Plugin manager, reworked kittens and reveal.
parent
0bb097296a
commit
6fd7d42f00
@ -0,0 +1,181 @@
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/*
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https://github.com/peterix/dfhack
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Copyright (c) 2009-2011 Petr Mrázek (peterix@gmail.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#include "Internal.h"
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#include "dfhack/Core.h"
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#include "dfhack/Process.h"
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#include "dfhack/PluginManager.h"
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#include "dfhack/Console.h"
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using namespace DFHack;
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#include <string>
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#include <vector>
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#include <map>
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using namespace std;
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#ifdef LINUX_BUILD
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#include <dirent.h>
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#include <errno.h>
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#else
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#include "wdirent.h"
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#endif
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static int getdir (string dir, vector<string> &files)
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{
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DIR *dp;
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struct dirent *dirp;
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if((dp = opendir(dir.c_str())) == NULL)
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{
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dfout << "Error(" << errno << ") opening " << dir << endl;
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return errno;
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}
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while ((dirp = readdir(dp)) != NULL) {
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files.push_back(string(dirp->d_name));
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}
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closedir(dp);
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return 0;
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}
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bool hasEnding (std::string const &fullString, std::string const &ending)
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{
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if (fullString.length() > ending.length())
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{
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return (0 == fullString.compare (fullString.length() - ending.length(), ending.length(), ending));
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}
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else
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{
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return false;
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}
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}
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Plugin::Plugin(Core * core, const std::string & file)
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{
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filename = file;
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plugin_lib = 0;
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plugin_init = 0;
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plugin_shutdown = 0;
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plugin_status = 0;
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loaded = false;
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DFLibrary * plug = OpenPlugin(file.c_str());
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if(!plug)
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{
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dfout << "Can't load plugin " << filename << endl;
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return;
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}
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const char * (*_PlugName)() =(const char * (*)()) LookupPlugin(plug, "plugin_name");
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if(!_PlugName)
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{
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dfout << "Plugin " << filename << " has no name." << endl;
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ClosePlugin(plug);
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return;
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}
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plugin_init = (command_result (*)(Core *, std::vector <PluginCommand> &)) LookupPlugin(plug, "plugin_init");
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if(!plugin_init)
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{
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dfout << "Plugin " << filename << " has no init function." << endl;
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ClosePlugin(plug);
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return;
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}
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plugin_status = (command_result (*)(Core *, std::string &)) LookupPlugin(plug, "plugin_status");
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plugin_shutdown = (command_result (*)(Core *)) LookupPlugin(plug, "plugin_shutdown");
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name = _PlugName();
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plugin_lib = plug;
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loaded = true;
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dfout << "Found plugin " << name << endl;
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if(plugin_init(core,commands) == CR_OK)
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{
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for(int i = 0; i < commands.size();i++)
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{
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dfout << commands[i].name << " : " << commands[i].description << std::endl;
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}
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}
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else
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{
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// horrible!
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}
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}
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Plugin::~Plugin()
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{
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if(loaded)
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ClosePlugin(plugin_lib);
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}
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bool Plugin::isLoaded()
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{
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return loaded;
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}
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PluginManager::PluginManager(Core * core)
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{
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#ifdef LINUX_BUILD
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string path = core->p->getPath() + "/plugins/";
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const string searchstr = ".plug.so";
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#else
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string path = core->p->getPath() + "\\plugins\\";
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const string searchstr = ".plug.dll";
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#endif
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vector <string> filez;
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getdir(path, filez);
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for(int i = 0; i < filez.size();i++)
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{
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if(hasEnding(filez[i],searchstr))
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{
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Plugin * p = new Plugin(core, path + filez[i]);
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for(int j = 0; j < p->commands.size();j++)
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{
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commands[p->commands[j].name] = &p->commands[j];
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}
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all_plugins.push_back(p);
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}
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}
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}
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PluginManager::~PluginManager()
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{
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}
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Plugin *PluginManager::getPluginByName (const std::string & name)
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{
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}
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command_result PluginManager::InvokeCommand( std::string & command, std::vector <std::string> & parameters)
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{
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Core * c = &Core::getInstance();
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map <string, PluginCommand *>::iterator iter = commands.find(command);
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if(iter != commands.end())
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{
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return iter->second->function(c,parameters);
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}
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return CR_NOT_IMPLEMENTED;
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}
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/*
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for (map <string, int (*)(Core *)>::iterator iter = plugins.begin(); iter != plugins.end(); iter++)
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{
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dfout << iter->first << endl;
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}
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*/
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/*
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*/
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@ -0,0 +1,98 @@
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/*
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https://github.com/peterix/dfhack
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Copyright (c) 2009-2011 Petr Mrázek (peterix@gmail.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
|
||||
would be appreciated but is not required.
