" tailor enable\n"
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" Enable the plugin.\n"
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" Enable the plugin.\n"
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" tailor disable\n"
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" tailor disable\n"
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" Disable the plugin.\n"
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" Disable the plugin.\n"
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" tailor status\n"
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" tailor status\n"
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" Display plugin status\n"
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" Display plugin status\n"
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" tailor materials ...\n"
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" for example: tailor materials silk cloth yarn leather\n"
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" Set allowed material list to the specified list.\n"
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" The example sets the list to silk, cloth, yarn, leather, in that order, which is the default.\n"
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"\n"
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"\n"
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"Whenever the bookkeeper updates stockpile records, this plugin will scan every unit in the fort,\n"
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"Whenever the bookkeeper updates stockpile records, this plugin will scan every unit in the fort,\n"
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"count up the number that are worn, and then order enough more made to replace all worn items.\n"
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"count up the number that are worn, and then order enough more made to replace all worn items.\n"
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"If there are enough replacement items in inventory to replace all worn items, the units wearing them\n"
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"If there are enough replacement items in inventory to replace all worn items, the units wearing them\n"
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"will have the worn items confiscated (in the same manner as the _cleanowned_ plugin) so that they'll\n"
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"will have the worn items confiscated (in the same manner as the _cleanowned_ plugin) so that they'll\n"
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"reeequip with replacement items.\n"
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"reeequip with replacement items.\n"
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);
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);
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class Tailor {
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// ARMOR, SHOES, HELM, GLOVES, PANTS
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// ah, if only STL had a bimap
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private:
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const map<df::job_type, df::item_type> jobTypeMap = {
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{ df::job_type::MakeArmor, df::item_type::ARMOR },
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{ df::job_type::MakePants, df::item_type::PANTS },
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{ df::job_type::MakeHelm, df::item_type::HELM },
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{ df::job_type::MakeGloves, df::item_type::GLOVES },
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{ df::job_type::MakeShoes, df::item_type::SHOES }
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};
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const map<df::item_type, df::job_type> itemTypeMap = {
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{ df::item_type::ARMOR, df::job_type::MakeArmor },
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{ df::item_type::PANTS, df::job_type::MakePants },
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{ df::item_type::HELM, df::job_type::MakeHelm },
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{ df::item_type::GLOVES, df::job_type::MakeGloves },
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{ df::item_type::SHOES, df::job_type::MakeShoes }
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};
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#define F(x) df::item_flags::mask_##x
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const df::item_flags bad_flags = {
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(
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F(dump) | F(forbid) | F(garbage_collect) |
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F(hostile) | F(on_fire) | F(rotten) | F(trader) |
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F(in_building) | F(construction) | F(owned)
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)
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#undef F
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};
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class MatType {
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public:
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std::string name;
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df::job_material_category job_material;
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df::armor_general_flags armor_flag;
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bool operator==(const MatType& m) const
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{
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return name == m.name;
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}
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// ARMOR, SHOES, HELM, GLOVES, PANTS
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// operator< is required to use this as a std::map key
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bool operator<(const MatType& m) const
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{
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return name < m.name;
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}
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// ah, if only STL had a bimap
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MatType(std::string& n, df::job_material_category jm, df::armor_general_flags af)
