More info on inorganic materials

Get value, wall tile, boulder tile, smelting info and strand extraction
info for inorganic materials.  Prospector uses this to separete out vein
materials into ores, gems and other.

Offsets provided for both Linux and Windows, but only tested on Linux.
develop
Matthew Cline 2011-07-20 06:18:50 -07:00
parent 0defcc9889
commit 6631f97a6a
4 changed files with 230 additions and 18 deletions

@ -928,6 +928,15 @@
</Group>
<Group name="Materials" description="Offsets used by the Materials module.">
<Address name="inorganics" description="Soil, stone, gems and metal."/>
<Group name="inorganic_extras">
<Offset name="ore_types" description="Vector of indexes of metals produced when ore is smelted"/>
<Offset name="ore_chances" description="Vector of percent chance of each type of metal being produced on smelting"/>
<Offset name="strand_types" description="Vector of indexes of metals produced when ore undergoes strand extraction"/>
<Offset name="strand_chances" description="Vector of percent chance of each type of metal being produced on strand extraction"/>
<Offset name="value" description="Meterial value"/>
<Offset name="wall_tile" description="Tile when material is a natural wall"/>
<Offset name="boulder_tile" description="Tile when material is a dug out stone"/>
</Group>
<Address name="organics_all" description="Wood and plant matter, mixed" />
<Address name="organics_plants" description="plant matter" />
<Address name="organics_trees" description="just wood" />
@ -2254,6 +2263,17 @@
<Offset name="flags3" value="0xE8"/>
</Group>
</Group>
<Group name="Materials">
<Group name="inorganic_extras">
<Offset name="ore_types" value="0x18"/>
<Offset name="ore_chances" value="0x24"/>
<Offset name="strand_types" value="0x3c"/>
<Offset name="strand_chances" value="0x48"/>
<Offset name="value" value="0x17c"/>
<Offset name="wall_tile" value="0x20c"/>
<Offset name="boulder_tile" value="0x21e"/>
</Group>
</Group>
<Group name="Items" valid="true">
<Address name="items_vector" value="0x16c4540"/>
<Offset name="id" value="0x14"/>
@ -3027,6 +3047,7 @@
<MD5 value="fc15065c4d1977ca019c6dad220413d1" />
<Offsets>
WORLD: 0x93f77a0
<Group name="GUI">
<Address name="hotkeys" value="0x93f740c" />
<Address name="interface" value="0x8C3E900" />
@ -3041,6 +3062,17 @@
<Offset name="flags3" value="0x94"/>
</Group>
</Group>
<Group name="Materials">
<Group name="inorganic_extras">
<Offset name="ore_types" value="0x18"/>
<Offset name="ore_chances" value="0x24"/>
<Offset name="strand_types" value="0x3c"/>
<Offset name="strand_chances" value="0x48"/>
<Offset name="value" value="0x17c"/>
<Offset name="wall_tile" value="0x20c"/>
<Offset name="boulder_tile" value="0x21e"/>
</Group>
</Group>
<Group name="Vermin" valid="true">
<Group name="Spawn Points">
<Address name="vector" value="0x93f77c4"/>

@ -32,20 +32,58 @@ distribution.
#include "dfhack/Export.h"
#include "dfhack/Module.h"
#include "dfhack/Types.h"
#include <vector>
namespace DFHack
{
class DFContextShared;
/**
* \ingroup grp_materials
*/
struct t_matgloss
class DFHACK_EXPORT t_matgloss
{
public:
char id[128]; //the id in the raws
uint8_t fore; // Annoyingly the offset for this differs between types
uint8_t back;
uint8_t bright;
char name[128]; //this is the name displayed ingame
int32_t value; // Material value
uint16_t wall_tile; // Tile when a natural wall
uint16_t boulder_tile; // Tile when a dug-out stone;
public:
t_matgloss();
};
class DFHACK_EXPORT t_matglossInorganic : public t_matgloss
{
public:
// Types of metals the ore will produce when smelted. Each number
// is an index into the inorganic matglass vector.
std::vector<uint16_t>* ore_types;
// Percent chance that the ore will produce each type of metal
// when smelted.
std::vector<uint16_t>* ore_chances;
// Types of metals the ore will produce from strand extraction.
// Each number is an index into the inorganic matglass vector.
std::vector<uint16_t>* strand_types;
// Percent chance that the ore will produce each type of metal
// fram strand extraction.
std::vector<uint16_t>* strand_chances;
public:
t_matglossInorganic();
bool isOre();
bool isGem();
};
/**
* \ingroup grp_materials
*/
@ -178,7 +216,7 @@ namespace DFHack
~Materials();
bool Finish();
std::vector<t_matgloss> inorganic;
std::vector<t_matglossInorganic> inorganic;
std::vector<t_matgloss> organic;
std::vector<t_matgloss> tree;
std::vector<t_matgloss> plant;

