Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
Conflicts: NEWS library/xml plugins/CMakeLists.txt plugins/autoSyndrome.cppdevelop
commit
57fc0f3e89
@ -0,0 +1,130 @@
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#pragma once
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namespace DFHack {
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namespace Random {
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/*
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* A good explanation:
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* http://webstaff.itn.liu.se/~stegu/TNM022-2005/perlinnoiselinks/perlin-noise-math-faq.html
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*/
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// Interpolation functions
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template<class T>
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inline T s_curve(T t)
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{
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// Classical function
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//return t * t * (3 - 2*t);
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// 2002 version from http://mrl.nyu.edu/~perlin/paper445.pdf
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return t * t * t * (t * (t * 6 - 15) + 10);
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}
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template<class T>
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inline T lerp(T s, T a, T b)
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{
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return a + s * (b-a);
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}
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// Dot product of VSIZE vectors pointed by pa, pb
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template<class T, unsigned i>
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struct DotProduct {
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static inline T eval(T *pa, T *pb);
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};
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template<class T>
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struct DotProduct<T,0> {
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static inline T eval(T *pa, T *pb) { return pa[0]*pb[0]; }
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};
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template<class T, unsigned i>
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inline T DotProduct<T,i>::eval(T *pa, T *pb) {
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return DotProduct<T,i-1>::eval(pa, pb) + pa[i]*pb[i];
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}
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// Templates used to force unrolling and inlining of the loops
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template<class T, unsigned VSIZE, unsigned BITS, class IDXT>
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template<unsigned mask>
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struct PerlinNoise<T,VSIZE,BITS,IDXT>::Impl<mask,-1> {
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typedef typename PerlinNoise<T,VSIZE,BITS,IDXT>::Temp Temp;
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static inline void setup(PerlinNoise<T,VSIZE,BITS,IDXT> *, const T *, Temp *) {}
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static inline T eval(PerlinNoise<T,VSIZE,BITS,IDXT> *self, Temp *pt, unsigned idx, T *pq);
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};
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// Initialization of the temporaries from input coordinates
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template<class T, unsigned VSIZE, unsigned BITS, class IDXT>
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template<unsigned mask, int i>
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inline void PerlinNoise<T,VSIZE,BITS,IDXT>::Impl<mask,i>::setup(
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PerlinNoise<T,VSIZE,BITS,IDXT> *self, const T *pv, Temp *pt
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) {
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Impl<mask,i-1>::setup(self, pv, pt);
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T t = std::floor(pv[i]);
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pt[i].s = s_curve(pt[i].r0 = pv[i] - t);
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unsigned b = unsigned(int32_t(t));
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pt[i].b0 = self->idxmap[i][b & mask];
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pt[i].b1 = self->idxmap[i][(b+1) & mask];
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}
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// Main recursion. Uses tables from self and pt.
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// Recursion changes current index idx, and current offset vector pq.
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template<class T, unsigned VSIZE, unsigned BITS, class IDXT>
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template<unsigned mask>
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inline T PerlinNoise<T,VSIZE,BITS,IDXT>::Impl<mask, -1>::eval(
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PerlinNoise<T,VSIZE,BITS,IDXT> *self, Temp *pt, unsigned idx, T *pq
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) {
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return DotProduct<T,VSIZE-1>::eval(pq, self->gradients[idx]);
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}
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template<class T, unsigned VSIZE, unsigned BITS, class IDXT>
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template<unsigned mask, int i>
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inline T PerlinNoise<T,VSIZE,BITS,IDXT>::Impl<mask,i>::eval(
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PerlinNoise<T,VSIZE,BITS,IDXT> *self, Temp *pt, unsigned idx, T *pq
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) {
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pq[i] = pt[i].r0;
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T u = Impl<mask,i-1>::eval(self, pt, idx ^ pt[i].b0, pq);
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pq[i] -= 1;
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T v = Impl<mask,i-1>::eval(self, pt, idx ^ pt[i].b1, pq);
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return lerp(pt[i].s, u, v);
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}
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// Actual methods of the object
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template<class T, unsigned VSIZE, unsigned BITS, class IDXT>
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void PerlinNoise<T,VSIZE,BITS,IDXT>::init(MersenneRNG &rng)
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{
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STATIC_ASSERT(VSIZE > 0 && BITS <= 8*sizeof(IDXT));
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// Random unit gradient vectors
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for (unsigned i = 0; i < TSIZE; i++)
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rng.unitvector(gradients[i], VSIZE);
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// Random permutation tables
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for (unsigned j = 0; j < VSIZE; j++)
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{
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for (unsigned i = 0; i < TSIZE; i++)
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idxmap[j][i] = i;
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rng.permute(idxmap[j], TSIZE);
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}
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}
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template<class T, unsigned VSIZE, unsigned BITS, class IDXT>
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T PerlinNoise<T,VSIZE,BITS,IDXT>::eval(const T coords[VSIZE])
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{
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// Precomputed properties from the coordinates
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Temp tmp[VSIZE];
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// Temporary used to build the current offset vector
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T q[VSIZE];
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Impl<TSIZE-1,VSIZE-1>::setup(this, coords, tmp);
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return Impl<TSIZE-1,VSIZE-1>::eval(this, tmp, 0, q);
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}
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}} // namespace
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@ -0,0 +1,179 @@
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/*
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https://github.com/peterix/dfhack
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Copyright (c) 2009-2012 Petr Mrázek (peterix@gmail.com)
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This software is provided 'as-is', without any express or implied
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||||
warranty. In no event will the authors be held liable for any
|
||||
damages arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any
|
||||
purpose, including commercial applications, and to alter it and
|
||||
redistribute it freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must
|
||||
not claim that you wrote the original software. If you use this
|
||||
software in a product, an acknowledgment in the product documentation
|
||||
would be appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and
|
||||
must not be misrepresented as being the original software.