|
||||
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#pragma once
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#include "dfhack/Export.h"
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#include <map>
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#include <string>
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#include <vector>
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struct DFLibrary;
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namespace DFHack
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{
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class Core;
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class PluginManager;
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enum command_result
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{
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CR_NOT_IMPLEMENTED = -1,
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CR_FAILURE = 0,
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CR_OK = 1
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};
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struct PluginCommand
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{
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PluginCommand(const char * _name,
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const char * _description,
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command_result (*function_)(Core *, std::vector <std::string> &)
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)
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{
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name = _name;
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description = _description;
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function = function_;
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}
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PluginCommand (const PluginCommand & rhs)
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{
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name = rhs.name;
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description = rhs.description;
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function = rhs.function;
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}
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std::string name;
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std::string description;
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command_result (*function)(Core *, std::vector <std::string> &);
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};
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class Plugin
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{
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friend class PluginManager;
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public:
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Plugin(DFHack::Core* core, const std::string& file);
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~Plugin();
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bool isLoaded ();
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/*
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bool Load ();
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bool Unload ();
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std::string Status ();
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*/
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private:
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std::vector <PluginCommand> commands;
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std::string filename;
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std::string name;
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DFLibrary * plugin_lib;
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bool loaded;
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command_result (*plugin_init)(Core *, std::vector <PluginCommand> &);
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command_result (*plugin_status)(Core *, std::string &);
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command_result (*plugin_shutdown)(Core *);
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};
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class DFHACK_EXPORT PluginManager
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{
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public:
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PluginManager(Core * core);
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~PluginManager();
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Plugin *getPluginByName (const std::string & name);
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command_result InvokeCommand( std::string & command, std::vector <std::string> & parameters);
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private:
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std::map <std::string, PluginCommand *> commands;
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std::vector <Plugin *> all_plugins;
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std::string plugin_path;
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};
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}
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#pragma once
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/**
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* File: rlutil.h
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*
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* About: Description
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* This file provides some useful utilities for console mode
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* roguelike game development with C and C++. It is aimed to
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* be cross-platform (at least Windows and Linux).
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*
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* About: Copyright
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* (C) 2011 The united church of gotoxy.
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*
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*/
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/// Define: RLUTIL_USE_ANSI
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/// Define this to use ANSI escape sequences also on Windows
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/// (defaults to using WinAPI instead).
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#if 0
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#define RLUTIL_USE_ANSI
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#endif
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/// Define: RLUTIL_STRING_T
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/// Define/typedef this to your preference to override rlutil's string type.
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///
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/// Defaults to std::string with C++ and char* with C.
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#if 0
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#define RLUTIL_STRING_T char*
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#endif
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#ifdef __cplusplus
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/// Common C++ headers
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#include <iostream>
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#include <string>
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#include <sstream>
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/// Namespace forward declarations
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namespace rlutil
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{
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void locate(int x, int y);
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}
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#endif // __cplusplus
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#ifdef WIN32
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#include <windows.h> // for WinAPI and Sleep()
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#include <conio.h> // for getch() and kbhit()
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#else
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#ifdef __cplusplus
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#include <cstdio> // for getch()
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#else // __cplusplus
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#include <stdio.h> // for getch()
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#endif // __cplusplus
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#include <termios.h> // for getch() and kbhit()
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#include <unistd.h> // for getch(), kbhit() and (u)sleep()
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#include <sys/ioctl.h> // for getkey()
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#include <sys/types.h> // for kbhit()
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#include <sys/time.h> // for kbhit()
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/// Function: getch
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/// Get character without waiting for Return to be pressed.
