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@ -4,6 +4,8 @@
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#include "modules/Job.h"
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#include "modules/World.h"
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#include "df/building.h"
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#include "df/construction.h"
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#include "df/global_objects.h"
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#include "df/item.h"
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#include "df/job.h"
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@ -11,9 +13,10 @@
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#include "df/unit.h"
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#include "df/world.h"
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//#include <list>
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#include <map>
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//#include <vector>
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#include <unordered_map>
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#include <unordered_set>
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using namespace std;
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using namespace DFHack;
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using namespace EventManager;
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@ -21,11 +24,13 @@ using namespace EventManager;
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/*
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* TODO:
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* error checking
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* consider a typedef instead of a struct for EventHandler
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**/
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//map<uint32_t, vector<DFHack::EventManager::EventHandler> > tickQueue;
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multimap<uint32_t, EventHandler> tickQueue;
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//TODO: consider unordered_map of pairs, or unordered_map of unordered_set, or whatever
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multimap<Plugin*, EventHandler> handlers[EventType::EVENT_MAX];
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const uint32_t ticksPerYear = 403200;
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@ -96,13 +101,31 @@ static void manageJobInitiatedEvent(color_ostream& out);
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static void manageJobCompletedEvent(color_ostream& out);
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static void manageUnitDeathEvent(color_ostream& out);
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static void manageItemCreationEvent(color_ostream& out);
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static void manageBuildingEvent(color_ostream& out);
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static void manageConstructionEvent(color_ostream& out);
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//tick event
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static uint32_t lastTick = 0;
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//job initiated
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static int32_t lastJobId = -1;
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static map<int32_t, df::job*> prevJobs;
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static set<int32_t> livingUnits;
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//job completed
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static unordered_map<int32_t, df::job*> prevJobs;
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//unit death
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static unordered_set<int32_t> livingUnits;
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//item creation
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static int32_t nextItem;
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//building
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static int32_t nextBuilding;
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static unordered_set<int32_t> buildings;
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//construction
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static unordered_set<df::construction*> constructions;
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void DFHack::EventManager::onStateChange(color_ostream& out, state_change_event event) {
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if ( event == DFHack::SC_MAP_UNLOADED ) {
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lastTick = 0;
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@ -114,6 +137,9 @@ void DFHack::EventManager::onStateChange(color_ostream& out, state_change_event
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tickQueue.clear();
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livingUnits.clear();
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nextItem = -1;
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nextBuilding = -1;
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buildings.clear();
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constructions.clear();
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} else if ( event == DFHack::SC_MAP_LOADED ) {
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uint32_t tick = DFHack::World::ReadCurrentYear()*ticksPerYear
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+ DFHack::World::ReadCurrentTick();
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@ -126,6 +152,8 @@ void DFHack::EventManager::onStateChange(color_ostream& out, state_change_event
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tickQueue.insert(newTickQueue.begin(), newTickQueue.end());
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nextItem = *df::global::item_next_id;
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nextBuilding = *df::global::building_next_id;
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constructions.insert(df::global::world->constructions.begin(), df::global::world->constructions.end());
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}
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}
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@ -144,6 +172,8 @@ void DFHack::EventManager::manageEvents(color_ostream& out) {
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manageJobCompletedEvent(out);
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manageUnitDeathEvent(out);
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manageItemCreationEvent(out);
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manageBuildingEvent(out);
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manageConstructionEvent(out);
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return;
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}
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@ -201,7 +231,7 @@ static void manageJobCompletedEvent(color_ostream& out) {
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nowJobs[link->item->id] = link->item;
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}
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for ( map<int32_t, df::job*>::iterator i = prevJobs.begin(); i != prevJobs.end(); i++ ) {
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for ( auto i = prevJobs.begin(); i != prevJobs.end(); i++ ) {
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if ( nowJobs.find((*i).first) != nowJobs.end() )