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||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
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||||
*/
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#pragma once
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#ifndef CL_MOD_RANDOM
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#define CL_MOD_RANDOM
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/**
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* \defgroup grp_random Random: Random number and noise generation
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* @ingroup grp_modules
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*/
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#include "Export.h"
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#include "Module.h"
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#include "Types.h"
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#include "DataDefs.h"
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namespace DFHack
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{
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namespace Random
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{
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class DFHACK_EXPORT MersenneRNG
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{
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static const unsigned MT_LEN = 624;
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unsigned mt_index;
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uint32_t mt_buffer[MT_LEN];
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void twist();
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void prefill(unsigned step, int twist_cnt);
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public:
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/* No constructor or destructor - safe to treat as data */
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void init(const uint32_t *pseed, unsigned cnt, int twist_cnt = 1);
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void init(); // uses time
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void init(uint32_t seed, int twist_cnt = 1) { init(&seed, 1, twist_cnt); }
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// [0, 2^32)
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uint32_t random() {
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if (mt_index >= MT_LEN) twist();
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return mt_buffer[mt_index++];
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}
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// [0, limit)
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uint32_t random(uint32_t limit) {
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return uint32_t(uint64_t(random())*limit >> 32);
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}
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// (0, 1)
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double drandom0() {
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return (double(random())+1)/4294967297.0;
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}
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// [0, 1)
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double drandom() {
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return double(random())/4294967296.0;
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}
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// [0, 1]
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double drandom1() {
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return double(random())/4294967295.0;
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}
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// [-1, 1]
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double unitrandom() {
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return drandom1()*2.0 - 1.0;
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}
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// Two exact replicas of functions in DF code
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int32_t df_trandom(uint32_t max=2147483647LU);
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int32_t df_loadtrandom(uint32_t max=2147483647LU);
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template<class T>
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void unitvector(T *p, int size);
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template<class T>
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void permute(T *p, int size) {
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while(size > 1)
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{
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int j = random(size--);
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T c = p[j]; p[j] = p[size]; p[size] = c;
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}
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}
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};
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#ifndef DFHACK_RANDOM_CPP
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extern template void MersenneRNG::unitvector<float>(float *p, int size);
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extern template void MersenneRNG::unitvector<double>(double *p, int size);
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#endif
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/*
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* Classical Perlin noise function in template form.
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* http://mrl.nyu.edu/~perlin/doc/oscar.html#noise
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*
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* Using an improved hash function from:
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* http://www.cs.utah.edu/~aek/research/noise.pdf
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*/
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template<class T, unsigned VSIZE, unsigned BITS = 8, class IDXT = uint8_t>
