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@ -15,6 +15,8 @@
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#include "modules/Translation.h"
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#include "modules/World.h"
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#include "modules/Maps.h"
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#include "df/activity_event.h"
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#include "df/activity_entry.h"
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using std::deque;
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@ -83,67 +85,37 @@ static void move_cursor(df::coord &pos)
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static void open_stats_srceen();
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#define JOB_UNKNOWN -2
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#define JOB_IDLE -1
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#define JOB_UNKNOWN -2
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#define JOB_MILITARY -3
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#define JOB_LEISURE -4
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#define JOB_OTHER -5
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#define JOB_DESIG_SLOPE -6
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#define JOB_UNPRODUCTIVE -5
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#define JOB_DESIGNATE -6
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#define JOB_STORE_ITEM -7
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#define JOB_CONSTRUCT_FURNITURE -8
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#define JOB_MANUFACTURE -8
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#define JOB_DETAILING -9
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#define JOB_HUNTING -10
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#define JOB_CLOTING -11
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#define JOB_ARMOUR -12
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#define JOB_WEAPONS -13
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#define JOB_MEDICAL -14
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#define JOB_COLLECT -15
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#define JOB_CONSTRUCTION -16
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#define JOB_AGRICULTURE -17
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#define JOB_FOOD_PROD -18
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#define JOB_MECHANICAL -19
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#define JOB_ANIMALS -20
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#define JOB_PRODUCTIVE -21
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static map<activity_type, string> activity_labels;
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static string getActivityLabel(const activity_type & activity)
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static string getActivityLabel(const activity_type activity)
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{
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string label;
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switch (activity)
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{
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case JOB_IDLE:
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label = "Idle";
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break;
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case JOB_MILITARY:
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label = "Military Duty";
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break;
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case JOB_LEISURE:
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label = "Leisure";
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break;
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case JOB_OTHER:
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label = "Other";
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break;
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case JOB_DESIG_SLOPE:
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label = "Designate Stair/Slope";
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break;
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case JOB_STORE_ITEM:
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label = "Store Item";
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break;
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case JOB_CONSTRUCT_FURNITURE:
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label = "Construct Furniture";
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break;
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case JOB_DETAILING:
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label = "Detailing";
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break;
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case JOB_HUNTING:
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label = "Hunting";
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break;
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case JOB_CLOTING:
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label = "Make Clothing";
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break;
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case JOB_ARMOUR:
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label = "Make Armor";
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break;
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case JOB_WEAPONS:
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label = "Make Weapons";
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break;
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case JOB_MEDICAL:
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label = "Medical";
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break;
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default:
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if (activity_labels.find(activity) != activity_labels.end())
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{
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label = activity_labels[activity];
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}
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else
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{
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string raw_label = enum_item_key_str(static_cast<df::job_type>(activity));
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for (auto c = raw_label.begin(); c != raw_label.end(); c++)
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{
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@ -152,8 +124,6 @@ static string getActivityLabel(const activity_type & activity)
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label += *c;
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}
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break;
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}
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return label;
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@ -172,7 +142,20 @@ public:
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dwarf_activity_column.auto_select = true;
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dwarf_activity_column.setTitle("Dwarf Activity");
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for (auto it = work_history.begin(); it != work_history.end();)
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window_days = min_window;
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populateDwarfColumn(starting_selection);
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}
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void populateDwarfColumn(df::unit *starting_selection = NULL)
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{
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selected_column = 0;
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auto last_selected_index = dwarf_activity_column.highlighted_index;
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dwarf_activity_column.clear();
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dwarf_activity_values.clear();
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for (auto it = work_history.begin(); it != work_history.end(); it++)
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{
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auto unit = it->first;
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if (Units::isDead(unit))
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@ -186,7 +169,8 @@ public:
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size_t dwarf_total = 0;
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dwarf_activity_values[unit] = map<activity_type, size_t>();
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for (auto entry = work_list->begin(); entry != work_list->end(); entry++)
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size_t count = window_days * ticks_per_day;
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for (auto entry = work_list->rbegin(); entry != work_list->rend() && count > 0; entry++, count--)
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{
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if (*entry == JOB_UNKNOWN || *entry == job_type::DrinkBlood)
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continue;
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@ -199,21 +183,17 @@ public:
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[&] (const pair<activity_type, size_t> &x)
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{ dwarf_activity_values[unit][x.first] = getPercentage(x.second, dwarf_total); } );
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dwarves_column.add(getUnitName(unit), *unit);
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dwarves_column.add(getUnitName(unit), unit);
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}
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dwarf_activity_column.left_margin = dwarves_column.fixWidth() + 2;
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dwarves_column.filterDisplay();
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if (starting_selection)
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dwarves_column.selectItem(starting_selection);
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populateActivityColumn();
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}
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void addDwarfActivity(df::unit *unit, const activity_type &activity)
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{
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if (dwarf_activity_values[unit].find(activity) == dwarf_activity_values[unit].end())
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dwarf_activity_values[unit][activity] = 0;
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else
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dwarves_column.setHighlight(last_selected_index);
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dwarf_activity_values[unit][activity]++;
