Fixed includes, unified formatting.

develop
Petr Mrázek 2010-10-25 04:39:14 +02:00
parent 36fb3a2c6a
commit 70cb93d9f4
5 changed files with 1722 additions and 1537 deletions

File diff suppressed because it is too large Load Diff

@ -5,6 +5,7 @@
#include <map>
#include <stddef.h>
#include <assert.h>
#include <string.h>
using namespace std;
#include <DFHack.h>
@ -20,20 +21,20 @@ int main (void)
DFHack::tiletypes40d tiles;
DFHack::tiletypes40d tilesAbove;
//DFHack::TileRow *ptile;
int32_t oldT, newT;
int16_t t;
//DFHack::TileRow *ptile;
int32_t oldT, newT;
int16_t t;
int dirty=0, count=0;
int dirty=0, count=0;
DFHack::ContextManager DFMgr("Memory.xml");
DFHack::Context *DF = DFMgr.getSingleContext();
//sanity check
assert( sizeof(designations) == (16*16*sizeof(DFHack::t_designation)) );
//sanity check
assert( sizeof(designations) == (16*16*sizeof(DFHack::t_designation)) );
//Init
try
//Init
try
{
DF->Attach();
}
@ -46,9 +47,9 @@ int main (void)
return 1;
}
DFHack::Maps *Mapz = DF->getMaps();
// init the map
if(!Mapz->Start())
if (!Mapz->Start())
{
cerr << "Can't init map." << endl;
#ifndef LINUX_BUILD
@ -56,73 +57,81 @@ int main (void)
#endif
return 1;
}
Mapz->getSize(x_max,y_max,z_max);
uint8_t zeroes [16][16] = {0};
// walk the map
for(uint32_t x = 0; x< x_max;x++)
for (uint32_t x = 0; x< x_max;x++)
{
for(uint32_t y = 0; y< y_max;y++)
for (uint32_t y = 0; y< y_max;y++)
{
for(uint32_t z = 0; z< z_max;z++)
for (uint32_t z = 0; z< z_max;z++)
{
if(Mapz->isValidBlock(x,y,z))
if (Mapz->isValidBlock(x,y,z))
{
dirty=0;
dirty=0;
Mapz->ReadDesignations(x,y,z, &designations);
Mapz->ReadTileTypes(x,y,z, &tiles);
if(Mapz->isValidBlock(x,y,z+1)){
Mapz->ReadTileTypes(x,y,z+1, &tilesAbove);
}else{
memset(&tilesAbove,0,sizeof(tilesAbove));
}
for(uint32_t ty=0;ty<16;++ty){
for(uint32_t tx=0;tx<16;++tx){
//Only the remove ramp designation (ignore channel designation, etc)
oldT = tiles[tx][ty];
if( DFHack::designation_default == designations[tx][ty].bits.dig
&& DFHack::RAMP==DFHack::tileTypeTable[oldT].c
){
//Current tile is a ramp.
//Set current tile, as accurately as can be expected
newT = DFHack::findSimilarTileType(oldT,DFHack::FLOOR);
//If no change, skip it (couldn't find a good tile type)
if( oldT == newT) continue;
//Set new tile type, clear designation
tiles[tx][ty] = newT;
designations[tx][ty].bits.dig = DFHack::designation_no;
//Check the tile above this one, in case a downward slope needs to be removed.
if( DFHack::RAMP_TOP == DFHack::tileTypeTable[tilesAbove[tx][ty]].c ){
tilesAbove[tx][ty] = 32;
}
dirty=-1;
++count;
}
}
}
//If anything was changed, write it all.
if(dirty){
Mapz->WriteDesignations(x,y,z, &designations);
Mapz->WriteTileTypes(x,y,z, &tiles);
if(Mapz->isValidBlock(x,y,z+1)){
Mapz->WriteTileTypes(x,y,z+1, &tilesAbove);
}
}
Mapz->ReadTileTypes(x,y,z, &tiles);
if (Mapz->isValidBlock(x,y,z+1))
{
Mapz->ReadTileTypes(x,y,z+1, &tilesAbove);
}
else
{
memset(&tilesAbove,0,sizeof(tilesAbove));
}
for (uint32_t ty=0;ty<16;++ty)
{
for (uint32_t tx=0;tx<16;++tx)
{
//Only the remove ramp designation (ignore channel designation, etc)
oldT = tiles[tx][ty];
if ( DFHack::designation_default == designations[tx][ty].bits.dig
&& DFHack::RAMP==DFHack::tileTypeTable[oldT].c)
{
//Current tile is a ramp.
