Update changelog

develop
lethosor 2018-02-03 03:28:32 -05:00
parent ae3a662231
commit 636448f431
1 changed files with 41 additions and 2 deletions

@ -44,26 +44,50 @@ New Scripts
- `devel/check-other-ids`: Checks the validity of "other" vectors in the
``world`` global
- `gui/cp437-table`: An in-game CP437 table
- `view-unit-reports`: opens the reports screen with combat reports for the selected unit
Fixes
-----
- Fixed issues with the console output color affecting the prompt on Windows
- `createitem`: stopped items from teleporting away in some forts
- `devel/inject-raws`: now recognizes spaces in reaction names
- `dig`: added support for designation priorities - fixes issues with
designations from ``digv`` and related commands having extremely high priority
- `dwarfmonitor`:
- fixed display of creatures and poetic/music/dance forms on ``prefs`` screen
- added "view unit" option
- now exposes the selected unit to other tools
- `gui/gm-unit`: can now edit mining skill
- `gui/quickcmd`: stopped error from adding too many commands
- `quicksave`: fixed an issue where the "Saving..." indicator often wouldn't appear
Misc Improvements
-----------------
- The console now provides suggestions for built-in commands
- `binpatch`: now reports errors for empty patch files
- `devel/export-dt-ini`: avoid hardcoding flags
- `exportlegends`:
- reordered some tags to match DF's order
- added progress indicators for exporting long lists
- `force`: now provides useful help
- `full-heal`:
- can now select corpses to resurrect
- now resets body part temperatures upon resurrection to prevent creatures
from freezing/melting again
- now resets units' vanish countdown to reverse effects of `exterminate`
- `gui/gm-editor`: added enum names to enum edit dialogs
- `gui/gm-unit`: made skill search case-insensitive
- `gui/gm-unit`:
- made skill search case-insensitive
- added a profession editor
- misc. layout improvements
- `gui/liquids`: added more keybindings: 0-7 to change liquid level, P/B to cycle backwards
- `gui/pathable`: added tile types to sidebar
- `gui/rename`: added "clear" and "special characters" options
@ -76,7 +100,22 @@ Misc Improvements
Removed
-------
- `warn-stuck-trees`: the corresponding DF bug was fixed in 0.44.01
- `warn-stuck-trees`: :bug:`9252` fixed in DF 0.44.01
- `tweak`: ``kitchen-keys``: :bug:`614` fixed in DF 0.44.04
Internals
---------
- ``Gui::getAnyUnit()`` supports many more screens/menus
- New globals available:
- ``version``
- ``min_load_version``
- ``movie_version``
- ``basic_seed``
- ``title``
- ``title_spaced``
- ``ui_building_resize_radius``
- ``soul_next_id``
Lua
---