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populateActivityColumn();
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}
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void populateActivityColumn()
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@ -242,6 +222,14 @@ public:
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dwarf_activity_column.setHighlight(0);
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}
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void addDwarfActivity(df::unit *unit, const activity_type &activity)
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{
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if (dwarf_activity_values[unit].find(activity) == dwarf_activity_values[unit].end())
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dwarf_activity_values[unit][activity] = 0;
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dwarf_activity_values[unit][activity]++;
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}
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string getActivityItem(activity_type activity, size_t value)
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{
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return pad_string(int_to_string(value), 3) + " " + getActivityLabel(activity);
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@ -291,6 +279,14 @@ public:
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move_cursor(selected_unit->pos);
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}
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}
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else if (input->count(interface_key::SECONDSCROLL_PAGEDOWN))
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{
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window_days += min_window;
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if (window_days > max_history_days)
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window_days = min_window;
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populateDwarfColumn();
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}
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else if (input->count(interface_key::CURSOR_LEFT))
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{
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--selected_column;
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@ -328,11 +324,18 @@ public:
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dwarves_column.display(selected_column == 0);
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dwarf_activity_column.display(selected_column == 1);
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int32_t y = gps->dimy - 3;
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int32_t y = gps->dimy - 4;
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int32_t x = 2;
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OutputHotkeyString(x, y, "Leave", "Esc");
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x += 3;
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x += 13;
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string window_label = "Window Months: " + int_to_string(window_days / min_window);
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OutputHotkeyString(x, y, window_label.c_str(), "*");
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++y;
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x = 2;
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OutputHotkeyString(x, y, "Fort Stats", "Shift-D");
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x += 3;
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OutputHotkeyString(x, y, "Zoom Unit", "Shift-Z");
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}
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@ -340,9 +343,10 @@ public:
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std::string getFocusString() { return "dwarfmonitor_dwarfstats"; }
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private:
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ListColumn<df::unit> dwarves_column;
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ListColumn<df::unit *> dwarves_column;
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ListColumn<activity_type> dwarf_activity_column;
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int selected_column;
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size_t window_days;
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map<df::unit *, map<activity_type, size_t>> dwarf_activity_values;
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@ -374,6 +378,10 @@ public:
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dwarf_activity_column.auto_select = true;
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dwarf_activity_column.setTitle("Units on Activity");
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dwarf_activity_column.bottom_margin = 4;
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dwarf_activity_column.text_clip_at = 25;
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category_breakdown_column.setTitle("Category Breakdown");
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category_breakdown_column.bottom_margin = 4;
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window_days = min_window;
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@ -389,6 +397,7 @@ public:
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fort_activity_column.clear();
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fort_activity_totals.clear();