//Set current tile, as accurately as can be expected
newT = DFHack::findSimilarTileType(oldT,DFHack::FLOOR);
//If no change, skip it (couldn't find a good tile type)
if ( oldT == newT) continue;
//Set new tile type, clear designation
tiles[tx][ty] = newT;
designations[tx][ty].bits.dig = DFHack::designation_no;
//Check the tile above this one, in case a downward slope needs to be removed.
if ( DFHack::RAMP_TOP == DFHack::tileTypeTable[tilesAbove[tx][ty]].c )
{
tilesAbove[tx][ty] = 32;
}
dirty=-1;
++count;
}
}
}
//If anything was changed, write it all.
if (dirty)
{
Mapz->WriteDesignations(x,y,z, &designations);
Mapz->WriteTileTypes(x,y,z, &tiles);
if (Mapz->isValidBlock(x,y,z+1))
{
Mapz->WriteTileTypes(x,y,z+1, &tilesAbove);
}
}
}
}
}
}
DF->Detach();
cout << "Found and changed " << count << " tiles." << endl;
#ifndef LINUX_BUILD
cout << "Found and changed " << count << " tiles." << endl;
#ifndef LINUX_BUILD
cout << "Done. Press any key to continue" << endl;
cin.ignore();
#endif
#endif
return 0;
}

File diff suppressed because it is too large Load Diff

@ -17,77 +17,84 @@ using namespace DFHack;
int main (int argc, char **argv)
{
FILE *f=stdout;
const int Columns = 7;
const char * Headings[Columns] = {"TileTypeID","Class","Material","V","Special","Direction","Description"};
size_t Size[ Columns ] = {};
int i;
FILE *f=stdout;
const int Columns = 7;
const char * Headings[Columns] = {"TileTypeID","Class","Material","V","Special","Direction","Description"};
size_t Size[ Columns ] = {};
int i;
//First, figure out column widths.
for(i=0;i<Columns;++i){
Size[i]=strlen(Headings[i])+1;
}
//First, figure out column widths.
for(i=0;i<Columns;++i)
{
Size[i]=strlen(Headings[i])+1;
}
//Classes
fprintf(f,"\nTile Type Classes:\n");
for(i=0;i<tileclass_count;++i){
Size[1]=max<size_t>(Size[1],strlen(TileClassString[i]));
fprintf(f,"%4i ; %s\n", i, TileClassString[i] ,0 );
}
//Classes
fprintf(f,"\nTile Type Classes:\n");
for(i=0;i<tileclass_count;++i)
{
Size[1]=max<size_t>(Size[1],strlen(TileClassString[i]));
fprintf(f,"%4i ; %s\n", i, TileClassString[i] ,0 );
}
//Materials
fprintf(f,"\nTile Type Materials:\n");
for(i=0;i<tilematerial_count;++i){
Size[2]=max<size_t>(Size[2],strlen(TileMaterialString[i]));
fprintf(f,"%4i ; %s\n", i, TileMaterialString[i] ,0 );
}
//Materials
fprintf(f,"\nTile Type Materials:\n");
for(i=0;i<tilematerial_count;++i)
{
Size[2]=max<size_t>(Size[2],strlen(TileMaterialString[i]));
fprintf(f,"%4i ; %s\n", i, TileMaterialString[i] ,0 );
}
//Specials
fprintf(f,"\nTile Type Specials:\n");
for(i=0;i<tilespecial_count;++i){
Size[4]=max<size_t>(Size[4],strlen(TileSpecialString[i]));
fprintf(f,"%4i ; %s\n", i, TileSpecialString[i] ,0 );
}
//Specials
fprintf(f,"\nTile Type Specials:\n");
for(i=0;i<tilespecial_count;++i)
{
Size[4]=max<size_t>(Size[4],strlen(TileSpecialString[i]));
fprintf(f,"%4i ; %s\n", i, TileSpecialString[i] ,0 );
}
/* - Not needed for now -
//Direction is tricky
for(i=0;i<TILE_TYPE_ARRAY_LENGTH;++i)
Size[5]=max(Size[5], tileTypeTable[i].d.sum()+1 );
*/
/* - Not needed for now -
//Direction is tricky
for(i=0;i<TILE_TYPE_ARRAY_LENGTH;++i)
Size[5]=max(Size[5], tileTypeTable[i].d.sum()+1 );
*/
//Print the headings first.