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/// Windows has this in conio.h
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int getch()
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{
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// Here be magic.
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struct termios oldt, newt;
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int ch;
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tcgetattr(STDIN_FILENO, &oldt);
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newt = oldt;
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newt.c_lflag &= ~(ICANON | ECHO);
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tcsetattr(STDIN_FILENO, TCSANOW, &newt);
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ch = getchar();
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tcsetattr(STDIN_FILENO, TCSANOW, &oldt);
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return ch;
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}
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/// Function: kbhit
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/// Determines if keyboard has been hit.
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/// Windows has this in conio.h
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int kbhit()
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{
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// Here be dragons.
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static struct termios oldt, newt;
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int cnt = 0;
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tcgetattr(STDIN_FILENO, &oldt);
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newt = oldt;
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newt.c_lflag &= ~(ICANON | ECHO);
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newt.c_iflag = 0; // input mode
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newt.c_oflag = 0; // output mode
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newt.c_cc[VMIN] = 1; // minimum time to wait
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newt.c_cc[VTIME] = 1; // minimum characters to wait for
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tcsetattr(STDIN_FILENO, TCSANOW, &newt);
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ioctl(0, FIONREAD, &cnt); // Read count
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struct timeval tv;
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tv.tv_sec = 0;
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tv.tv_usec = 100;
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select(STDIN_FILENO+1, NULL, NULL, NULL, &tv); // A small time delay
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tcsetattr(STDIN_FILENO, TCSANOW, &oldt);
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return cnt; // Return number of characters
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}
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#endif // WIN32
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#ifndef gotoxy
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/// Function: gotoxy
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/// Same as <rlutil.locate>.
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void inline gotoxy(int x, int y) {
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#ifdef __cplusplus
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rlutil::
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#endif
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locate(x,y);
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}
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#endif // gotoxy
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#ifdef __cplusplus
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/// Namespace: rlutil
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/// In C++ all functions except <getch>, <kbhit> and <gotoxy> are arranged
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/// under namespace rlutil. That is because some platforms have them defined
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/// outside of rlutil.
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namespace rlutil {
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#endif
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/**
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* Defs: Internal typedefs and macros
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* RLUTIL_STRING_T - String type depending on which one of C or C++ is used
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* RLUTIL_PRINT(str) - Printing macro independent of C/C++
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*/
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#ifdef __cplusplus
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#ifndef RLUTIL_STRING_T
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typedef std::string RLUTIL_STRING_T;
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#endif // RLUTIL_STRING_T
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void inline RLUTIL_PRINT(RLUTIL_STRING_T st) { std::cout << st; }
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#else // __cplusplus
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#ifndef RLUTIL_STRING_T