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: name(n), job_material(jm), armor_flag(af) {};
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MatType(const char* n, df::job_material_category jm, df::armor_general_flags af)
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: name(std::string(n)), job_material(jm), armor_flag(af) {};
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static map<df::job_type, df::item_type> jobTypeMap = {
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};
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{ df::job_type::MakeArmor, df::item_type::ARMOR },
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{ df::job_type::MakePants, df::item_type::PANTS },
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{ df::job_type::MakeHelm, df::item_type::HELM },
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{ df::job_type::MakeGloves, df::item_type::GLOVES },
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{ df::job_type::MakeShoes, df::item_type::SHOES }
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};
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static map<df::item_type, df::job_type> itemTypeMap = {
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const MatType
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{ df::item_type::ARMOR, df::job_type::MakeArmor },
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M_SILK = MatType("silk", df::job_material_category::mask_silk, df::armor_general_flags::SOFT),
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{ df::item_type::PANTS, df::job_type::MakePants },
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M_CLOTH = MatType("cloth", df::job_material_category::mask_cloth, df::armor_general_flags::SOFT),
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{ df::item_type::HELM, df::job_type::MakeHelm},
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M_YARN = MatType("yarn", df::job_material_category::mask_yarn, df::armor_general_flags::SOFT),
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{ df::item_type::GLOVES, df::job_type::MakeGloves},
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M_LEATHER = MatType("leather", df::job_material_category::mask_leather, df::armor_general_flags::LEATHER);
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{ df::item_type::SHOES, df::job_type::MakeShoes}
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};
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std::list<MatType> all_materials = { M_SILK, M_CLOTH, M_YARN, M_LEATHER };
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void do_scan(color_ostream& out)
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{
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map<pair<df::item_type, int>, int> available; // key is item type & size
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map<pair<df::item_type, int>, int> available; // key is item type & size
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map<pair<df::item_type, int>, int> needed; // same
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map<pair<df::item_type, int>, int> needed; // same
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map<pair<df::item_type, int>, int> queued; // same
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map<pair<df::item_type, int>, int> queued; // same
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@ -87,335 +135,421 @@ void do_scan(color_ostream& out)
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map<tuple<df::job_type, int, int>, int> orders; // key is item type, item subtype, size
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map<tuple<df::job_type, int, int>, int> orders; // key is item type, item subtype, size
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df::item_flags bad_flags;
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std::map<MatType, int> supply;
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bad_flags.whole = 0;
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#define F(x) bad_flags.bits.x = true;
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F(dump); F(forbid); F(garbage_collect);
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F(hostile); F(on_fire); F(rotten); F(trader);
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F(in_building); F(construction); F(owned);
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#undef F
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available.empty();
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color_ostream* out;
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needed.empty();
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queued.empty();
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orders.empty();
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int silk = 0, yarn = 0, cloth = 0, leather = 0;
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std::list<MatType> material_order = { M_SILK, M_CLOTH, M_YARN, M_LEATHER };
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std::map<MatType, int> reserves;
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// scan for useable clothing
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int default_reserve = 10;
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for (auto i : world->items.other[df::items_other_id::ANY_GENERIC37]) // GENERIC37 is "clothing"
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void reset()
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{
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{
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if (i->flags.whole & bad_flags.whole)
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available.clear();
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continue;
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needed.clear();
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if (i->flags.bits.owned)
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queued.clear();
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continue;
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sizes.clear();
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if (i->getWear() >= 1)
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orders.clear();
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continue;
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supply.clear();
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df::item_type t = i->getType();