fprintf(f,"\nTile Types:\n");
for(i=0;i<Columns;++i){
if(i) putc(';',f);
fprintf(f," %-*s ",Size[i],Headings[i],0);
}
fprintf(f,"\n");
//Print the headings first.
fprintf(f,"\nTile Types:\n");
for(i=0;i<Columns;++i)
{
if(i) putc(';',f);
fprintf(f," %-*s ",Size[i],Headings[i],0);
}
fprintf(f,"\n");
//Process the whole array.
//A macro should be used for making the strings safe, but they are left in naked ? blocks
//to illustrate the array references more clearly.
for(i=0;i<TILE_TYPE_ARRAY_LENGTH;++i){
fprintf(f," %*i ; %-*s ; %-*s ; %*c ; %-*s ; %-*s ; %s\n",
Size[0], i,
Size[1], ( tileTypeTable[i].name ? TileClassString[ tileTypeTable[i].c ] : "" ),
Size[2], ( tileTypeTable[i].name ? TileMaterialString[ tileTypeTable[i].m ] : "" ),
Size[3], ( tileTypeTable[i].v ? '0'+tileTypeTable[i].v : ' ' ),
Size[4], ( tileTypeTable[i].s ? TileSpecialString[ tileTypeTable[i].s ] : "" ),
Size[5], ( tileTypeTable[i].d.whole ? tileTypeTable[i].d.getStr() : "" ),
( tileTypeTable[i].name ? tileTypeTable[i].name : "" ),
0
);
}
fprintf(f,"\n");
//Process the whole array.
//A macro should be used for making the strings safe, but they are left in naked ? blocks
//to illustrate the array references more clearly.
for(i=0;i<TILE_TYPE_ARRAY_LENGTH;++i)
{
fprintf(f," %*i ; %-*s ; %-*s ; %*c ; %-*s ; %-*s ; %s\n",
Size[0], i,
Size[1], ( tileTypeTable[i].name ? TileClassString[ tileTypeTable[i].c ] : "" ),
Size[2], ( tileTypeTable[i].name ? TileMaterialString[ tileTypeTable[i].m ] : "" ),
Size[3], ( tileTypeTable[i].v ? '0'+tileTypeTable[i].v : ' ' ),
Size[4], ( tileTypeTable[i].s ? TileSpecialString[ tileTypeTable[i].s ] : "" ),
Size[5], ( tileTypeTable[i].d.whole ? tileTypeTable[i].d.getStr() : "" ),
( tileTypeTable[i].name ? tileTypeTable[i].name : "" ),
0
);
}
fprintf(f,"\n");
#ifndef LINUX_BUILD
if( 1== argc){
cout << "Done. Press any key to continue" << endl;
cin.ignore();
}
if( 1== argc)
{
cout << "Done. Press any key to continue" << endl;
cin.ignore();
}
#endif
return 0;
}

@ -1,170 +1,168 @@
// Just show some position data
#include <iostream>
#include <iomanip>
#include <climits>
#include <vector>
#include <sstream>
#include <ctime>
#include <cstdio>
#define DFHACK_WANT_MISCUTILS 1
#define DFHACK_WANT_TILETYPES 1
#include <DFHack.h>
using namespace DFHack;
int main (int numargs, const char ** args)
{
DFHack::ContextManager DFMgr("Memory.xml");
DFHack::Context *DF = DFMgr.getSingleContext();
BEGIN_PROBE:
try
{
DF->Attach();
}
catch (std::exception& e)
{
std::cerr << e.what() << std::endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
DFHack::Position *Pos = DF->getPosition();
DFHack::VersionInfo* mem = DF->getMemoryInfo();
DFHack::Maps *Maps = DF->getMaps();
DFHack::Process * p = DF->getProcess();
OffsetGroup *mapsg = mem->getGroup("Maps");
OffsetGroup *mapblockg = mapsg->getGroup("block");
OffsetGroup *localfeatg = mapsg->getGroup("features")->getGroup("local");
uint32_t region_x_offset = mapsg->getAddress("region_x");