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class PerlinNoise
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{
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// Size of randomness tables
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static const unsigned TSIZE = 1<<BITS;
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T gradients[TSIZE][VSIZE];
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IDXT idxmap[VSIZE][TSIZE];
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// Templates used to unwind and inline recursion and loops
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struct Temp {
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T r0, s;
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unsigned b0, b1;
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};
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template<unsigned mask, int i>
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struct Impl {
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static inline void setup(PerlinNoise<T,VSIZE,BITS,IDXT> *self, const T *pv, Temp *pt);
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static inline T eval(PerlinNoise<T,VSIZE,BITS,IDXT> *self, Temp *pt, unsigned idx, T *pq);
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};
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public:
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/* No constructor or destructor - safe to treat as data */
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void init(MersenneRNG &rng);
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T eval(const T coords[VSIZE]);
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};
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#ifndef DFHACK_RANDOM_CPP
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extern template class DFHACK_IMPORT PerlinNoise<float, 1>;
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extern template class DFHACK_IMPORT PerlinNoise<float, 2>;
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extern template class DFHACK_IMPORT PerlinNoise<float, 3>;
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#endif
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template<class T, unsigned BITS = 8, class IDXT = uint8_t>
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class PerlinNoise1D : public PerlinNoise<T, 1, BITS, IDXT>
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{
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public:
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T operator() (T x) { return this->eval(&x); }
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||||
};
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template<class T, unsigned BITS = 8, class IDXT = uint8_t>
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class PerlinNoise2D : public PerlinNoise<T, 2, BITS, IDXT>
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{
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public:
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T operator() (T x, T y) {
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T tmp[2] = { x, y };
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return this->eval(tmp);
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||||
}
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||||
};
|
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|
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template<class T, unsigned BITS = 8, class IDXT = uint8_t>
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class PerlinNoise3D : public PerlinNoise<T, 3, BITS, IDXT>
|
||||
{
|
||||
public:
|
||||
T operator() (T x, T y, T z) {
|
||||
T tmp[3] = { x, y, z };
|
||||
return this->eval(tmp);
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||||
}
|
||||
};
|
||||
}
|
||||
}
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||||
#endif
|
@ -0,0 +1,156 @@
|
||||
/*
|
||||
https://github.com/peterix/dfhack
|
||||
Copyright (c) 2009-2012 Petr Mrázek (peterix@gmail.com)
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any
|
||||
damages arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any
|
||||
purpose, including commercial applications, and to alter it and
|
||||
redistribute it freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must
|
||||
not claim that you wrote the original software. If you use this
|
||||
software in a product, an acknowledgment in the product documentation
|
||||
would be appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and
|
||||
must not be misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*/
|
||||
|
||||
#include "Internal.h"
|
||||
|
||||
#include <string>
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||||
#include <vector>
|
||||
#include <map>
|
||||
using namespace std;
|
||||
|
||||
#define DFHACK_RANDOM_CPP
|
||||
|
||||
#include "modules/Random.h"
|
||||
#include "VersionInfo.h"
|
||||
#include "MemAccess.h"
|
||||
#include "Types.h"
|
||||
#include "ModuleFactory.h"
|
||||
#include "Core.h"
|
||||
#include "Error.h"
|
||||
#include "VTableInterpose.h"
|
||||
|
||||
#include <cmath>
|
||||
|
||||
using namespace DFHack;
|
||||
using namespace df::enums;
|
||||
|
||||
using namespace DFHack::Random;
|
||||
|
||||
//public domain RNG stuff by Michael Brundage
|
||||
//modified to be compatible with the version in DF
|
||||
|
||||
#define MT_IA 397
|
||||
#define MT_IB (MT_LEN - MT_IA)
|
||||
#define UPPER_MASK 0x80000000
|
||||
#define LOWER_MASK 0x7FFFFFFF
|
||||
#define MATRIX_A 0x9908B0DF
|
||||
#define TWIST(b,i,j) ((b)[i] & UPPER_MASK) | ((b)[j] & LOWER_MASK)
|
||||
#define MAGIC(s) (((s)&1)*MATRIX_A)
|
||||
|
||||
void MersenneRNG::twist()
|
||||
{
|
||||
uint32_t *b = mt_buffer;
|
||||
uint32_t s;
|
||||
unsigned i;
|
||||
|
||||
i = 0;
|
||||
for (; i < MT_IB; i++) {
|
||||
s = TWIST(b, i, i+1);
|
||||
b[i] = b[i + MT_IA] ^ (s >> 1) ^ MAGIC(s);
|
||||
}
|
||||
for (; i < MT_LEN-1; i++) {
|
||||
s = TWIST(b, i, i+1);
|
||||
b[i] = b[i - MT_IB] ^ (s >> 1) ^ MAGIC(s);
|
||||
}
|
||||
|
||||
s = TWIST(b, MT_LEN-1, 0);
|
||||
b[MT_LEN-1] = b[MT_IA-1] ^ (s >> 1) ^ MAGIC(s);
|
||||
|
||||
mt_index = 0;
|
||||
}
|
