Possible creature variables

develop
Petr Mrázek 2011-09-21 21:48:54 +02:00
parent ff20faa0c5
commit 71de950919
1 changed files with 3 additions and 3 deletions

@ -508,7 +508,7 @@ namespace DFHack
uint32_t birth_time; // 228 uint32_t birth_time; // 228
uint32_t unk_22c; uint32_t unk_22c;
uint32_t unk_230; uint32_t unk_230;
uint32_t unk_234; df_creature * unk_234; // suspiciously close to the pregnancy/birth stuff. Mother?
uint32_t unk_238; uint32_t unk_238;
int32_t unk_23c; int32_t unk_23c;
int32_t unk_240; int32_t unk_240;
@ -674,8 +674,8 @@ namespace DFHack
uint16_t able_stand_impair; // 796 uint16_t able_stand_impair; // 796
uint16_t able_grasp; // 798 uint16_t able_grasp; // 798
uint16_t able_grasp_impair; // 79a uint16_t able_grasp_impair; // 79a
uint32_t unk_79c; uint32_t unk_79c; // able_fly/impair (maybe)
uint32_t unk_7a0; uint32_t unk_7a0; // able_fly/impair (maybe)
std::vector<void*> unk_7a4; std::vector<void*> unk_7a4;
uint32_t unk_7b4; uint32_t unk_7b4;
uint32_t unk_7b8; uint32_t unk_7b8;