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int size = world->raws.creatures.all[i->getMakerRace()]->adultsize;
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available[make_pair(t, size)] += 1;
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}
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}
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// scan for clothing raw materials
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void scan_clothing()
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for (auto i : world->items.other[df::items_other_id::CLOTH])
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{
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{
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if (i->flags.whole & bad_flags.whole)
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for (auto i : world->items.other[df::items_other_id::ANY_GENERIC37]) // GENERIC37 is "clothing"
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continue;
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if (!i->hasImprovements()) // only count dyed
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continue;
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MaterialInfo mat(i);
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int ss = i->getStackSize();
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if (mat.material)
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{
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{
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if (mat.material->flags.is_set(df::material_flags::SILK))
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if (i->flags.whole & bad_flags.whole)
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silk += ss;
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continue;
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else if (mat.material->flags.is_set(df::material_flags::THREAD_PLANT))
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if (i->flags.bits.owned)
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cloth += ss;
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continue;
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else if (mat.material->flags.is_set(df::material_flags::YARN))
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if (i->getWear() >= 1)
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yarn += ss;
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continue;
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}
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df::item_type t = i->getType();
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}
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int size = world->raws.creatures.all[i->getMakerRace()]->adultsize;
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for (auto i : world->items.other[df::items_other_id::SKIN_TANNED])
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available[make_pair(t, size)] += 1;
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{
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}
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if (i->flags.whole & bad_flags.whole)
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continue;
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leather += i->getStackSize();
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}
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}
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out.print("available: silk %d yarn %d cloth %d leather %d\n", silk, yarn, cloth, leather);
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void scan_materials()
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// scan for units who need replacement clothing
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for (auto u : world->units.active)
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{
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{
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if (!Units::isOwnCiv(u) ||
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for (auto i : world->items.other[df::items_other_id::CLOTH])
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!Units::isOwnGroup(u) ||
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{
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!Units::isActive(u) ||
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if (i->flags.whole & bad_flags.whole)
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Units::isBaby(u))
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continue;
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continue; // skip units we don't control
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if (!i->hasImprovements()) // only count dyed
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continue;
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set <df::item_type> wearing;
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MaterialInfo mat(i);
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wearing.empty();
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int ss = i->getStackSize();
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deque<df::item*> worn;
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if (mat.material)
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worn.empty();
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{
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if (mat.material->flags.is_set(df::material_flags::SILK))
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supply[M_SILK] += ss;
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else if (mat.material->flags.is_set(df::material_flags::THREAD_PLANT))
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supply[M_CLOTH] += ss;
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else if (mat.material->flags.is_set(df::material_flags::YARN))
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supply[M_YARN] += ss;
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}
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}
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for (auto inv : u->inventory)
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for (auto i : world->items.other[df::items_other_id::SKIN_TANNED])
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{
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{
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if (inv->mode != df::unit_inventory_item::Worn)
