|
|
@ -60,7 +60,7 @@ REQUIRE_GLOBAL(world);
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
/*
|
|
|
|
* Autohauler module for dfhack
|
|
|
|
* Autohauler module for dfhack
|
|
|
|
* Fork of autolabor
|
|
|
|
* Fork of autolabor, DFHack version
|
|
|
|
*
|
|
|
|
*
|
|
|
|
* Rather than the all-of-the-above means of autolabor, autohauler will instead
|
|
|
|
* Rather than the all-of-the-above means of autolabor, autohauler will instead
|
|
|
|
* only manage hauling labors and leave skilled labors entirely to the user, who
|
|
|
|
* only manage hauling labors and leave skilled labors entirely to the user, who
|
|
|
@ -87,6 +87,10 @@ DFHACK_PLUGIN_IS_ENABLED(enable_autohauler);
|
|
|
|
// This is the configuration saved into the world save file
|
|
|
|
// This is the configuration saved into the world save file
|
|
|
|
static PersistentDataItem config;
|
|
|
|
static PersistentDataItem config;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// There is a possibility I will add extensive, line-by-line debug capability
|
|
|
|
|
|
|
|
// later
|
|
|
|
|
|
|
|
static bool print_debug = false;
|
|
|
|
|
|
|
|
|
|
|
|
// Don't know what this does
|
|
|
|
// Don't know what this does
|
|
|
|
command_result autohauler (color_ostream &out, std::vector <std::string> & parameters);
|
|
|
|
command_result autohauler (color_ostream &out, std::vector <std::string> & parameters);
|
|
|
|
|
|
|
|
|
|
|
@ -113,10 +117,6 @@ static void setOptionEnabled(ConfigFlags flag, bool on)
|
|
|
|
config.ival(0) &= ~flag;
|
|
|
|
config.ival(0) &= ~flag;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// There is a possibility I will add extensive, line-by-line debug capability
|
|
|
|
|
|
|
|
// later
|
|
|
|
|
|
|
|
static bool print_debug = false;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Not sure what it does but it's probably related to the following enumeration
|
|
|
|
// Not sure what it does but it's probably related to the following enumeration
|
|
|
|
static std::vector<int> state_count(5);
|
|
|
|
static std::vector<int> state_count(5);
|
|
|
|
|
|
|
|
|
|
|
@ -392,8 +392,9 @@ static const dwarf_state dwarf_states[] = {
|
|
|
|
// Mode assigned to labors. Either it's a hauling job, or it's not.
|
|
|
|
// Mode assigned to labors. Either it's a hauling job, or it's not.
|
|
|
|
// xxx Shouldn't this be static?
|
|
|
|
// xxx Shouldn't this be static?
|
|
|
|
enum labor_mode {
|
|
|
|
enum labor_mode {
|
|
|
|
DISABLE,
|
|
|
|
ALLOW,
|
|
|
|
HAULERS,
|
|
|
|
HAULERS,
|
|
|
|
|
|
|
|
FORBID
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// This is the default treatment of a particular labor.
|
|
|
|
// This is the default treatment of a particular labor.
|
|
|
@ -419,7 +420,6 @@ struct labor_info
|
|
|
|
|
|
|
|
|
|
|
|
// Return the labor_mode associated with this labor
|
|
|
|
// Return the labor_mode associated with this labor
|
|
|
|
labor_mode mode() { return (labor_mode) config.ival(0); }
|
|
|
|
labor_mode mode() { return (labor_mode) config.ival(0); }
|
|
|
|
|
|
|
|
|
|
|
|
// Set the labor_mode associated with this labor
|
|
|
|
// Set the labor_mode associated with this labor
|
|
|
|
void set_mode(labor_mode mode) { config.ival(0) = mode; }
|
|
|
|
void set_mode(labor_mode mode) { config.ival(0) = mode; }
|
|
|
|
};
|
|
|
|
};
|
|
|
@ -430,7 +430,7 @@ static std::vector<struct labor_info> labor_infos;
|
|
|
|
// This is just an array of all the labors, whether it should be untouched
|
|
|
|
// This is just an array of all the labors, whether it should be untouched
|
|
|
|
// (DISABLE) or treated as a last-resort job (HAULERS).