||||
|
||||
void MersenneRNG::prefill(unsigned step, int twist_cnt)
|
||||
{
|
||||
for(unsigned i=step;i<MT_LEN;i++)
|
||||
{
|
||||
//2010: better init line from wikipedia, ultimate source unknown
|
||||
mt_buffer[i]=1812433253UL * (mt_buffer[i-step] ^ (mt_buffer[i-step]>>30)) + i;
|
||||
}
|
||||
|
||||
mt_index = 0;
|
||||
|
||||
for(int j=0;j<twist_cnt;j++)
|
||||
twist();
|
||||
}
|
||||
|
||||
void MersenneRNG::init()
|
||||
{
|
||||
init(Core::getInstance().p->getTickCount(), 20);
|
||||
}
|
||||
|
||||
void MersenneRNG::init(const uint32_t *pseed, unsigned cnt, int twist_cnt)
|
||||
{
|
||||
memcpy(mt_buffer, pseed, cnt*sizeof(uint32_t));
|
||||
|
||||
prefill(cnt, twist_cnt);
|
||||
}
|
||||
|
||||
int32_t MersenneRNG::df_trandom(uint32_t max)
|
||||
{
|
||||
if(max<=1)return 0;
|
||||
uint32_t seed=random();
|
||||
seed=seed%2147483647LU;
|
||||
seed=seed/((2147483647LU/max)+1);
|
||||
|
||||
return((int32_t)seed);
|
||||
}
|
||||
|
||||
int32_t MersenneRNG::df_loadtrandom(uint32_t max)
|
||||
{
|
||||
uint32_t seed=random();
|
||||
seed=seed%max;
|
||||
|
||||
return((int32_t)seed);
|
||||
}
|
||||
|
||||
template<class T>
|
||||
void MersenneRNG::unitvector(T *p, int size)
|
||||
{
|
||||
for (;;)
|
||||
{
|
||||
T rsqr = 0;
|
||||
for (int i = 0; i < size; i++)
|
||||
{
|
||||
p[i] = (T)unitrandom();
|
||||
rsqr += p[i]*p[i];
|
||||
}
|
||||
|
||||
if (rsqr > 0 && rsqr <= 1)
|
||||
{
|
||||
rsqr = std::sqrt(rsqr);
|
||||
for (int i = 0; i < size; i++)
|
||||
p[i] /= rsqr;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template void MersenneRNG::unitvector<float>(float *p, int size);
|
||||
template void MersenneRNG::unitvector<double>(double *p, int size);
|
||||
|
||||
#include "modules/PerlinNoise.inc"
|
||||
|
||||
template class DFHACK_EXPORT PerlinNoise<float, 1>;
|
||||
template class DFHACK_EXPORT PerlinNoise<float, 2>;
|
||||
template class DFHACK_EXPORT PerlinNoise<float, 3>;
|
@ -1 +1 @@
|
||||
Subproject commit 20ecaa0393df1ea111861d67c789aaaa56a37c58
|
||||
Subproject commit e62d498e68e3a87929b144220d03e691016f7aae
|
@ -0,0 +1,87 @@
|
||||
// Destroys items being used as part of constructions
|
||||
// and flags the constructions to recreate their components upon disassembly
|
||||
|
||||
#include "Core.h"
|
||||
#include "Console.h"
|
||||
#include "Export.h"
|
||||
#include "PluginManager.h"
|
||||
#include "modules/Maps.h"
|
||||
|
||||
#include "DataDefs.h"
|
||||
#include "df/item.h"
|
||||
#include "df/world.h"
|
||||
#include "df/construction.h"
|
||||
#include "df/map_block.h"
|
||||
|
||||
using namespace std;
|
||||
using namespace DFHack;
|
||||
|
||||
using df::global::world;
|
||||
|
||||
DFHACK_PLUGIN("cleanconst");
|
||||
|
||||
command_result df_cleanconst(color_ostream &out, vector <string> & parameters)
|
||||
{
|
||||
CoreSuspender suspend;
|
||||
|
||||
if (!Maps::IsValid())
|
||||
{
|
||||
out.printerr("Map is not available!\n");
|
||||
return CR_FAILURE;
|
||||
}
|
||||
size_t numItems = world->items.all.size();
|
||||
|
||||
int cleaned_total = 0;
|
||||
|
||||
// proceed with the cleanup operation
|
||||
for (size_t i = 0; i < numItems; i++)
|
||||
{
|
||||
df::item *item = world->items.all[i];
|
||||
// only process items marked as "in construction"
|
||||
if (!item->flags.bits.construction)
|
||||
continue;
|
||||
df::coord pos(item->pos.x, item->pos.y, item->pos.z);
|
||||
|
||||
df::construction *cons = df::construction::find(pos);
|
||||
if (!cons)
|
||||
{
|
||||
out.printerr("Item at %i,%i,%i marked as construction but no construction is present!\n", pos.x, pos.y, pos.z);
|
||||
continue;
|
||||
}
|
||||
// if the construction is already labeled as "no build item", then leave it alone
|
||||
if (cons->flags.bits.no_build_item)
|
||||
continue;
|
||||
|
||||
// only destroy the item if the construction claims to be made of the exact same thing
|
||||
if (item->getType() != cons->item_type ||
|
||||
item->getSubtype() != cons->item_subtype ||
|
||||
item->getMaterial() != cons->mat_type ||
|
||||
item->getMaterialIndex() != cons->mat_index)
|
||||
continue;
|
||||
|
||||
item->flags.bits.garbage_collect = 1;
|
||||
cons->flags.bits.no_build_item = 1;
|
||||
|
||||
cleaned_total++;
|
||||
}
|
||||
|
||||
out.print("Done. %d construction items cleaned up.\n", cleaned_total);
|
||||
return CR_OK;
|
||||
}
|
||||
|
||||
DFhackCExport command_result plugin_init ( color_ostream &out, vector <PluginCommand> &commands)
|
||||
{
|
||||
commands.push_back(PluginCommand(
|
||||
"cleanconst", "Cleans up construction materials.",
|
||||
df_cleanconst, false,
|
||||
" This utility alters all constructions on the map so that they spawn their\n"
|
||||
" building component when they are disassembled, allowing their actual\n"
|
||||
" build items to be safely deleted.\n"
|
||||
));
|
||||
return CR_OK;
|
||||
}
|
||||
|
||||
DFhackCExport command_result plugin_shutdown ( color_ostream &out )
|
||||
{
|
||||
return CR_OK;
|
||||
}
|
@ -0,0 +1,345 @@
|
||||
-- Exports an ini file for Dwarf Therapist.
|
||||
|
||||
local utils = require 'utils'
|
||||
local ms = require 'memscan'
|
||||
|
||||
-- Utility functions
|
||||
|
||||
local globals = df.global
|
||||
local global_addr = dfhack.internal.getAddress
|
||||
local os_type = dfhack.getOSType()
|
||||
local rdelta = dfhack.internal.getRebaseDelta()
|
||||
|
||||
local vbias = 0
|
||||
if os_type == 'windows' then vbias = -4 end
|
||||
|
||||
local lines = {}
|
||||
local complete = true
|
||||
|
||||
local function header(name)
|
||||
table.insert(lines, '')
|
||||
table.insert(lines, '['..name..']')
|
||||
end
|
||||
|
||||
local function value(name,addr)
|
||||
local line
|
||||
|
||||
if not addr then
|
||||
complete = false
|
||||
line = name..'=0x0'
|
||||
elseif addr < 0x10000 then
|
||||
line = string.format('%s=0x%04x',name,addr)
|
||||
else
|
||||
line = string.format('%s=0x%08x',name,addr)
|
||||
end
|
||||
|
||||
table.insert(lines, line)
|
||||
end
|
||||
local function address(name,bias,base,field,...)
|
||||
local addr
|
||||
|
||||
if base == globals then
|
||||
addr = global_addr(field)
|
||||
bias = bias - rdelta
|
||||
if addr and select('#',...) > 0 then
|
||||
_,addr = df.sizeof(ms.field_ref(base,field,...))