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if (i->flags.whole & bad_flags.whole)
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continue;
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continue;
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if (inv->item->getWear() > 0)
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supply[M_LEATHER] += i->getStackSize();
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worn.push_back(inv->item);
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else
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wearing.insert(inv->item->getType());
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}
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}
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|
|
|
int size = world->raws.creatures.all[u->race]->adultsize;
|
|
|
|
out->print("tailor: available silk %d yarn %d cloth %d leather %d\n", supply[M_SILK], supply[M_YARN], supply[M_CLOTH], supply[M_LEATHER]);
|
|
|
|
sizes[size] = u->race;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
for (auto ty : set<df::item_type>{ df::item_type::ARMOR, df::item_type::PANTS, df::item_type::SHOES })
|
|
|
|
void scan_replacements()
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
for (auto u : world->units.active)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
if (wearing.count(ty) == 0)
|
|
|
|
if (!Units::isOwnCiv(u) ||
|
|
|
|
needed[make_pair(ty, size)] += 1;
|
|
|
|
!Units::isOwnGroup(u) ||
|
|
|
|
}
|
|
|
|
!Units::isActive(u) ||
|
|
|
|
|
|
|
|
Units::isBaby(u))
|
|
|
|
|
|
|
|
continue; // skip units we don't control
|
|
|
|
|
|
|
|
|
|
|
|
for (auto w : worn)
|
|
|
|
set <df::item_type> wearing;
|
|
|
|
{
|
|
|
|
wearing.clear();
|
|
|
|
auto ty = w->getType();
|
|
|
|
|
|
|
|
auto oo = itemTypeMap.find(ty);
|
|
|
|
|
|
|
|
if (oo == itemTypeMap.end())
|
|
|
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
df::job_type o = oo->second;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
int size = world->raws.creatures.all[w->getMakerRace()]->adultsize;
|
|
|
|
deque<df::item*> worn;
|
|
|
|
std::string description;
|
|
|
|
worn.clear();
|
|
|
|
w->getItemDescription(&description, 0);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (available[make_pair(ty, size)] > 0)
|
|
|
|
for (auto inv : u->inventory)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
if (w->flags.bits.owned)
|
|
|
|
if (inv->mode != df::unit_inventory_item::Worn)
|
|
|
|
{
|
|
|
|
continue;
|
|
|
|
bool confiscated = Items::setOwner(w, NULL);
|
|
|
|
if (inv->item->getWear() > 0)
|
|
|
|
|
|
|
|
worn.push_back(inv->item);
|
|
|
|
out.print(
|
|
|
|
else
|
|
|
|
"%s %s from %s.\n",
|
|
|
|
wearing.insert(inv->item->getType());
|
|
|
|
(confiscated ? "Confiscated" : "Could not confiscate"),
|
|
|
|
}
|
|
|
|
description.c_str(),
|
|
|
|
|
|
|
|
Translation::TranslateName(&u->name, false).c_str()
|
|
|
|
|
|
|
|
);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (wearing.count(ty) == 0)
|
|
|
|
int size = world->raws.creatures.all[u->race]->adultsize;
|
|
|
|
available[make_pair(ty, size)] -= 1;
|
|
|
|
sizes[size] = u->race;
|
|
|
|
|
|
|
|
|
|
|
|
if (w->getWear() > 1)
|
|
|
|
for (auto ty : set<df::item_type>{ df::item_type::ARMOR, df::item_type::PANTS, df::item_type::SHOES })
|
|
|
|
w->flags.bits.dump = true;
|
|
|
|
{
|
|
|
|
|
|
|
|
if (wearing.count(ty) == 0)
|
|
|
|
|
|
|
|
needed[make_pair(ty, size)] += 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
|
|
|
|
|
|
|
|
for (auto w : worn)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
// out.print("%s worn by %s needs replacement\n",
|
|
|
|
auto ty = w->getType();
|
|
|
|
// description.c_str(),
|
|
|
|
auto o = itemTypeMap.at(ty);
|
|
|
|
// Translation::TranslateName(&u->name, false).c_str()
|
|
|
|
|
|
|
|
// );
|
|
|
|
int size = world->raws.creatures.all[w->getMakerRace()]->adultsize;
|
|
|
|
orders[make_tuple(o, w->getSubtype(), size)] += 1;
|
|
|
|
std::string description;
|
|
|
|
|
|
|
|
w->getItemDescription(&description, 0);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (available[make_pair(ty, size)] > 0)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
if (w->flags.bits.owned)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
bool confiscated = Items::setOwner(w, NULL);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
out->print(
|
|
|
|
|
|
|
|
"tailor: %s %s from %s.\n",
|
|
|
|
|
|
|
|
(confiscated ? "confiscated" : "could not confiscate"),
|
|
|
|
|
|
|
|
description.c_str(),
|
|
|
|
|
|
|
|
Translation::TranslateName(&u->name, false).c_str()
|
|
|
|
|
|
|
|
);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (wearing.count(ty) == 0)
|
|
|
|
|
|
|
|
available[make_pair(ty, size)] -= 1;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (w->getWear() > 1)
|
|
|
|
|
|
|
|
w->flags.bits.dump = true;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
else
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
// out->print("%s worn by %s needs replacement\n",
|
|
|
|
|
|
|
|
// description.c_str(),
|
|
|
|
|
|
|
|
// Translation::TranslateName(&u->name, false).c_str()
|
|
|
|
|
|
|
|
// );
|
|
|
|
|
|
|
|
orders[make_tuple(o, w->getSubtype(), size)] += 1;
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
auto entity = world->entities.all[ui->civ_id];
|
|
|
|
void create_orders()
|
|
|
|
|
|
|
|
|
|
|
|
for (auto a : needed)
|
|
|
|
|
|
|
|
{
|
|
|
|
{
|
|
|
|
df::item_type ty = a.first.first;
|
|
|
|
auto entity = world->entities.all[ui->civ_id];
|
|
|
|
int size = a.first.second;
|
|
|
|
|
|
|
|
int count = a.second;
|
|
|
|
for (auto& a : needed)
|
|
|
|
|
|
|
|
{
|
|
|
|
int sub = 0;
|
|
|
|
df::item_type ty = a.first.first;
|
|
|
|
vector<int16_t> v;
|
|
|
|
int size = a.first.second;
|
|
|
|
|
|
|
|
int count = a.second;
|
|
|
|
switch (ty) {
|
|
|
|
|
|
|
|
case df::item_type::ARMOR: v = entity->resources.armor_type; break;
|
|
|
|
int sub = 0;
|
|
|
|
case df::item_type::GLOVES: v = entity->resources.gloves_type; break;
|
|
|
|
vector<int16_t> v;
|
|
|
|
case df::item_type::HELM: v = entity->resources.helm_type; break;
|
|
|
|
|
|
|
|
case df::item_type::PANTS: v = entity->resources.pants_type; break;
|
|
|
|
|
|
|
|
case df::item_type::SHOES: v = entity->resources.shoes_type; break;
|
|
|
|
|
|
|
|
default: break;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (auto vv : v) {
|
|
|
|
|
|
|
|
bool isClothing = false;
|
|
|
|
|
|
|
|
switch (ty) {
|
|
|
|
switch (ty) {
|
|
|
|
case df::item_type::ARMOR: isClothing = world->raws.itemdefs.armor[vv] ->armorlevel == 0; break;
|
|
|
|