uint32_t region_y_offset = mapsg->getAddress("region_y");
uint32_t region_z_offset = mapsg->getAddress("region_z");
uint32_t designatus = mapblockg->getOffset("designation");
uint32_t block_feature1 = mapblockg->getOffset("feature_local");
uint32_t block_feature2 = mapblockg->getOffset("feature_global");
uint32_t feature1_start_ptr = localfeatg->getAddress("start_ptr");
int32_t regionX, regionY, regionZ;
// read position of the region inside DF world
p->readDWord (region_x_offset, (uint32_t &)regionX);
p->readDWord (region_y_offset, (uint32_t &)regionY);
p->readDWord (region_z_offset, (uint32_t &)regionZ);
Maps->Start();
// Just show some position data
#include <iostream>
#include <iomanip>
#include <climits>
#include <vector>
#include <sstream>
#include <ctime>
#include <cstdio>
#define DFHACK_WANT_MISCUTILS 1
#define DFHACK_WANT_TILETYPES 1
#include <DFHack.h>
using namespace DFHack;
int main (int numargs, const char ** args)
{
DFHack::ContextManager DFMgr("Memory.xml");
DFHack::Context *DF = DFMgr.getSingleContext();
BEGIN_PROBE:
try
{
DF->Attach();
}
catch (std::exception& e)
{
std::cerr << e.what() << std::endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
DFHack::Position *Pos = DF->getPosition();
DFHack::VersionInfo* mem = DF->getMemoryInfo();
DFHack::Maps *Maps = DF->getMaps();
DFHack::Process * p = DF->getProcess();
OffsetGroup *mapsg = mem->getGroup("Maps");
OffsetGroup *mapblockg = mapsg->getGroup("block");
OffsetGroup *localfeatg = mapsg->getGroup("features")->getGroup("local");
uint32_t region_x_offset = mapsg->getAddress("region_x");
uint32_t region_y_offset = mapsg->getAddress("region_y");
uint32_t region_z_offset = mapsg->getAddress("region_z");
uint32_t designatus = mapblockg->getOffset("designation");
uint32_t block_feature1 = mapblockg->getOffset("feature_local");
uint32_t block_feature2 = mapblockg->getOffset("feature_global");
uint32_t feature1_start_ptr = localfeatg->getAddress("start_ptr");
int32_t regionX, regionY, regionZ;
// read position of the region inside DF world
p->readDWord (region_x_offset, (uint32_t &)regionX);
p->readDWord (region_y_offset, (uint32_t &)regionY);
p->readDWord (region_z_offset, (uint32_t &)regionZ);
Maps->Start();
vector<DFHack::t_feature> global_features;
std::map <DFHack::planecoord, std::vector<DFHack::t_feature *> > local_features;
Maps->ReadLocalFeatures(local_features);
Maps->ReadGlobalFeatures(global_features);
int32_t cursorX, cursorY, cursorZ;
Pos->getCursorCoords(cursorX,cursorY,cursorZ);
if(cursorX != -30000)
{
uint32_t blockX = cursorX / 16;
uint32_t tileX = cursorX % 16;
uint32_t blockY = cursorY / 16;
uint32_t tileY = cursorY % 16;
t_temperatures tmpb1, tmpb2;
mapblock40d block;
if(Maps->ReadBlock40d(blockX,blockY,cursorZ,&block))
{
Maps->ReadTemperatures(blockX,blockY,cursorZ,&tmpb1, &tmpb2);
printf("block addr: 0x%x\n", block.origin);
int16_t tiletype = block.tiletypes[tileX][tileY];
naked_designation &des = block.designation[tileX][tileY].bits;