|
||||
end
|
||||
elseif base._kind == 'class-type' then
|
||||
-- field_offset crashes with classes due to vtable problems,
|
||||
-- so we have to create a real temporary object here.
|
||||
local obj = df.new(base)
|
||||
if obj then
|
||||
local _,a1 = df.sizeof(obj)
|
||||
local _,a2 = df.sizeof(ms.field_ref(obj,field,...))
|
||||
addr = a2-a1
|
||||
obj:delete()
|
||||
end
|
||||
else
|
||||
addr = ms.field_offset(base,field,...)
|
||||
end
|
||||
|
||||
if addr then
|
||||
addr = addr + bias
|
||||
end
|
||||
|
||||
value(name, addr)
|
||||
end
|
||||
|
||||
local function offset(name,base,...)
|
||||
address(name,0,base,...)
|
||||
end
|
||||
local function vector(name,base,...)
|
||||
address(name,vbias,base,...)
|
||||
end
|
||||
|
||||
-- List of actual values
|
||||
|
||||
header('addresses')
|
||||
vector('translation_vector',globals,'world','raws','language','translations')
|
||||
vector('language_vector',globals,'world','raws','language','words')
|
||||
vector('creature_vector',globals,'world','units','all')
|
||||
vector('active_creature_vector',globals,'world','units','active')
|
||||
offset('dwarf_race_index',globals,'ui','race_id')
|
||||
vector('squad_vector',globals,'world','squads','all')
|
||||
offset('current_year',globals,'cur_year')
|
||||
offset('cur_year_tick',globals,'cur_year_tick')
|
||||
offset('dwarf_civ_index',globals,'ui','civ_id')
|
||||
vector('races_vector',globals,'world','raws','creatures','all')
|
||||
vector('reactions_vector',globals,'world','raws','reactions')
|
||||
vector('historical_figures',globals,'world','history','figures')
|
||||
vector('fake_identities',globals,'world','assumed_identities','all')
|
||||
vector('historical_figures_vector',globals,'world','history','figures')
|
||||
vector('fake_identities_vector',globals,'world','assumed_identities','all')
|
||||
offset('fortress_entity',globals,'ui','main','fortress_entity')
|
||||
vector('historical_entities_vector',globals,'world','entities','all')
|
||||
vector('weapons_vector',globals,'world','raws','itemdefs','weapons')
|
||||
vector('trap_vector',globals,'world','raws','itemdefs','trapcomps')
|
||||
vector('toy_vector',globals,'world','raws','itemdefs','toys')
|
||||
vector('tool_vector',globals,'world','raws','itemdefs','tools')
|
||||
vector('instrument_vector',globals,'world','raws','itemdefs','instruments')
|
||||
vector('armor_vector',globals,'world','raws','itemdefs','armor')
|
||||
vector('ammo_vector',globals,'world','raws','itemdefs','ammo')
|
||||
vector('siegeammo_vector',globals,'world','raws','itemdefs','siege_ammo')
|
||||
vector('glove_vector',globals,'world','raws','itemdefs','gloves')
|
||||
vector('shoe_vector',globals,'world','raws','itemdefs','shoes')
|
||||
vector('shield_vector',globals,'world','raws','itemdefs','shields')
|
||||
vector('helm_vector',globals,'world','raws','itemdefs','helms')
|
||||
vector('pant_vector',globals,'world','raws','itemdefs','pants')
|
||||
vector('food_vector',globals,'world','raws','itemdefs','food')
|
||||
vector('colors_vector',globals,'world','raws','language','colors')
|
||||
vector('shapes_vector',globals,'world','raws','language','shapes')
|
||||
offset('base_materials',globals,'world','raws','mat_table','builtin')
|
||||
vector('inorganics_vector',globals,'world','raws','inorganics')
|
||||
vector('plants_vector',globals,'world','raws','plants','all')
|
||||
vector('material_templates_vector',globals,'world','raws','material_templates')
|
||||
offset('world_data',globals,'world','world_data')
|
||||
vector('active_sites_vector',df.world_data,'active_site')
|
||||
offset('world_site_type',df.world_site,'type')
|
||||
|
||||
header('offsets')
|
||||
offset('word_table',df.language_translation,'words')
|
||||
value('string_buffer_offset', 0x0000)
|
||||
|
||||
header('word_offsets')
|
||||
offset('base',df.language_word,'word')
|
||||
offset('noun_singular',df.language_word,'forms','Noun')
|
||||
offset('noun_plural',df.language_word,'forms','NounPlural')
|
||||
offset('adjective',df.language_word,'forms','Adjective')
|
||||
offset('verb',df.language_word,'forms','Verb')
|
||||
offset('present_simple_verb',df.language_word,'forms','Verb3rdPerson')
|
||||
offset('past_simple_verb',df.language_word,'forms','VerbPast')
|
||||
offset('past_participle_verb',df.language_word,'forms','VerbPassive')
|
||||
offset('present_participle_verb',df.language_word,'forms','VerbGerund')
|
||||
offset('words',df.language_name,'words')
|
||||
offset('word_type',df.language_name,'parts_of_speech')
