@ -65,9 +65,9 @@ using df::global::ui;
using namespace DFHack : : Gui ;
struct genref : df : : general_ref_building_civzone_assignedst { } ;
command_result df_zone ( color_ostream & out , vector < string > & parameters ) ;
command_result df_autonestbox ( color_ostream & out , vector < string > & parameters ) ;
//command_result df_autoslaughter (color_ostream &out, vector <string> & parameters);
DFHACK_PLUGIN ( " zone " ) ;
@ -78,10 +78,10 @@ const string zone_help =
" assign - assign creature(s) to a pen or pit \n "
" if no filters are used, a single unit must be selected. \n "
" can be followed by valid zone id which will then be set. \n "
" slaughter - mark creature(s) for slaughter \n "
" if no filters are used, a single unit must be selected. \n "
" with filters named units are ignored unless specified. \n "
" unassign - unassign selected creature from it's zone \n "
" autonestbox - assign unpastured female egg-layers to nestbox zones \n "
" requires you to create 1-tile pastures above nestboxes \n "
" filters (except count) will be ignored currently \n "
" uinfo - print info about selected unit \n "
" zinfo - print info about zone(s) under cursor \n "
" verbose - print some more info, mostly useless debug stuff \n "
@ -103,6 +103,8 @@ const string zone_help_filters =
" own - from own civilization (fortress) \n "
" war - trained war creature \n "
" tamed - tamed \n "
" named - has name or nickname \n "
" can be used to mark named units for slaughter \n "
" trained - obvious \n "
" untrained - obvious \n "
" male - obvious \n "
@ -137,6 +139,20 @@ const string zone_help_examples =
" unless you have a mod with egg-laying male elves who give milk. \n " ;
const string autonestbox_help =
" Assigns unpastured female egg-layers to nestbox zones. \n "
" Requires that you create pen/pasture zones above nestboxes. \n "
" If the pen is bigger than 1x1 the nestbox must be in the top left corner. \n "
" Only 1 unit will be assigned per pen, regardless of the size. \n "
" The age of the units is currently not checked, most birds grow up quite fast. \n "
" When called without options autonestbox will instantly run once. \n "
" Options: \n "
" start - run every X frames (df simulation ticks) \n "
" default: X=6000 (~60 seconds at 100fps) \n "
" stop - stop running automatically \n "
" sleep X - change timer to sleep X frames between runs. \n " ;
DFhackCExport command_result plugin_init ( color_ostream & out , std : : vector < PluginCommand > & commands )
{
commands . push_back ( PluginCommand (
@ -144,6 +160,16 @@ DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <Plug
df_zone , false ,
zone_help . c_str ( )
) ) ;
commands . push_back ( PluginCommand (
" autonestbox " , " auto-assign nestbox zones. " ,
df_autonestbox , false ,
zone_help . c_str ( )
) ) ;
// commands.push_back(PluginCommand(
// "autoslaughter", "auto-butcher lifestock.",
// df_autoslaughter, false,
// zone_help.c_str()
// ));
return CR_OK ;
}
@ -152,6 +178,63 @@ DFhackCExport command_result plugin_shutdown ( color_ostream &out )
return CR_OK ;
}
///////////////
// stuff for autonestbox and autoslaughter
// should be moved to own plugin once the tool methods it shares with the zone plugin are moved to Unit.h / Building.h
command_result autoNestbox ( color_ostream & out , bool verbose ) ;
command_result autoSlaughter ( color_ostream & out , bool verbose ) ;
static bool enable_autonestbox = false ;
static bool enable_autoslaughter = false ;
static size_t sleep_autonestbox = 6000 ;
static size_t sleep_autoslaughter = 6000 ;
static bool autonestbox_did_complain = false ; // avoids message spam
DFhackCExport command_result plugin_onstatechange ( color_ostream & out , state_change_event event )
{
switch ( event )
