|
|
@ -234,11 +234,18 @@ static coord2d biome_delta[] = {
|
|
|
|
struct EmbarkTileLayout {
|
|
|
|
struct EmbarkTileLayout {
|
|
|
|
coord2d biome_off, biome_pos;
|
|
|
|
coord2d biome_off, biome_pos;
|
|
|
|
df::region_map_entry *biome;
|
|
|
|
df::region_map_entry *biome;
|
|
|
|
|
|
|
|
df::world_geo_biome *geo_biome;
|
|
|
|
int elevation, max_soil_depth;
|
|
|
|
int elevation, max_soil_depth;
|
|
|
|
int min_z, base_z;
|
|
|
|
int min_z, base_z;
|
|
|
|
std::map<int, float> penalty;
|
|
|
|
std::map<int, float> penalty;
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
static df::world_region_details *get_details(df::world_data *data, df::coord2d pos)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
int d_idx = linear_index(data->region_details, &df::world_region_details::pos, pos);
|
|
|
|
|
|
|
|
return vector_get(data->region_details, d_idx);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool estimate_underground(color_ostream &out, EmbarkTileLayout &tile, df::world_region_details *details, int x, int y)
|
|
|
|
bool estimate_underground(color_ostream &out, EmbarkTileLayout &tile, df::world_region_details *details, int x, int y)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
// Find actual biome
|
|
|
|
// Find actual biome
|
|
|
@ -251,15 +258,37 @@ bool estimate_underground(color_ostream &out, EmbarkTileLayout &tile, df::world_
|
|
|
|
tile.biome_pos = coord2d(bx, by);
|
|
|
|
tile.biome_pos = coord2d(bx, by);
|
|
|
|
tile.biome = &data->region_map[bx][by];
|
|
|
|
tile.biome = &data->region_map[bx][by];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tile.geo_biome = df::world_geo_biome::find(tile.biome->geo_index);
|
|
|
|
|
|
|
|
|
|
|
|
// Compute surface elevation
|
|
|
|
// Compute surface elevation
|
|
|
|
tile.elevation = (
|
|
|
|
tile.elevation = details->elevation[x][y];
|
|
|
|
details->elevation[x][y] + details->elevation[x][y+1] +
|
|
|
|
tile.max_soil_depth = std::max((154-tile.elevation)/5,1);
|
|
|
|
details->elevation[x+1][y] + details->elevation[x+1][y+1]
|
|
|
|
|
|
|
|
) / 4;
|
|
|
|
|
|
|
|
tile.max_soil_depth = std::max((154-tile.biome->elevation)/5,0);
|
|
|
|
|
|
|
|
tile.base_z = tile.elevation;
|
|
|
|
|
|
|
|
tile.penalty.clear();
|
|
|
|
tile.penalty.clear();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Special biome adjustments
|
|
|
|
|
|
|
|
if (!tile.biome->flags.is_set(region_map_entry_flags::is_lake))
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
// Mountain biome
|
|
|
|
|
|
|
|
if (tile.biome->elevation >= 150)
|
|
|
|
|
|
|
|
tile.max_soil_depth = 0;
|
|
|
|
|
|
|
|
// Ocean biome
|
|
|
|
|
|
|
|
else if (tile.biome->elevation < 100)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
if (tile.elevation == 99)
|
|
|
|
|
|
|
|
tile.elevation = 98;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (tile.geo_biome && (tile.geo_biome->unk1 == 4 || tile.geo_biome->unk1 == 5))
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
auto b_details = get_details(data, tile.biome_pos);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (b_details && b_details->unk12e8 < 500)
|
|
|
|
|
|
|
|
tile.max_soil_depth = 0;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tile.base_z = tile.elevation-1;
|
|
|
|
|
|
|
|
|
|
|
|
auto &features = details->features[x][y];
|
|
|
|
auto &features = details->features[x][y];
|
|
|
|
|
|
|
|
|
|
|
|
// Collect global feature layer depths and apply penalties
|
|
|
|
// Collect global feature layer depths and apply penalties
|
|
|
@ -301,8 +330,8 @@ bool estimate_underground(color_ostream &out, EmbarkTileLayout &tile, df::world_
|
|
|
|
|
|
|
|
|
|
|
|
if (!sea_found)
|
|
|
|
if (!sea_found)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
out.printerr("Could not find magma sea.\n");
|
|
|
|
out.printerr("Could not find magma sea; depth may be incorrect.\n");
|
|
|
|
return false;
|
|
|
|
tile.min_z = tile.base_z;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Scan for big local features and apply their penalties
|
|
|
|
// Scan for big local features and apply their penalties
|
|
|
@ -340,7 +369,7 @@ bool estimate_materials(color_ostream &out, EmbarkTileLayout &tile, MatMap &laye
|
|
|
|
{
|
|
|
|
{
|
|
|
|
using namespace geo_layer_type;
|
|
|
|
using namespace geo_layer_type;
|
|
|
|
|
|
|
|
|
|
|
|
df::world_geo_biome *geo_biome = df::world_geo_biome::find(tile.biome->geo_index);
|
|
|
|
