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@ -33,7 +33,7 @@ distribution.
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#define DFhackCExport extern "C" __declspec(dllexport)
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#include "../library/integers.h"
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#include "../include/integers.h"
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#include <vector>
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#include <string>
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#include "shms.h"
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@ -50,7 +50,7 @@ HANDLE DFCLMutex[SHM_MAX_CLIENTS];
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HANDLE DFCLSuspendMutex[SHM_MAX_CLIENTS];
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int held_DFCLSuspendMutex[SHM_MAX_CLIENTS];
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int numheld = SHM_MAX_CLIENTS;
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bool FirstCall();
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void OS_lockSuspendLock(int which)
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{
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@ -108,7 +108,7 @@ void SHM_Init ( void )
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// check that we do this only once per process
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if(inited)
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{
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//MessageBox(0,"SDL_Init was called twice or more!","FUN", MB_OK);
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MessageBox(0,"SHM_Init was called twice or more!","FUN", MB_OK);
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return;
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}
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inited = true;
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@ -717,21 +717,41 @@ SDL_GL_SwapBuffers
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void SDLCALL SDL_GL_SwapBuffers(void);
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*/
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// hook - called at program exit
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static void (*_SDL_Quit)(void) = 0;
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DFhackCExport void SDL_Quit(void)
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{
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fprintf(stderr,"Quitting!\n");
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SHM_Destroy();
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_SDL_Quit();
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if(!errorstate)
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{
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SHM_Destroy();
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errorstate = true;
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}
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if(_SDL_Quit)
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{
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_SDL_Quit();
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}
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}
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// this is supported from 0.31.04 forward
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DFhackCExport int SDL_NumJoysticks(void)
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{
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if(errorstate)
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return -1;
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if(!inited)
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{
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SHM_Init();
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return -2;
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}
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SHM_Act();
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return -3;
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}
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static void (*_SDL_GL_SwapBuffers)(void) = 0;
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DFhackCExport void SDL_GL_SwapBuffers(void)
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{
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if(!errorstate)
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{
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SHM_Act();
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}
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if(!inited)
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FirstCall();
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_SDL_GL_SwapBuffers();
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}
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@ -739,26 +759,120 @@ DFhackCExport void SDL_GL_SwapBuffers(void)
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static int (*_SDL_Flip)(void * some_ptr) = 0;
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DFhackCExport int SDL_Flip(void * some_ptr)
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{
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if(_SDL_Flip)
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{
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if(!errorstate)
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{
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SHM_Act();
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}
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return _SDL_Flip(some_ptr);
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}
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return 0;
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if(!inited)
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FirstCall();
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return _SDL_Flip(some_ptr);
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}
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static int (*_SDL_Init)(uint32_t flags) = 0;
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DFhackCExport int SDL_Init(uint32_t flags)
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{
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if(!inited)
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FirstCall();
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return _SDL_Init(flags);
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}
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/*
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MORE CRAP
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*/
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static void * (*_SDL_CreateSemaphore)(uint32_t initial_value) = 0;
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DFhackCExport void *SDL_CreateSemaphore(uint32_t initial_value)
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{
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if(!inited)
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FirstCall();
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return _SDL_CreateSemaphore(initial_value);
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}
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static void * (*_SDL_CreateThread)(int (*fn)(void *), void *data) = 0;
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DFhackCExport void *SDL_CreateThread(int (*fn)(void *), void *data)
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{
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if(!inited)
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FirstCall();
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return _SDL_CreateThread(fn,data);
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}
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static void (*_SDL_Delay)(uint32_t ms) = 0;