uint32_t &desw = block.designation[tileX][tileY].whole;
print_bits<uint32_t>(block.designation[tileX][tileY].whole,std::cout);
std::cout << endl;
print_bits<uint32_t>(block.occupancy[tileX][tileY].whole,std::cout);
std::cout << endl;
// tiletype
std::cout <<"tiletype: " << tiletype;
if(tileTypeTable[tiletype].name)
std::cout << " = " << tileTypeTable[tiletype].name << std::endl;
printf("%-10s: %4d %s\n","Class",tileTypeTable[tiletype].c,TileClassString[ tileTypeTable[tiletype].c ] , 0);
printf("%-10s: %4d %s\n","Material",tileTypeTable[tiletype].c,TileMaterialString[ tileTypeTable[tiletype].m ] , 0);
printf("%-10s: %4d %s\n","Special",tileTypeTable[tiletype].c,TileSpecialString[ tileTypeTable[tiletype].s ] , 0);
printf("%-10s: %4d\n","Variant",tileTypeTable[tiletype].v , 0);
printf("%-10s: %s\n","Direction",tileTypeTable[tiletype].d.getStr() , 0);
std::cout << std::endl;
std::cout <<"temperature1: " << tmpb1[tileX][tileY] << " U" << std::endl;
std::cout <<"temperature2: " << tmpb2[tileX][tileY] << " U" << std::endl;
// biome, geolayer
std::cout << "biome: " << des.biome << std::endl;
std::cout << "geolayer: " << des.geolayer_index << std::endl;
// liquids
if(des.flow_size)
{
if(des.liquid_type == DFHack::liquid_magma)
std::cout <<"magma: ";
else std::cout <<"water: ";
std::cout << des.flow_size << std::endl;
}
if(des.flow_forbid)
std::cout << "flow forbid" << std::endl;
if(des.pile)
std::cout << "stockpile?" << std::endl;
if(des.rained)
std::cout << "rained?" << std::endl;
if(des.smooth)
std::cout << "smooth?" << std::endl;
uint32_t designato = block.origin + designatus + (tileX * 16 + tileY) * sizeof(t_designation);
printf("designation offset: 0x%x\n", designato);
#define PRINT_FLAG( X ) printf("%-16s= %c\n", #X , ( des.X ? 'Y' : ' ' ) )
PRINT_FLAG( hidden );
PRINT_FLAG( light );
PRINT_FLAG( skyview );
PRINT_FLAG( subterranean );
PRINT_FLAG( water_table );
//PRINT_FLAG( rained );
planecoord pc;
pc.dim.x=blockX; pc.dim.y=blockY;
PRINT_FLAG( feature_local );
if( des.feature_local ){
printf("%-16s %4d (%2d) %s\n", "",
block.local_feature,
local_features[pc][block.local_feature]->type,
sa_feature[local_features[pc][block.local_feature]->type]
);
}
PRINT_FLAG( feature_global );
if( des.feature_global ){
printf("%-16s %4d (%2d) %s\n", "",
block.global_feature,
global_features[block.global_feature].type,
sa_feature[global_features[block.global_feature].type]
);
}
#undef PRINT_FLAG
std::cout << std::endl;
}
}
DF->Detach();
#ifndef LINUX_BUILD
//std::cout << "Done. Press any key to continue" << std::endl;
std::cout << "Press any key to refresh..." << std::endl;
cin.ignore();
goto BEGIN_PROBE;
#endif
return 0;
}
Maps->ReadLocalFeatures(local_features);
Maps->ReadGlobalFeatures(global_features);
int32_t cursorX, cursorY, cursorZ;
Pos->getCursorCoords(cursorX,cursorY,cursorZ);
if(cursorX != -30000)
{
uint32_t blockX = cursorX / 16;
uint32_t tileX = cursorX % 16;
uint32_t blockY = cursorY / 16;