df::world_geo_biome *geo_biome = tile.geo_biome;
|
|
|
|
|
|
|
|
|
|
|
|
if (!geo_biome)
|
|
|
|
if (!geo_biome)
|
|
|
|
{
|
|
|
|
{
|
|
|
@ -350,35 +379,58 @@ bool estimate_materials(color_ostream &out, EmbarkTileLayout &tile, MatMap &laye
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// soil depth increases by 1 every 5 levels below 150
|
|
|
|
// soil depth increases by 1 every 5 levels below 150
|
|
|
|
int top_z_level = tile.elevation - tile.max_soil_depth;
|
|
|
|
unsigned nlayers = std::min<unsigned>(16, geo_biome->layers.size());
|
|
|
|
|
|
|
|
int soil_size = 0;
|
|
|
|
|
|
|
|
|
|
|
|
for (unsigned i = 0; i < geo_biome->layers.size(); i++)
|
|
|
|
for (unsigned i = 0; i < nlayers; i++)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
auto layer = geo_biome->layers[i];
|
|
|
|
auto layer = geo_biome->layers[i];
|
|
|
|
switch (layer->type)
|
|
|
|
if (layer->type == SOIL || layer->type == SOIL_SAND)
|
|
|
|
|
|
|
|
soil_size += layer->top_height - layer->bottom_height + 1;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Compute shifts for layers in the stack
|
|
|
|
|
|
|
|
int soil_erosion = soil_size - std::min(soil_size,tile.max_soil_depth);
|
|
|
|
|
|
|
|
int layer_shift[16];
|
|
|
|
|
|
|
|
int cur_shift = tile.elevation+soil_erosion-1;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (unsigned i = 0; i < nlayers; i++)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
case SOIL:
|
|
|
|
auto layer = geo_biome->layers[i];
|
|
|
|
case SOIL_OCEAN:
|
|
|
|
layer_shift[i] = cur_shift;
|
|
|
|
case SOIL_SAND:
|
|
|
|
|
|
|
|
top_z_level += layer->top_height - layer->bottom_height + 1;
|
|
|
|
if (layer->type == SOIL || layer->type == SOIL_SAND)
|
|
|
|
break;
|
|
|
|
{
|
|
|
|
default:;
|
|
|
|
int size = layer->top_height - layer->bottom_height + 1;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// This is to replicate the behavior of a probable bug in the
|
|
|
|
|
|
|
|
// map generation code: if a layer is partially eroded, the
|
|
|
|
|
|
|
|
// removed levels are in fact transferred to the layer below,
|
|
|
|
|
|
|
|
// because unlike the case of removing the whole layer, the code
|
|
|
|
|
|
|
|
// does not execute a loop to shift the lower part of the stack up.
|
|
|
|
|
|
|
|
if (size > soil_erosion)
|
|
|
|
|
|
|
|
cur_shift -= soil_erosion;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
soil_erosion -= std::min(soil_erosion, size);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
top_z_level = std::max(top_z_level, tile.elevation)-1;
|
|
|
|
// Estimate amounts
|
|
|
|
|
|
|
|
int last_bottom = tile.elevation;
|
|
|
|
|
|
|
|
|
|
|
|
for (unsigned i = 0; i < geo_biome->layers.size(); i++)
|
|
|
|
for (unsigned i = 0; i < nlayers; i++)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
auto layer = geo_biome->layers[i];
|
|
|
|
auto layer = geo_biome->layers[i];
|
|
|
|
|
|
|
|
|
|
|
|
int top_z = std::min(layer->top_height + top_z_level, tile.elevation-1);
|
|
|
|
int top_z = last_bottom-1;
|
|
|
|
int bottom_z = std::max(layer->bottom_height + top_z_level, tile.min_z);
|
|
|
|
int bottom_z = std::max(layer->bottom_height + layer_shift[i], tile.min_z);
|
|
|
|
if (i+1 == geo_biome->layers.size()) // stretch layer if needed
|
|
|
|
if (i+1 == nlayers) // stretch layer if needed
|
|
|
|
bottom_z = tile.min_z;
|
|
|
|
bottom_z = tile.min_z;
|
|
|
|
if (top_z < bottom_z)
|
|
|
|
if (top_z < bottom_z)
|
|
|
|
continue;
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
last_bottom = bottom_z;
|
|
|
|
|
|
|
|
|
|
|
|
float layer_size = 48*48;
|
|
|
|
float layer_size = 48*48;
|
|
|
|
|
|
|
|
|
|
|
|
int sums[ENUM_LAST_ITEM(inclusion_type)+1] = { 0 };
|
|
|
|
int sums[ENUM_LAST_ITEM(inclusion_type)+1] = { 0 };
|
|
|
@ -438,8 +490,7 @@ static command_result embark_prospector(color_ostream &out, df::viewscreen_choos
|
|
|
|
|
|
|
|
|
|
|
|
df::world_data *data = world->world_data;
|
|
|
|
df::world_data *data = world->world_data;
|
|
|
|
coord2d cur_region = screen->region_pos;
|
|
|
|
coord2d cur_region = screen->region_pos;
|
|
|
|
int d_idx = linear_index(data->region_details, &df::world_region_details::pos, cur_region);
|
|
|
|
auto cur_details = get_details(data, cur_region);
|
|
|
|
auto cur_details = vector_get(data->region_details, d_idx);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (!cur_details)
|
|
|
|
if (!cur_details)
|
|
|
|
{
|
|
|
|
{
|
|
|
|