|
|
|
|
// (DISABLE) or treated as a last-resort job (HAULERS).
|
|
|
|
static const struct labor_default default_labor_infos[] = {
|
|
|
|
static const struct labor_default default_labor_infos[] = {
|
|
|
|
/* MINE */ {DISABLE, 0},
|
|
|
|
/* MINE */ {ALLOW, 0},
|
|
|
|
/* HAUL_STONE */ {HAULERS, 0},
|
|
|
|
/* HAUL_STONE */ {HAULERS, 0},
|
|
|
|
/* HAUL_WOOD */ {HAULERS, 0},
|
|
|
|
/* HAUL_WOOD */ {HAULERS, 0},
|
|
|
|
/* HAUL_BODY */ {HAULERS, 0},
|
|
|
|
/* HAUL_BODY */ {HAULERS, 0},
|
|
|
@ -440,75 +440,75 @@ static const struct labor_default default_labor_infos[] = {
|
|
|
|
/* HAUL_FURNITURE */ {HAULERS, 0},
|
|
|
|
/* HAUL_FURNITURE */ {HAULERS, 0},
|
|
|
|
/* HAUL_ANIMAL */ {HAULERS, 0},
|
|
|
|
/* HAUL_ANIMAL */ {HAULERS, 0},
|
|
|
|
/* CLEAN */ {HAULERS, 0},
|
|
|
|
/* CLEAN */ {HAULERS, 0},
|
|
|
|
/* CUTWOOD */ {DISABLE, 0},
|
|
|
|
/* CUTWOOD */ {ALLOW, 0},
|
|
|
|
/* CARPENTER */ {DISABLE, 0},
|
|
|
|
/* CARPENTER */ {ALLOW, 0},
|
|
|
|
/* DETAIL */ {DISABLE, 0},
|
|
|
|
/* DETAIL */ {ALLOW, 0},
|
|
|
|
/* MASON */ {DISABLE, 0},
|
|
|
|
/* MASON */ {ALLOW, 0},
|
|
|
|
/* ARCHITECT */ {DISABLE, 0},
|
|
|
|
/* ARCHITECT */ {ALLOW, 0},
|
|
|
|
/* ANIMALTRAIN */ {DISABLE, 0},
|
|
|
|
/* ANIMALTRAIN */ {ALLOW, 0},
|
|
|
|
/* ANIMALCARE */ {DISABLE, 0},
|
|
|
|
/* ANIMALCARE */ {ALLOW, 0},
|
|
|
|
/* DIAGNOSE */ {DISABLE, 0},
|
|
|
|
/* DIAGNOSE */ {ALLOW, 0},
|
|
|
|
/* SURGERY */ {DISABLE, 0},
|
|
|
|
/* SURGERY */ {ALLOW, 0},
|
|
|
|
/* BONE_SETTING */ {DISABLE, 0},
|
|
|
|
/* BONE_SETTING */ {ALLOW, 0},
|
|
|
|
/* SUTURING */ {DISABLE, 0},
|
|
|
|
/* SUTURING */ {ALLOW, 0},
|
|
|
|
/* DRESSING_WOUNDS */ {DISABLE, 0},
|
|
|
|
/* DRESSING_WOUNDS */ {ALLOW, 0},
|
|
|
|
/* FEED_WATER_CIVILIANS */ {DISABLE, 0},
|
|
|
|
/* FEED_WATER_CIVILIANS */ {ALLOW, 0},
|
|
|
|
/* RECOVER_WOUNDED */ {HAULERS, 0},
|
|
|
|
/* RECOVER_WOUNDED */ {HAULERS, 0},
|
|
|
|
/* BUTCHER */ {DISABLE, 0},
|
|
|
|
/* BUTCHER */ {ALLOW, 0},
|
|
|
|
/* TRAPPER */ {DISABLE, 0},
|
|
|
|
/* TRAPPER */ {ALLOW, 0},
|
|
|
|
/* DISSECT_VERMIN */ {DISABLE, 0},
|
|
|
|
/* DISSECT_VERMIN */ {ALLOW, 0},
|
|
|
|
/* LEATHER */ {DISABLE, 0},
|
|
|
|
/* LEATHER */ {ALLOW, 0},
|
|
|
|
/* TANNER */ {DISABLE, 0},
|
|
|
|
/* TANNER */ {ALLOW, 0},
|
|
|
|
/* BREWER */ {DISABLE, 0},
|
|
|
|
/* BREWER */ {ALLOW, 0},
|
|
|
|
/* ALCHEMIST */ {DISABLE, 0},
|
|
|
|
/* ALCHEMIST */ {FORBID, 0},
|
|
|
|
/* SOAP_MAKER */ {DISABLE, 0},
|
|
|
|
/* SOAP_MAKER */ {ALLOW, 0},