{
case DFHack : : SC_MAP_LOADED :
// initialize from the world just loaded
break ;
case DFHack : : SC_MAP_UNLOADED :
enable_autonestbox = false ;
enable_autoslaughter = false ;
// cleanup
break ;
default :
break ;
}
return CR_OK ;
}
DFhackCExport command_result plugin_onupdate ( color_ostream & out )
{
static size_t ticks_autonestbox = 0 ;
static size_t ticks_autoslaughter = 0 ;
if ( enable_autonestbox )
{
if ( + + ticks_autonestbox > = sleep_autonestbox )
{
ticks_autonestbox = 0 ;
autoNestbox ( out , false ) ;
}
}
if ( enable_autoslaughter )
{
if ( + + ticks_autoslaughter > = sleep_autoslaughter )
{
ticks_autoslaughter = 0 ;
autoSlaughter ( out , false ) ;
}
}
return CR_OK ;
}
///////////////
// Various small tool functions
@ -164,6 +247,7 @@ bool isTrained(df::unit* creature);
bool isWar ( df : : unit * creature ) ;
bool isHunter ( df : : unit * creature ) ;
bool isOwnCiv ( df : : unit * creature ) ;
bool isActivityZone ( df : : building * building ) ;
bool isPenPasture ( df : : building * building ) ;
bool isPit ( df : : building * building ) ;
@ -177,10 +261,10 @@ int32_t findChainAtCursor();
df : : general_ref_building_civzone_assignedst * createCivzoneRef ( ) ;
bool unassignUnitFromZone ( df : : unit * unit ) ;
command_result assignUnitToZone ( color_ostream & out , df : : unit * unit , df : : building * building , bool verbose ) ;
void unitInfo ( color_ostream & out , df : : unit * creature , bool list_refs ) ;
void zoneInfo ( color_ostream & out , df : : building * building , bool list_refs ) ;
void cageInfo ( color_ostream & out , df : : building * building , bool list_refs ) ;
void chainInfo ( color_ostream & out , df : : building * building , bool list_refs ) ;
void unitInfo ( color_ostream & out , df : : unit * creature , bool verbose ) ;
void zoneInfo ( color_ostream & out , df : : building * building , bool verbose ) ;
void cageInfo ( color_ostream & out , df : : building * building , bool verbose ) ;
void chainInfo ( color_ostream & out , df : : building * building , bool verbose ) ;
bool isBuiltCageAtPos ( df : : coord pos ) ;
int32_t getUnitAge ( df : : unit * unit )
@ -195,23 +279,14 @@ int32_t getUnitAge(df::unit* unit)
bool isDead ( df : : unit * unit )
{
if ( unit - > flags1 . bits . dead )
return true ;
else
return false ;
return unit - > flags1 . bits . dead ;
}
// marked for slaughter?
bool isMarkedForSlaughter ( df : : unit * unit )
{
if ( unit - > flags2 . bits . slaughter )
return true ;
else
return false ;
return unit - > flags2 . bits . slaughter ;
}
// mark for slaughter
void doMarkForSlaughter ( df : : unit * unit )
{
unit - > flags2 . bits . slaughter = 1 ;
@ -293,20 +368,14 @@ bool isHunter(df::unit* creature)
// (don't try to pasture/slaughter random untame animals)
bool isOwnCiv ( df : : unit * creature )
{
if ( creature - > civ_id = = ui - > civ_id )
return true ;
else
return false ;
return creature - > civ_id = = ui - > civ_id ;
}
// check if creature belongs to the player's race
// (in combination with check for civ helps to filter out own dwarves)
bool isOwnRace ( df : : unit * creature )
{
if ( creature - > race = = ui - > race_id )
return true ;
else
return false ;
return creature - > race = = ui - > race_id ;
}
string getRaceName ( df : : unit * unit )
@ -314,21 +383,30 @@ string getRaceName(df::unit* unit)
df : : creature_raw * raw = df : : global : : world - > raws . creatures . all [ unit - > race ] ;
return raw - > creature_id ;
}
string getRaceBabyName ( df : : unit * unit )
{
df : : creature_raw * raw = df : : global : : world - > raws . creatures . all [ unit - > race ] ;
return raw - > general_baby_name [ 0 ] ;
}
string getRaceChildName ( df : : unit * unit )
{