case df::item_type::ARMOR: v = entity->resources.armor_type; break;
|
|
|
|
case df::item_type::GLOVES: isClothing = world->raws.itemdefs.gloves[vv]->armorlevel == 0; break;
|
|
|
|
case df::item_type::GLOVES: v = entity->resources.gloves_type; break;
|
|
|
|
case df::item_type::HELM: isClothing = world->raws.itemdefs.helms[vv] ->armorlevel == 0; break;
|
|
|
|
case df::item_type::HELM: v = entity->resources.helm_type; break;
|
|
|
|
case df::item_type::PANTS: isClothing = world->raws.itemdefs.pants[vv] ->armorlevel == 0; break;
|
|
|
|
case df::item_type::PANTS: v = entity->resources.pants_type; break;
|
|
|
|
case df::item_type::SHOES: isClothing = world->raws.itemdefs.shoes[vv] ->armorlevel == 0; break;
|
|
|
|
case df::item_type::SHOES: v = entity->resources.shoes_type; break;
|
|
|
|
default: break;
|
|
|
|
default: break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (isClothing)
|
|
|
|
|
|
|
|
{
|
|
|
|
for (auto vv : v) {
|
|
|
|
sub = vv;
|
|
|
|
bool isClothing = false;
|
|
|
|
break;
|
|
|
|
switch (ty) {
|
|
|
|
|
|
|
|
case df::item_type::ARMOR: isClothing = world->raws.itemdefs.armor[vv]->armorlevel == 0; break;
|
|
|
|
|
|
|
|
case df::item_type::GLOVES: isClothing = world->raws.itemdefs.gloves[vv]->armorlevel == 0; break;
|
|
|
|
|
|
|
|
case df::item_type::HELM: isClothing = world->raws.itemdefs.helms[vv]->armorlevel == 0; break;
|
|
|
|
|
|
|
|
case df::item_type::PANTS: isClothing = world->raws.itemdefs.pants[vv]->armorlevel == 0; break;
|
|
|
|
|
|
|
|
case df::item_type::SHOES: isClothing = world->raws.itemdefs.shoes[vv]->armorlevel == 0; break;
|
|
|
|
|
|
|
|
default: break;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
if (isClothing)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
sub = vv;
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
orders[make_tuple(itemTypeMap[ty], sub, size)] += count;
|
|
|
|
const df::job_type j = itemTypeMap.at(ty);
|
|
|
|
|
|
|
|
orders[make_tuple(j, sub, size)] += count;
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// scan orders
|
|
|
|
void scan_existing_orders()
|
|
|
|
|
|
|
|
|
|
|
|
for (auto o : world->manager_orders)
|
|
|
|
|
|
|
|
{
|
|
|
|
{
|
|
|
|
auto f = jobTypeMap.find(o->job_type);
|
|
|
|
for (auto o : world->manager_orders)
|
|
|
|
if (f == jobTypeMap.end())
|
|
|
|
{
|
|
|
|
continue;
|
|
|
|
auto f = jobTypeMap.find(o->job_type);
|
|
|
|
|
|
|
|
if (f == jobTypeMap.end())
|
|
|
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
|
|
auto sub = o->item_subtype;
|
|
|
|
auto sub = o->item_subtype;
|
|
|
|
int race = o->hist_figure_id;
|
|
|
|
int race = o->hist_figure_id;
|
|
|
|
if (race == -1)
|
|
|
|
if (race == -1)
|
|
|
|
continue; // -1 means that the race of the worker will determine the size made; we must ignore these jobs
|
|
|
|
continue; // -1 means that the race of the worker will determine the size made; we must ignore these jobs
|
|
|
|
|
|
|
|
|
|
|
|
int size = world->raws.creatures.all[race]->adultsize;
|
|
|
|
int size = world->raws.creatures.all[race]->adultsize;
|
|
|
|
|
|
|
|
|
|
|
|
orders[make_tuple(o->job_type, sub, size)] -= o->amount_left;
|
|
|
|
orders[make_tuple(o->job_type, sub, size)] -= o->amount_left;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// place orders
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
for (auto o : orders)
|
|
|
|
void place_orders()
|
|
|
|
{
|
|
|
|
{
|
|
|
|
df::job_type ty;
|
|
|
|
auto entity = world->entities.all[ui->civ_id];
|
|
|
|
int sub;
|
|
|
|
|
|
|
|
int size;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tie(ty, sub, size) = o.first;
|
|
|
|
for (auto& o : orders)
|
|
|
|
int count = o.second;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (count > 0)
|
|
|
|
|
|
|
|
{
|
|
|
|
{
|
|
|
|
vector<int16_t> v;
|
|
|
|
df::job_type ty;
|
|
|
|
BitArray<df::armor_general_flags>* fl;
|
|
|
|
int sub;
|
|
|
|
string name_s, name_p;
|
|
|
|
int size;
|
|
|
|
|
|
|
|
|
|
|
|
switch (ty) {
|
|
|
|
tie(ty, sub, size) = o.first;
|
|
|
|
case df::job_type::MakeArmor:
|
|
|
|
int count = o.second;
|
|
|
|
name_s = world->raws.itemdefs.armor[sub]->name;
|
|
|
|
|
|
|
|
name_p = world->raws.itemdefs.armor[sub]->name_plural;
|
|
|
|
|
|
|
|
v = entity->resources.armor_type;
|
|
|
|
|
|
|
|
fl = &world->raws.itemdefs.armor[sub]->props.flags;
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
case df::job_type::MakeGloves:
|
|
|
|
|
|
|
|
name_s = world->raws.itemdefs.gloves[sub]->name;
|
|
|
|
|
|
|
|
name_p = world->raws.itemdefs.gloves[sub]->name_plural;
|
|
|
|
|
|
|
|
v = entity->resources.gloves_type;
|
|
|
|
|
|
|
|
fl = &world->raws.itemdefs.gloves[sub]->props.flags;
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
case df::job_type::MakeHelm:
|
|
|
|
|
|
|
|
name_s = world->raws.itemdefs.helms[sub]->name;
|
|
|
|
|
|
|
|
name_p = world->raws.itemdefs.helms[sub]->name_plural;
|
|
|
|
|
|
|
|
v = entity->resources.helm_type;
|
|
|
|
|
|
|
|
fl = &world->raws.itemdefs.helms[sub]->props.flags;
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
case df::job_type::MakePants:
|
|
|
|
|
|
|
|
name_s = world->raws.itemdefs.pants[sub]->name;
|
|
|
|
|
|
|
|
name_p = world->raws.itemdefs.pants[sub]->name_plural;
|
|
|
|
|
|
|
|
v = entity->resources.pants_type;
|
|
|
|
|
|
|
|
fl = &world->raws.itemdefs.pants[sub]->props.flags;
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
case df::job_type::MakeShoes:
|
|
|
|
|
|
|
|
name_s = world->raws.itemdefs.shoes[sub]->name;
|
|
|
|
|
|
|
|
name_p = world->raws.itemdefs.shoes[sub]->name_plural;
|
|
|
|
|
|
|
|
v = entity->resources.shoes_type;
|
|
|
|
|
|
|
|
fl = &world->raws.itemdefs.shoes[sub]->props.flags;
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
bool can_make = false;
|
|
|
|
if (count > 0)
|
|
|
|
for (auto vv : v)
|
|
|
|
|
|
|
|
{
|
|
|
|
{
|
|
|
|
if (vv == sub)
|
|
|
|
vector<int16_t> v;
|
|
|
|
{
|
|
|
|
BitArray<df::armor_general_flags>* fl;
|
|
|
|
can_make = true;
|
|
|
|
string name_s, name_p;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
switch (ty) {
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
case df::job_type::MakeArmor:
|
|
|
|
|
|
|
|
v = entity->resources.armor_type;
|
|
|
|
|
|
|
|
name_s = world->raws.itemdefs.armor[sub]->name;
|
|
|
|
|
|
|
|
name_p = world->raws.itemdefs.armor[sub]->name_plural;
|
|
|
|
|
|
|
|
fl = &world->raws.itemdefs.armor[sub]->props.flags;
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
case df::job_type::MakeGloves:
|
|
|
|
|
|
|
|
name_s = world->raws.itemdefs.gloves[sub]->name;
|
|
|
|
|
|
|
|
name_p = world->raws.itemdefs.gloves[sub]->name_plural;
|
|
|
|
|