@ -58,6 +58,20 @@ class Materials::Private
uint32_t vector_organic_trees;
uint32_t vector_races;
uint32_t vector_other;
class t_inorganic_extras
{
public:
uint32_t offset_ore_types;
uint32_t offset_ore_chances;
uint32_t offset_strand_types;
uint32_t offset_strand_chances;
uint32_t offset_value;
uint32_t offset_wall_tile;
uint32_t offset_boulder_tile;
};
t_inorganic_extras i_ex;
};
Materials::Materials()
@ -73,7 +87,18 @@ Materials::Materials()
d->vector_organic_trees = OG_Materials->getAddress ("organics_trees");
d->vector_races = OG_Materials->getAddress("creature_type_vector");
}
OffsetGroup *OG_Offsets = OG_Materials->getGroup("inorganic_extras");
{
d->i_ex.offset_ore_types = OG_Offsets->getOffset("ore_types");
d->i_ex.offset_ore_chances = OG_Offsets->getOffset("ore_chances");
d->i_ex.offset_strand_types = OG_Offsets->getOffset("strand_types");
d->i_ex.offset_strand_chances = OG_Offsets->getOffset("strand_chances");
d->i_ex.offset_value = OG_Offsets->getOffset("value");
d->i_ex.offset_wall_tile = OG_Offsets->getOffset("wall_tile");
d->i_ex.offset_boulder_tile = OG_Offsets->getOffset("boulder_tile");
}
}
Materials::~Materials()
{
delete d;
@ -119,6 +144,48 @@ bool API::ReadInorganicMaterials (vector<t_matgloss> & inorganic)
}
*/
t_matgloss::t_matgloss()
{
name[0] = 0;
fore = 0;
back = 0;
bright = 0;
value = 0;
wall_tile = 0;
boulder_tile = 0;
}
t_matglossInorganic::t_matglossInorganic()
{
ore_types = NULL;
ore_chances = NULL;
strand_types = NULL;
strand_chances = NULL;
}
bool t_matglossInorganic::isOre()
{
if (ore_chances != NULL && !ore_chances->empty())
{
if ( (*ore_chances)[0] > 0)
return true;
}
if (strand_chances != NULL && !strand_chances->empty())
{
if ( (*strand_chances)[0] > 0)
return true;
}
return false;
}
bool t_matglossInorganic::isGem()
{
return (wall_tile == 15 && boulder_tile == 7);
}
// good for now
inline bool ReadNamesOnly(Process* p, uint32_t address, vector<t_matgloss> & names)
{
@ -144,14 +211,36 @@ bool Materials::ReadInorganicMaterials (void)
inorganic.reserve (size);
for (uint32_t i = 0; i < size;i++)
{
t_matgloss mat;
t_matglossInorganic mat;
p->readSTLString (p_matgloss[i], mat.id, 128);
//p->readSTLString (p_matgloss[i] + mat_name, mat.name, 128);
mat.name[0] = 0;
mat.fore = 0;
mat.back = 0;
mat.bright = 0;
uint32_t ptr = p_matgloss[i] + d->i_ex.offset_ore_types;
if ( *( (uint32_t*) ptr) != 0)
mat.ore_types = (std::vector<uint16_t>*) ptr;
ptr = p_matgloss[i] + d->i_ex.offset_ore_chances;
if ( *( (uint32_t*) ptr) != 0)
mat.ore_chances = (std::vector<uint16_t>*) ptr;
ptr = p_matgloss[i] + d->i_ex.offset_strand_types;
if ( *( (uint32_t*) ptr) != 0)
mat.strand_types = (std::vector<uint16_t>*) ptr;
ptr = p_matgloss[i] + d->i_ex.offset_strand_chances;
if ( *( (uint32_t*) ptr) != 0)
mat.strand_chances = (std::vector<uint16_t>*) ptr;
ptr = p_matgloss[i] + d->i_ex.offset_value;
mat.value = *( (int32_t*) ptr);
ptr = p_matgloss[i] + d->i_ex.offset_wall_tile;
mat.wall_tile = *( (uint8_t*) ptr);
ptr = p_matgloss[i] + d->i_ex.offset_boulder_tile;
mat.boulder_tile = *( (uint8_t*) ptr);
inorganic.push_back(mat);
}
return true;