df : : creature_raw * raw = df : : global : : world - > raws . creatures . all [ unit - > race ] ;
return raw - > general_child_name [ 0 ] ;
}
bool isBaby ( df : : unit * unit )
{
if ( unit - > profession ! = df : : profession : : BABY )
return true ;
else
return false ;
return unit - > profession = = df : : profession : : BABY ;
}
bool isChild ( df : : unit * unit )
{
if ( unit - > profession ! = df : : profession : : CHILD )
return true ;
else
return false ;
return unit - > profession = = df : : profession : : CHILD ;
}
bool isAdult ( df : : unit * unit )
{
return ! isBaby ( unit ) & & ! isChild ( unit ) ;
}
bool isEggLayer ( df : : unit * unit )
@ -373,17 +451,12 @@ bool isMilkable(df::unit* unit)
bool isMale ( df : : unit * unit )
{
if ( unit - > sex = = 1 )
return true ;
else
return false ;
return unit - > sex = = 1 ;
}
bool isFemale ( df : : unit * unit )
{
if ( unit - > sex = = 0 )
return true ;
else
return false ;
return unit - > sex = = 0 ;
}
// dump some unit info
@ -406,6 +479,19 @@ void unitInfo(color_ostream & out, df::unit* unit, bool verbose = false)
out < < " ' " < < unit - > name . nickname < < " ' " ;
out < < " , " ;
}
if ( isAdult ( unit ) )
out < < " adult " ;
else if ( isBaby ( unit ) )
out < < " baby " ;
else if ( isChild ( unit ) )
out < < " child " ;
out < < " " ;
// sometimes empty even in vanilla RAWS, sometimes contains full race name (e.g. baby alpaca)
// all animals I looked at don't have babies anyways, their offspring starts as CHILD
//out << getRaceBabyName(unit);
//out << getRaceChildName(unit);
out < < getRaceName ( unit ) < < " ( " ;
switch ( unit - > sex )
{
@ -516,18 +602,12 @@ bool isPit(df::building * building)
bool isCage ( df : : building * building )
{
if ( building - > getType ( ) = = building_type : : Cage )
return true ;
else
return false ;
return building - > getType ( ) = = building_type : : Cage ;
}
bool isChain ( df : : building * building )
{
if ( building - > getType ( ) = = building_type : : Chain )
return true ;
else
return false ;
return building - > getType ( ) = = building_type : : Chain ;
}
bool isActive ( df : : building * building )
@ -695,7 +775,6 @@ bool isAssigned(df::unit* unit)
return assigned ;
}
// check if assigned to a chain or built cage
// (need to check if the ref needs to be removed, until then touching them is forbidden)
bool isChained ( df : : unit * unit )
@ -714,8 +793,6 @@ bool isChained(df::unit* unit)
return contained ;
}
// check if contained in item (e.g. animals in cages)
bool isContainedInItem ( df : : unit * unit )
{
@ -787,14 +864,12 @@ bool isEmptyPasture(df::building* building)
df : : building * findFreeNestboxZone ( )
{
df : : building * free_building = NULL ;
//df::unit * free_unit = findFreeEgglayer();
bool cage = false ;
for ( size_t b = 0 ; b < world - > buildings . all . size ( ) ; b + + )
{
df : : building * building = world - > buildings . all [ b ] ;
if ( isEmptyPasture ( building ) & &
isActive ( building ) & &
isNestboxAtPos ( building - > x1 , building - > y1 , building - > z ) )
{
free_building = building ;
@ -804,18 +879,27 @@ df::building* findFreeNestboxZone()
return free_building ;
}
df : : unit * findFreeEgglayer( )
bool isFreeEgglayer ( df : : unit * unit )
{
df : : unit * free_unit = NULL ;
for ( size_t i = 0 ; i < world - > units . all . size ( ) ; i + + )
{
df : : unit * unit = world - > units . all [ i ] ;
if ( isFemale ( unit )
if ( ! isDead ( unit )
& & isFemale ( unit )
& & isTame ( unit )
& & isOwnCiv ( unit )
& & isEggLayer ( unit )
& & ! isAssigned ( unit )
)
return true ;
else
return false ;
}
df : : unit * findFreeEgglayer ( )
{
df : : unit * free_unit = NULL ;
for ( size_t i = 0 ; i < world - > units . all . size ( ) ; i + + )
{
df : : unit * unit = world - > units . all [ i ] ;