|
|
|
v = entity->resources.gloves_type;
|
|
|
|
|
|
|
|
fl = &world->raws.itemdefs.gloves[sub]->props.flags;
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
case df::job_type::MakeHelm:
|
|
|
|
|
|
|
|
name_s = world->raws.itemdefs.helms[sub]->name;
|
|
|
|
|
|
|
|
name_p = world->raws.itemdefs.helms[sub]->name_plural;
|
|
|
|
|
|
|
|
v = entity->resources.helm_type;
|
|
|
|
|
|
|
|
fl = &world->raws.itemdefs.helms[sub]->props.flags;
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
case df::job_type::MakePants:
|
|
|
|
|
|
|
|
name_s = world->raws.itemdefs.pants[sub]->name;
|
|
|
|
|
|
|
|
name_p = world->raws.itemdefs.pants[sub]->name_plural;
|
|
|
|
|
|
|
|
v = entity->resources.pants_type;
|
|
|
|
|
|
|
|
fl = &world->raws.itemdefs.pants[sub]->props.flags;
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
case df::job_type::MakeShoes:
|
|
|
|
|
|
|
|
name_s = world->raws.itemdefs.shoes[sub]->name;
|
|
|
|
|
|
|
|
name_p = world->raws.itemdefs.shoes[sub]->name_plural;
|
|
|
|
|
|
|
|
v = entity->resources.shoes_type;
|
|
|
|
|
|
|
|
fl = &world->raws.itemdefs.shoes[sub]->props.flags;
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (!can_make)
|
|
|
|
bool can_make = std::find(v.begin(), v.end(), sub) != v.end();
|
|
|
|
{
|
|
|
|
|
|
|
|
out.print("Cannot make %s, skipped\n", name_p.c_str());
|
|
|
|
|
|
|
|
continue; // this civilization does not know how to make this item, so sorry
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
switch (ty) {
|
|
|
|
if (!can_make)
|
|
|
|
case df::item_type::ARMOR: break;
|
|
|
|
{
|
|
|
|
case df::item_type::GLOVES: break;
|
|
|
|
out->print("tailor: civilization cannot make %s, skipped\n", name_p.c_str());
|
|
|
|
case df::item_type::HELM: break;
|
|
|
|
continue;
|
|
|
|
case df::item_type::PANTS: break;
|
|
|
|
}
|
|
|
|
case df::item_type::SHOES: break;
|
|
|
|
|
|
|
|
default: break;
|
|
|
|
for (auto& m : material_order)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
if (count <= 0)
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
auto r = reserves.find(m);
|
|
|
|
|
|
|
|
int res = (r == reserves.end()) ? default_reserve : r->second;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (supply[m] > res && fl->is_set(m.armor_flag)) {
|
|
|
|
|
|
|
|
int c = count;
|
|
|
|
|
|
|
|
if (supply[m] < count + res)
|
|
|
|
|
|
|
|
c = supply[m] - res;
|
|
|
|
|
|
|
|
supply[m] -= c;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
auto order = new df::manager_order;
|
|
|
|
|
|
|
|
order->job_type = ty;
|
|
|
|
|
|
|
|
order->item_type = df::item_type::NONE;
|
|
|
|
|
|
|
|
order->item_subtype = sub;
|
|
|
|
|
|
|
|
order->mat_type = -1;
|
|
|
|
|
|
|
|
order->mat_index = -1;
|
|
|
|
|
|
|
|
order->amount_left = c;
|
|
|
|
|
|
|
|
order->amount_total = c;
|
|
|
|
|
|
|
|
order->status.bits.validated = false;
|
|
|
|
|
|
|
|
order->status.bits.active = false;
|
|
|
|
|
|
|
|
order->id = world->manager_order_next_id++;
|
|
|
|
|
|
|
|
order->hist_figure_id = sizes[size];
|
|
|
|
|
|
|
|
order->material_category = m.job_material;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
world->manager_orders.push_back(order);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
out->print("tailor: added order #%d for %d %s %s, sized for %s\n",
|
|
|
|
|
|
|
|
order->id,
|
|
|
|
|
|
|
|
c,
|
|
|
|
|
|
|
|
bitfield_to_string(order->material_category).c_str(),
|
|
|
|
|
|
|
|
(c > 1) ? name_p.c_str() : name_s.c_str(),
|
|
|
|
|
|
|
|
world->raws.creatures.all[order->hist_figure_id]->name[1].c_str()
|
|
|
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
count -= c;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
df::job_material_category mat;
|
|
|
|
public:
|
|
|
|
|
|
|
|
void do_scan(color_ostream& o)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
out = &o;
|
|
|
|
|
|
|
|
|
|
|
|
if (silk > count + 10 && fl->is_set(df::armor_general_flags::SOFT)) {
|
|
|
|
reset();
|
|
|
|
mat.whole = df::job_material_category::mask_silk;
|
|
|
|
|
|
|
|
silk -= count;
|
|
|
|
// scan for useable clothing
|
|
|
|
}
|
|
|
|
|
|
|
|
else if (cloth > count + 10 && fl->is_set(df::armor_general_flags::SOFT)) {
|
|
|
|
scan_clothing();
|
|
|
|
mat.whole = df::job_material_category::mask_cloth;
|
|
|
|
|
|
|
|
cloth -= count;
|
|
|
|
// scan for clothing raw materials
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
scan_materials();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// scan for units who need replacement clothing
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
scan_replacements();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// create new orders
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
create_orders();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// scan existing orders and subtract
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
scan_existing_orders();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// place orders
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
place_orders();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
command_result set_materials(color_ostream& out, vector<string>& parameters)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
list<MatType> newmat;
|
|
|
|
|
|
|
|
newmat.clear();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (auto m = parameters.begin() + 1; m != parameters.end(); m++)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
auto nameMatch = [m](MatType& m1) { return *m == m1.name; };
|
|
|
|
|
|
|
|
auto mm = std::find_if(all_materials.begin(), all_materials.end(), nameMatch);
|
|
|
|
|
|
|
|
if (mm == all_materials.end())
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
out.print("tailor: material %s not recognized\n", m->c_str());
|
|
|
|
|
|
|
|
return CR_WRONG_USAGE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (yarn > count + 10 && fl->is_set(df::armor_general_flags::SOFT)) {
|
|
|
|
else {
|
|
|
|
mat.whole = df::job_material_category::mask_yarn;
|
|
|
|
newmat.push_back(*mm);
|
|
|
|
yarn -= count;
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (leather > count + 10 && fl->is_set(df::armor_general_flags::LEATHER)) {
|
|
|
|
}
|
|
|
|
mat.whole = df::job_material_category::mask_leather;
|
|
|
|
|
|
|
|
leather -= count;
|
|
|
|
material_order = newmat;
|
|
|
|
|
|
|
|
out.print("tailor: material list set to %s\n", get_material_list().c_str());
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
return CR_OK;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
std::string get_material_list()
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