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typedef char* RLUTIL_STRING_T;
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#endif // RLUTIL_STRING_T
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#define RLUTIL_PRINT(st) printf("%s", st)
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#endif // __cplusplus
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/**
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* Enums: Color codes
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*
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* BLACK - Black
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* RED - Red
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* GREEN - Green
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* BROWN - Brown / dark yellow
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* BLUE - Blue
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* MAGENTA - Magenta / purple
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* CYAN - Cyan
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* GREY - Grey / dark white
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* DARKGREY - Dark grey / light black
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* LIGHTRED - Light red
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* LIGHTGREEN - Light green
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* YELLOW - Yellow (bright)
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* LIGHTBLUE - Light blue
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* LIGHTMAGENTA - Light magenta / light purple
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* LIGHTCYAN - Light cyan
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* WHITE - White (bright)
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*/
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enum {
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BLACK,
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RED,
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GREEN,
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BROWN,
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BLUE,
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MAGENTA,
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CYAN,
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GREY,
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DARKGREY,
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LIGHTRED,
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LIGHTGREEN,
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YELLOW,
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LIGHTBLUE,
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LIGHTMAGENTA,
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LIGHTCYAN,
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WHITE
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};
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/**
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* Consts: ANSI color strings
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*
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* ANSI_CLS - Clears screen
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* ANSI_BLACK - Black
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* ANSI_RED - Red
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* ANSI_GREEN - Green
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* ANSI_BROWN - Brown / dark yellow
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* ANSI_BLUE - Blue
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* ANSI_MAGENTA - Magenta / purple
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* ANSI_CYAN - Cyan
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* ANSI_GREY - Grey / dark white
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* ANSI_DARKGREY - Dark grey / light black
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* ANSI_LIGHTRED - Light red
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* ANSI_LIGHTGREEN - Light green
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* ANSI_YELLOW - Yellow (bright)
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* ANSI_LIGHTBLUE - Light blue
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* ANSI_LIGHTMAGENTA - Light magenta / light purple
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* ANSI_LIGHTCYAN - Light cyan
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* ANSI_WHITE - White (bright)
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*/
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const RLUTIL_STRING_T ANSI_CLS = "\033[2J";
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const RLUTIL_STRING_T ANSI_BLACK = "\033[22;30m";
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const RLUTIL_STRING_T ANSI_RED = "\033[22;31m";
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const RLUTIL_STRING_T ANSI_GREEN = "\033[22;32m";
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const RLUTIL_STRING_T ANSI_BROWN = "\033[22;33m";
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const RLUTIL_STRING_T ANSI_BLUE = "\033[22;34m";
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const RLUTIL_STRING_T ANSI_MAGENTA = "\033[22;35m";
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const RLUTIL_STRING_T ANSI_CYAN = "\033[22;36m";
