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@ -895,8 +895,6 @@ void lightingEngineViewscreen::doOcupancyAndLights()
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buildingLightDef* def=getBuilding(bld);
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if(!def)
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continue;
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if(def->poweredOnly && bld->isUnpowered())
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continue;
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if(type==df::enums::building_type::Door)
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{
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df::building_doorst* door=static_cast<df::building_doorst*>(bld);
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@ -909,13 +907,16 @@ void lightingEngineViewscreen::doOcupancyAndLights()
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{
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matLightDef* mat=getMaterial(bld->mat_type,bld->mat_index);
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if(!mat)mat=&matWall;
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if(def->light.isEmiting)
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{
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addLight(tile,def->light.makeSource(def->size));
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}
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else if(mat->isEmiting)
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if(!def->poweredOnly || !bld->isUnpowered()) //not powered. Add occlusion only.
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{
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addLight(tile,mat->makeSource(def->size));
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if(def->light.isEmiting)
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{
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addLight(tile,def->light.makeSource(def->size));
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}
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else if(mat->isEmiting)
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{
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addLight(tile,mat->makeSource(def->size));
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}
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}
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if(def->light.isTransparent)
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{
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@ -928,7 +929,10 @@ void lightingEngineViewscreen::doOcupancyAndLights()
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}
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else
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{
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applyMaterial(tile,def->light,def->size,def->thickness);
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if(!def->poweredOnly || !bld->isUnpowered())//not powered. Add occlusion only.
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addOclusion(tile,def->light.transparency,def->size);
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else
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applyMaterial(tile,def->light,def->size,def->thickness);
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}
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}
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}
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