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@ -159,8 +159,8 @@ module DFHack
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v.inorganic_mat if v
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end
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# return the world_data.geo_biome for current tile
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def geo_biome
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# return the RegionMapEntry (from designation.biome)
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def region_map_entry
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b = designation.biome
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wd = df.world.world_data
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@ -174,7 +174,12 @@ module DFHack
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ry -= 1 if b < 3 and ry > 0
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ry += 1 if b > 5 and ry < wd.world_height-1
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wd.geo_biomes[ wd.region_map[rx][ry].geo_index ]
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wd.region_map[rx][ry]
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end
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# return the world_data.geo_biome for current tile
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def geo_biome
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df.world.world_data.geo_biomes[ region_map_entry.geo_index ]
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end
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# return the world_data.geo_biome.layer for current tile
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@ -182,14 +187,53 @@ module DFHack
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geo_biome.layers[designation.geolayer_index]
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end
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# current tile mat_index (vein if applicable, or base material)
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def mat_index
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mat_index_vein or stone_layer.mat_index
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# MaterialInfo: token for current tile, based on tilemat (vein, soil, plant, lava_stone...)
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def mat_info
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case tilemat
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when :SOIL
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base = stone_layer
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if !df.world.raws.inorganics[base.mat_index].flags[:SOIL_ANY]
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base = geo_biome.layers.find_all { |l| df.world.raws.inorganics[l.mat_index].flags[:SOIL_ANY] }.last
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end
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mat_index = (base ? base.mat_index : rand(df.world.raws.inorganics.length))
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MaterialInfo.new(0, mat_index)
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# MaterialInfo: inorganic token for current tile
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def mat_info
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when :STONE
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base = stone_layer
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if df.world.raws.inorganics[base.mat_index].flags[:SOIL_ANY]
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base = geo_biome.layers.find { |l| !df.world.raws.inorganics[l.mat_index].flags[:SOIL_ANY] }
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end
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mat_index = (base ? base.mat_index : rand(df.world.raws.inorganics.length))
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MaterialInfo.new(0, mat_index)
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when :MINERAL
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mat_index = (mat_index_vein || stone_layer.mat_index)
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MaterialInfo.new(0, mat_index)
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when :LAVA_STONE
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# XXX this is wrong
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# maybe should search world.region_details.pos == biome_region_pos ?
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idx = mapblock.region_offset[designation.biome]
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mat_index = df.world.world_data.region_details[idx].lava_stone
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MaterialInfo.new(0, mat_index)
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# TODO
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#when :PLANT
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#when :GRASS_DARK, :GRASS_DEAD, :GRASS_DRY, :GRASS_LIGHT
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#when :FEATURE
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#when :FROZEN_LIQUID
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#when :CONSTRUCTION
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else # AIR ASHES BROOK CAMPFIRE DRIFTWOOD FIRE HFS MAGMA POOL RIVER
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MaterialInfo.new(-1, -1)
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end
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end
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def mat_type
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mat_info.mat_type
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end
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def mat_index
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mat_info.mat_index
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end
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def inspect
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