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@ -46,12 +46,13 @@ selected interactively with the ``blueprint gui`` command or, if the GUI is not
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used, starts at the active cursor location and extends right and down for the
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requested width and height.
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Usage::
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**Usage:**
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blueprint <width> <height> [<depth>] [<name> [<phases>]] [<options>]
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blueprint gui [<name> [<phases>]] [<options>]
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``blueprint <width> <height> [<depth>] [<name> [<phases>]] [<options>]``
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Examples:
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``blueprint gui [<name> [<phases>]] [<options>]``
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**Examples:**
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``blueprint gui``
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Runs `gui/blueprint`, the interactive frontend, where all configuration for
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@ -68,7 +69,7 @@ Examples:
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the blueprint start coordinate is set to a specific value instead of using
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the in-game cursor position.
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Positional Parameters:
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**Positional Parameters:**
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:``width``: Width of the area (in tiles) to translate.
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:``height``: Height of the area (in tiles) to translate.
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@ -80,7 +81,7 @@ Positional Parameters:
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string must contain some characters other than numbers so the name won't be
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confused with the optional ``depth`` parameter.
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Phases:
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**Phases:**
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If you want to generate blueprints only for specific phases, add their names to
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the commandline, anywhere after the blueprint base name. You can list multiple
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@ -94,36 +95,45 @@ phases; just separate them with a space.
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If no phases are specified, all blueprints are created.
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Options:
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**Options:**
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:``-c``, ``--cursor <x>,<y>,<z>``:
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``-c``, ``--cursor <x>,<y>,<z>``:
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Use the specified map coordinates instead of the current cursor position for
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the upper left corner of the blueprint range. If this option is specified,
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then an active game map cursor is not necessary.
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:``-f``, ``--format <format>``:
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Select the output format of the generated files. See the ``Output Formats``
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``-f``, ``--format <format>``:
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Select the output format of the generated files. See the ``Output formats``
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section below for options. If not specified, the output format defaults to
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"minimal", which will produce a small, fast ``.csv`` file.
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:``-h``, ``--help``:
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``-h``, ``--help``:
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Show command help text.
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:``-t``, ``--splitby <strategy>``:
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``-s``, ``--playback-start <x>,<y>,<comment>``:
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Specify the column and row offsets (relative to the upper-left corner of the
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blueprint, which is ``1,1``) where the player should put the cursor when the
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blueprint is played back with `quickfort`, in
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`quickfort start marker <quickfort-start>` format, for example:
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``10,10,central stairs``. If there is a space in the comment, you will need
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to surround the parameter string in double quotes: ``"-s10,10,central stairs"`` or
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``--playback-start "10,10,central stairs"`` or
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``"--playback-start=10,10,central stairs"``.
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``-t``, ``--splitby <strategy>``:
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Split blueprints into multiple files. See the ``Splitting output into
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multiple files`` section below for details. If not specified, defaults to
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"none", which will create a standard quickfort
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`multi-blueprint <quickfort-packaging>` file.
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Output formats:
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**Output formats:**
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Here are the values that can be passed to the ``--format`` flag:
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:minimal:
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:``minimal``:
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Creates ``.csv`` files with minimal file size that are fast to read and
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write. This is the default.
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:pretty:
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:``pretty``:
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Makes the blueprints in the ``.csv`` files easier to read and edit with a text
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editor by adding extra spacing and alignment markers.
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Splitting output into multiple files:
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**Splitting output into multiple files:**
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The ``--splitby`` flag can take any of the following values:
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