|  |  |  | @ -1964,6 +1964,8 @@ void StockpileSerializer::read_weapons() | 
		
	
		
			
				|  |  |  |  |         bool usable = weapons.usable(); | 
		
	
		
			
				|  |  |  |  |         debug() <<  "unusable " <<  unusable <<  endl; | 
		
	
		
			
				|  |  |  |  |         debug() <<  "usable " <<  usable <<  endl; | 
		
	
		
			
				|  |  |  |  |         mPile->settings.weapons.unusable = unusable; | 
		
	
		
			
				|  |  |  |  |         mPile->settings.weapons.usable = usable; | 
		
	
		
			
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				|  |  |  |  |         // weapon type
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				|  |  |  |  |         unserialize_list_itemdef ( [=] ( const size_t & idx ) -> const std::string& | 
		
	
	
		
			
				
					|  |  |  | @ -2127,6 +2129,8 @@ void StockpileSerializer::read_armor() | 
		
	
		
			
				|  |  |  |  |         bool usable = armor.usable(); | 
		
	
		
			
				|  |  |  |  |         debug() <<  "unusable " <<  unusable <<  endl; | 
		
	
		
			
				|  |  |  |  |         debug() <<  "usable " <<  usable <<  endl; | 
		
	
		
			
				|  |  |  |  |         mPile->settings.armor.unusable = unusable; | 
		
	
		
			
				|  |  |  |  |         mPile->settings.armor.usable = usable; | 
		
	
		
			
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				|  |  |  |  |         // body type
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				|  |  |  |  |         unserialize_list_itemdef ( [=] ( const size_t & idx ) -> const std::string& | 
		
	
	
		
			
				
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