Mention creature/caste flag name changes in changelog

See dfhack/scripts#113
develop
lethosor 2020-03-20 01:03:28 -04:00
parent d28b35b6eb
commit 58c9fc9bb2
1 changed files with 2 additions and 0 deletions

@ -80,6 +80,8 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
- ``building_type``: added ``OfferingPlace`` - ``building_type``: added ``OfferingPlace``
- ``creature_interaction_effect``: added subclasses new to 0.47 - ``creature_interaction_effect``: added subclasses new to 0.47
- ``creature_raw_flags``: identified several more items - ``creature_raw_flags``: identified several more items
- ``creature_raw_flags``: renamed many items to match DF names
- ``caste_raw_flags``: renamed many items to match DF names
- ``d_init``: added settings new to 0.47 - ``d_init``: added settings new to 0.47
- ``entity_name_type``: added ``MERCHANT_COMPANY``, ``CRAFT_GUILD`` - ``entity_name_type``: added ``MERCHANT_COMPANY``, ``CRAFT_GUILD``
- ``entity_position_responsibility``: added values new to 0.47 - ``entity_position_responsibility``: added values new to 0.47