@ -39,7 +39,7 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
- `hotkeys`: hotkey hints on menu popup will no longer get their last character cut off by the scrollbar
- ``launchdf``: launch Dwarf Fortress via the Steam client so Steam Workshop is functional
- `blueprint`: interpret saplings, shrubs, and twigs as floors instead of walls
- ``Buildings::StockpileIterator:``: fix to use world map boundaries when stockpile coordinates exist outside of the world map. Fixes unhandled exception for `combine`.
- `combine`: fix error processing stockpiles with boundaries that extend outside of the map
## Misc Improvements
- `buildingplan`: items in the item selection dialog should now use the same item quality symbols as the base game