add missing translation and language vector addresses to older linux versions

develop
Petr Mrázek 2009-11-08 16:35:55 +00:00
parent 8185f72b63
commit 6e0e47faf9
2 changed files with 7 additions and 7 deletions

@ -749,12 +749,12 @@
<Address name="creatures">0x093326AC</Address>
<!-- translation tables -->
<Address name="translation_vector">0xDEADBEEF</Address> <!-- WRONG! -->
<Address name="language_vector">0xDEADBEEF</Address> <!-- WRONG! -->
<Offset name="word_table">0x1C</Offset> <!-- possibly wrong -->
<Address name="translation_vector">0x09374FA8</Address>
<Address name="language_vector">0x09374F90</Address>
<Offset name="word_table">0x1C</Offset>
<!-- job object offsets -->
<Offset name="current_job_id">0x08</Offset> <!-- possibly wrong -->
<Offset name="current_job_id">0x08</Offset>
<!-- creature offsets -->
<Offset name="creature_first_name">0x00</Offset>
@ -770,7 +770,7 @@
<Offset name="creature_id">0x00A0</Offset>
<Offset name="creature_squad_name">0x0100</Offset>
<Offset name="creature_squad_leader_id">0x0100</Offset> <!-- completely bogus, needs cross-referencing with windows version -->
<Offset name="creature_money">0x02F8</Offset>
<Offset name="creature_money">0x02F8</Offset> <!-- most probably wrong -->
<Offset name="creature_current_job">0x0200</Offset>
<Offset name="creature_strength">0x0334</Offset>
<Offset name="creature_agility">0x0338</Offset>

@ -71,7 +71,7 @@ int main (void)
addendl = false;
}
if(!temp.profession.empty()){
cout << "profession: " << temp.profession;
cout << ", profession: " << temp.profession;
addendl = false;
}
if(!temp.custom_profession.empty()){
@ -87,7 +87,7 @@ int main (void)
cout << endl;
addendl = false;
}
cout << "happiness: " << temp.happiness << ", strength: " << temp.strength << ", agility: "
cout << ", happiness: " << temp.happiness << ", strength: " << temp.strength << ", agility: "
<< temp.agility << ", toughness: " << temp.toughness << ", money: " << temp.money;
cout << ", sex";
if(temp.sex == 0){