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dwarf_activity_values.clear();
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category_breakdown.clear();
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for (auto it = work_history.begin(); it != work_history.end();)
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{
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@ -442,7 +451,8 @@ public:
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case job_type::CauseTrouble:
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case job_type::ReportCrime:
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case job_type::BeatCriminal:
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real_activity = JOB_OTHER;
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case job_type::ExecuteCriminal:
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real_activity = JOB_UNPRODUCTIVE;
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break;
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case job_type::CarveUpwardStaircase:
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@ -450,7 +460,10 @@ public:
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case job_type::CarveUpDownStaircase:
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case job_type::CarveRamp:
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case job_type::DigChannel:
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real_activity = JOB_DESIG_SLOPE;
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case job_type::Dig:
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case job_type::CarveTrack:
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case job_type::CarveFortification:
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real_activity = JOB_DESIGNATE;
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break;
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case job_type::StoreOwnedItem:
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@ -464,6 +477,17 @@ public:
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case job_type::StoreArmor:
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case job_type::StoreItemInBarrel:
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case job_type::StoreItemInBin:
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case job_type::BringItemToDepot:
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case job_type::BringItemToShop:
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case job_type::GetProvisions:
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case job_type::FillWaterskin:
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case job_type::FillWaterskin2:
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case job_type::CheckChest:
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case job_type::PickupEquipment:
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case job_type::DumpItem:
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case job_type::PushTrackVehicle:
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case job_type::PlaceTrackVehicle:
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case job_type::StoreItemInVehicle:
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real_activity = JOB_STORE_ITEM;
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break;
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@ -479,7 +503,76 @@ public:
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case job_type::ConstructWeaponRack:
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case job_type::ConstructCabinet:
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case job_type::ConstructStatue:
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real_activity = JOB_CONSTRUCT_FURNITURE;
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case job_type::ConstructBlocks:
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case job_type::MakeRawGlass:
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case job_type::MakeCrafts:
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case job_type::MintCoins:
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case job_type::CutGems:
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case job_type::CutGlass:
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case job_type::EncrustWithGems:
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case job_type::EncrustWithGlass:
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case job_type::SmeltOre:
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case job_type::MeltMetalObject:
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case job_type::ExtractMetalStrands:
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case job_type::MakeWeapon:
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case job_type::ForgeAnvil:
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case job_type::ConstructCatapultParts:
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case job_type::ConstructBallistaParts:
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case job_type::MakeArmor:
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case job_type::MakeHelm:
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case job_type::MakePants:
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case job_type::StudWith:
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case job_type::ProcessPlantsBag:
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case job_type::ProcessPlantsVial:
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case job_type::ProcessPlantsBarrel:
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case job_type::WeaveCloth:
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case job_type::MakeGloves:
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case job_type::MakeShoes:
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case job_type::MakeShield:
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case job_type::MakeCage:
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case job_type::MakeChain:
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case job_type::MakeFlask:
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case job_type::MakeGoblet:
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case job_type::MakeInstrument:
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case job_type::MakeToy:
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case job_type::MakeAnimalTrap:
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case job_type::MakeBarrel:
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case job_type::MakeBucket:
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|
|
|
|
case job_type::MakeWindow:
|
|
|
|
|
case job_type::MakeTotem:
|
|
|
|
|
case job_type::MakeAmmo:
|
|
|
|
|
case job_type::DecorateWith:
|
|
|
|
|
case job_type::MakeBackpack:
|
|
|
|
|
case job_type::MakeQuiver:
|
|
|
|
|
case job_type::MakeBallistaArrowHead:
|
|
|
|
|
case job_type::AssembleSiegeAmmo:
|
|
|
|
|
case job_type::ConstructMechanisms:
|
|
|
|
|
case job_type::MakeTrapComponent:
|
|
|
|
|
case job_type::ExtractFromPlants:
|
|
|
|
|
case job_type::ExtractFromRawFish:
|
|
|
|
|
case job_type::ExtractFromLandAnimal:
|
|
|
|
|
case job_type::MakeCharcoal:
|
|
|
|
|
case job_type::MakeAsh:
|
|
|
|
|
case job_type::MakeLye:
|
|
|
|
|
case job_type::MakePotashFromLye:
|
|
|
|
|
case job_type::MakePotashFromAsh:
|
|
|
|
|
case job_type::DyeThread:
|
|
|
|
|
case job_type::DyeCloth:
|
|
|
|
|
case job_type::SewImage:
|
|
|
|
|
case job_type::MakePipeSection:
|
|
|
|
|
case job_type::ConstructHatchCover:
|
|
|
|
|
case job_type::ConstructGrate:
|
|
|
|
|
case job_type::ConstructQuern:
|
|
|
|
|
case job_type::ConstructMillstone:
|
|
|
|
|
case job_type::ConstructSplint:
|
|
|
|
|
case job_type::ConstructCrutch:
|
|
|
|
|
case job_type::ConstructTractionBench:
|
|
|
|
|
case job_type::CustomReaction:
|
|
|
|
|
case job_type::ConstructSlab:
|
|
|
|
|
case job_type::EngraveSlab:
|
|
|
|
|
case job_type::SpinThread:
|
|
|
|
|
case job_type::MakeTool:
|
|
|
|
|
real_activity = JOB_MANUFACTURE;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case job_type::DetailFloor:
|
|
|
|
@ -490,14 +583,121 @@ public:
|
|
|
|
|
case job_type::Hunt:
|
|
|
|
|
case job_type::ReturnKill:
|
|
|
|
|
case job_type::HuntVermin:
|
|
|
|
|
case job_type::GatherPlants:
|
|
|
|
|
case job_type::Fish:
|
|
|
|
|
case job_type::CatchLiveFish:
|
|
|
|
|
case job_type::BaitTrap:
|
|
|
|
|
case job_type::InstallColonyInHive:
|
|
|
|
|
real_activity = JOB_HUNTING;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case job_type::RemoveConstruction:
|
|
|
|
|
case job_type::DestroyBuilding:
|
|
|
|
|
case job_type::RemoveStairs:
|
|
|
|
|
case job_type::ConstructBuilding:
|
|
|
|
|
real_activity = JOB_CONSTRUCTION;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case job_type::FellTree:
|
|
|
|
|
case job_type::CollectWebs:
|
|
|
|
|
case job_type::CollectSand:
|
|
|
|
|
case job_type::DrainAquarium:
|
|
|
|
|
case job_type::FillAquarium:
|
|
|
|
|
case job_type::FillPond:
|
|
|
|
|
case job_type::CollectClay:
|
|
|
|
|
real_activity = JOB_COLLECT;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case job_type::TrainHuntingAnimal:
|
|
|
|
|
case job_type::TrainWarAnimal:
|
|
|
|
|
case job_type::CatchLiveLandAnimal:
|
|
|
|
|
case job_type::TameVermin:
|
|
|
|
|
case job_type::TameAnimal:
|
|
|
|
|
case job_type::ChainAnimal:
|
|
|
|
|
case job_type::UnchainAnimal:
|
|
|
|
|
case job_type::UnchainPet:
|
|
|
|
|
case job_type::ReleaseLargeCreature:
|
|
|
|
|
case job_type::ReleasePet:
|
|
|
|
|
case job_type::ReleaseSmallCreature:
|
|
|
|
|
case job_type::HandleSmallCreature:
|
|
|
|
|
case job_type::HandleLargeCreature:
|
|
|
|
|
case job_type::CageLargeCreature:
|
|
|
|
|
case job_type::CageSmallCreature:
|
|
|
|
|
case job_type::PitLargeAnimal:
|
|
|
|
|
case job_type::PitSmallAnimal:
|
|
|
|
|
case job_type::SlaughterAnimal:
|
|
|
|
|
case job_type::ShearCreature:
|
|
|
|
|
case job_type::PenLargeAnimal:
|
|
|
|
|
case job_type::PenSmallAnimal:
|
|
|
|
|
case job_type::TrainAnimal:
|
|
|
|
|
real_activity = JOB_ANIMALS;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case job_type::PlantSeeds:
|
|
|
|
|
case job_type::HarvestPlants:
|
|
|
|
|
case job_type::FertilizeField:
|
|
|
|
|
real_activity = JOB_AGRICULTURE;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case job_type::ButcherAnimal:
|
|
|
|
|
case job_type::PrepareRawFish:
|
|
|
|
|
case job_type::MillPlants:
|
|
|
|
|
case job_type::MilkCreature:
|
|
|
|
|
case job_type::MakeCheese:
|
|
|
|
|
case job_type::PrepareMeal:
|
|
|
|
|
case job_type::ProcessPlants:
|
|
|
|
|
case job_type::BrewDrink:
|
|
|
|
|
case job_type::CollectHiveProducts:
|
|
|
|
|
real_activity = JOB_FOOD_PROD;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case job_type::LoadCatapult:
|
|
|
|
|
case job_type::LoadBallista:
|
|
|
|
|
case job_type::FireCatapult:
|
|
|
|
|
case job_type::FireBallista:
|
|
|
|
|
real_activity = JOB_MILITARY;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case job_type::LoadCageTrap:
|
|
|
|
|
case job_type::LoadStoneTrap:
|
|
|
|
|
case job_type::LoadWeaponTrap:
|
|
|
|
|
case job_type::CleanTrap:
|
|
|
|
|
case job_type::LinkBuildingToTrigger:
|
|
|
|
|
case job_type::PullLever:
|
|
|
|
|
real_activity = JOB_MECHANICAL;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case job_type::RecoverWounded:
|
|
|
|
|
case job_type::DiagnosePatient:
|
|
|
|
|
case job_type::ImmobilizeBreak:
|
|
|
|
|
case job_type::DressWound:
|
|
|
|
|
case job_type::CleanPatient:
|
|
|
|
|
case job_type::Surgery:
|
|
|
|
|
case job_type::Suture:
|
|
|
|
|
case job_type::SetBone:
|
|
|
|
|
case job_type::PlaceInTraction:
|
|
|
|
|
case job_type::GiveWater:
|
|
|
|
|
case job_type::GiveFood:
|
|
|
|
|
case job_type::GiveWater2:
|
|
|
|
|
case job_type::GiveFood2:
|
|
|
|
|
case job_type::BringCrutch:
|
|
|
|
|
case job_type::ApplyCast:
|
|
|
|
|
real_activity = JOB_MEDICAL;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case job_type::OperatePump:
|
|
|
|
|
case job_type::ManageWorkOrders:
|
|
|
|
|
case job_type::UpdateStockpileRecords:
|
|
|
|
|
case job_type::TradeAtDepot:
|
|
|
|
|
real_activity = JOB_PRODUCTIVE;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
default:
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
addFortActivity(real_activity);
|
|
|
|
|
addCategoryActivity(real_activity, *entry);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (dwarf_activity_values.find(real_activity) == dwarf_activity_values.end())
|
|
|
|
@ -526,19 +726,29 @@ public:
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for (auto cat_it = category_breakdown.begin(); cat_it != category_breakdown.end(); cat_it++)
|
|
|
|
|
{
|
|
|
|
|
auto cat_total = fort_activity_totals[cat_it->first];
|
|
|
|
|
for (auto val_it = cat_it->second.begin(); val_it != cat_it->second.end(); val_it++)
|
|
|
|
|
{
|
|
|
|
|
category_breakdown[cat_it->first][val_it->first] = getPercentage(val_it->second, cat_total);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
dwarf_activity_column.left_margin = fort_activity_column.fixWidth() + 2;
|
|
|
|
|
fort_activity_column.filterDisplay();
|
|
|
|
|
fort_activity_column.setHighlight(last_selected_index);
|
|
|
|
|
populateDwarfColumn();
|
|
|
|
|
populateCategoryBreakdownColumn();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void populateDwarfColumn()
|
|
|
|
|
{
|
|
|
|
|
dwarf_activity_column.clear();
|
|
|
|
|
if (fort_activity_column.getDisplayListSize() == 0)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
auto dwarf_activities = fort_activity_column.getFirstSelectedElem();
|
|
|
|
|
if (fort_activity_column.getDisplayListSize() > 0)
|
|
|
|
|
{
|
|
|
|
|
activity_type selected_activity = fort_activity_column.getFirstSelectedElem();
|
|
|
|
|
auto dwarf_activities = &dwarf_activity_values[selected_activity];
|
|
|
|
|
if (dwarf_activities)
|
|
|
|
|
{
|
|
|
|
|
vector<pair<df::unit *, size_t>> rev_vec(dwarf_activities->begin(), dwarf_activities->end());
|
|
|
|
@ -546,18 +756,42 @@ public:
|
|
|
|
|
|
|
|
|
|
for_each_(rev_vec,
|
|
|
|
|
[&] (pair<df::unit *, size_t> x)
|
|
|
|
|
{ dwarf_activity_column.add(getDwarfAverage(x.first, x.second), *x.first); });
|
|
|
|
|
{ dwarf_activity_column.add(getDwarfAverage(x.first, x.second), x.first); });
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
dwarf_activity_column.fixWidth();
|
|
|
|
|
category_breakdown_column.left_margin = dwarf_activity_column.fixWidth() + 2;
|
|
|
|
|
dwarf_activity_column.clearSearch();
|
|
|
|
|
dwarf_activity_column.setHighlight(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void addToFortAverageColumn(activity_type type)
|
|
|
|
|
void populateCategoryBreakdownColumn()
|
|
|
|
|
{
|
|
|
|
|
category_breakdown_column.clear();
|
|
|
|
|
if (fort_activity_column.getDisplayListSize() == 0)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
auto selected_activity = fort_activity_column.getFirstSelectedElem();
|
|
|
|
|
auto category_activities = &category_breakdown[selected_activity];
|
|
|
|
|
if (category_activities)
|
|
|
|
|
{
|
|
|
|
|
vector<pair<activity_type, size_t>> rev_vec(category_activities->begin(), category_activities->end());
|
|
|
|
|
sort(rev_vec.begin(), rev_vec.end(), less_second<activity_type, size_t>());
|
|
|
|
|
|
|
|
|
|
for_each_(rev_vec,
|
|
|
|
|
[&] (pair<activity_type, size_t> x)
|
|
|
|
|
{ category_breakdown_column.add(getBreakdownAverage(x.first, x.second), x.first); });
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
category_breakdown_column.fixWidth();
|
|
|
|
|
category_breakdown_column.clearSearch();
|
|
|
|
|
category_breakdown_column.setHighlight(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void addToFortAverageColumn(activity_type &type)
|
|
|
|
|
{
|
|
|
|
|
if (getFortActivityCount(type))
|
|
|
|
|
fort_activity_column.add(getFortAverage(type), dwarf_activity_values[type]);
|
|
|
|
|
fort_activity_column.add(getFortAverage(type), type);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
string getFortAverage(const activity_type &activity)
|
|
|
|
@ -577,7 +811,15 @@ public:
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
size_t getFortActivityCount(const activity_type &activity)
|
|
|
|
|
string getBreakdownAverage(activity_type activity, const size_t value)
|
|
|
|
|
{
|
|
|
|
|
auto label = getActivityLabel(activity);
|
|
|
|
|
auto result = pad_string(int_to_string(value), 3) + " " + label;
|
|
|
|
|
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
size_t getFortActivityCount(const activity_type activity)
|
|
|
|
|
{
|
|
|
|
|
if (fort_activity_totals.find(activity) == fort_activity_totals.end())
|
|
|
|
|
return 0;
|
|
|
|
@ -585,7 +827,7 @@ public:
|
|
|
|
|
return fort_activity_totals[activity];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void addFortActivity(const activity_type &activity)
|
|
|
|
|