|
|
|
|
/* WEAVER */ {DISABLE, 0},
|
|
|
|
/* WEAVER */ {ALLOW, 0},
|
|
|
|
/* CLOTHESMAKER */ {DISABLE, 0},
|
|
|
|
/* CLOTHESMAKER */ {ALLOW, 0},
|
|
|
|
/* MILLER */ {DISABLE, 0},
|
|
|
|
/* MILLER */ {ALLOW, 0},
|
|
|
|
/* PROCESS_PLANT */ {DISABLE, 0},
|
|
|
|
/* PROCESS_PLANT */ {ALLOW, 0},
|
|
|
|
/* MAKE_CHEESE */ {DISABLE, 0},
|
|
|
|
/* MAKE_CHEESE */ {ALLOW, 0},
|
|
|
|
/* MILK */ {DISABLE, 0},
|
|
|
|
/* MILK */ {ALLOW, 0},
|
|
|
|
/* COOK */ {DISABLE, 0},
|
|
|
|
/* COOK */ {ALLOW, 0},
|
|
|
|
/* PLANT */ {DISABLE, 0},
|
|
|
|
/* PLANT */ {ALLOW, 0},
|
|
|
|
/* HERBALIST */ {DISABLE, 0},
|
|
|
|
/* HERBALIST */ {ALLOW, 0},
|
|
|
|
/* FISH */ {DISABLE, 0},
|
|
|
|
/* FISH */ {ALLOW, 0},
|
|
|
|
/* CLEAN_FISH */ {DISABLE, 0},
|
|
|
|
/* CLEAN_FISH */ {ALLOW, 0},
|
|
|
|
/* DISSECT_FISH */ {DISABLE, 0},
|
|
|
|
/* DISSECT_FISH */ {ALLOW, 0},
|
|
|
|
/* HUNT */ {DISABLE, 0},
|
|
|
|
/* HUNT */ {ALLOW, 0},
|
|
|
|
/* SMELT */ {DISABLE, 0},
|
|
|
|
/* SMELT */ {ALLOW, 0},
|
|
|
|
/* FORGE_WEAPON */ {DISABLE, 0},
|
|
|
|
/* FORGE_WEAPON */ {ALLOW, 0},
|
|
|
|
/* FORGE_ARMOR */ {DISABLE, 0},
|
|
|
|
/* FORGE_ARMOR */ {ALLOW, 0},
|
|
|
|
/* FORGE_FURNITURE */ {DISABLE, 0},
|
|
|
|
/* FORGE_FURNITURE */ {ALLOW, 0},
|
|
|
|
/* METAL_CRAFT */ {DISABLE, 0},
|
|
|
|
/* METAL_CRAFT */ {ALLOW, 0},
|
|
|
|
/* CUT_GEM */ {DISABLE, 0},
|
|
|
|
/* CUT_GEM */ {ALLOW, 0},
|
|
|
|
/* ENCRUST_GEM */ {DISABLE, 0},
|
|
|
|
/* ENCRUST_GEM */ {ALLOW, 0},
|
|
|
|
/* WOOD_CRAFT */ {DISABLE, 0},
|
|
|
|
/* WOOD_CRAFT */ {ALLOW, 0},
|
|
|
|
/* STONE_CRAFT */ {DISABLE, 0},
|
|
|
|
/* STONE_CRAFT */ {ALLOW, 0},
|
|
|
|
/* BONE_CARVE */ {DISABLE, 0},
|
|
|
|
/* BONE_CARVE */ {ALLOW, 0},
|
|
|
|
/* GLASSMAKER */ {DISABLE, 0},
|
|
|
|
/* GLASSMAKER */ {ALLOW, 0},
|
|
|
|
/* EXTRACT_STRAND */ {DISABLE, 0},
|
|
|
|
/* EXTRACT_STRAND */ {ALLOW, 0},
|
|
|
|
/* SIEGECRAFT */ {DISABLE, 0},
|
|
|
|
/* SIEGECRAFT */ {ALLOW, 0},
|
|
|
|
/* SIEGEOPERATE */ {DISABLE, 0},
|
|
|
|
/* SIEGEOPERATE */ {ALLOW, 0},
|
|
|
|
/* BOWYER */ {DISABLE, 0},
|
|
|
|
/* BOWYER */ {ALLOW, 0},
|
|
|
|
/* MECHANIC */ {DISABLE, 0},
|
|
|
|
/* MECHANIC */ {ALLOW, 0},
|
|
|
|
/* POTASH_MAKING */ {DISABLE, 0},
|
|
|
|
/* POTASH_MAKING */ {ALLOW, 0},
|
|
|
|
/* LYE_MAKING */ {DISABLE, 0},
|
|
|
|
/* LYE_MAKING */ {ALLOW, 0},
|
|
|
|
/* DYER */ {DISABLE, 0},
|
|
|
|
/* DYER */ {ALLOW, 0},
|
|
|
|
/* BURN_WOOD */ {DISABLE, 0},
|
|
|
|
/* BURN_WOOD */ {ALLOW, 0},
|
|
|
|