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const RLUTIL_STRING_T ANSI_GREY = "\033[22;37m";
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const RLUTIL_STRING_T ANSI_DARKGREY = "\033[01;30m";
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const RLUTIL_STRING_T ANSI_LIGHTRED = "\033[01;31m";
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const RLUTIL_STRING_T ANSI_LIGHTGREEN = "\033[01;32m";
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const RLUTIL_STRING_T ANSI_YELLOW = "\033[01;33m";
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const RLUTIL_STRING_T ANSI_LIGHTBLUE = "\033[01;34m";
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const RLUTIL_STRING_T ANSI_LIGHTMAGENTA = "\033[01;35m";
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const RLUTIL_STRING_T ANSI_LIGHTCYAN = "\033[01;36m";
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const RLUTIL_STRING_T ANSI_WHITE = "\033[01;37m";
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/**
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* Consts: Key codes for keyhit()
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*
|
||||
* KEY_ESCAPE - Escape
|
||||
* KEY_ENTER - Enter
|
||||
* KEY_SPACE - Space
|
||||
* KEY_INSERT - Insert
|
||||
* KEY_HOME - Home
|
||||
* KEY_END - End
|
||||
* KEY_DELETE - Delete
|
||||
* KEY_PGUP - PageUp
|
||||
* KEY_PGDOWN - PageDown
|
||||
* KEY_UP - Up arrow
|
||||
* KEY_DOWN - Down arrow
|
||||
* KEY_LEFT - Left arrow
|
||||
* KEY_RIGHT - Right arrow
|
||||
* KEY_F1 - F1
|
||||
* KEY_F2 - F2
|
||||
* KEY_F3 - F3
|
||||
* KEY_F4 - F4
|
||||
* KEY_F5 - F5
|
||||
* KEY_F6 - F6
|
||||
* KEY_F7 - F7
|
||||
* KEY_F8 - F8
|
||||
* KEY_F9 - F9
|
||||
* KEY_F10 - F10
|
||||
* KEY_F11 - F11
|
||||
* KEY_F12 - F12
|
||||
* KEY_NUMDEL - Numpad del
|
||||
* KEY_NUMPAD0 - Numpad 0
|
||||
* KEY_NUMPAD1 - Numpad 1
|
||||
* KEY_NUMPAD2 - Numpad 2
|
||||
* KEY_NUMPAD3 - Numpad 3
|
||||
* KEY_NUMPAD4 - Numpad 4
|
||||
* KEY_NUMPAD5 - Numpad 5
|
||||
* KEY_NUMPAD6 - Numpad 6
|
||||
* KEY_NUMPAD7 - Numpad 7
|
||||
* KEY_NUMPAD8 - Numpad 8
|
||||
* KEY_NUMPAD9 - Numpad 9
|
||||
*/
|
||||
const int KEY_ESCAPE = 0;
|
||||
const int KEY_ENTER = 1;
|
||||
const int KEY_SPACE = 32;
|
||||
|
||||
const int KEY_INSERT = 2;
|
||||
const int KEY_HOME = 3;
|
||||
const int KEY_PGUP = 4;
|
||||
const int KEY_DELETE = 5;
|
||||
const int KEY_END = 6;
|
||||
const int KEY_PGDOWN = 7;
|
||||
|
||||
const int KEY_UP = 14;
|
||||
const int KEY_DOWN = 15;
|
||||
const int KEY_LEFT = 16;
|
||||
const int KEY_RIGHT = 17;
|
||||
|
||||
const int KEY_F1 = 18;
|
||||
const int KEY_F2 = 19;
|
||||
const int KEY_F3 = 20;
|
||||
const int KEY_F4 = 21;
|
||||
const int KEY_F5 = 22;
|
||||
const int KEY_F6 = 23;
|
||||
const int KEY_F7 = 24;
|
||||
const int KEY_F8 = 25;
|
||||
const int KEY_F9 = 26;
|
||||
const int KEY_F10 = 27;
|
||||
const int KEY_F11 = 28;
|
||||
const int KEY_F12 = 29;
|
||||
|
||||
const int KEY_NUMDEL = 30;
|
||||
const int KEY_NUMPAD0 = 31;
|
||||
const int KEY_NUMPAD1 = 127;
|
||||
const int KEY_NUMPAD2 = 128;
|
||||
const int KEY_NUMPAD3 = 129;
|
||||
const int KEY_NUMPAD4 = 130;
|
||||
const int KEY_NUMPAD5 = 131;
|
||||
const int KEY_NUMPAD6 = 132;
|
||||
const int KEY_NUMPAD7 = 133;
|
||||
const int KEY_NUMPAD8 = 134;
|
||||
const int KEY_NUMPAD9 = 135;
|
||||
|
||||
/// Function: getkey
|
||||
/// Reads a key press (blocking) and returns a key code.
|
||||
///
|
||||
/// See <Key codes for keyhit()>
|
||||
///
|
||||
/// Note:
|
||||
/// Only Arrows, Esc, Enter and Space are currently working properly.
|
||||
int getkey(void)
|
||||
{
|
||||
#ifndef WIN32
|
||||
int cnt = kbhit(); // for ANSI escapes processing
|
||||
#endif
|
||||
int k = getch();
|
||||
switch(k)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
int kk;
|
||||
switch (kk = getch())
|
||||
{
|
||||
case 71: return KEY_NUMPAD7;
|
||||
case 72: return KEY_NUMPAD8;
|
||||
case 73: return KEY_NUMPAD9;
|
||||
case 75: return KEY_NUMPAD4;
|
||||
case 77: return KEY_NUMPAD6;
|
||||
case 79: return KEY_NUMPAD1;
|
||||
case 80: return KEY_NUMPAD4;
|
||||
case 81: return KEY_NUMPAD3;
|
||||
case 82: return KEY_NUMPAD0;
|
||||
case 83: return KEY_NUMDEL;
|
||||
default: return kk-59+KEY_F1; // Function keys
|
||||
}
|
||||
}
|
||||
case 224:
|
||||
{
|
||||
int kk;
|
||||
switch (kk = getch())
|
||||
{
|
||||
case 71: return KEY_HOME;
|
||||
case 72: return KEY_UP;
|
||||
case 73: return KEY_PGUP;
|
||||
case 75: return KEY_LEFT;
|
||||
case 77: return KEY_RIGHT;
|
||||
case 79: return KEY_END;
|
||||
case 80: return KEY_DOWN;
|
||||
case 81: return KEY_PGDOWN;
|
||||
case 82: return KEY_INSERT;
|
||||
case 83: return KEY_DELETE;
|
||||
default: return kk-123+KEY_F1; // Function keys
|
||||
}
|
||||
}
|
||||
case 13: return KEY_ENTER;
|
||||
#ifdef WIN32
|
||||
case 27: return KEY_ESCAPE;
|
||||
#else // WIN32
|
||||
case 155: // single-character CSI
|
||||
case 27:
|
||||
{
|
||||
// Process ANSI escape sequences
|
||||
if (cnt >= 3 && getch() == '[')
|
||||
{
|
||||
switch (k = getch())
|
||||
{
|
||||
case 'A': return KEY_UP;
|
||||
case 'B': return KEY_DOWN;
|
||||
case 'C': return KEY_RIGHT;
|
||||
case 'D': return KEY_LEFT;
|
||||
}
|
||||
} else return KEY_ESCAPE;
|
||||
}
|
||||
#endif // WIN32
|
||||
default: return k;
|
||||
}
|
||||
}
|
||||
|
||||
/// Function: nb_getch
|
||||
/// Non-blocking getch(). Returns 0 if no key was pressed.
