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@ -674,7 +674,7 @@ bool Maps::StartFeatures()
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// deref pointer to the humongo-structure
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if(!base)
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return false;
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// regionX and regionY are in embark squares!
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// we convert to full region tiles
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// this also works in adventure mode
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@ -759,7 +759,6 @@ bool Maps::StartFeatures()
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tempvec.push_back(&(d->local_feature_store[cur_ptr]));
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}
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}
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cout << "coord: " << pc.x << ":" << pc.y << " = " << tempvec.size() << endl;
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d->m_local_feature[pc] = tempvec;
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}
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}
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