if ( isFreeEgglayer ( unit ) )
{
free_unit = unit ;
break ;
@ -824,6 +908,17 @@ df::unit * findFreeEgglayer()
return free_unit ;
}
size_t countFreeEgglayers ( )
{
size_t count = 0 ;
for ( size_t i = 0 ; i < world - > units . all . size ( ) ; i + + )
{
df : : unit * unit = world - > units . all [ i ] ;
if ( isFreeEgglayer ( unit ) )
count + + ;
}
return count ;
}
// check if unit is already assigned to a zone, remove that ref from unit and old zone
// returns false if no pasture information was found
@ -1094,6 +1189,7 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
bool find_egglayer = false ;
bool find_grazer = false ;
bool find_milkable = false ;
bool find_named = false ;
bool find_agemin = false ;
bool find_agemax = false ;
@ -1111,7 +1207,6 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
bool zone_set = false ;
bool verbose = false ;
bool all = false ;
bool auto_nestbox = false ;
bool unit_slaughter = false ;
static int target_zone = - 1 ;
@ -1231,10 +1326,10 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
out < < " Filter by 'tame'. " < < endl ;
find_tame = true ;
}
else if ( p = = " autonestbox " )
else if ( p = = " named " )
{
out < < " Auto-assign female tame owned egg-layers to free nestboxes ." < < endl ;
auto_nestbox = true ;
out < < " Filter by 'has name or nickname' ." < < endl ;
find_named = true ;
}
else if ( p = = " slaughter " )
{
@ -1348,6 +1443,12 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
}
}
if ( ! Maps : : IsValid ( ) )
{
out . printerr ( " Map is not available! \n " ) ;
return CR_FAILURE ;
}
if ( ( zone_info & & ! all ) | | zone_set )
need_cursor = true ;
@ -1365,7 +1466,7 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
}
// try to cope with user dumbness
if ( target_agemin > target_agemax | | target_agemax < target_agemin )
if ( target_agemin > target_agemax )
{
out < < " Invalid values for minage/maxage specified! I'll swap them. " < < endl ;
int oldmin = target_agemin ;
@ -1373,41 +1474,6 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
target_agemax = oldmin ;
}
// auto-assign to empty nestboxes. this requires an empty 1x1 pen/pasture zone placed over a nestbox
// currently it will not be checked if the nestbox is already claimed by another egglayer
if ( auto_nestbox )
{
bool stop = false ;
size_t processed = 0 ;
do
{
df : : building * free_building = findFreeNestboxZone ( ) ;
df : : unit * free_unit = findFreeEgglayer ( ) ;
if ( free_building & & free_unit )
{
command_result result = assignUnitToBuilding ( out , free_unit , free_building , verbose ) ;
if ( result ! = CR_OK )
return result ;
processed + + ;
if ( find_count & & processed > = target_count )
stop = true ;
}
else
{
stop = true ;
if ( free_unit & & ! free_building )
{
out < < " Not enough free nestbox zones found! " < < endl ;
out < < " You can check how many more you need with: " < < endl ;
out < < " 'zone uinfo all unassigned own female egglayer' " < < endl ;
out < < " Or simply build some more and use 'zone autonestbox' again. " < < endl ;
}
}
} while ( ! stop ) ;
out < < processed < < " units assigned to their new nestboxes. " < < endl ;
return CR_OK ;
}
// give info on zone(s), chain or cage under cursor
// (doesn't use the findXyzAtCursor() methods because zones might overlap and contain a cage or chain)
if ( zone_info ) // || chain_info || cage_info)
@ -1493,6 +1559,7 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
| | ( find_milkable & & ! isMilkable ( unit ) )
| | ( find_male & & ! isMale ( unit ) )
| | ( find_female & & ! isFemale ( unit ) )
| | ( find_named & & ! unit - > name . has_name )
)
continue ;
@ -1510,6 +1577,9 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
}
else if ( unit_slaughter )
{