|
||||
int inline nb_getch() {
|
||||
if (kbhit()) return getch();
|
||||
else return 0;
|
||||
}
|
||||
|
||||
/// Function: getANSIColor
|
||||
/// Return ANSI color escape sequence for specified number 0-15.
|
||||
///
|
||||
/// See <Color Codes>
|
||||
RLUTIL_STRING_T getANSIColor(const int c) {
|
||||
switch (c) {
|
||||
case 0 : return ANSI_BLACK;
|
||||
case 1 : return ANSI_BLUE; // non-ANSI
|
||||
case 2 : return ANSI_GREEN;
|
||||
case 3 : return ANSI_CYAN; // non-ANSI
|
||||
case 4 : return ANSI_RED; // non-ANSI
|
||||
case 5 : return ANSI_MAGENTA;
|
||||
case 6 : return ANSI_BROWN;
|
||||
case 7 : return ANSI_GREY;
|
||||
case 8 : return ANSI_DARKGREY;
|
||||
case 9 : return ANSI_LIGHTBLUE; // non-ANSI
|
||||
case 10: return ANSI_LIGHTGREEN;
|
||||
case 11: return ANSI_LIGHTCYAN; // non-ANSI;
|
||||
case 12: return ANSI_LIGHTRED; // non-ANSI;
|
||||
case 13: return ANSI_LIGHTMAGENTA;
|
||||
case 14: return ANSI_YELLOW; // non-ANSI
|
||||
case 15: return ANSI_WHITE;
|
||||
default: return "";
|
||||
}
|
||||
}
|
||||
|
||||
/// Function: setColor
|
||||
/// Change color specified by number (Windows / QBasic colors).
|
||||
///
|
||||
/// See <Color Codes>
|
||||
void inline setColor(int c) {
|
||||
#if defined(WIN32) && !defined(RLUTIL_USE_ANSI)
|
||||
HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
SetConsoleTextAttribute(hConsole, c);
|
||||
#else
|
||||
RLUTIL_PRINT(getANSIColor(c));
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Function: cls
|
||||
/// Clears screen and moves cursor home.
|
||||
void inline cls() {
|
||||
#if defined(WIN32) && !defined(RLUTIL_USE_ANSI)
|
||||
// TODO: This is cheating...
|
||||
system("cls");
|
||||
#else
|
||||
RLUTIL_PRINT("\033[2J\033[H");
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Function: locate
|
||||
/// Sets the cursor position to 1-based x,y.
|
||||
void locate(int x, int y)
|
||||
{
|
||||
#if defined(WIN32) && !defined(RLUTIL_USE_ANSI)
|
||||
COORD coord = {x-1, y-1}; // Windows uses 0-based coordinates
|
||||
SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), coord);
|
||||
#else // WIN32 || USE_ANSI
|
||||
#ifdef __cplusplus
|
||||
std::ostringstream oss;
|
||||
oss << "\033[" << y << ";" << x << "H";
|
||||
RLUTIL_PRINT(oss.str());
|
||||
#else // __cplusplus
|
||||
char buf[32];
|
||||
sprintf(buf, "\033[%d;%df", y, x);
|
||||
RLUTIL_PRINT(buf);
|
||||
#endif // __cplusplus
|
||||
#endif // WIN32 || USE_ANSI
|
||||
}
|
||||
|
||||
/// Function: hidecursor
|
||||
/// Hides the cursor.