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DFhackCExport void SDL_Delay(uint32_t ms)
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{
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if(!inited)
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FirstCall();
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_SDL_Delay(ms);
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}
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static void (*_SDL_DestroySemaphore)(void *sem) = 0;
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DFhackCExport void SDL_DestroySemaphore(void *sem)
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{
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if(!inited)
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FirstCall();
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_SDL_DestroySemaphore(sem);
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}
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static uint8_t (*_SDL_GetAppState)(void) = 0;
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DFhackCExport uint8_t SDL_GetAppState(void)
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{
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if(!inited)
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FirstCall();
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return _SDL_GetAppState();
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}
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static uint8_t (*_SDL_GetMouseState)(int *, int *) = 0;
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DFhackCExport uint8_t SDL_GetMouseState(int *x, int *y)
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{
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if(!inited)
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FirstCall();
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return _SDL_GetMouseState(x,y);
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}
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static int (*_SDL_InitSubSystem)(uint32_t flags) = 0;
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DFhackCExport int SDL_InitSubSystem(uint32_t flags)
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{
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if(!inited)
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FirstCall();
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return _SDL_InitSubSystem(flags);
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}
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static int (*_SDL_SemPost)(void *sem) = 0;
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DFhackCExport int SDL_SemPost(void *sem)
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{
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if(!inited)
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FirstCall();
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return _SDL_SemPost(sem);
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}
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static int (*_SDL_SemTryWait)(void *sem) = 0;
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DFhackCExport int SDL_SemTryWait(void *sem)
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{
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if(!inited)
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FirstCall();
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return _SDL_SemTryWait(sem);
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}
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static int (*_SDL_SemWait)(void *sem) = 0;
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DFhackCExport int SDL_SemWait(void *sem)
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{
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if(!inited)
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FirstCall();
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return _SDL_SemWait(sem);
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}
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static uint32_t (*_SDL_ThreadID)(void) = 0;
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DFhackCExport uint32_t SDL_ThreadID(void)
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{
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if(!inited)
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FirstCall();
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return _SDL_ThreadID();
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}
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// this has to be thread-safe. Let's hope it is.
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bool FirstCall()
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{
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HMODULE realSDLlib = LoadLibrary("SDLreal.dll");
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if(!realSDLlib)
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{
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MessageBox(0,"Can't load SDLreal.dll\n","Error", MB_OK);
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fprintf(stderr, "Can't load SDLreal.dll\n");
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return -1;
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return 0;
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}
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// stuff for DF
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_SDL_AddTimer = (void*(*)(uint32_t, void*, void*)) GetProcAddress(realSDLlib,"SDL_AddTimer");
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@ -816,7 +930,19 @@ DFhackCExport int SDL_Init(uint32_t flags)
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_SDL_UnloadObject = (void (*)(void*))GetProcAddress(realSDLlib,"SDL_UnloadObject");
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_SDL_FillRect = (int (*)(void*,void*,uint32_t))GetProcAddress(realSDLlib,"SDL_FillRect");
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// new in DF 0.31.04
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_SDL_CreateSemaphore = (void* (*)(uint32_t))GetProcAddress(realSDLlib,"SDL_CreateSemaphore");
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_SDL_CreateThread = (void* (*)(int (*fn)(void *), void *data))GetProcAddress(realSDLlib,"SDL_CreateThread");
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_SDL_Delay = (void (*)(uint32_t))GetProcAddress(realSDLlib,"SDL_Delay");
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_SDL_DestroySemaphore = (void (*)(void *))GetProcAddress(realSDLlib,"SDL_DestroySemaphore");
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_SDL_GetAppState = (uint8_t (*)(void))GetProcAddress(realSDLlib,"SDL_GetAppState");
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_SDL_GetMouseState = (uint8_t (*)(int *, int *))GetProcAddress(realSDLlib,"SDL_GetMouseState");
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_SDL_InitSubSystem = (int (*)(uint32_t))GetProcAddress(realSDLlib,"SDL_InitSubSystem");
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_SDL_SemPost = (int (*)(void *))GetProcAddress(realSDLlib,"SDL_SemPost");
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_SDL_SemTryWait = (int (*)(void *))GetProcAddress(realSDLlib,"SDL_SemTryWait");
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_SDL_SemWait = (int (*)(void *))GetProcAddress(realSDLlib,"SDL_SemWait");
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_SDL_ThreadID = (uint32_t (*)(void))GetProcAddress(realSDLlib,"SDL_ThreadID");
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fprintf(stderr,"Initized HOOKS!\n");
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SHM_Init();
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return _SDL_Init(flags);
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return 1;
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}
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