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@ -834,6 +834,7 @@
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<Address name="cursor_xyz" description="Coordinates of the cursor (3xDWORD)." />
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<!--<Address name="mouse_pos" description="Position of the mouse." />-->
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<Address name="window_dims" description="Size of the view in tiles (2xWORD)" />
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<Address name="screen_tiles_pointer" description="Pointer to the screen tile array." />
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</Group>
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<Group name="GUI" description="Offsets used by the GUI module.">
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<Address name="pause_state" description="a flag that determines if the game is paused."/>
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@ -1012,18 +1013,18 @@
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<HexValue name="sizeof"/>
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</Group>
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<Group name="Items">
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<Address name="items_vector" value="0x166FE00" />
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<Address name="items_vector" />
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List of offsets in the VTable :
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<Offset name="item_type_accessor" value="0x0" />
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<Offset name="item_subtype_accessor" value="0x4" />
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<Offset name="item_subindex_accessor" value="0x8" />
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<Offset name="item_index_accessor" value="0xC" />
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<Offset name="item_quality_accessor" value="0x238" />
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<Offset name="item_improvement_vector" value="0xA0" />
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<Offset name="item_improvement_subindex" value="0x4" />
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<Offset name="item_improvement_index" value="0x8" />
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<Offset name="item_improvement_quality" value="0x14" />
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<Offset name="item_type_accessor" value="0x14" /> (in the vtable)
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<Offset name="item_type_accessor" />
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<Offset name="item_subtype_accessor" />
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<Offset name="item_subindex_accessor" />
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<Offset name="item_index_accessor" />
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<Offset name="item_quality_accessor" />
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<Offset name="item_improvement_vector" />
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<Offset name="item_improvement_subindex" />
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<Offset name="item_improvement_index" />
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<Offset name="item_improvement_quality" />
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<Offset name="item_type_accessor" /> (in the vtable)
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</Group>
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<Group name="World">
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<Address name="current_tick" description="Current time of the year" />
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@ -1639,9 +1640,6 @@
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</Group>
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<Group name="GUI">
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<Address name="pause_state" value="0x92bf73c" />
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<Address name="current_cursor_creature" value=""/>
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<Address name="current_menu_state" value="" />
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<Address name="view_screen" value=""/>
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</Group>
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<Group name="Maps">
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<Address name="map_data" value="0x9318D40" />
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@ -1709,8 +1707,8 @@
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<Offset name="id" value="0xA8" />
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<Offset name="civ" value="0xB4" />
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<Group name="advanced">
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<Offset name="pickup_equipment_bit" value="0X144" /> CHMOD
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<Offset name="mood" value="0x18C" /> VERIFY!
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<Offset name="pickup_equipment_bit" value="0x144" /> CHMOD
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<Offset name="mood" value="0x18C" valid="false" /> VERIFY!
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<Offset name="birth_year" value="0x19C" />
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<Offset name="birth_time" value="0x1A0" />
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<Offset name="current_job" value="0x258" /> chmod
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@ -1731,7 +1729,7 @@
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<Offset name="skills_vector" value="0x1C4" /> CHMOD
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<Offset name="traits" value="0x1DC" />
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</Group>
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<!--
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<Group name="job">
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<Offset name="id" value="0x0" /> Incrementaly assigned
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<Offset name="type" value="0x8" /> seems to be just like the old occupations
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@ -1744,6 +1742,7 @@
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<Offset name="material_flags" value="0x18" /> set only for shell / bone mood requirements ?
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</Group>
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</Group>
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-->
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</Group>
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<Group name="Materials">
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<Address name="inorganics" value="0x931ae88" /><!-- WORLD + 0x54B7C -->
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@ -1785,19 +1784,11 @@
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<Address name="all_colors_vector" value="0x931f3b0" /><!--A list of all colors, including eyes and stuff-->
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</Group>
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</Group>
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<Group name="Constructions">
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<Address name="vector" value="" />
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<Offset name="sizeof" value="0x14" />
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</Group>
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<Group name="Translations">
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<Address name="language_vector" value="0x931aff4" />
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<Address name="translation_vector" value="0x931b00c" />
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<Offset name="word_table" value="0x1C" />
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</Group>
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<Group name="Vegetation">
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<Address name="vector" value="" />
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<Offset name="tree_desc_offset" value="" />
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</Group>
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<Group name="World">
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<Address name="current_year" value="0x92BF6A0" />
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<Address name="current_tick" value="0x92BF6A8" />
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