/* OPERATE_PUMP */ {DISABLE, 0},
|
|
|
|
/* OPERATE_PUMP */ {ALLOW, 0},
|
|
|
|
/* SHEARER */ {DISABLE, 0},
|
|
|
|
/* SHEARER */ {ALLOW, 0},
|
|
|
|
/* SPINNER */ {DISABLE, 0},
|
|
|
|
/* SPINNER */ {ALLOW, 0},
|
|
|
|
/* POTTERY */ {DISABLE, 0},
|
|
|
|
/* POTTERY */ {ALLOW, 0},
|
|
|
|
/* GLAZING */ {DISABLE, 0},
|
|
|
|
/* GLAZING */ {ALLOW, 0},
|
|
|
|
/* PRESSING */ {DISABLE, 0},
|
|
|
|
/* PRESSING */ {ALLOW, 0},
|
|
|
|
/* BEEKEEPING */ {DISABLE, 0},
|
|
|
|
/* BEEKEEPING */ {ALLOW, 0},
|
|
|
|
/* WAX_WORKING */ {DISABLE, 0},
|
|
|
|
/* WAX_WORKING */ {ALLOW, 0},
|
|
|
|
/* HANDLE_VEHICLES */ {HAULERS, 0},
|
|
|
|
/* HANDLE_VEHICLES */ {HAULERS, 0},
|
|
|
|
/* HAUL_TRADE */ {HAULERS, 0},
|
|
|
|
/* HAUL_TRADE */ {HAULERS, 0},
|
|
|
|
/* PULL_LEVER */ {HAULERS, 0},
|
|
|
|
/* PULL_LEVER */ {HAULERS, 0},
|
|
|
|
/* REMOVE_CONSTRUCTION */ {HAULERS, 0},
|
|
|
|
/* REMOVE_CONSTRUCTION */ {HAULERS, 0},
|
|
|
|
/* HAUL_WATER */ {HAULERS, 0},
|
|
|
|
/* HAUL_WATER */ {HAULERS, 0},
|
|
|
|
/* GELD */ {DISABLE, 0},
|
|
|
|
/* GELD */ {ALLOW, 0},
|
|
|
|
/* BUILD_ROAD */ {HAULERS, 0},
|
|
|
|
/* BUILD_ROAD */ {HAULERS, 0},
|
|
|
|
/* BUILD_CONSTRUCTION */ {HAULERS, 0}
|
|
|
|
/* BUILD_CONSTRUCTION */ {HAULERS, 0}
|
|
|
|
};
|
|
|
|
};
|
|
|
@ -522,12 +522,19 @@ static void reset_labor(df::unit_labor labor)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
/**
|
|
|
|
* A
|
|
|
|
* This is individualized dwarf info populated in plugin_onupdate
|
|
|
|
*/
|
|
|
|
*/
|
|
|
|
struct dwarf_info_t
|
|
|
|
struct dwarf_info_t
|
|
|
|
{
|
|
|
|
{
|
|
|
|
|
|
|
|
// Total number of assigned jobs
|
|
|
|
int assigned_jobs;
|
|
|
|
int assigned_jobs;
|
|
|
|
|
|
|
|
// Current simplified employment status of dwarf
|
|
|
|
dwarf_state state;
|
|
|
|
dwarf_state state;
|
|
|
|
|
|
|
|
// Set to true if the dwarf is on break or a migrant
|
|
|
|
|
|
|
|
bool is_on_break;
|
|
|
|
|
|
|
|
// Set to true if for whatever reason we are exempting this dwarf
|
|
|
|
|
|
|
|
// from hauling
|
|
|
|
|
|
|
|
bool haul_exempt;
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
/**
|
|
|
@ -589,7 +596,7 @@ static void init_state()
|
|
|
|
// Link the labor treatment with the associated persistent data item
|
|
|
|
// Link the labor treatment with the associated persistent data item
|
|
|
|
labor_infos[labor].set_config(*p);
|
|
|
|
labor_infos[labor].set_config(*p);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Set the number of dwarves associated with labor to zero