@ -30,6 +30,11 @@ typedef std::vector<DFHack::t_feature*> FeatureListPointer;
typedef std::map<DFHack::DFCoord, FeatureListPointer> FeatureMap;
typedef std::vector<DFHack::df_plant *> PlantList;
#define TO_PTR_VEC(obj_vec, ptr_vec) \
ptr_vec.clear(); \
for (size_t i = 0; i < obj_vec.size(); i++) \
ptr_vec.push_back(&obj_vec[i])
template<template <typename> class P = std::greater >
struct compare_pair_second
{
@ -40,8 +45,10 @@ struct compare_pair_second
}
};
void printMats(DFHack::Console & con, MatMap &mat, std::vector<DFHack::t_matgloss> &materials)
// printMats() accepts a vector of pointers to t_matgloss so that it can
// deal t_matgloss and all subclasses.
void printMats(DFHack::Console & con, MatMap &mat,
std::vector<DFHack::t_matgloss*> &materials)
{
unsigned int total = 0;
MatSorter sorting_vector;
@ -49,21 +56,65 @@ void printMats(DFHack::Console & con, MatMap &mat, std::vector<DFHack::t_matglos
{
sorting_vector.push_back(*it);
}
std::sort(sorting_vector.begin(), sorting_vector.end(), compare_pair_second<>());
for (MatSorter::const_iterator it = sorting_vector.begin(); it != sorting_vector.end(); ++it)
std::sort(sorting_vector.begin(), sorting_vector.end(),
compare_pair_second<>());
for (MatSorter::const_iterator it = sorting_vector.begin();
it != sorting_vector.end(); ++it)
{
if(it->first >= materials.size())
{
con << "Bad index: " << it->first << " out of " << materials.size() << endl;
con << "Bad index: " << it->first << " out of "
<< materials.size() << endl;
continue;
}
DFHack::t_matgloss mat = materials[it->first];
con << std::setw(25) << mat.id << " : " << it->second << std::endl;
DFHack::t_matgloss* mat = materials[it->first];
con << std::setw(25) << mat->id << " : " << it->second << std::endl;
total += it->second;
}
con << ">>> TOTAL = " << total << std::endl << std::endl;
}
void printMats(DFHack::Console & con, MatMap &mat,
std::vector<DFHack::t_matgloss> &materials)
{
std::vector<DFHack::t_matgloss*> ptr_vec;
TO_PTR_VEC(materials, ptr_vec);
printMats(con, mat, ptr_vec);
}
void printVeins(DFHack::Console & con, MatMap &mat_map,
DFHack::Materials* mats)
{
MatMap ores;
MatMap gems;
MatMap rest;
for (MatMap::const_iterator it = mat_map.begin(); it != mat_map.end(); ++it)
{
DFHack::t_matglossInorganic &gloss = mats->inorganic[it->first];
if (gloss.isOre())
ores[it->first] = it->second;
else if (gloss.isGem())
gems[it->first] = it->second;
else
rest[it->first] = it->second;
}
std::vector<DFHack::t_matgloss*> ptr_vec;
TO_PTR_VEC(mats->inorganic, ptr_vec);
con << "Ores:" << std::endl;
printMats(con, ores, ptr_vec);
con << "Gems:" << std::endl;
printMats(con, gems, ptr_vec);
con << "Other vein stone:" << std::endl;
printMats(con, rest, ptr_vec);
}
DFhackCExport command_result prospector (Core * c, vector <string> & parameters);
DFhackCExport const char * plugin_name ( void )
@ -313,11 +364,13 @@ DFhackCExport command_result prospector (DFHack::Core * c, vector <string> & par
con << std::setw(25) << DFHack::TileMaterialString[it->first] << " : " << it->second << std::endl;
}
std::vector<t_matgloss*> ptr_vec;
TO_PTR_VEC(mats->inorganic, ptr_vec);
con << std::endl << "Layer materials:" << std::endl;
printMats(con, layerMats, mats->inorganic);
printMats(con, layerMats, ptr_vec);
con << "Vein materials:" << std::endl;
printMats(con, veinMats, mats->inorganic);
printVeins(con, veinMats, mats);
if (showPlants)
{