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				@ -882,7 +882,10 @@ detected. At least one dwarf is always assigned to construction removing
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				and cleaning because these jobs also cannot be easily detected. Lever
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				pulling is always assigned to everyone. Any dwarfs for which there are
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				no jobs will be assigned hauling, lever pulling, and cleaning labors. If
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				you use animal trainers, note that labormanager
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				you use animal trainers, note that labormanager will misbehave if you
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				assign specific trainers to specific animals; results are only guaranteed 
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				if you use "any trainer", and animal trainers will probably be 
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				overallocated in any case.
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				Labormanager also sometimes assigns extra labors to currently busy
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				dwarfs so that when they finish their current job, they will go off and
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				@ -926,18 +929,18 @@ undone in this situation.
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				Advanced usage:
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				:autolabor enable:                      Turn plugin on.
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				:autolabor disable:                     Turn plugin off.
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				:autolabor priority <labor> <value>:    Set the priority value (see above) for labor <labor> to <value>.
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				:autolabor reset <labor>:               Reset the priority value of labor <labor> to its default.
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				:autolabor reset-all:                   Reset all priority values to their defaults.
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				:autolabor allow-fishing:               Allow dwarfs to fish. *Warning* This tends to result in most of the fort going fishing.
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				:autolabor forbid-fishing:              Forbid dwarfs from fishing. Default behavior.
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				:autolabor allow-hunting:               Allow dwarfs to hunt. *Warning* This tends to result in as many dwarfs going hunting as you have crossbows.
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				:autolabor forbid-hunting:              Forbid dwarfs from hunting. Default behavior.
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				:autolabor list:                        Show current priorities and current allocation stats.
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				:autolabor pause-on-error yes:          Make labormanager pause if the labor inference engine fails. See above.
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				:autolabor pause-on-error no:           Allow labormanager to continue past a labor inference engine failure.
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				:labormanager enable:                      Turn plugin on.
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				:labormanager disable:                     Turn plugin off.
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				:labormanager priority <labor> <value>:    Set the priority value (see above) for labor <labor> to <value>.
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				:labormanager reset <labor>:               Reset the priority value of labor <labor> to its default.
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				:labormanager reset-all:                   Reset all priority values to their defaults.
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				:labormanager allow-fishing:               Allow dwarfs to fish. *Warning* This tends to result in most of the fort going fishing.
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				:labormanager forbid-fishing:              Forbid dwarfs from fishing. Default behavior.
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				:labormanager allow-hunting:               Allow dwarfs to hunt. *Warning* This tends to result in as many dwarfs going hunting as you have crossbows.
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				:labormanager forbid-hunting:              Forbid dwarfs from hunting. Default behavior.
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				:labormanager list:                        Show current priorities and current allocation stats.
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				:labormanager pause-on-error yes:          Make labormanager pause if the labor inference engine fails. See above.
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				:labormanager pause-on-error no:           Allow labormanager to continue past a labor inference engine failure.
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				.. _autohauler:
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