|
||||
void inline hidecursor()
|
||||
{
|
||||
#if defined(WIN32) && !defined(RLUTIL_USE_ANSI)
|
||||
HANDLE hConsoleOutput;
|
||||
CONSOLE_CURSOR_INFO structCursorInfo;
|
||||
hConsoleOutput = GetStdHandle( STD_OUTPUT_HANDLE );
|
||||
GetConsoleCursorInfo( hConsoleOutput, &structCursorInfo ); // Get current cursor size
|
||||
structCursorInfo.bVisible = FALSE;
|
||||
SetConsoleCursorInfo( hConsoleOutput, &structCursorInfo );
|
||||
#else // WIN32 || USE_ANSI
|
||||
RLUTIL_PRINT("\033[?25l");
|
||||
#endif // WIN32 || USE_ANSI
|
||||
}
|
||||
|
||||
/// Function: showcursor
|
||||
/// Shows the cursor.
|
||||
void inline showcursor() {
|
||||
#if defined(WIN32) && !defined(RLUTIL_USE_ANSI)
|
||||
HANDLE hConsoleOutput;
|
||||
CONSOLE_CURSOR_INFO structCursorInfo;
|
||||
hConsoleOutput = GetStdHandle( STD_OUTPUT_HANDLE );
|
||||
GetConsoleCursorInfo( hConsoleOutput, &structCursorInfo ); // Get current cursor size
|
||||
structCursorInfo.bVisible = TRUE;
|
||||
SetConsoleCursorInfo( hConsoleOutput, &structCursorInfo );
|
||||
#else // WIN32 || USE_ANSI
|
||||
RLUTIL_PRINT("\033[?25h");
|
||||
#endif // WIN32 || USE_ANSI
|
||||
}
|
||||
|
||||
/// Function: msleep
|
||||
/// Waits given number of milliseconds before continuing.
|
||||
void inline msleep(unsigned int ms) {
|
||||
#ifdef WIN32
|
||||
Sleep(ms);
|
||||
#else
|
||||
// usleep argument must be under 1 000 000
|
||||
if (ms > 1000) sleep(ms/1000000);
|
||||
usleep((ms % 1000000) * 1000);
|
||||
#endif
|
||||
}
|
||||
|
||||
// TODO: Allow optional message for anykey()?
|
||||
|
||||
/// Function: anykey
|
||||
/// Waits until a key is pressed.
|
||||
void inline anykey() {
|
||||
getch();
|
||||
}
|
||||
|
||||
#ifndef min
|
||||
/// Function: min
|
||||
/// Returns the lesser of the two arguments.
|
||||
#ifdef __cplusplus
|
||||
template <class T> const T& min ( const T& a, const T& b ) { return (a<b)?a:b; }
|
||||
#else
|
||||
#define min(a,b) (((a)<(b))?(a):(b))
|
||||
#endif // __cplusplus
|
||||
#endif // min
|
||||
|
||||
#ifndef max
|
||||
/// Function: max
|
||||
/// Returns the greater of the two arguments.
|
||||
#ifdef __cplusplus
|
||||
template <class T> const T& max ( const T& a, const T& b ) { return (b<a)?a:b; }
|
||||
#else
|
||||
#define max(a,b) (((b)<(a))?(a):(b))
|
||||
#endif // __cplusplus
|
||||
#endif // max
|
||||
|
||||
// Classes are here at the end so that documentation is pretty.
|
||||
|
||||
#ifdef __cplusplus
|
||||
/// Class: CursorHider
|
||||
/// RAII OOP wrapper for <rlutil.hidecursor>.
|
||||
/// Hides the cursor and shows it again
|
||||
/// when the object goes out of scope.
|
||||
struct CursorHider {
|
||||
CursorHider() { hidecursor(); }
|
||||
~CursorHider() { showcursor(); }
|
||||
};
|
||||
|
||||
} // namespace rlutil
|
||||
#endif
|
Loading…
Reference in New Issue