std::string s;
|
|
|
|
|
|
|
|
for (const auto& m : material_order)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
if (!s.empty()) s += ", ";
|
|
|
|
|
|
|
|
s += m.name;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
return s;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
void process(color_ostream& out)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
bool found = false;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (df::job_list_link* link = &world->jobs.list; link != NULL; link = link->next)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
if (link->item == NULL) continue;
|
|
|
|
|
|
|
|
if (link->item->job_type == df::enums::job_type::UpdateStockpileRecords)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
found = true;
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else // not enough appropriate material available
|
|
|
|
}
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
auto order = new df::manager_order();
|
|
|
|
if (found)
|
|
|
|
order->job_type = ty;
|
|
|
|
{
|
|
|
|
order->item_type = df::item_type::NONE;
|
|
|
|
do_scan(out);
|
|
|
|
order->item_subtype = sub;
|
|
|
|
|
|
|
|
order->mat_type = -1;
|
|
|
|
|
|
|
|
order->mat_index = -1;
|
|
|
|
|
|
|
|
order->amount_left = count;
|
|
|
|
|
|
|
|
order->amount_total = count;
|
|
|
|
|
|
|
|
order->status.bits.validated = false;
|
|
|
|
|
|
|
|
order->status.bits.active = false;
|
|
|
|
|
|
|
|
order->id = world->manager_order_next_id++;
|
|
|
|
|
|
|
|
order->hist_figure_id = sizes[size];
|
|
|
|
|
|
|
|
order->material_category = mat;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
world->manager_orders.push_back(order);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
out.print("Added order #%d for %d %s %s (sized for %s)\n",
|
|
|
|
|
|
|
|
order->id,
|
|
|
|
|
|
|
|
count,
|
|
|
|
|
|
|
|
bitfield_to_string(order->material_category).c_str(),
|
|
|
|
|
|
|
|
(count > 1) ? name_p.c_str() : name_s.c_str(),
|
|
|
|
|
|
|
|
world->raws.creatures.all[order->hist_figure_id]->name[1].c_str()
|
|
|
|
|
|
|
|
);
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
static std::unique_ptr<Tailor> tailor_instance;
|
|
|
|
|
|
|
|
|
|
|
|
#define DELTA_TICKS 600
|
|
|
|
#define DELTA_TICKS 600
|
|
|
|
|
|
|
|
|
|
|
|
DFhackCExport command_result plugin_onupdate(color_ostream &out)
|
|
|
|
DFhackCExport command_result plugin_onupdate(color_ostream& out)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
if (!enabled)
|
|
|
|
if (!enabled || !tailor_instance)
|
|
|
|
return CR_OK;
|
|
|
|
return CR_OK;
|
|
|
|
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if (!Maps::IsValid())
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if (!Maps::IsValid())
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@ -427,64 +561,76 @@ DFhackCExport command_result plugin_onupdate(color_ostream &out)
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if (world->frame_counter % DELTA_TICKS != 0)
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if (world->frame_counter % DELTA_TICKS != 0)
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return CR_OK;
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return CR_OK;
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bool found = false;
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for (df::job_list_link* link = &world->jobs.list; link != NULL; link = link->next)
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{
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{
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if (link->item == NULL) continue;
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CoreSuspender suspend;
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if (link->item->job_type == df::enums::job_type::UpdateStockpileRecords)
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tailor_instance->process(out);
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{
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found = true;
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break;
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}
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}
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if (found)
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{
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do_scan(out);
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}
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}
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return CR_OK;
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return CR_OK;
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}
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}
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static command_result tailor_cmd(color_ostream &out, vector <string> & parameters) {
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static command_result tailor_cmd(color_ostream& out, vector <string>& parameters) {
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bool desired = enabled;
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bool desired = enabled;
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if (parameters.size() == 1)
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if (parameters.size() == 1 && parameters[0] == "enable" || parameters[0] == "on" || parameters[0] == "1")
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{
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{
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if (parameters[0] == "enable" || parameters[0] == "on" || parameters[0] == "1")
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desired = true;
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{
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}
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desired = true;
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else if (parameters.size() == 1 && parameters[0] == "disable" || parameters[0] == "off" || parameters[0] == "0")
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}
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{
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else if (parameters[0] == "disable" || parameters[0] == "off" || parameters[0] == "0")
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desired = false;
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}
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else if (parameters.size() == 1 && parameters[0] == "usage" || parameters[0] == "help" || parameters[0] == "?")