|
|
|
|
labor_infos[labor].active_dwarfs = 0;
|
|
|
|
labor_infos[labor].active_dwarfs = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
@ -671,8 +678,10 @@ DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <Plug
|
|
|
|
" Enables or disables the plugin.\n"
|
|
|
|
" Enables or disables the plugin.\n"
|
|
|
|
" autohauler <labor> haulers\n"
|
|
|
|
" autohauler <labor> haulers\n"
|
|
|
|
" Set a labor to be handled by hauler dwarves.\n"
|
|
|
|
" Set a labor to be handled by hauler dwarves.\n"
|
|
|
|
" autohauler <labor> disable\n"
|
|
|
|
" autohauler <labor> allowed\n"
|
|
|
|
" Turn off autohauler for a specific labor.\n"
|
|
|
|
" Allow hauling if a specific labor is enabled.\n"
|
|
|
|
|
|
|
|
" autohauler <labor> forbid\n"
|
|
|
|
|
|
|
|
" Forbid hauling if a specific labor is enabled.\n"
|
|
|
|
" autohauler <labor> reset\n"
|
|
|
|
" autohauler <labor> reset\n"
|
|
|
|
" Return a labor to the default handling.\n"
|
|
|
|
" Return a labor to the default handling.\n"
|
|
|
|
" autohauler reset-all\n"
|
|
|
|
" autohauler reset-all\n"
|
|
|
@ -791,34 +800,51 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out )
|
|
|
|
// Find the activity state for each dwarf
|
|
|
|
// Find the activity state for each dwarf
|
|
|
|
for (int dwarf = 0; dwarf < n_dwarfs; dwarf++)
|
|
|
|
for (int dwarf = 0; dwarf < n_dwarfs; dwarf++)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
|
|
|
|
/* Before determining how to handle employment status, handle
|
|
|
|
|
|
|
|
* hauling exemptions first */
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Scan every labor. If a labor that disallows hauling is present
|
|
|
|
|
|
|
|
// for the dwarf, the dwarf is hauling exempt
|
|
|
|
|
|
|
|
FOR_ENUM_ITEMS(unit_labor, labor)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
if (!(labor == unit_labor::NONE))
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
bool test1 = labor_infos[labor].mode() == FORBID;
|
|
|
|
|
|
|
|
bool test2 = dwarfs[dwarf]->status.labors[labor];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if(test1 && test2) dwarf_info[dwarf].haul_exempt = true;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Default deny condition of on break for later else-if series
|
|
|
|
if(print_debug) out.print("Yeah, it gets past here\n");
|
|
|
|
bool is_on_break = false;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Scan a dwarf's miscellaneous traits for on break or migrant status.