void addFortActivity(const activity_type activity)
|
|
|
|
|
{
|
|
|
|
|
if (fort_activity_totals.find(activity) == fort_activity_totals.end())
|
|
|
|
|
fort_activity_totals[activity] = 0;
|
|
|
|
@ -593,6 +835,17 @@ public:
|
|
|
|
|
fort_activity_totals[activity]++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void addCategoryActivity(const int category, const activity_type activity)
|
|
|
|
|
{
|
|
|
|
|
if (category_breakdown.find(category) == category_breakdown.end())
|
|
|
|
|
category_breakdown[category] = map<activity_type, size_t>();
|
|
|
|
|
|
|
|
|
|
if (category_breakdown[category].find(activity) == category_breakdown[category].end())
|
|
|
|
|
category_breakdown[category][activity] = 0;
|
|
|
|
|
|
|
|
|
|
category_breakdown[category][activity]++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void feed(set<df::interface_key> *input)
|
|
|
|
|
{
|
|
|
|
|
bool key_processed = false;
|
|
|
|
@ -609,7 +862,10 @@ public:
|
|
|
|
|
if (key_processed)
|
|
|
|
|
{
|
|
|
|
|
if (selected_column == 0 && fort_activity_column.feed_changed_highlight)
|
|
|
|
|
{
|
|
|
|
|
populateDwarfColumn();
|
|
|
|
|
populateCategoryBreakdownColumn();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
@ -682,6 +938,7 @@ public:
|
|
|
|
|
|
|
|
|
|
fort_activity_column.display(selected_column == 0);
|
|
|
|
|
dwarf_activity_column.display(selected_column == 1);
|
|
|
|
|
category_breakdown_column.display(false);
|
|
|
|
|
|
|
|
|
|
int32_t y = gps->dimy - 4;
|
|
|
|
|
int32_t x = 2;
|
|
|
|
@ -702,15 +959,18 @@ public:
|
|
|
|
|
std::string getFocusString() { return "dwarfmonitor_fortstats"; }
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
ListColumn<map<df::unit *, size_t>> fort_activity_column;
|
|
|
|
|
ListColumn<df::unit> dwarf_activity_column;
|
|
|
|
|
ListColumn<activity_type> fort_activity_column, category_breakdown_column;
|
|
|
|
|
ListColumn<df::unit *> dwarf_activity_column;
|
|
|
|
|
int selected_column;
|
|
|
|
|
|
|
|
|
|
map<activity_type, size_t> fort_activity_totals;
|
|
|
|
|
map<int, map<activity_type, size_t>> category_breakdown;
|
|
|
|
|
map<activity_type, map<df::unit *, size_t>> dwarf_activity_values;
|
|
|
|
|
size_t fort_activity_count;
|
|
|
|
|
size_t window_days;
|
|
|
|
|
|
|
|
|
|
vector<activity_type> listed_activities;
|
|
|
|
|
|
|
|
|
|
void validateColumn()
|
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{
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set_to_limit(selected_column, 1);
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@ -817,7 +1077,10 @@ static void update_dwarf_stats(bool is_paused)
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continue;
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if (ENUM_ATTR(profession, military, unit->profession))
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{
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add_work_history(unit, JOB_MILITARY);
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continue;
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}
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if (!unit->job.current_job)
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{
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@ -986,6 +1249,24 @@ DFhackCExport command_result plugin_init(color_ostream &out, std::vector <Plugin
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if (!gps || !INTERPOSE_HOOK(dwarf_monitor_hook, feed).apply() || !INTERPOSE_HOOK(dwarf_monitor_hook, render).apply())
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out.printerr("Could not insert dwarfmonitor hooks!\n");
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activity_labels[JOB_IDLE] = "Idle";
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activity_labels[JOB_MILITARY] = "Military Duty";
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activity_labels[JOB_LEISURE] = "Leisure";
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activity_labels[JOB_UNPRODUCTIVE] = "Unproductive";
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activity_labels[JOB_DESIGNATE] = "Mining";
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activity_labels[JOB_STORE_ITEM] = "Store/Fetch Item";
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activity_labels[JOB_MANUFACTURE] = "Manufacturing";
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activity_labels[JOB_DETAILING] = "Detailing";
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activity_labels[JOB_HUNTING] = "Hunting/Gathering";
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activity_labels[JOB_MEDICAL] = "Medical";
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activity_labels[JOB_COLLECT] = "Collect Materials";
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activity_labels[JOB_CONSTRUCTION] = "Construction";
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activity_labels[JOB_AGRICULTURE] = "Agriculture";
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activity_labels[JOB_FOOD_PROD] = "Food/Drink Production";
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activity_labels[JOB_MECHANICAL] = "Mechanics";
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activity_labels[JOB_ANIMALS] = "Animal Handling";
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activity_labels[JOB_PRODUCTIVE] = "Other Productive";
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commands.push_back(
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PluginCommand(
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"dwarfmonitor", "Records dwarf activity to measure fort efficiency",
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