|
|
|
@ -882,7 +882,10 @@ detected. At least one dwarf is always assigned to construction removing
|
|
|
|
|
and cleaning because these jobs also cannot be easily detected. Lever
|
|
|
|
|
pulling is always assigned to everyone. Any dwarfs for which there are
|
|
|
|
|
no jobs will be assigned hauling, lever pulling, and cleaning labors. If
|
|
|
|
|
you use animal trainers, note that labormanager
|
|
|
|
|
you use animal trainers, note that labormanager will misbehave if you
|
|
|
|
|
assign specific trainers to specific animals; results are only guaranteed
|
|
|
|
|
if you use "any trainer", and animal trainers will probably be
|
|
|
|
|
overallocated in any case.
|
|
|
|
|
|
|
|
|
|
Labormanager also sometimes assigns extra labors to currently busy
|
|
|
|
|
dwarfs so that when they finish their current job, they will go off and
|
|
|
|
@ -926,18 +929,18 @@ undone in this situation.
|
|
|
|
|
|
|
|
|
|
Advanced usage:
|
|
|
|
|
|
|
|
|
|
:autolabor enable: Turn plugin on.
|
|
|
|
|
:autolabor disable: Turn plugin off.
|
|
|
|
|
:autolabor priority <labor> <value>: Set the priority value (see above) for labor <labor> to <value>.
|
|
|
|
|
:autolabor reset <labor>: Reset the priority value of labor <labor> to its default.
|
|
|
|
|
:autolabor reset-all: Reset all priority values to their defaults.
|
|
|
|
|
:autolabor allow-fishing: Allow dwarfs to fish. *Warning* This tends to result in most of the fort going fishing.
|
|
|
|
|
:autolabor forbid-fishing: Forbid dwarfs from fishing. Default behavior.
|
|
|
|
|
:autolabor allow-hunting: Allow dwarfs to hunt. *Warning* This tends to result in as many dwarfs going hunting as you have crossbows.
|
|
|
|
|
:autolabor forbid-hunting: Forbid dwarfs from hunting. Default behavior.
|
|
|
|
|
:autolabor list: Show current priorities and current allocation stats.
|
|
|
|
|
:autolabor pause-on-error yes: Make labormanager pause if the labor inference engine fails. See above.
|
|
|
|
|
:autolabor pause-on-error no: Allow labormanager to continue past a labor inference engine failure.
|
|
|
|
|
:labormanager enable: Turn plugin on.
|
|
|
|
|
:labormanager disable: Turn plugin off.
|
|
|
|
|
:labormanager priority <labor> <value>: Set the priority value (see above) for labor <labor> to <value>.
|
|
|
|
|
:labormanager reset <labor>: Reset the priority value of labor <labor> to its default.
|
|
|
|
|
:labormanager reset-all: Reset all priority values to their defaults.
|
|
|
|
|
:labormanager allow-fishing: Allow dwarfs to fish. *Warning* This tends to result in most of the fort going fishing.
|
|
|
|
|
:labormanager forbid-fishing: Forbid dwarfs from fishing. Default behavior.
|
|
|
|
|
:labormanager allow-hunting: Allow dwarfs to hunt. *Warning* This tends to result in as many dwarfs going hunting as you have crossbows.
|
|
|
|
|
:labormanager forbid-hunting: Forbid dwarfs from hunting. Default behavior.
|
|
|
|
|
:labormanager list: Show current priorities and current allocation stats.
|
|
|
|
|
:labormanager pause-on-error yes: Make labormanager pause if the labor inference engine fails. See above.
|
|
|
|
|
:labormanager pause-on-error no: Allow labormanager to continue past a labor inference engine failure.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
.. _autohauler:
|
|
|
|
|