|
||||
offset('language_id',df.language_name,'language')
|
||||
|
||||
header('race_offsets')
|
||||
offset('name_singular',df.creature_raw,'name',0)
|
||||
offset('name_plural',df.creature_raw,'name',1)
|
||||
offset('adjective',df.creature_raw,'name',2)
|
||||
offset('baby_name_singular',df.creature_raw,'general_baby_name',0)
|
||||
offset('baby_name_plural',df.creature_raw,'general_baby_name',1)
|
||||
offset('child_name_singular',df.creature_raw,'general_child_name',0)
|
||||
offset('child_name_plural',df.creature_raw,'general_child_name',1)
|
||||
vector('pref_string_vector',df.creature_raw,'prefstring')
|
||||
vector('castes_vector',df.creature_raw,'caste')
|
||||
vector('pop_ratio_vector',df.creature_raw,'pop_ratio')
|
||||
vector('materials_vector',df.creature_raw,'material')
|
||||
offset('flags',df.creature_raw,'flags')
|
||||
|
||||
header('caste_offsets')
|
||||
offset('caste_name',df.caste_raw,'caste_name')
|
||||
offset('caste_descr',df.caste_raw,'description')
|
||||
offset('caste_phys_att_ranges',df.caste_raw,'attributes','phys_att_range')
|
||||
offset('caste_ment_att_ranges',df.caste_raw,'attributes','ment_att_range')
|
||||
offset('adult_size',df.caste_raw,'misc','adult_size')
|
||||
offset('flags',df.caste_raw,'flags')
|
||||
vector('extracts',df.caste_raw,'extracts','extract_matidx')
|
||||
offset('skill_rates',df.caste_raw,'skill_rates')
|
||||
offset('caste_att_rates',df.caste_raw,'attributes','phys_att_rates')
|
||||
offset('caste_att_caps',df.caste_raw,'attributes','phys_att_cap_perc')
|
||||
|
||||
header('hist_entity_offsets')
|
||||
vector('squads',df.historical_entity,'squads')
|
||||
vector('positions',df.historical_entity,'positions','own')
|
||||
vector('assignments',df.historical_entity,'positions','assignments')
|
||||
offset('assign_hist_id',df.entity_position_assignment,'histfig')
|
||||
offset('assign_position_id',df.entity_position_assignment,'position_id')
|
||||
offset('position_id',df.entity_position,'id')
|
||||
offset('position_name',df.entity_position,'name')
|
||||
offset('position_female_name',df.entity_position,'name_female')
|
||||
offset('position_male_name',df.entity_position,'name_male')
|
||||
|
||||
header('hist_figure_offsets')
|
||||
offset('hist_race',df.historical_figure,'race')
|
||||
offset('hist_name',df.historical_figure,'name')
|
||||
offset('id',df.historical_figure,'id')
|
||||
offset('hist_fig_info',df.historical_figure,'info')
|
||||
offset('reputation',df.historical_figure_info,'reputation')
|
||||
offset('current_ident',df.historical_figure_info.T_reputation,'cur_identity')
|
||||
offset('fake_name',df.assumed_identity,'name')
|
||||
offset('fake_birth_year',df.assumed_identity,'birth_year')
|
||||
offset('fake_birth_time',df.assumed_identity,'birth_second')
|
||||
|
||||
header('weapon_offsets')
|
||||
offset('name_plural',df.itemdef_weaponst,'name_plural')
|
||||
offset('single_size',df.itemdef_weaponst,'two_handed')
|
||||
offset('multi_size',df.itemdef_weaponst,'minimum_size')
|
||||
offset('ammo',df.itemdef_weaponst,'ranged_ammo')
|
||||
|
||||
header('material_offsets')
|
||||
offset('solid_name',df.material_common,'state_name','Solid')
|
||||
offset('liquid_name',df.material_common,'state_name','Liquid')
|
||||
offset('gas_name',df.material_common,'state_name','Gas')
|
||||
offset('powder_name',df.material_common,'state_name','Powder')
|
||||
offset('paste_name',df.material_common,'state_name','Paste')
|
||||
offset('pressed_name',df.material_common,'state_name','Pressed')
|
||||
offset('inorganic_materials_vector',df.inorganic_raw,'material')
|
||||
offset('flags',df.material_common,'flags')
|
||||
|
||||
header('plant_offsets')
|
||||
offset('name',df.plant_raw,'name')
|
||||
offset('name_plural',df.plant_raw,'name_plural')
|
||||
offset('name_leaf_plural',df.plant_raw,'leaves_plural')
|
||||
offset('name_seed_plural',df.plant_raw,'seed_plural')
|
||||
vector('materials_vector',df.plant_raw,'material')
|
||||
offset('flags',df.plant_raw,'flags')
|
||||
|
||||
header('item_offsets')
|
||||
offset('name_plural',df.itemdef_armorst,'name_plural')
|
||||
offset('adjective',df.itemdef_armorst,'name_preplural')
|
||||
offset('mat_name',df.itemdef_armorst,'material_placeholder')
|
||||
|
||||
header('descriptor_offsets')
|
||||
offset('color_name',df.descriptor_color,'name')
|
||||
offset('shape_name_plural',df.descriptor_shape,'name_plural')
|
||||
|
||||
header('dwarf_offsets')
|
||||
offset('first_name',df.unit,'name','first_name')
|
||||
