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@ -253,6 +253,14 @@ message BodySizeInfo
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optional int32 length_base = 6; /*!< (size_base*10000)^0.333 */
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optional int32 length_base = 6; /*!< (size_base*10000)^0.333 */
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}
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}
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message UnitAppearance
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{
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repeated int32 body_modifiers = 1;
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repeated int32 bp_modifiers = 2;
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optional int32 size_modifier = 3;
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}
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message UnitDefinition
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message UnitDefinition
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{
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{
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required int32 id = 1;
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required int32 id = 1;
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@ -270,6 +278,7 @@ message UnitDefinition
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optional string name = 13;
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optional string name = 13;
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optional int32 blood_max = 14;
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optional int32 blood_max = 14;
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optional int32 blood_count = 15;
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optional int32 blood_count = 15;
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}
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}
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message UnitList
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message UnitList
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@ -434,6 +443,9 @@ message RegionMaps
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message BodyPartLayerRaw
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message BodyPartLayerRaw
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{
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{
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optional string layer_name = 1;
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optional string layer_name = 1;
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optional int32 tissue_id = 2;
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optional int32 layer_depth = 3;
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repeated int32 bp_modifiers = 4;
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}
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}
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message BodyPartRaw
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message BodyPartRaw
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@ -446,6 +458,11 @@ message BodyPartRaw
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optional int32 relsize = 6;
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optional int32 relsize = 6;
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}
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}
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message BpAppearanceModifier
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{
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optional string type = 1;
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}
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message CasteRaw
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message CasteRaw
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{
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{
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optional int32 index = 1;
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optional int32 index = 1;
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@ -456,6 +473,10 @@ message CasteRaw
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optional int32 gender = 6;
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optional int32 gender = 6;
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repeated BodyPartRaw body_parts = 7;
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repeated BodyPartRaw body_parts = 7;
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optional int32 total_relsize = 8;
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optional int32 total_relsize = 8;
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repeated BpAppearanceModifier modifiers = 9;
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repeated int32 modifier_idx = 10;
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repeated int32 part_idx = 11;
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repeated int32 layer_idx = 12;
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}
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}
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message CreatureRaw
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message CreatureRaw
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