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@ -50,13 +50,13 @@ int gotoxy(int x, int y)
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return 0;
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}
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int putch(int x, int y, int znak, int color)
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void putch(int x, int y, int znak, int color)
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{
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attron(COLOR_PAIR(color));
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mvwaddch(stdscr, y, x, znak);
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attroff(COLOR_PAIR(color));
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}
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int putwch(int x, int y, int znak, int color)
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void putwch(int x, int y, int znak, int color)
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{
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attron(COLOR_PAIR(color));
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mvwaddch(stdscr, y, x, znak);
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@ -88,7 +88,7 @@ int putwch(int x, int y, int znak, int color)
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PEBBLES
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};*/
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int puttile(int x, int y, int tiletype, int color)
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void puttile(int x, int y, int tiletype, int color)
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{
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unsigned int znak;
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switch(tileTypeTable[tiletype].c)
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@ -102,7 +102,7 @@ int puttile(int x, int y, int tiletype, int color)
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mvwaddwstr(stdscr, y, x, L"\u2593");
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attroff(COLOR_PAIR(color));
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//znak = ;
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return 0;
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return;
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case FORTIFICATION:
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znak = '#';
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break;
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@ -119,12 +119,12 @@ int puttile(int x, int y, int tiletype, int color)
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attron(COLOR_PAIR(color));
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mvwaddwstr(stdscr, y, x, L"\u25B2");
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attroff(COLOR_PAIR(color));
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return 0;
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return;
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case RAMP_TOP:
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attron(COLOR_PAIR(color));
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mvwaddwstr(stdscr, y, x, L"\u25BC");
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attroff(COLOR_PAIR(color));
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return 0;
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return;
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case FLOOR:
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znak = '.';
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break;
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@ -133,19 +133,19 @@ int puttile(int x, int y, int tiletype, int color)
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attron(COLOR_PAIR(color));
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mvwaddwstr(stdscr, y, x, L"\u2663");
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attroff(COLOR_PAIR(color));
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return 0;
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return;
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case SAPLING_DEAD:
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case SAPLING_OK:
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attron(COLOR_PAIR(color));
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mvwaddwstr(stdscr, y, x, L"\u03C4");
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attroff(COLOR_PAIR(color));
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return 0;
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return;
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case SHRUB_DEAD:
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case SHRUB_OK:
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attron(COLOR_PAIR(color));
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mvwaddwstr(stdscr, y, x, L"\u2666");
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attroff(COLOR_PAIR(color));
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return 0;
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return;
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case BOULDER:
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case PEBBLES:
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znak= '*';
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@ -249,7 +249,7 @@ void hexdump (DFHack::Context* DF, uint32_t address, uint32_t length, int filenu
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myfile.open (name.c_str());
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DF->ReadRaw(address, reallength, (uint8_t *) buf);
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for (int i = 0; i < lines; i++)
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for (size_t i = 0; i < lines; i++)
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{
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// leading offset
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myfile << "0x" << hex << setw(4) << i*16 << " ";
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@ -483,7 +483,7 @@ void do_features(Context* DF, mapblock40d * block, uint32_t blockX, uint32_t blo
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}
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}
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main(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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/* initialize your non-curses data structures here */
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@ -495,8 +495,6 @@ main(int argc, char *argv[])
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cbreak(); /* take input chars one at a time, no wait for \n */
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noecho(); /* don't echo input */
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//nodelay(stdscr, true);
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int wxMax = getmaxx(stdscr);
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int wyMax = getmaxy(stdscr);
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keypad(stdscr, TRUE);
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scrollok(stdscr, TRUE);
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@ -571,7 +569,6 @@ main(int argc, char *argv[])
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hasmats = false;
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}
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Process* p = DF->getProcess();
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// init the map
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if(!Maps->Start())
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{
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@ -761,7 +758,6 @@ main(int argc, char *argv[])
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Mats->ReadCreatureTypes();
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}
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}
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uint32_t effectnum;
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/*
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if(DF.InitReadEffects(effectnum))
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{
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@ -950,7 +946,6 @@ main(int argc, char *argv[])
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else if(vein < mineralsize + icesize + splattersize)
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{
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realvein = vein - mineralsize - icesize;
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t_spattervein &bloodmud = splatter[realvein];
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for(uint32_t yyy = 0; yyy < 16; yyy++)
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{
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for(uint32_t xxx = 0; xxx < 16; xxx++)
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@ -1127,4 +1122,4 @@ static void finish(int sig)
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cerr << error << endl;
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}
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exit(0);
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}
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}
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