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continue;
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@ -212,13 +242,13 @@ static void manageJobCompletedEvent(color_ostream& out) {
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}
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//erase old jobs, copy over possibly altered jobs
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for ( map<int32_t, df::job*>::iterator i = prevJobs.begin(); i != prevJobs.end(); i++ ) {
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for ( auto i = prevJobs.begin(); i != prevJobs.end(); i++ ) {
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Job::deleteJobStruct((*i).second);
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}
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prevJobs.clear();
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//create new jobs
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for ( map<int32_t, df::job*>::iterator j = nowJobs.begin(); j != nowJobs.end(); j++ ) {
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for ( auto j = nowJobs.begin(); j != nowJobs.end(); j++ ) {
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/*map<int32_t, df::job*>::iterator i = prevJobs.find((*j).first);
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if ( i != prevJobs.end() ) {
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continue;
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@ -289,3 +319,77 @@ static void manageItemCreationEvent(color_ostream& out) {
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nextItem = *df::global::item_next_id;
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}
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static void manageBuildingEvent(color_ostream& out) {
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/*
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* TODO: could be faster
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* consider looking at jobs: building creation / destruction
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**/
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if ( handlers[EventType::ITEM_CREATED].empty() )
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return;
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multimap<Plugin*,EventHandler> copy(handlers[EventType::BUILDING].begin(), handlers[EventType::BUILDING].end());
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//first alert people about new buildings
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for ( int32_t a = nextBuilding; a < *df::global::building_next_id; a++ ) {
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int32_t index = df::building::binsearch_index(df::global::world->buildings.all, a);
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if ( index == -1 ) {
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out.print("%s, line %d: Couldn't find new building with id %d.\n", __FILE__, __LINE__, a);
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}
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buildings.insert(a);
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for ( auto b = copy.begin(); b != copy.end(); b++ ) {
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EventHandler bob = (*b).second;
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bob.eventHandler(out, (void*)a);
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}
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}
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nextBuilding = *df::global::building_next_id;
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//now alert people about destroyed buildings
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unordered_set<int32_t> toDelete;
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for ( auto a = buildings.begin(); a != buildings.end(); a++ ) {
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int32_t id = *a;
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int32_t index = df::building::binsearch_index(df::global::world->buildings.all,id);
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if ( index != -1 )
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continue;
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toDelete.insert(id);
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for ( auto b = copy.begin(); b != copy.end(); b++ ) {
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EventHandler bob = (*b).second;
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bob.eventHandler(out, (void*)id);
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}
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}
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for ( auto a = toDelete.begin(); a != toDelete.end(); a++ ) {
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int32_t id = *a;
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buildings.erase(id);
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}
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}
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static void manageConstructionEvent(color_ostream& out) {
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if ( handlers[EventType::CONSTRUCTION].empty() )
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return;
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unordered_set<df::construction*> constructionsNow(df::global::world->constructions.begin(), df::global::world->constructions.end());
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multimap<Plugin*,EventHandler> copy(handlers[EventType::CONSTRUCTION].begin(), handlers[EventType::CONSTRUCTION].end());
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for ( auto a = constructions.begin(); a != constructions.end(); a++ ) {
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df::construction* construction = *a;
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if ( constructionsNow.find(construction) != constructionsNow.end() )
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continue;
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for ( auto b = copy.begin(); b != copy.end(); b++ ) {
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EventHandler handle = (*b).second;
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handle.eventHandler(out, (void*)construction);
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}
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}
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for ( auto a = constructionsNow.begin(); a != constructionsNow.end(); a++ ) {
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df::construction* construction = *a;
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if ( constructions.find(construction) != constructions.end() )
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continue;
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for ( auto b = copy.begin(); b != copy.end(); b++ ) {
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EventHandler handle = (*b).second;
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handle.eventHandler(out, (void*)construction);
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}
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}
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constructions.clear();
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constructions.insert(constructionsNow.begin(), constructionsNow.end());
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}
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