// don't slaughter named creatures unless told to do so
if ( ! find_named & & unit - > name . has_name )
continue ;
doMarkForSlaughter ( unit ) ;
}
@ -1540,6 +1610,13 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
}
else if ( unit_slaughter )
{
// by default behave like the game: only allow slaughtering of named war/hunting pets
//if(unit->name.has_name && !find_named && !(isWar(unit)||isHunter(unit)))
//{
// out << "Slaughter of named unit denied. Use the filter 'named' to override this check." << endl;
// return CR_OK;
//}
doMarkForSlaughter ( unit ) ;
return CR_OK ;
}
@ -1571,3 +1648,139 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
return CR_OK ;
}
command_result df_autonestbox ( color_ostream & out , vector < string > & parameters )
{
CoreSuspender suspend ;
bool verbose = false ;
for ( size_t i = 0 ; i < parameters . size ( ) ; i + + )
{
string & p = parameters [ i ] ;
if ( p = = " help " | | p = = " ? " )
{
out < < autonestbox_help < < endl ;
return CR_OK ;
}
if ( p = = " start " )
{
enable_autonestbox = true ;
autonestbox_did_complain = false ;
out < < " Autonestbox started. " ;
return autoNestbox ( out , verbose ) ;
//return CR_OK;
}
if ( p = = " stop " )
{
enable_autonestbox = false ;
out < < " Autonestbox stopped. " ;
return CR_OK ;
}
else if ( p = = " verbose " )
{
verbose = true ;
}
else if ( p = = " sleep " )
{
if ( i = = parameters . size ( ) - 1 )
{
out . printerr ( " No duration specified! " ) ;
return CR_WRONG_USAGE ;
}
else
{
size_t ticks = 0 ;
stringstream ss ( parameters [ i + 1 ] ) ;
i + + ;
ss > > ticks ;
if ( ticks < = 0 )
{
out . printerr ( " Invalid duration specified (must be > 0)! " ) ;
return CR_WRONG_USAGE ;
}
sleep_autonestbox = ticks ;
out < < " New sleep timer for autonestbox: " < < ticks < < " ticks. " < < endl ;
return CR_OK ;
}
}
else
{
out < < " Unknown command: " < < p < < endl ;
return CR_WRONG_USAGE ;
}
}
return autoNestbox ( out , verbose ) ;
//return CR_OK;
}
command_result autoNestbox ( color_ostream & out , bool verbose = false )
{
bool stop = false ;
size_t processed = 0 ;
if ( ! Maps : : IsValid ( ) )
{
out . printerr ( " Map is not available! \n " ) ;
enable_autonestbox = false ;
return CR_FAILURE ;
}
do
{
df : : building * free_building = findFreeNestboxZone ( ) ;
df : : unit * free_unit = findFreeEgglayer ( ) ;
if ( free_building & & free_unit )
{
command_result result = assignUnitToBuilding ( out , free_unit , free_building , verbose ) ;
if ( result ! = CR_OK )
return result ;
processed + + ;
//if(find_count && processed >= target_count)
// stop = true;
}
else
{
stop = true ;
if ( free_unit & & ! free_building )
{
static size_t old_count = 0 ;
size_t freeEgglayers = countFreeEgglayers ( ) ;
// avoid spamming the same message
if ( old_count ! = freeEgglayers )
autonestbox_did_complain = false ;
old_count = freeEgglayers ;
if ( ! autonestbox_did_complain )
{
stringstream ss ;
ss < < freeEgglayers ;
string announce = " Not enough free nestbox zones found! You need " + ss . str ( ) + " more. " ;
Gui : : showAnnouncement ( announce , 6 , true ) ;
out < < announce < < endl ;
autonestbox_did_complain = true ;
}
}
}
} while ( ! stop ) ;
if ( processed > 0 )
{
stringstream ss ;
ss < < processed ;
string announce ;
announce = ss . str ( ) + " nestboxes were assigned. " ;
Gui : : showAnnouncement ( announce , 2 , false ) ;
out < < announce < < endl ;
// can complain again
// (might lead to spamming the same message twice, but catches the case
// where for example 2 new egglayers hatched right after 2 zones were created and assigned)
autonestbox_did_complain = false ;
}
return CR_OK ;
}
command_result autoSlaughter ( color_ostream & out , bool verbose = false )
{
out < < " Autoslaughter would run now. " < < endl ;
return CR_OK ;
}