offset('nick_name',df.unit,'name','nickname')
|
||||
offset('last_name',df.unit,'name','words')
|
||||
offset('custom_profession',df.unit,'custom_profession')
|
||||
offset('profession',df.unit,'profession')
|
||||
offset('race',df.unit,'race')
|
||||
offset('flags1',df.unit,'flags1')
|
||||
offset('flags2',df.unit,'flags2')
|
||||
offset('flags3',df.unit,'flags3')
|
||||
offset('caste',df.unit,'caste')
|
||||
offset('sex',df.unit,'sex')
|
||||
offset('id',df.unit,'id')
|
||||
offset('animal_type',df.unit,'training_level')
|
||||
offset('civ',df.unit,'civ_id')
|
||||
vector('specific_refs',df.unit,'specific_refs')
|
||||
offset('squad_id',df.unit,'military','squad_id')
|
||||
offset('squad_position',df.unit,'military','squad_position')
|
||||
offset('recheck_equipment',df.unit,'military','pickup_flags')
|
||||
offset('mood',df.unit,'mood')
|
||||
offset('birth_year',df.unit,'relations','birth_year')
|
||||
offset('birth_time',df.unit,'relations','birth_time')
|
||||
offset('current_job',df.unit,'job','current_job')
|
||||
offset('physical_attrs',df.unit,'body','physical_attrs')
|
||||
vector('body_size',df.unit,'appearance','body_modifiers')
|
||||
offset('curse',df.unit,'curse','name')
|
||||
offset('curse_add_flags1',df.unit,'curse','add_tags1')
|
||||
offset('turn_count',df.unit,'curse','time_on_site')
|
||||
vector('souls',df.unit,'status','souls')
|
||||
vector('states',df.unit,'status','misc_traits')
|
||||
offset('labors',df.unit,'status','labors')
|
||||
offset('happiness',df.unit,'status','happiness')
|
||||
vector('thoughts',df.unit,'status','recent_events')
|
||||
offset('squad_ref_id',df.unit,'hist_figure_id')
|
||||
offset('hist_id',df.unit,'hist_figure_id')
|
||||
offset('artifact_name',df.unit,'status','artifact_name')
|
||||
|
||||
header('soul_details')
|
||||
offset('name',df.unit_soul,'name')
|
||||
offset('mental_attrs',df.unit_soul,'mental_attrs')
|
||||
vector('skills',df.unit_soul,'skills')
|
||||
offset('traits',df.unit_soul,'traits')
|
||||
vector('preferences',df.unit_soul,'preferences')
|
||||
|
||||
header('job_details')
|
||||
offset('id',df.job,'job_type')
|
||||
value('on_break_flag',df.misc_trait_type.OnBreak)
|
||||
offset('sub_job_id',df.job,'reaction_name')
|
||||
offset('reaction',df.reaction,'name')
|
||||
offset('reaction_skill',df.reaction,'skill')
|
||||
offset('mat_type',df.job,'mat_type')
|
||||
offset('mat_index',df.job,'mat_index')
|
||||
offset('mat_category',df.job,'material_category')
|
||||
|
||||
header('squad_offsets')
|
||||
offset('id',df.squad,'id')
|
||||
offset('name',df.squad,'name')
|
||||
offset('name_old',df.squad,'name','words')
|
||||
offset('alias',df.squad,'alias')
|
||||
vector('members',df.squad,'positions')
|
||||
|
||||
-- Final creation of the file
|
||||
|
||||
local out = io.open('therapist.ini', 'w')
|
||||
|
||||
out:write('[info]\n')
|
||||
-- TODO: add an api function to retrieve the checksum
|
||||
out:write('checksum=<<fillme>>\n')
|
||||
out:write('version_name='..dfhack.getDFVersion()..'\n')
|
||||
out:write('complete='..(complete and 'true' or 'false')..'\n')
|
||||
|
||||
for i,v in ipairs(lines) do
|
||||
out:write(v..'\n')
|
||||
end
|
||||
|
||||
out:write[[
|
||||
|
||||
[valid_flags_1]
|
||||
size=1
|
||||
1\name=Not from around these parts
|
||||
1\value=0x80000000
|
||||
|
||||
[valid_flags_2]
|
||||
size=0
|
||||
|
||||
[invalid_flags_1]
|
||||
size=10
|
||||
1\name=a zombie
|
||||
1\value=0x00001000
|
||||
2\name=a skeleton
|
||||
2\value=0x00002000
|
||||
3\name=a merchant or diplomat
|
||||
3\value=0x00000040
|
||||
4\name=outpost liason
|
||||
4\value=0x00000800
|
||||
5\name=an invader or hostile
|
||||
5\value=0x00020000
|
||||
6\name=an invader or hostile
|
||||
6\value=0x00080000
|
||||
7\name=an invader or hostile
|
||||
7\value=0x000C0000
|
||||
8\name=a merchant escort
|
||||
8\value=0x00000080
|
||||
9\name="Dead, Jim."
|
||||
9\value=0x00000002
|
||||
10\name=marauder
|
||||
10\value=0x00000010
|
||||
|
||||
[invalid_flags_2]
|
||||
size=5
|
||||
1\name="killed, Jim."
|
||||
1\value=0x00000080
|
||||
2\name=from the Underworld. SPOOKY!
|
||||
2\value=0x00040000
|
||||
3\name=resident
|
||||
3\value=0x00080000
|
||||
4\name=visitor_uninvited
|
||||
4\value=0x00400000
|
||||
5\name=visitor
|
||||
5\value=0x00800000
|
||||
|
||||
[invalid_flags_3]
|
||||
size=1
|
||||
1\name=a ghost
|
||||
1\value=0x00001000
|
||||
]]
|
||||
|
||||
out:close()
|
@ -0,0 +1,132 @@
|
||||
-- Generates an image using multiple octaves of perlin noise.
