Fix for veinlook - it wasn't reading the creature races.

develop
Petr Mrázek 2010-09-08 12:36:22 +02:00
parent ac550c8a7a
commit 53930c673b
1 changed files with 1 additions and 0 deletions

@ -723,6 +723,7 @@ main(int argc, char *argv[])
Maps->Start(); Maps->Start();
Mats->Start(); Mats->Start();
Mats->ReadInorganicMaterials(); Mats->ReadInorganicMaterials();
Mats->ReadCreatureTypes();
uint32_t effectnum; uint32_t effectnum;
/* /*
if(DF.InitReadEffects(effectnum)) if(DF.InitReadEffects(effectnum))