|
|
|
|
// Scan a dwarf's miscellaneous traits for on break or migrant status.
|
|
|
|
// If either of these are present, disable hauling because we want them
|
|
|
|
// If either of these are present, disable hauling because we want them
|
|
|
|
// to try to find real jobs first
|
|
|
|
// to try to find real jobs first
|
|
|
|
for (auto p = dwarfs[dwarf]->status.misc_traits.begin(); p < dwarfs[dwarf]->status.misc_traits.end(); p++)
|
|
|
|
for (auto p = dwarfs[dwarf]->status.misc_traits.begin(); p < dwarfs[dwarf]->status.misc_traits.end(); p++)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
if ((*p)->id == misc_trait_type::Migrant || (*p)->id == misc_trait_type::OnBreak)
|
|
|
|
if ((*p)->id == misc_trait_type::Migrant || (*p)->id == misc_trait_type::OnBreak)
|
|
|
|
is_on_break = true;
|
|
|
|
dwarf_info[dwarf].haul_exempt = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// I don't think you can set the labors for babies and children, but let's
|
|
|
|
/* Now determine a dwarf's employment status and decide whether
|
|
|
|
|
|
|
|
* to assign hauling */
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// I don't think you can set the labors for babies and children, but let's
|
|
|
|
// ignore them anyway
|
|
|
|
// ignore them anyway
|
|
|
|
if (Units::isBaby(dwarfs[dwarf]) || Units::isChild(dwarfs[dwarf]))
|
|
|
|
if (Units::isBaby(dwarfs[dwarf]) || Units::isChild(dwarfs[dwarf]))
|
|
|
|
{
|
|
|
|
{
|
|
|
|
dwarf_info[dwarf].state = CHILD;
|
|
|
|
dwarf_info[dwarf].state = CHILD;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Don't give hauling jobs to dwarves on break or migrants
|
|
|
|
// Account for any hauling exemptions here
|
|
|
|
else if (is_on_break)
|
|
|
|
else if (dwarf_info[dwarf].haul_exempt)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
dwarf_info[dwarf].state = OTHER;
|
|
|
|
dwarf_info[dwarf].state = OTHER;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Don't give hauling jobs to the military either
|
|
|
|
// Don't give hauling jobs to the military either
|
|
|
|
else if (ENUM_ATTR(profession, military, dwarfs[dwarf]->profession))
|
|
|
|
else if (ENUM_ATTR(profession, military, dwarfs[dwarf]->profession))
|
|
|
|
dwarf_info[dwarf].state = MILITARY;
|
|
|
|
dwarf_info[dwarf].state = MILITARY;
|
|
|
|
// Dwarf is unemployed with null job
|
|
|
|
// Dwarf is unemployed with null job
|
|
|
|
else if (dwarfs[dwarf]->job.current_job == NULL)
|
|
|
|
else if (dwarfs[dwarf]->job.current_job == NULL)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
// xxx Figure out what specific_refs is
|
|
|
|
// xxx Figure out what specific_refs is
|
|
|
@ -898,18 +924,18 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out )
|
|
|
|
// For every dwarf...
|
|
|
|
// For every dwarf...
|
|
|
|
for(int dwarf = 0; dwarf < dwarfs.size(); dwarf++)
|
|
|
|
for(int dwarf = 0; dwarf < dwarfs.size(); dwarf++)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
// xxx I don't think this was necessary?