|
||||
|
||||
local args = {...}
|
||||
local rng = dfhack.random.new(3)
|
||||
|
||||
if #args < 3 then
|
||||
qerror('Usage: devel/test-perlin <fname.pgm> <density> <coeff|expr...x[...y[...z]]>...')
|
||||
end
|
||||
|
||||
local fname = table.remove(args,1)
|
||||
local goal = tonumber(table.remove(args,1)) or qerror('Invalid density')
|
||||
|
||||
local zscale = 6
|
||||
|
||||
local coeffs = {}
|
||||
local fns = {}
|
||||
|
||||
local env = copyall(math)
|
||||
env.apow = function(x,y) return math.pow(math.abs(x),y) end
|
||||
|
||||
for i = 1,#args do
|
||||
local fn = rng:perlin(3);
|
||||
local fn2 = rng:perlin(3);
|
||||
local fn3 = rng:perlin(3);
|
||||
local fn4 = rng:perlin(3);
|
||||
|
||||
fns[i] = fn;
|
||||
|
||||
local val = string.match(args[i],'^([+-]?[%d.]+)$')
|
||||
if val then
|
||||
coeffs[i] = function(x) return x * val end
|
||||
else
|
||||
local argstr = 'x'
|
||||
if string.match(args[i], '%f[%w]w%f[^%w]') then
|
||||
argstr = 'x,y,z,w'
|
||||
fns[i] = function(x,y,z)
|
||||
return fn(x,y,z), fn2(x,y,z), fn3(x+0.5,y+0.5,z+0.5), fn4(x+0.5,y+0.5,z+0.5)
|
||||
end
|
||||
elseif string.match(args[i], '%f[%w]z%f[^%w]') then
|
||||
argstr = 'x,y,z'
|
||||
fns[i] = function(x,y,z)
|
||||
return fn(x,y,z), fn2(x,y,z), fn3(x+0.5,y+0.5,z+0.5)
|
||||
end
|
||||
elseif string.match(args[i], '%f[%w]y%f[^%w]') then
|
||||
argstr = 'x,y'
|
||||
fns[i] = function(x,y,z)
|
||||
return fn(x,y,z), fn2(x,y,z)
|
||||
end
|
||||
end
|
||||
|
||||
local f,err = load(
|
||||
'return function('..argstr..') return ('..args[i]..') end',
|
||||
'=(expr)', 't', env
|
||||
)
|
||||
if not f then
|
||||
qerror(err)
|
||||
end
|
||||
coeffs[i] = f()
|
||||
end
|
||||
end
|
||||
|
||||
function render(thresh,file)
|
||||
local area = 0
|
||||
local line, arr = '', {}
|
||||
|
||||
for zy = 0,1 do
|
||||
for y = 0,48*4-1 do
|
||||
line = ''
|
||||
for zx = 0,1 do
|
||||
for x = 0,48*4-1 do
|
||||
local tx = (0.5+x)/(48*2)
|
||||
local ty = (0.5+y)/(48*2)
|
||||
local tz = 0.5+(zx+zy*2)/(48*2/zscale)
|
||||
local v1 = 0
|
||||
for i = 1,#coeffs do
|
||||
v1 = v1 + coeffs[i](fns[i](tx,ty,tz))
|
||||
tx = tx*2
|
||||
ty = ty*2
|
||||
tz = tz*2
|
||||
end
|
||||
local v = -1
|
||||
if v1 > thresh then
|
||||
v = v1;
|
||||
area = area + 1
|
||||
end
|
||||
if file then
|
||||
local c = math.max(0, math.min(255, v * 127 + 128))
|
||||
arr[2*x+1] = c
|
||||
arr[2*x+2] = c
|
||||
end
|
||||
end
|
||||
if file then
|
||||
line = line..string.char(table.unpack(arr))
|
||||
end
|
||||
end
|
||||
if file then
|
||||
file:write(line,line)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return area/4/(48*4)/(48*4)
|
||||
end
|
||||
|
||||
function search(fn,min,max,goal,eps)
|
||||
while true do
|
||||
local center = (max+min)/2
|
||||
local cval = fn(center)
|
||||
print('At '..center..': '..cval)
|
||||
if math.abs(cval-goal) < eps then
|
||||
return center
|
||||
end
|
||||
if cval > goal then
|
||||
min = center
|
||||
else
|
||||
max = center
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local thresh = search(render, -1, 1, goal, 0.001)
|
||||
|
||||
local file,err = io.open(fname, 'wb')
|
||||
if not file then
|
||||
print('error: ',err)
|
||||
return
|
||||
end
|
||||
file:write('P5\n768 768\n255\n')
|
||||
local area = render(thresh, file)
|
||||
file:close()
|
||||
|
||||
print('Area fraction: '..area)
|
@ -0,0 +1,9 @@
|
||||
# patch start dwarf count
|
||||
|
||||
nr = $script_args[0].to_i
|
||||
|
||||
raise 'too low' if nr < 7
|
||||
|
||||
addr = df.get_global_address('start_dwarf_count')
|
||||
df.memory_patch(addr, [nr].pack('L'))
|
||||
|
Loading…
Reference in New Issue