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@ -27,7 +27,7 @@ distribution.
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include <map>
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#include <map>
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using namespace std;
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#include <functional>
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#include "modules/Translation.h"
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#include "modules/Translation.h"
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#include "VersionInfo.h"
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#include "VersionInfo.h"
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@ -36,6 +36,7 @@ using namespace std;
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#include "ModuleFactory.h"
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#include "ModuleFactory.h"
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#include "Core.h"
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#include "Core.h"
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#include "Error.h"
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#include "Error.h"
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#include "Debug.h"
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using namespace DFHack;
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using namespace DFHack;
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using namespace df::enums;
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using namespace df::enums;
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@ -44,10 +45,16 @@ using namespace df::enums;
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#include "df/world.h"
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#include "df/world.h"
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#include "df/d_init.h"
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#include "df/d_init.h"
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using std::vector, std::string;
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using df::global::world;
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using df::global::world;
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using df::global::d_init;
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using df::global::d_init;
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using df::global::gametype;
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using df::global::gametype;
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namespace DFHack {
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DBG_DECLARE(core, translate, DebugCategory::LINFO);
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}
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bool Translation::IsValid ()
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bool Translation::IsValid ()
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{
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{
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return (world && (world->raws.language.words.size() > 0) && (world->raws.language.translations.size() > 0));
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return (world && (world->raws.language.words.size() > 0) && (world->raws.language.translations.size() > 0));
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@ -167,6 +174,23 @@ string Translation::TranslateName(const df::language_name * name, bool inEnglish
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CHECK_NULL_POINTER(name);
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CHECK_NULL_POINTER(name);
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string out;
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string out;
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auto fp = df::global::translate_name;
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if (fp) {
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DEBUG(translate).print("using df provided translate_name function\n");
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typedef std::function<void(const df::language_name&, std::string&, bool, bool)> fun_type;
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auto f = reinterpret_cast<fun_type*>(fp);
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try {
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(*f)(*name, out, inEnglish, onlyLastPart);
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return out;
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}
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catch (...) {
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WARN(translate).print("df provided translate_name function threw an exception, falling back\n");
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}
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}
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DEBUG(translate).print("using dfhack fallback translate_name function\n");
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string word;
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string word;
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if (!onlyLastPart) {
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if (!onlyLastPart) {
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