uint32_t tileY = cursorY % 16;
t_temperatures tmpb1, tmpb2;
mapblock40d block;
if(Maps->ReadBlock40d(blockX,blockY,cursorZ,&block))
{
Maps->ReadTemperatures(blockX,blockY,cursorZ,&tmpb1, &tmpb2);
printf("block addr: 0x%x\n", block.origin);
int16_t tiletype = block.tiletypes[tileX][tileY];
naked_designation &des = block.designation[tileX][tileY].bits;
uint32_t &desw = block.designation[tileX][tileY].whole;
print_bits<uint32_t>(block.designation[tileX][tileY].whole,std::cout);
std::cout << endl;
print_bits<uint32_t>(block.occupancy[tileX][tileY].whole,std::cout);
std::cout << endl;
// tiletype
std::cout <<"tiletype: " << tiletype;
if(tileTypeTable[tiletype].name)
std::cout << " = " << tileTypeTable[tiletype].name << std::endl;
printf("%-10s: %4d %s\n","Class",tileTypeTable[tiletype].c,TileClassString[ tileTypeTable[tiletype].c ] , 0);
printf("%-10s: %4d %s\n","Material",tileTypeTable[tiletype].c,TileMaterialString[ tileTypeTable[tiletype].m ] , 0);
printf("%-10s: %4d %s\n","Special",tileTypeTable[tiletype].c,TileSpecialString[ tileTypeTable[tiletype].s ] , 0);
printf("%-10s: %4d\n","Variant",tileTypeTable[tiletype].v , 0);
printf("%-10s: %s\n","Direction",tileTypeTable[tiletype].d.getStr() , 0);
std::cout << std::endl;
std::cout <<"temperature1: " << tmpb1[tileX][tileY] << " U" << std::endl;
std::cout <<"temperature2: " << tmpb2[tileX][tileY] << " U" << std::endl;
// biome, geolayer
std::cout << "biome: " << des.biome << std::endl;
std::cout << "geolayer: " << des.geolayer_index << std::endl;
// liquids
if(des.flow_size)
{
if(des.liquid_type == DFHack::liquid_magma)
std::cout <<"magma: ";
else std::cout <<"water: ";
std::cout << des.flow_size << std::endl;
}
if(des.flow_forbid)
std::cout << "flow forbid" << std::endl;
if(des.pile)
std::cout << "stockpile?" << std::endl;
if(des.rained)
std::cout << "rained?" << std::endl;
if(des.smooth)
std::cout << "smooth?" << std::endl;
uint32_t designato = block.origin + designatus + (tileX * 16 + tileY) * sizeof(t_designation);
printf("designation offset: 0x%x\n", designato);
#define PRINT_FLAG( X ) printf("%-16s= %c\n", #X , ( des.X ? 'Y' : ' ' ) )
PRINT_FLAG( hidden );
PRINT_FLAG( light );
PRINT_FLAG( skyview );
PRINT_FLAG( subterranean );
PRINT_FLAG( water_table );
//PRINT_FLAG( rained );
planecoord pc;
pc.dim.x=blockX; pc.dim.y=blockY;
PRINT_FLAG( feature_local );
if( des.feature_local )
{
printf("%-16s %4d (%2d) %s\n", "",
block.local_feature,
local_features[pc][block.local_feature]->type,
sa_feature[local_features[pc][block.local_feature]->type]
);
}
PRINT_FLAG( feature_global );
if( des.feature_global ){
printf("%-16s %4d (%2d) %s\n", "",
block.global_feature,
global_features[block.global_feature].type,
sa_feature[global_features[block.global_feature].type]
);
}
#undef PRINT_FLAG
std::cout << std::endl;
}
}
DF->Detach();
#ifndef LINUX_BUILD
std::cout << "Press any key to refresh..." << std::endl;
cin.ignore();
goto BEGIN_PROBE;
#endif
return 0;
}