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{
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out.print("%s: %s\nUsage:\n%s", plugin_name, tagline, usage);
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return CR_OK;
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}
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else if (parameters.size() == 1 && parameters[0] == "test")
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{
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if (tailor_instance)
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{
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{
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desired = false;
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tailor_instance->do_scan(out);
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return CR_OK;
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}
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}
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else if (parameters[0] == "usage" || parameters[0] == "help" || parameters[0] == "?")
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else
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{
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{
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out.print("%s: %s\nUsage:\n%s", plugin_name, tagline, usage);
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out.print("%s: not instantiated\n", plugin_name);
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return CR_OK;
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return CR_FAILURE;
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}
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}
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else if (parameters[0] == "test")
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}
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else if (parameters.size() > 1 && parameters[0] == "materials")
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{
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if (tailor_instance)
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{
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{
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do_scan(out);
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return tailor_instance->set_materials(out, parameters);
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return CR_OK;
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}
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}
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else if (parameters[0] != "status")
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else
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{
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{
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return CR_WRONG_USAGE;
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out.print("%s: not instantiated\n", plugin_name);
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return CR_FAILURE;
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}
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}
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}
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}
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else
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else if (parameters.size() == 1 && parameters[0] != "status")
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{
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return CR_WRONG_USAGE;
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return CR_WRONG_USAGE;
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}
|
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out.print("Tailor is %s %s.\n", (desired == enabled) ? "currently" : "now", desired ? "enabled" : "disabled");
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if (tailor_instance)
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{
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out.print("Material list is: %s\n", tailor_instance->get_material_list().c_str());
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}
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else
|
|
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|
{
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|
out.print("%s: not instantiated\n", plugin_name);
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|
}
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|
|
out.print("Tailor is %s %s.\n", (desired == enabled)? "currently": "now", desired? "enabled": "disabled");
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|
|
enabled = desired;
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|
|
enabled = desired;
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|
|
return CR_OK;
|
|
|
|
return CR_OK;
|
|
|
|
}
|
|
|
|
}
|
|
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|
|
|
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|
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|
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|
|
DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_change_event event)
|
|
|
|
DFhackCExport command_result plugin_onstatechange(color_ostream& out, state_change_event event)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
return CR_OK;
|
|
|
|
return CR_OK;
|
|
|
|
}
|
|
|
|
}
|
|
|
@ -495,8 +641,10 @@ DFhackCExport command_result plugin_enable(color_ostream& out, bool enable)
|
|
|
|
return CR_OK;
|
|
|
|
return CR_OK;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
DFhackCExport command_result plugin_init(color_ostream &out, std::vector <PluginCommand> &commands)
|
|
|
|
DFhackCExport command_result plugin_init(color_ostream& out, std::vector <PluginCommand>& commands)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
|
|
|
|
tailor_instance = std::move(dts::make_unique<Tailor>());
|
|
|
|
|
|
|
|
|
|
|
|
if (AUTOENABLE) {
|
|
|
|
if (AUTOENABLE) {
|
|
|
|
enabled = true;
|
|
|
|
enabled = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
@ -505,6 +653,9 @@ DFhackCExport command_result plugin_init(color_ostream &out, std::vector <Plugin
|
|
|
|
return CR_OK;
|
|
|
|
return CR_OK;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
DFhackCExport command_result plugin_shutdown(color_ostream &out) {
|
|
|
|
DFhackCExport command_result plugin_shutdown(color_ostream& out)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
tailor_instance.release();
|
|
|
|
|
|
|
|
|
|
|
|
return plugin_enable(out, false);
|
|
|
|
return plugin_enable(out, false);
|
|
|
|
}
|
|
|
|
}
|
|
|
|