|
|
|
|
|
|
|
|
// int dwarf = dwarfs[i];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// If the dwarf is idle, enable the hauling labor
|
|
|
|
// If the dwarf is idle, enable the hauling labor
|
|
|
|
if(dwarf_info[dwarf].state == IDLE)
|
|
|
|
if(dwarf_info[dwarf].state == IDLE)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
// Only increment assignment counter if job wasn't present before
|
|
|
|
// Only increment assignment counter if job wasn't present before
|
|
|
|
if(!dwarfs[dwarf]->status.labors[labor])
|
|
|
|
if(!dwarfs[dwarf]->status.labors[labor])
|
|
|
|
{
|
|
|
|
{
|
|
|
|
dwarf_info[dwarf].assigned_jobs++;
|
|
|
|
dwarf_info[dwarf].assigned_jobs++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Increment number of times this labor was assigned
|
|
|
|
labor_infos[labor].active_dwarfs++;
|
|
|
|
labor_infos[labor].active_dwarfs++;
|
|
|
|
|
|
|
|
// And enable the job for the dwarf
|
|
|
|
dwarfs[dwarf]->status.labors[labor] = true;
|
|
|
|
dwarfs[dwarf]->status.labors[labor] = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// If the dwarf is busy, disable the hauling labor
|
|
|
|
// If the dwarf is busy, disable the hauling labor
|
|
|
@ -920,8 +946,8 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out )
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Let's play a game of "find the missing bracket!" I hope this is correct.
|
|
|
|
// Let's play a game of "find the missing bracket!" I hope this is correct.
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// This would be the last statement of the method
|
|
|
|
// This would be the last statement of the method
|
|
|
|
return CR_OK;
|
|
|
|
return CR_OK;
|
|
|
@ -962,12 +988,15 @@ void print_labor (df::unit_labor labor, color_ostream &out)
|
|
|
|
out << labor_name << ": ";
|
|
|
|
out << labor_name << ": ";
|
|
|
|
for (int i = 0; i < 20 - (int)labor_name.length(); i++)
|
|
|
|
for (int i = 0; i < 20 - (int)labor_name.length(); i++)
|
|
|
|
out << ' ';
|
|
|
|
out << ' ';
|
|
|
|
if (labor_infos[labor].mode() == DISABLE)
|
|
|
|
if (labor_infos[labor].mode() == ALLOW) out << "allow" << endl;
|
|
|
|
out << "disabled" << endl;
|
|
|
|
else if(labor_infos[labor].mode() == FORBID) out << "forbid" << endl;
|
|
|
|
|
|
|
|
else if(labor_infos[labor].mode() == HAULERS)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
out << "haulers, currently " << labor_infos[labor].active_dwarfs << " dwarfs" << endl;
|
|
|
|
|
|
|
|
}
|
|
|
|
else
|
|
|
|
else
|
|
|
|
{
|
|
|
|
{
|
|
|
|
if (labor_infos[labor].mode() == HAULERS)
|
|
|
|
out << "Warning: Invalid labor mode!" << endl;
|
|
|
|
out << "haulers, currently " << labor_infos[labor].active_dwarfs << " dwarfs" << endl;
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
@ -1020,9 +1049,15 @@ command_result autohauler (color_ostream &out, std::vector <std::string> & param
|
|
|
|
print_labor(labor, out);
|
|
|
|
print_labor(labor, out);
|
|
|
|
return CR_OK;
|
|
|
|
return CR_OK;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (parameters[1] == "disable")
|
|
|
|
if (parameters[1] == "allow")
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
labor_infos[labor].set_mode(ALLOW);
|
|
|
|
|
|
|
|
print_labor(labor, out);
|
|
|
|
|
|
|
|
return CR_OK;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
if (parameters[1] == "forbid")
|
|
|
|
{
|
|
|
|
{
|
|
|
|
labor_infos[labor].set_mode(DISABLE);
|
|
|
|
labor_infos[labor].set_mode(FORBID);
|
|
|
|
print_labor(labor, out);
|
|
|
|
print_labor(labor, out);
|
|
|
|
return CR_OK;
|
|
|
|
return CR_OK;
|
|
|
|
}
|
|
|
|
}
|
|
|
@ -1093,7 +1128,7 @@ command_result autohauler (color_ostream &out, std::vector <std::string> & param
|
|
|
|
return CR_FAILURE;
|
|
|
|
return CR_FAILURE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
print_debug = 1;
|
|
|
|
print_debug = true;
|
|
|
|
|
|
|
|
|
|
|
|
return CR_OK;
|
|
|
|
return CR_OK;
|
|
|
|
}
|
|
|
|
}
|
|
|
|